Hey everyone,
Thanks for the encouragement so far. The hands do look a little small, and the arms a little short. This was starting as an older model as a base, and the UV's aren't perfect either--so I might be screwed from the beginning (that's looking on the bright side,huh?) I think that for the illustration I have in mind, though, it the textures will help it turn out ok.
Here's the update--displacement lines, and the famous "leather scales" (just for you Mark!) No specular yet...the maps are still in their early stage.
Thanks!
Lee