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higginsdj

Film
  • Posts

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  • Days Won

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higginsdj last won the day on March 22 2015

higginsdj had the most liked content!

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Previous Fields

  • Interests
    Animation, Long Range Rifle Shooting (Competitive), Art (Pencil/Pen and Wash/Oil/Watercolour), Astronomy (Asteroid, Comet and Near Earth Object Research) ......... Coffee (and lots of it)
  • A:M version
    v18
  • Hardware Platform
    Mac/Win
  • System Description
    MacBook Pro 15 Retina (2014) i7, 16gb, 1Tb SSD; Alienware R17
  • Self Assessment: Animation Skill
    Advanced
  • Self Assessment: Modeling Skill
    Advanced
  • Self Assessment: Rigging Skill
    Unfamiliar
  • Contests Won
    *

Profile Information

  • Name
    David Higgins
  • Location
    Canberra, Australia

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higginsdj's Achievements

Animation:Masters

Animation:Masters (9/10)

3

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  1. No, deleted everything AM some time ago when cleaning up disk space on PC's and backup drives - need to start from scratch. Have been using ZBrush to sculpt my own busts and 'fix' models that I have been generating out of DAZ3D. Some samples - 28mm miniature diorama (all paint - no lighting effects), one of my own sculpts as rendered in ZBrush and the actual 54mm printed bust, a Daz3D model printed at 90mm (after being fixed and made printable with a judicious amount of effort in ZBrush) and a Soldier Bust by a very talented sculptor named Duncan Louca and 3DPrinted at 54mm. Each of these prints done on my Phrozen Shuffle.
  2. Well damn, cannot believe AM is still going strong after all these years - well done guys. Been busy doing other things, the most recent of which is Miniature painting and 3DPrinting (Resin stuff - lots of DLP Resin printers to keep me busy). Hell I am going to have to start subscribing again. Question - Is the Mac version as 'reliable' as it ever was - ie should I stick with the Windows version?
  3. No, I don't spend enough time in AM these days to do any level of testing. It fails more than 3 times in a row doing the same thing I just move on. The Mac version of AM has never had a good rep for stability. I was a little more successful with 18k but I think I need to go back further.
  4. Can someone tell me what the last stable Mac version of AM is please. Latest version (18L) Standard and SSE4 just crash continuously - I can't even create a project, load an object then save the project without a crash (everytime) or the Mac version really hates Tars assets! I literally can't get more than 5-10 clicks before it crashes - can't render, can't save though it does seem to let me just pose a model as long as I like....
  5. LOL - I just need the practice with ZBrush Low Res - no hair/fur (in Keyshot) Cheers David
  6. I'm having a go at the wilderbeast (I assume that's what it is) myself just for the exercise
  7. Will, having already designed and made the Hyena's aren't your leg shapes already defined - ie all your animal characters will need to have human legs! Every time I look back at the work you've done so far Will I get real excited about the project
  8. No, haven't delved into MD beyond simply making clothes and exporting them to ZBrush. Wasn't aware it could do animation other than cloth simulation for a static pose!
  9. Cool workflow. I love Zbrush and am experimenting with Marveous Designer for construction of clothing (that's why I am so keen on retopology functionality in AM)
  10. OK - looks like the Key Skeletal Translations button was not turned on by default. Pressed it on and off a few times now it copies and paste mirrors just fine.....
  11. Looks like the Translate X, Y and Z's on the Nulls are not getting copied.
  12. OK, trying my hand at TaoAM since it has been some time since I last played with AM and in exercise 5, using rabbit, I am trying to mirror keyframes BUT it appears the paste Mirror does not work on Nulls (hip and feet for example). Is this expected or a bug or have I missed some step? (18i OSX) Cheers David
  13. Keep me in mind if you need any help with modelling or animating. Cheers David
  14. Surface Pro 3 : i7-4650 8gb RAM 512gb SSD AM: 18.0h 64bit 2:03 Cheers David
  15. OK - having posted the image as a thumbnail I see the first problem - everything is happening on the same same horizontal line and the explosion is in the centre of the image (not a good start)
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