sprockets Commercial modeled and animated by serg2 Modeling demo by Michael Brennan Short film by Svetlik Making and Using Drop-On Poses TinkeringGnome's Atomic Rings PRJ 2001 Star Gate effect in A:M with PRJ Comparison of AO and Radiosity Renders
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Hash, Inc. - Animation:Master

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  1. Yesterday
  2. Don't be bugged... bring your A:M questions to Live Answer Time at Noon CDT Saturday, July 27 2024. Tex Avery's "A Wild Hare", the first Bugs Bunny cartoon, was officially released on this day in 1940. Eighty-four years and only one gray hare!
  3. Last week
  4. For character rigs, you could try using a pre-made rig like one of these: 2008 Rig TSM2 (also easy to setup quadrupeds, etc) Squetch Rig (Squetchy Sam)...more links in my signature. There is also the 2001 Rig (you'll have to search for it) and the Saucy Rig (I think the link is currently down). There are a lot of tutorials covering most of what you requested in the forums...if something isn't covered or you can't find the answer, ask a question. I'm looking forward to seeing your project!
  5. If you have any questions, the forum is the place to ask them. Welcome!
  6. Such exceedingly broad and loquacious questions give the unfortunate appearance of an unserious post. I suggest you bring specific questions as they occur in your work. For example: That isn't enough information to answer to. It is best to post an example of the problem in a case like that. Or you can bring it to Live Answer Time (see the link in my signature below).
  7. Hello there, I have recently started diving into 3D animation using Hash Animation, and I am looking to optimize my workflow to make the most out of the software. As a newcomer to the 3D animation world; I am excited to learn from those with more experience and refine my approach to ensure efficiency and creativity. Currently; I am working on a short animation project that involves character modeling; rigging; and scene composition. I find rigging quite complex; and sometimes my rigs don't behave as expected during animation. What are some best practices for creating stable and flexible rigs? Are there specific tutorials or resources that you recommend for mastering rigging in Animation?🤔 I am trying to establish a solid workflow; from initial concept to final rendering. How do you usually structure your projects? For instance; how much time do you spend on modeling; rigging; animating; and rendering? Any tips on managing these phases effectively?🤔 I have noticed that rendering can take a significant amount of time. What techniques or settings do you use to balance quality and render time? Are there particular settings in Animation that are essential for achieving high quality renders without excessively long render times? Also, I have gone through this post; https://forums.hash.com/forum/408-sap-learners/ which definitely helped me out a lot. Also, if there are any community challenges or collaborative projects; I would love to participate and learn from others in real time. Thank you in advance for your help and assistance.😇
  8. Hi all I am new here and I hope to look forward on what I am doing with Animation master And to meet you all for talking about 3D as well I am learning from now and I hope to bright some of my work too. Thank you to Team and all to artist for keeping this wonderful 3d software. See you soon.
  9. Let's see if there is somebody closer to Texas then yes... Best regards *Fuchur*
  10. found this model on an old disc and he wanted to exercise so I helped him get in the right outfit and ......
  11. I'm needing someone to 3D print the image contest medals and send them to me. But Germany is a bit far off for that.
  12. If you already have install A:M v19.5: - Go to your install folder. - Rename "master0.lic" to "master0.bak" (or "master1.bak" or if there already is one > this is not important... there only cannot be another "master0.lic" file in there) - Open A:M and it should ask you for the subscription code. If you do not have AL:M v19.5 installed till now go to here: https://forums.hash.com/forum/2-latest-info/ You can download the current version here for Windows 64bit (the most likely version): https://www.hash.com/ftp/pub/updates/windows/AM_64BIT.exe Best regards *Fuchur*
  13. I have one, so I am not using it often. https://www.patchwork3d.de/blog-5-de/der-elegoo-mars-the-new-guy-in-town-1027 What do you want to know? Best regards *Fuchur*
  14. Earlier
  15. Anyone here have a 3D printer and know how to use it? The resin kind, not the filament type.
  16. You can always find the latest installer on the forum at "Latest Info" If you want v19.0 or earlier you can get those from ftp.hash.com (note that browsers no longer work to access ftp sites. you need a dedicated ftp client like Filezilla.
  17. I have this issue every year, I buy the sub and then it shoots me a link and that link only takes me here to the forum. What can't Hash make a dedicated download link in the store and once I have my serial I can just activate it? Does anyone have the link to the software? Thanks
  18. I served myself a bit of a hazard job by trying to convert a *.stl file to a low poly object. It obtained about 3 milion verts and 2 miljon faces. The file I needed had a 2000verts 1000 faces limit. So I tried to convert it with MeshLab back to that low count, but as expected there was hardly a form left. So I used Furcher's retopologize methode (thanks for that!). Still a bit of a whirle as the object prop was so dense I could hardly trace the outline. To keep the relief right I know that exporting .OBJ files from AM: to .3DS leads to the half outcome of the model. This needs some clarification. When exporting models from AM: like this OBJ one:2680v /5563t. Importing it in MeshLab and exportin it to 3ds I get a file with 1007v / 2045 tris. And that's precise the limit I needed. Still a bit confused why this works that way. Then I could import it to Quake and give it the right texture. 🐘 calendrius.mp4
  19. HI,

    My  AM crash when i try to log in.

    I'm using AM 19.5 64bit with windows 11.

    It say that the program can't run  correctly (error 0x000007b)

    1. Show previous comments  2 more
    2. Gerard GARCIA

      Gerard GARCIA

      I try to activatee my AM program but it say me that i must have a activation key.

      Can you help me ?

       

       

    3. robcat2075

      robcat2075

      Quote

      I 'd like to know  if there is a program AM for Imac and Sonoma ?

      The A:M v19.0 is the last version to support MacOS adn ti requires Mac OS X 10.13.6 or earlier

    4. robcat2075

      robcat2075

      Quote

      I try to activatee my AM program but it say me that i must have a activation key.

      If you purchased a license at store.hash.com an activation code should be sent to you at the email you provided.

      If it didn't arrive you can log into the account you made at the store to make your purchase and find it under "Serial Keys"

  20. Pretty nice and looks like a good continuity. Well done.
  21. that's a good looking face! Can we see a wireframe too?
  22. Hi, everybody. I've not posted much recently, I've been busy with my YouTube stuff for most of the past year, but I've kept tabs on the forums. Hope everyone is doing well. Anyway, I've been working on a bit of something in my downtime so I thought I'd share the work in progress. Still a lot of work to do.
  23. Thank You, Robcat, Once again you come to the rescue like the Cavelry, full speed ahead, trumpets blaring.
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