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About seven

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  1. Yes, I see! But still I believe in using four point splines to mend meshes... Meking a four point spline and attaching it to a mesh you can get the splines going your way. Or am I wrong?
  2. Why not use free WINK - http://www.debugmode.com/wink/ - to do the tutorial? Using only text and it can become really small and easy to download! And easy to navigate...
  3. .swf.html What type of file is this? Something got wrong? PS You can take the .html away and load the .swf-file - but a lot of loading and the bitmaps not good and the sound also bad... Hope you will fix it!
  4. Yes, I have got rid of the crease. That cannot be baaaad! Or? Yes, I can understand what you mean - I have done a non-continous spline - but it fixes the crease - so what? Perhaps continous splines are better in some way?
  5. How to fix creases you will learn from this tutorial - but it is not really a good way - it is a bit of cheating - so listen to KenH telling us only to use continous splines!!!! So I will not recommend this tutorial - but you are free to have a look at it. fixing_creases.zip
  6. What is it about? A Desert Pool... a man sitting... cameras moving.... What is it about?
  7. And here is a screen capture from the animation(see the post before this one):
  8. And here is an animation done with the caricature to look and listen to: We_certainly_need_to_send_a_signal.mov
  9. A new tutorial added: Caricature Modeling - the fast and easy way http://www.hash.com/forums/index.php?showtopic=16948
  10. Yes - really an instructive tutorial! Thanks! Really good to learn how to use the Show more than drivers alternative. And the channel alternative... I believe how to animate in A:M - there is really a big lack of information on!
  11. Yes, I believe you are right! If you like to - you can do it yourself - resizing his eyes to the size you find the right one. You can find the model to download here: http://www.hash.com/forums/index.php?showtopic=16948 It would be nice seeing you doing some rendering - still image or animation with the model.
  12. Thanks taking your time answering! Yes, your website is really useful! In the Software tutorials Forum I have made a new tutorial using one of your caricature face meshes. Caricature Modeling, the fast and easy way. You can have a look if you like to it: http://www.hash.com/forums/index.php?act=ST&f=50&t=16948 This one on your website: http://www.hash.com/users/alweb/tutu.htm Animate with AM...the easy way ... I would like to know more abou itt... I cannot really follow it... I would be glad if you could explain it a little more... or perhaps it is already e
  13. Thanks Mr Jaqe - I can do some skin coloring of the hands... Mr Nixie - I have googled on the Mando tutorial - did not find it - just dead links! A tutorial on caricature modeling - the fast way - is coming! Here is a link to Bush at 2dtv: http://www.2dtv.co.uk/movie/arnie_and_bush.htm This is Flash - fast animating, but... Why can we not do something like this in A:M? Sure, we can - but we have to learn to make caricatures first - and hopefully sharing them on some new MODELS EXCHANGE forum: http://www.hash.com/forums/index.php?showtopic=16847 But you also have
  14. How to exchange the building models? Why not have a new MODELS EXCHANGE forum? Here is my suggestion - not only for buildings: http://www.hash.com/forums/index.php?showtopic=16847
  15. Mr Nixie - thanks for you appreciating the caricature! Yes - concentric modeling - must be the normal way - but Alain Descrocher speaks about some Mando tutorial giving him so much better faces to animate. Perhaps it is the usual way... But Alain Descrocher is very good at modeling caricatures... expressive ones... Hoping on a tutorial from him... or I have to do something myself... Here is the caricature decaled... Comments?!.,
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