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Fuchur last won the day on March 11

Fuchur had the most liked content!

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About Fuchur

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    I live in Karlsruhe, Germany and studied Media Engineering at the UAS in Offenburg. Today I am working for a middle-size fullservice media-agency in the web, animation and video-department.

    I like to do all kinds of artwork and creative things in general. I write, paint, make music and I like to animate and model (in A:M and with physical materials). But I although like to develope in PHP, JavaScript, CSS, HTML and sometimes in Java and ActionScript.

    I am using A:M since version 8.0(2000), and keept it up to date each year. So I am now using A:M 18. As you can see I am quite happy with A:M.
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    Desktop Hardware: AMD Ryzen 7 1700 (3.8 - 4.1 GHz, 8 Core/16 threads), 16 GB DDR-4 RAM (3200 MHz), AMD Radeon RX 570 ( Sapphire D5 RX 570 NITRO+, 8 GB), 525 GB SSD (510/530 MX300), Asus PRIME B350-Plus, Windows 10 (64 bit)AMD PhenomII 1095T (3.5 GHz each of the 6 cores), 8 GB DDR3-RAM,ATI HD4970 1GB, 1TB HDD Samsung SATA III, Asus M4A89T, Windows 10 (64 bit).AMD Phenom II 955 (3.5 GHz each of the 4 cores), 8GB DDR3-RAM, PowerColor ATI / AMD HD4650 1GB DDR5-VRAM, 1 TB Harddrive by Samsung (SATA II), Windows 7 (64bit), Asus M4A79-E, LG Blu-Ray & DVD-Burner with HD-DVD readability.Old-Hardware: Athlon XP 2000+, 1.5 GB DDR-RAM, Aelton Geforce 6800 GT (256 MB)Hardware 2 (Laptop): Athlon 64 3000+, 1.5 GB DDR-RAM, Radeon 9800 64 MB (mobile)NAS: QNAP TS453A (5 TB useable in RAID 5, used for project files)Notebook Hardware:HP Elitebook 745 (AMD APU 7350b, 16 GB DDR3-1600 RAM, 256 GB SSD)Software: Windows 7, 8.1, 10; A:M 8.0, 10-19
  • Self Assessment: Animation Skill
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    Gerald Zum Gahr
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    Karlsruhe, Germany

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  1. Mac Catalina? I wouldnt bet on it. It even seems to be pretty bad for hard core fans ;).
  2. If you want to switch the computer (for instance you want to upgrade to a new one or something) you will have to send an email to the hash support and they will give you instructions what to do. It should be an more or less easy process, but it has to be done by the Hash support. Best regards *Fuchur*
  3. Fuchur

    AM off line

    " Your computer only needs to be connected to the internet during the authentication step... " – and this is of cause a one time only thing. Buy it, install it, activate it when you start it the first time and than you can cut off the internet connection. Best regards *Fuchur*
  4. Hey Mike, looking forward too :). Best regards and see you around *Fuchur*
  5. Might have to do with your older GPU/CPU then. This is how it works for me with the RX 570. It is pretty useable for up to 256 or even 1024 sub (there I get 9 fps in this case... so debateable, but for a progressive render I need 2s or something like that which equals 0.5fps – so I get shadows and stuff like that too... so it depends what you are after). With higher sub levels it does not make any sense anymore but most situations will not need more than that anyway. The other advantage is for export. You can easily see what the export levels higher than 16 will look like. It is one of those features which are good to have so you might be able to work without if you need to. The good thing is: You do not need to. Best regards *Fuchur* 190902_screencapture.mp4 190902_screencapture_2.mp4
  6. Try applying a displacement map decal to a model... you will see the result in realtime view and for that you really need to bump that sub count up for it being useful. Best regards *Fuchur*
  7. Hi! here are a couple of numbers from my machine (Ryzen 1700, AMD RTX 570). My machine might be a bit faster, but this should more or less be a work load for the GPU so it should be close to equal if you ask me with a RX580. In the lower left corner you can see the FPS count. I am using the Thom model and paning the view a little bit to get different values on my FullHD display (with hair and decals enabled, but since thom does not use that, that should not be a difference): - 800-1000 fps in shaded mode with a subdivision-level of 1. - 750 - 880 fps in shaded mode with a subdivision-level of 4. - 290 - 400 fps in shaded mode with a subdivision-level of 16. - 90 - 140 fps in shaded mode with a subdivision-level of 64. Any subdivision above that is overkill for any use case if you ask me. (even for realtime displacement maps which thom does not use anyway). I would say anything over 25 fps is sufficient for pretty smooth modelling work. For gaming (where it really makes a difference if the click is done 10 ms earlier or later 25 fps is not enought and 60 fps are needed, but for 3d model creation, that really is not the case) The value are of cause pretty high, but Thom isnt very complex anyway and those will drop if you have a much more complex character or something. In that case you will very likely work with something like subdivision levels of 4, but that is pretty smooth already in many cases. Hope that helps. If you are getting something like 10 fps for subdivision level of 4 or so, something might be wrong at your system. What do you get? Best regards *Fuchur*
  8. I use "Professional" or "Professional v2" all the time... I created them once and we got them to be delivered by default. If you have another one please share them :). Best regards *Fuchur*
  9. Hm, Thom really is not a complex model... This is my current pc setup: https://www.patchwork3d.de/blog-5-en/amd-ryzen-my-new-pc-for-content-creation-with-hash-animationmaster-and-games-part-23-783 And it has been pretty much great for A:M. A RX 580 beats my RX570. The 1070 is better if your CAD software supports CUDA, if not the 580 has more "raw power". What is a little bit odd: An i7 as a printserver? That is pretty much overkill... but good for you ;). Did you install the latest driver for the current video card? The default one of Win10 are not meant for 3d graphics and that might be troublesome or your card is running very hot? Are the fans spinning as they should? Best regards *Fuchur*
  10. Did you try out what I suggested? I am not sure what happens if you are opening a program installed on one computer through network on another. I would say that all the stuff is saved in the registery of the original computer and is like that not available for the other one, but I could be wrong. It sounds like something that is a highly risky security vise (to be able to open a program from another computer and change stuff with that there) and I would never had try that, but if you are okay with that, try it out. Maybe the slaves will try to open a file like master_64.MAC next to the executable or something like that but it is more likely that those information is saved in the registery of the computer and then it is pretty much over if you ask me. I never messed with it because it just worked without a problem for me by installing A:M on each system and that creates the right registery entries for it, but if A:M does not need those and saves it to a file, you might be lucky. Best regards *Fuchur*
  11. You might try to put in your network address in A:M itself. I am not sure if that helps, but you could try it: 1.) Go to the computer where the full A:M is installed on and open A:M. 2.) In A:M click on "Tools > Options" and go to "Folders". 3.) Click on the drop down and choose "Image IO Plugins (iio files)" and set in the field below the network drive and not the local one. (i would copy the default folder path to a editor just in case) Since you are opening the Slaves/Messengers from that folder, maybe it will choose those pathes from there too? Best regards *Fuchur*
  12. Any reason you are not just installing A:M on the other machine? Best regards *Fuchur*
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