Work In Progress / Sweatbox
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Works In Progress (WIP) (59,281 visits to this link)
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5,155 topics in this forum
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Here is our latest collaboration. Gene has upped his game once again! Spleengene Animations proudly presents.......(Drumroll............)........... "BUILD ME A BOAT"
Last reply by largento, -
- 4 followers
- 31 replies
- 3.2k views
Hey Everyone, It gives me great joy to announce the release of my new Childrens video: ADVENTURES WITH BOOMER - Episode 1- Fishin' for Friends. You can visit the website and view the trailer here: Visit My Website It took me over 5 years to finish it with a bunch of side tracks and obstacles. I would like to thank those in the Hash community who were contracted to work on portions of the production....In no particular order: William Sutton Robert Holmén John Henderson Nancy Gormezano
Last reply by johnl3d, -
- 31 replies
- 2.8k views
Hey Hashers! I'm sure this has been posted somewhere, so I apologize if that's the case. Does anyone have a step by step on how to utilize multicore rendering? A way to render multiple frames at once? I can't seem to figure it out. I work on both Macs and PCs. Would there be a different way for each or are they the same? Thanks in advance! Shawn
Last reply by bubba, -
- 2 followers
- 31 replies
- 2.4k views
SOLUTION IN THIS POST Hi friends ... sometimes (50-50) when I use Render Mode ( Q ) the A:M freezes exactly on the 5 seconds of rendering .... sometimes it back but mostly I need to kill the proccess. This happens in both version V15 (home) and V16 (office) in two distincts computers ( both running windows 7/Nvidia ). someone else ?
Last reply by robcat2075, -
- 31 replies
- 3.3k views
I can probably guess the answer but I have to ask; will SimbiontAM, atx & trb files that work in A:M v13, also work in A:M v16 64 bit?
Last reply by R Reynolds, -
- 31 replies
- 4.2k views
My subscription is about to expire and I've begun to think of all of the reasons I should resubscribe. While plunking down $79 for another year of A:M is really a no-brainer (of course I should)... maybe... just maybe... I should consider the reasons I have to resubscribe. So... help me out here guys/gals. Give me a reason (or ten) to resubscribe.
Last reply by robcat2075, -
- 1 follower
- 31 replies
- 7.3k views
No idea why I didn't try this earlier but retopology is so much easier than trying to 'fix' imported models WIP: The beauty of retopology is that it forces you to 'learn' spline topology without having to concentrate on making a model. Cheers
Last reply by ruscular, -
- 31 replies
- 5.4k views
I am planning to try out a workflow from A:M (modelling) to Blender (UVing), then Export to zBrush and A:M again. Do sculpting and export displacement maps fom there, then go back to A:M, apply maps and a rig and do some animation. Then, export MDD and render wherever it looks best. Maybe I do some cartoons about a pirate lost on a small Island ... Best regards, Heiner
Last reply by Fuchur, -
- 2 followers
- 31 replies
- 14.9k views
After reading the latest Martin's Minutes about "Charlie Brown Books" I remembered that I modeled a Snoopy vs Red Baron a few years back using Lightwave and was curious to try the Lightwave importer with A:M. After re examining the model I decided to model him from scratch in A:M. I just get a kick out of the elegance of spline patches vs subdivision modeling it seems like you can say more with less. Here is some progress of the model so far... still working on the hands and feet and will be modeling a scarf next.
Last reply by Michael Brennan, -
- 30 replies
- 3.2k views
Hi guys, I posted this scene a while back on the list and I though I would post it on the new forum....... I created this as a STILL LIFE, just testing out lighting and texturing. http://www.renderosity.com/viewed.ez?galle...it&ByArtist=Yes thanks for viewing.
Last reply by guernseyfreak, -
- 30 replies
- 2.4k views
Update: Project finished and available for playing with... This is just an FX shot that im playing with. The main model still needs to be textured and finished, but the FX are pretty close to being done.. just need to fade the particles out before they die.. 600kb quicktime can be found here. Feedback welcome -Drakkheim
Last reply by Julian, -
- 30 replies
- 2.6k views
** EDIT: 4/8/04, update has been posted on page 3.** Hey there, folkses. I'm making strides in my first big Hash project. The modeling for my merman character is nearly complete -- by complete I mean "all parts are there", not "perfect". I doubt I'll ever get it to that point. Anyhow, I want to make sure the proportions and overall look strike people well. Once I fine-tune that, I'll start decimating unnecessary splines and then -- *gasp* -- texturemap it. I know the bottom of the tail ends a bit ... flat. I'll fix that. Thanks! --Ross
Last reply by Ross Smith, -
- 30 replies
- 2.7k views
Well some of you at the last chat on wed may recall a pitch I did for a new short. I have a rough animatic started (takes longer than you think). This is not the complete script. There are a bunch of scenes missing at the end. Also the music is temporary. Something I had lying around. I can see how this is really going to help me get all the details worked out. I will keep this uptodate as much as possible. here is the QT of the animatic. Sorenson 3, about 2.3mb: The (incompetent) Secret Agent Vernon "Sleep? What's that?" Zehr
Last reply by modome, -
Here's my new WIP. I got a basic body done right now. I drew a simple sketch to get the proportions the way I wanted. He's going to be a cartoony Zorro-esque type character. I will probably be making a few more characters as well. Now, onto the head.
