Jump to content
Hash, Inc. Forums

Modeling a Snowman ​☃️​


Recommended Posts

I loved it how you just got the wick, copied it and create a flame from it... very satisfying ;).
And very interesting that you are using the HSL sliders instead of RGB for colors, attaching the lamp and the broom with bones to the hand and after that getting the hand right, and especially how fast you got Radiosity to work like you wanted it to was pretty much amazing.

Very well done, nice workflow and a very nice result :).

Best regards and thanks a lot for sharing.
*Fuchur*

Link to comment
Share on other sites

16 hours ago, detbear said:

Love it....Great lighting too. Cool animation. You can use that character for some great future projects I'm sure.

Thank you!  Yes I plan to do some more with the scene, add more snowy hills and some trees.

Link to comment
Share on other sites

10 hours ago, Fuchur said:

I loved it how you just got the wick, copied it and create a flame from it... very satisfying ;).
And very interesting that you are using the HSL sliders instead of RGB for colors, attaching the lamp and the broom with bones to the hand and after that getting the hand right, and especially how fast you got Radiosity to work like you wanted it to was pretty much amazing.

Very well done, nice workflow and a very nice result :).

Best regards and thanks a lot for sharing.
*Fuchur*

Thank you Fuchur appreciate your comments! 
I didn't show it in the video but when I was assigning colours I was sampling from my concept art off screen
was nice to make colour tweaks using HSL.

Link to comment
Share on other sites

  • 4 weeks later...
3 hours ago, a.quaihoi said:

Awesome, I just saw the block heads animation - you captured the stop motion look perfectly ! Its pretty ground breaking to get the stop motion look since 3D animation is way too smooth, could you share how you achieved this with AM ? 

Thanks for checking out my Blockheads anim!  :)
Achieving the stop motion look is done by using the hold keyframe interpolation.
By going to Tools/Options and changing the default Keyframe Interpolation to Hold instead of it's usual Spline you get a more pose to pose look.

image.jpeg

image.jpeg

 

Link to comment
Share on other sites

28 minutes ago, Michael Brennan said:

Thanks for checking out my Blockheads anim!  :)
Achieving the stop motion look is done by using the hold keyframe interpolation.
By going to Tools/Options and changing the default Keyframe Interpolation to Hold instead of it's usual Spline you get a more pose to pose look.

image.jpeg

image.jpeg

 

Ahhh awesome, I thought it would be something similar, Dylan Perry asked the question too, we are always looking for more hands when we get jobs, if you're interested in paid jobs I'll let Dylan know and he can contact you,  you're really talented man, youtube channel is a great showcase of your work.

Link to comment
Share on other sites

39 minutes ago, a.quaihoi said:

Ahhh awesome, I thought it would be something similar, Dylan Perry asked the question too, we are always looking for more hands when we get jobs, if you're interested in paid jobs I'll let Dylan know and he can contact you,  you're really talented man, youtube channel is a great showcase of your work.

Thank you Aldrich,
Appreciate it, if I had more time I'd take you up on your offer.   :)
 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...