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Rodney

Admin
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Rodney last won the day on March 4

Rodney had the most liked content!

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200 Excellent

About Rodney

  • Rank
    A:M Bot 14309

Contact Methods

  • Website URL
    http://newartofanimation.wordpress.com/
  • ICQ
    0

Previous Fields

  • Interests
    Cartooning and Animation!
  • A:M version
    subscriber
  • Hardware Platform
    Windows
  • System Description
    (Primary System) Intel G2020 2.9GHz 12GB RAM Win 10 64bit Touch screen
  • Short Term Goals (Private)
    Assist A:M Users
  • Mid Term Goals (Private)
    Animate!
  • Long Term Goals (Private)
    Grow old gracefully and die.
  • Self Assessment: Animation Skill
    Knowledgeable
  • Self Assessment: Modeling Skill
    Knowledgeable
  • Self Assessment: Rigging Skill
    Knowledgeable

Profile Information

  • Name
    Rodney Baker
  • Status
    Admin
  • Location
    Illinois (not Japan)

Recent Profile Visitors

5,309 profile views
  1. Color me intrigued. I'm very interested in learning C++. This not just from the standpoint of plugins but also standalone programs/utilities. If I had a 'plugin' to champion creating for A:M it might be some form of integration with FFMPEG so that various additional output formats could be generated. Not sure if that really fits the plugin category but... that's what immediately comes to mind.
  2. At a guess I'd say that before we (and perhaps that would primarily be Will Pickering) used a hack to display gif animation (and other formats) via standard html/php but now IPBoards support gif animation etc. natively. Now we just need to find a way to hack FFMPEG into the A:M Pipeline so that we can render/convert to MP4, Webm, GIF (With Transparency!) etc. Disclaimer: Because of licensing FFMPEG can't be fully integrated and distributed with A:M but it could have 'hooks' into FFMPEG's command line so that specific outputs could be targeted. Bottom line: A:M could really use some animation/video formats.
  3. Rodney

    Path tool???

    An alternative to the standard chor paths... We can also use any spline from any model in the chor as your path. Create a new (empty) model and drag/drop that into the chor. Draw a spline and edit that path as desired in the Chor. A reason I prefer modeled paths is that they can be considerably more complex than standard Chor paths. Under the hood Chor paths are just specialized models with limited parameters.
  4. Wow. That's quite a list. Thanks much!
  5. Jason said: Nice. I like it.
  6. I will make a few assumptions here based on another assumption that might not be as likely and see where that lands... Initial assumption As much content from the A:M Extras CD, the A:M Extras DVD and the current A:M Exchange collection would be included as possible in this product. The largest files would be altered in order to allow maximize the amount of new content. Videos and tutorials would be identified and earmarked for either a second DVD a different venue (such as youtube) or... The Extras distribution might be offered via USB or solid state drive. The drive might be a bit too expensive for... everyone... so, unless it comes with the purchase of A:M seems an unlikely approach. It sure would make my day to have A:M arrive in the mail preloaded on an SSD with 1TB of awesome data. Hey, if we are gonna dream we might as well dream big.
  7. Ken, Your skills in modeling are well established so that sounds like a winner to me. We can do the initial groundwork and see where that takes us. I'm very likely going to be away from my working copy of A:M for awhile in the very near future.. still deciding on whether to purchase a new laptop and additional A:M subscription while I'm away from my main computer. This might be an ideal time to collect that raw data together in presentable form. It also might allow time to ponder and review what things we can do just shy of using A::M itself such as creating a means to organize, share and promote assets. All those things can be done on an older laptop. Where it comes to To Do lists I'd say there two primary tracks: 1. Content 2. Distribution
  8. I believe the general consensus was that CD/DVD might need to give way to something more immediate, direct... online. That's about as far as that exploration went. Is there enough interest? Two confirmed thus far and counting... Thanks for your interest and in contributing!
  9. There is some activity that I wouldn't strictly consider 'posts' but that might just be semantics. Activity is the broader category that includes all manner of forum postings. We'll leave it as is until someone suggests otherwise.
  10. Done. As that tab reveals forum member customizable streams to include posting to Galleries and Clubs would it be appropriate to title that 'Recent Posts / Activity'?
  11. I haven't read all of the responses but when I saw 4GB RAM that caught my attention. That pretty much cancels out any benefits gained elsewhere. I wouldn't want a computer with less than 8GB and would prefer 16GB... the more RAM the better-er-er-er. I've never understood the issues with Intel graphics as they've worked better and more consistently for me than higher dollar cards. It's a good foundational card that every application should be able to run well on. It's not cutting edge or fancy but it gets the job done. An additional note on RAM: Be careful about systems that state they have x amount of RAM as not all RAM is treated equally and the advertised RAM may not in fact be what is needed. I'll let the experts weigh in and explain more about that.
  12. Thanks for putting your videos online Justin. There's great content in there that others need to see. I passed the link on to some folks that aren't into 3D/CG but so many of the points you hit apply across the board whether to 3D, cutout or even traditional hand drawn animation.
  13. This is definitely the place to learn about computer animation.
  14. See if you can't view the author of a 'Like' now.
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