Last reply by Zaryin, -
- 30 replies
- 2.8k views
I filmed a theater performance called Die Schwarze Spinne (The Black Spider), and I decided to make a little opening sequence for it. This is the 3D part of that sequence -- I'll add in titles later. This really only took me about four hours in A:M... Considering it went from "idea" to "finished animation" in that time, I'm happy. Anyhow, feedback would be cool. Spider! Warning: not for arachnophobes.
Last reply by gschumsky, -
Mysteryman
by KenH- 30 replies
- 1.9k views
Can ye guess who it is yet...."Tie Me Kangaroo Down Sport...." Thanks to Colin Freeman for his great face tutorial. Incidentally, does anyone know how to adjust the colour of a "Printscreen" grab. I mean so it grabs the right colour.
Last reply by KenH, -
- 30 replies
- 3k views
Hello all. I'm an animation newbie (startet with AM october 2004). In november I made my first big model. The model is the norwegian searescue wessel "Peter Henry von Koss". I used 3 weeks on the model. I'll be grateful for any comment Here is an short animation: phvk
Last reply by hypnomike, -
- 30 replies
- 2.5k views
After i finished the model of the Norwegian searescuevessel: http://www.hash.com/forums/index.php?showtopic=10846 I started on a BIG project. The Images and the trailer is a bit outdated (from early december), but gives a clue of how I'm doing. I'll be grateful for any comment Just love AM (startet with AM october 2004) Trailer TROTG testrender (added 28.Jan.05) test (wmv) test (mov) Some screenshots: Have made every model myself from scratch except for the bouilding (heavily modified free model) the free model:
Last reply by Mr. Jaqe, -
- 30 replies
- 2.6k views
this is my very first still. I made the model myself too.
Last reply by MATrickz, -
- 30 replies
- 2.8k views
This is my entry for the sci fi/fantasy image contest. I tried to combine the two topics tell me what you think Ive been having some difficulties with the render, it will ONLY be about another hour and half at most. Thanks for the critizm so far The sprites (fire) won't render when i do a pass render?! The lights for the sprites barely cast any light. The lights are bone lights, set with an orangish color, 100 cm, at 125% and i ahve 3 of them. Does anyone know how to help me?! UPDATE: FIXED ALL THE BUGS 2nd UPDATE: STARTING RENDER NOW! WILL POST WHEN FINISHED 3rd UPDATE: FINAL DONE, GOING ON THE ROAD BE BACK THURS NIGHT 4TH UPDATE: U…
Last reply by Eos, -
- 30 replies
- 2k views
If you'll pardon me for a moment of indulgence; I made this image and it made me laugh out loud, so I thought I'd share it. It might be funnier to me since they're wearing my kids' clothes. Oh, and if you know anything about camera matching (to a still photo), please watch this space. I'm gonna need help putting these guys into my house.
Last reply by seven, -
- 30 replies
- 1.7k views
Hello all: you might remember this fella from previous posts. I took some time away to enter some contest but now i'm at the rigging stage with him. first time trying to rig and while i can theoretically understand it putting it to practice is something else So I thought I'd start a thread to keep me motivated and maybe have a place to look for help. P.S. I "borrowed" the t-shirt saying from someones forum tag:)
Last reply by Pengy, -
- 1 follower
- 30 replies
- 2.4k views
Hey all, i just rendered this. Just posting it to see what you guys think, and let me know what should be changed or added to make it more pr.
Last reply by Sofabutt, -
light test
by Xtaz- 30 replies
- 3k views
greetings!!! after a long period that I passed inactive in the forum, with pleasure I am returning... I passed 6 months learning php and mysql as well as, configuration of linux servers, and with that I had to move away of the 3d world for a period ... whats up docs ???? to verify how rusty I am, I made a small illumination test .....
