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robcat2075

Hash Fellow
  • Posts

    27,698
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  • Days Won

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robcat2075 last won the day on March 12

robcat2075 had the most liked content!

Profile Information

  • Name
    Robert Holmén
  • Status
    Moderator
  • Location
    Dallas, Texas

Previous Fields

  • A:M version
    current
  • Hardware Platform
    Windows
  • System Description
    Win 7 64-bit Q6600 2.4 GHz 8GBNVIDIA GT240
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Knowledgeable
  • Programmer
    NO

Recent Profile Visitors

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robcat2075's Achievements

Animation:Master

Animation:Master (10/10)

670

Reputation

  1. You don't really need to download a new install if you already had A:M installed. delete the expired master0.lic file from the AM folder of your expired AM, then run it and it will prompt you for your new key
  2. It is definitely to late now. But for future ref you can always find the link in my signature.
  3. Is that computer on the internet? Can you bring it to live answer time?
  4. Here's a variation a bit more organic looking...
  5. It also remembers the location of tool bars. What is it not doing for you, Edward?
  6. Would you believe... I've never tried that before? 😄 When I save and reload a layout it seems to recall a specific arrangement and visibility of interface panels like PWS, Properties, Poses... the things you toggle with ALT-1 through 7 It does not seem to recall an arrangement of model or chor windows within the view port
  7. And here I am 20 years later with a new render and added sound effects. This is a radiosity render. The scene is lit by one light pointed up at a white dome that covers everything. If you'd like to try it with your character, put him in this scene and load this render preset when rendering. RadiosityDome.prj RadiosityDome.pre
  8. Yes, dressing up these old animations was what got me on that track! Yes, they could cast shadows on the ground, although you'd need the camera to have a much higher angle to see that and I'm not sure about the scale they would have.
  9. Some of you are wrestling with storyboarding your animation projects. Here are some real production storyboards from the Hanna Barbera series "Cow & Chicken." They look quite different from the storyboards that one might make to present an idea to non-film-makers, such as the clients of an ad agency who want a commercial to advertise their product. Here the artist has drawn just enough to identify the setting, the characters, the camera angle, the action. These are for creatives to talk to creatives. But LOTs of drawings. Each one might account for only a small slice of screen time. The whole 150 drawings might cover three minutes? While each drawing is not highly detailed, the sum is very detailed... there isn't much doubt about what is seen and what happens. if clicking on first image below doesn't work, try this link: https://www.facebook.com/permalink.php?story_fbid=pfbid0k972sE2df2kEF9i4447mQSXkJy6wo5TkLQSivKnvWZWtNGxN7ZToqyhHnZv1Piool&id=100005239264503
  10. Glad you're still here!
  11. A new render of my March 4 2004 entry in the Animation Showdown, now with scenery and sound. The animation is an Action cycle, repeated three times. I was excited when i got that to work. I made the sound effects of the foot thumps and the cubes landing by hitting a cardboard box in various ways and shifting the recordings down an octave.
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