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Hash, Inc. - Animation:Master

Xtaz

Hash Fellow
  • Posts

    1,833
  • Joined

  • Last visited

  • Days Won

    11

Xtaz last won the day on May 7

Xtaz had the most liked content!

Contact Methods

  • MSN
    xtaz@terra.com.br
  • ICQ
    1234671

Previous Fields

  • Interests
    3D, friends, design, war simulation, dogs
  • A:M version
    v18
  • Hardware Platform
    Windows
  • System Description
    PIV 3.0 Gh1Gb DDR2Fx5700 256 Mb
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Expert
  • Self Assessment: Rigging Skill
    Knowledgeable
  • Contests Won
    2010, 2012, 2013 Mascots!

Profile Information

  • Name
    Marcos Rezende
  • Location
    Campo Grande / MS / Brazil

Recent Profile Visitors

2,972 profile views

Xtaz's Achievements

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Reputation

  1. Order in chaos.... I remembered of this topic https://forums.hash.com/topic/40681-real-time-drawing-system
  2. Hi there... The easier way is to export the OBJ then MDD from choreography relative to its action. I show the process here: https://youtu.be/PHy16vQANVA
  3. Amazing.... soul window.
  4. David.... your commitment to the development of this rig is remarkable.... you're a warrior, my deepest respect for your work.
  5. Amazing results.... Did you try animate it ?
  6. this topic remember me this effect that I created a long time ago butterfly.mov
  7. Definitely decal is the solution . I used them to weathering these models.
  8. Xtaz

    Hey there

    Welcome aboard...
  9. Do you really need this patches density on the landscape ?
  10. my attempt is to animating them individually until they join together... and then to use a new model created and rigged with the joined robots
  11. amazing caricatures.. I loved the style and appeal
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