Last reply by Xtaz, -
Soft introduction...my name is Busby .... I am new to 3D and (of course) Animation:Master. I work with Colin Freeman and hence picked up the A:M bug from him. I have been working with this software for almost 2 months. My wife has since put a divorce lawyer on speed dial, but I am confident that I can win a balance between the family thing and the A:M coolness. I will make a more formal introduction elsewhere on this forum later..but.... I wanted to ask a question... This is Phifer............ [attachmentid=14466] I basically designed her to give me the most challenges to overcome and learn as much as I can with one character. I have run into…
Last reply by Zaryin, -
- 1 follower
- 30 replies
- 4.1k views
Space pod Im beating myself up with how anguler to me it makes me want to shove an axe through my brain anyway comments welcome tips would be so nice!!! BELOW ON LEFT THE MODEL ON RIGHT TURRENT GUN
Last reply by the_black_mage, -
- 30 replies
- 2k views
I should be working on TWO stuff right now but... Okay, so I happened to come upon a picture of this action figure of Wolverine and decided that it really needed to be modeled Here's the torso so far... [attachmentid=22727] again I really want to get that cool look that Blur studio gets. Is that kind of look achievable for A:M? What do you think? Lee
Last reply by the_black_mage, -
- 1 follower
- 30 replies
- 2.3k views
This is something I have been working on in my spare time. The model is finished but i will continue to work with the lighting. I really just want to see what kind of feedback I get on it.
Last reply by noober, -
- 1 follower
- 30 replies
- 2.1k views
Hello, everyone! I'm not sure if this is asking too much, but I'm hoping there's someone out there who would be willing to help for the fun of it, or who knows where I could find one. I love A:M's easy to use choreography interface and finding staging and animating very intuitive, but a modeler I am not. To be honest, between writing the script, teaching myself how to greenscreen, research, etc etc, building a model from scratch is something I'm not having a lot of time left to dedicate to. If you are interested in jumping onboard, please contact me. I'm looking for a realistic as possibe Rebel A-Wing. All the 3DS models out there import very poorly to A:M.
Last reply by PurpleDingo, -
- 30 replies
- 1.8k views
My friend and I are going to be taping off sections of our schools steps to look like concentric rings when viewed from a certain point. We're just about done with everything we need to complete it. So, I thought I'd share it with you all, and see what you think.
Last reply by animas3D, -
- 30 replies
- 2.5k views
I'm workingo on changing a project that I'd started in Anim8or to Animation Master, and then making a feature film, but I need a little help. I need someone who can make a photorealistic face. I've tried four times, but it comes out way to wonky to work. The rotoscopes are attached to this post and if anybody is willing to do it, please let me know!! All I need is the face, you don't have to do the whole head becuase I have different ideas for the hair and the rotoscopes attached are just guidelines for the project. I don't need the face textured or rigged, I can do all of that, all I need is it built, so help me please! Oh, the face is about 10 inches tall if that…
Last reply by Darkwing, -
Love story
by Animus- 30 replies
- 2.2k views
Hi! I recently modeled a stick figure like the one they use at Animation Mentor (that could be a no no, but it's for personal use). I like practicing simple basic animation, that one got longer than what I originally planned. I plan to refine it more, but I am not sure what works and what doesn't anymore(watched it too many times). New eyes welcome. parc_bench.mov Michel
Last reply by Rodney, -
- 30 replies
- 2.4k views
Here's another start of a landscape project I decided to work on.
Last reply by mtpeak2, -
- 1 follower
- 30 replies
- 2.3k views
I've been inspired by Christmas Tauntauns on You Tube, so I thought my first toon should be a Christmas one too. I wanted to share some of the models I've been working on to get some feed back. The first is going to be the Captain of the Toy Soldiers Uniform, the next is the Gingerbread house and then finally the Christmas tree (which kind of bothers me) I'm thinking of redoing the tree, using the hair system to make the needles and get a more realistic look, but the lights... any pointers? Right now, glow is just turned on, is there a way to make the bulbs brighter and flash sequentially? Anyway, thanks for taking a peek.
Last reply by dailan1, -
- 2 followers
- 30 replies
- 5.2k views
After a long time, I came back to a project of mine , that I had left , when I run into too many difficulties. So now I did some more tests for it with very promising results, since AM or better me with AM are now capable to render even Full-HD sizes in a reasonable amount of time. I am still not sure, if I should go with a toony "Manga/Anime" style or go for a 3D look. Tending more to the later at the moment , while at the same time not wanting to do that much texturing work, I am testing procedural textures (materials) and fake rim light for gaining a "non nude" 3Dlook . critics welcome... SumoSpeedlinesToon.mov SumoSmallDark01.mov
Last reply by jakerupert, -
So after being deeply annoyed by some houseflies, I came up with this idea for a short animated piece about a dude trying to kill this one housefly. So I'm going ahead with it as a minor side project. So here are the two characters, my PC connected to the scanner is currently indisposed so I use my laptop webcam to take an picture of the drawings, so I'm sorry for the low res, the high res ones will be posted later
Last reply by Darkwing, -
- 30 replies
- 5.3k views
Well it's actually been a long time since I actually really used AM for anything (probably before Christmas actually). The projects I have been working on required other tools. So I wanted to crack open AM and see if I still had it in me! So what I'm working on is modelling Batman! I'm trying to go for a style similar to that of the graphic novels. The unfortunate thing is that I lack rotos. I couldn't find anything satisfactory online and when I tried to draw my own, well, let's just say that didn't go very well. So I'm just going at it! So far I'm not sure whether or not I'm happy with what I have. There's quite a few problems, such as but not limited to th…
Last reply by Darkwing, -
- 30 replies
- 3.5k views
A revisit of an old idea/project done to test the working method. The old one was a bit of a mess too but liked the idea. The scenario is that, the Mum is starting to learn to play the piano, and the baby has yet to walk. But will by the end of Day Three. This is a rough pass at Day One. Any Critical feedback very welcome. It was animated and rendered in AM, the notes hand coloured in TVP and the composite done in After Effects. The composite will need some work as I have very little knowledge or experience of AE Simon BEWARE of Sound !!! TLC S1 003S.mov
Last reply by robcat2075, -
- 29 replies
- 2.5k views
Hi dudes and welcome to the topic based on Against The Author, The War of the Worlds. 'ATA', as it is called, is a movie about 3 characters who have to set out to destroy and army of 10,000 clones. The movie is bieng made in Animation Master version 10.5 and edited in Windows Movie Maker 2. For more information please visit the home for Against The Author, www.Simons-magic.com!!! On this topic you can post any ideas you may want in a movie, you could post music which you might like to be in the motion picture and you can over-all talk about it. The movie will be using techiniques in Animation which I have been working on which nobody so-far has created, making this even…
Last reply by guernseyfreak, -
- 29 replies
- 2.6k views
Hi all! We just finished a new commercial, which is released in Germany and soon in the Netherlands, too. Check it out, as always under "Our Work" on our homepage. Have fun!
Last reply by jo b., -
- 29 replies
- 2.9k views
The dancing girl - For an advertising movie
Last reply by camzilla, -
- 29 replies
- 2.2k views
my recent work , in process....
Last reply by hypnomike, -
- 29 replies
- 2.6k views
Just thought I'd post my December effort for the 10 second club. It got close this time.... just...... not close enough Link to 10 secondclub entry
Last reply by Mr. Jaqe, -
- 1 follower
- 29 replies
- 1.9k views
I'm starting to model Bal Loons throne based on this image: Throne I'd like to try and keep the patch count low so I'm trying render as lines. Should I go this route? As far as I can see render as lines doesn't seem to cast shadows. Also, there's that problem of the thickness changing depending on how far your viewing from. Any recommendations?
Last reply by KenH, -
- 2 followers
- 29 replies
- 2.3k views
Hashers Just finished remodeling Witchy Peg's Tower so I can put her in it to do her star gazing. So I thought I'd share the image with you - god it's good to get back into doing something again - too long a break. Anyway, I am doing this cos I want to animate a scene from one of my stories that I have been itching to do for ages. Enjoy!
Last reply by phnxpyre, -
And what can you say about it? It was the character for www.hasher.ru ... but I want to make it more interesting
Last reply by SLIDE, -
- 1 follower
- 29 replies
- 2.1k views
well guys...I've decided to add another character to the scope bot crew (that one robot who right now is frozen in front of the plank it just rolled over) This time, I'm actually using modeling techniques (making holes, 5 pt. patches, Porcelain, spline continuity, hooks, etc.) Check it out so far! I'm still trying to figure out with the style of the legs, arms and head will be. I want them to be somewhat related to the look of the scope bot. here it is so far
Last reply by jamagica, -
my new movie
by dude- 29 replies
- 2.7k views
well theise are some pics of a character named john for my new movie and im looking for another opinion.
Last reply by dude, -
- 29 replies
- 2.1k views
The moment i thhought of it i knew i would stick with it ants the mini series fell through i fell bad but this i am ready for im making a film based of the game i will need help notice i said will so anyone willing to help email me at connor112case@aol.com i will post my marine model in a day or 2 (peace out)
Last reply by gre03, -
- 1 follower
- 29 replies
- 2.4k views
Hello people, This is a model of the one and only Yosemite Sam from Looney Tunes. There is no specific reason for the model i just wanted to practice. Not much is attached but his character doesnt seem very attached from the pictures.
Last reply by totlover,