Work In Progress / Sweatbox
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Works In Progress (WIP) (59,281 visits to this link)
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5,155 topics in this forum
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Hi there, i am trying to render a model with a normal map on it, but the result is not very satisfactory. I am gettin all strange square artifacts all over the model. Anyone a id4ea wher this may come from? Best regards Heiner AM_Test_0.bmp
Last reply by robcat2075, -
- 17 replies
- 2.4k views
Well, here goes... Below is an 11-second lipsync test I did for a personal project I'm working on, called "Ebon." The dialog in this clip is from a 2-3 minute scene I'll start work on once I build the rest of the characters and the set. This is both my first model ever as well as my first animation ever, so it's not all it could be, but that's okay--this isn't a portfolio piece, just an excuse to teach myself the Hash interface and to suggest what the final animation might look like. [Addendum 7:40am - preview image:] About this clip: The dialog comes from my own script, with voices provided by friends. The background was Photoshopped from a…
Last reply by Paul Forwood, -
- 1 follower
- 29 replies
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Hello people, This is a model of the one and only Yosemite Sam from Looney Tunes. There is no specific reason for the model i just wanted to practice. Not much is attached but his character doesnt seem very attached from the pictures.
Last reply by totlover, -
- 4 replies
- 2.4k views
Hey all. I wanted you to have a look at some of the work of a really good artist. He's done quite a number of characters and comics over the years. Some of his art can be seen here: https://www.artstation.com/greyduck I'm currently rigging one character of his, known as the Fanboy. These guys usually show up in numbers and cause mayhem wherever they go. Here's his original model sheet and a rendering of the model I made. I believe he does commission work but I'm not certain if he is doing so at the moment. Feel free to drop him a line. He's usually quick to respond.
Last reply by ChuckGram, -
- 2 followers
- 31 replies
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SOLUTION IN THIS POST Hi friends ... sometimes (50-50) when I use Render Mode ( Q ) the A:M freezes exactly on the 5 seconds of rendering .... sometimes it back but mostly I need to kill the proccess. This happens in both version V15 (home) and V16 (office) in two distincts computers ( both running windows 7/Nvidia ). someone else ?
Last reply by robcat2075, -
- 20 replies
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I found the face to this model while cleaning up my e-mail. I used the low patch body that serq2 provided to the forum and the hands and arms of the witch model from t.w.o. I also used some teeth off of a model from the cd (Ms Goodbody?). I dont remember where I got the ear from. Pretty much a lot of different body parts stitched together. Used quite a bit of porcelain as a result
Last reply by NancyGormezano, -
- 24 replies
- 2.4k views
Here's a sampling of my 'movie set' for a first animation, [if this looks to be CP heavy, well, I've been a polygon modeler for over 10 years] and my first two characters. All they will have to do is walk down a long, straight alley, down a set of steps, across a courtyard and emerge on the street near where the tank is parked. Then cross the street. Simple. [Yeah. Right!] Will they talk? In the process of learning to install bones, I'm sure I'll do the "Can You Say That?" tutorial, and by the time they can walk...well, maybe. I expect the boning procedure will not be a short one. I approach 'bones' with great trepidation. Tried them in Carrara. Never did get i…
Last reply by 3DArtZ, -
- 1 follower
- 17 replies
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Hey guys! I entered an art competition for my congressional district and (obviously) I used AM to make my entry! The top 3 winners got scholarships to the Art Institute of Atlanta. Unfortunately, I didn't win. Though I have been told that the judges were REALLY looking at it and that it got several "OOh"s and "Aah."s when the staff was hanging it up. No worrys! Now I can hang it up in my room. The Picture A couple notes: -This is about 2 weeks of work. -The printed version has twice the resolution and is 24 by 24 inches. -The shuttle's front windows aren't there as no one can see them in the shot. So....How am I doing?
Last reply by Chrury Sanson, -
- 23 replies
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Over the next two months or so i am going to be creating objects to be used in a game online. All of the objects are going to be objects from times of empires and kings times. I will say now that i do not play this game but a few of my friends do. Which is who helped me get this project. So now i am going to be making objects and showing you guys my progress. The game is called War of Empires... and you can check it out here if you would like to. None of the artwork on this site is mine though. Im not sure where my work will go if its used. The work will be created from a certain angle of each of the models so none of the shots are final. but my first …
Last reply by totlover, -
- 23 replies
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Well, I know it's been a while since I've been really visible on the boards, but I just wanted to show you guys some things I've been working on. First off, I was inspired by the Batman Animated series to create this 4 minute animation that I posted on youtube: Here's a quick environment test I did afterwards: Next is a test I did involving the Batman animated series style again. This time, I imagined what the "Knightfall" Jean Paul Valley batman would look like in this style. [attachmentid=21318] I also made models of The Riddler and Robin from the Animated Series. [attachmentid=21320] [attachmentid=21319] Third, I found some great reference of Marvel…
Last reply by LeeAnderson, -
- 1 follower
- 34 replies
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Hello friends I felt like doing some experimenting the other day. I had a photo of New York taken from the Empire State building The photo is taken by a friend and colleague of me, Johanna Vaart So, I wanted to see if I was able to convert the photo to an anaglyph using A:M. First I used PFHoe, to "track" the photo, by doing so I got the camera position and angle, then I started to create simple proxymodels and placed them accordingly with the photo. When done I made a depthmap using fog. In PhotoShop I used the depthmap as a displacementmap to skew the red channel to the left and green and blue channel to the right. I also made a "tilt-shift miniature" vers…
Last reply by thefreshestever, -
- 2 followers
- 25 replies
- 2.4k views
The piano model was done by Dylan Perry and the "piano seat" I think was done by Roger Reynolds and I yanked the chandelier model off from the Thanksgiving dinner scene. Bellagio Fountains Less than 7 mb wmv file.
Last reply by robcat2075, -
- 1 follower
- 30 replies
- 2.4k views
Hey all, i just rendered this. Just posting it to see what you guys think, and let me know what should be changed or added to make it more pr.
Last reply by Sofabutt, -
- 21 replies
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I am proud to announce the release of Froggy Boxing. This is a one punch and one block button mashing game. If you want tons of fancy characters and moves buy street fighter. If you want to beat up a frog, this game is for you. There is no installer, just download it to your desktop and run the exe file. Sorry there is no mac version of this game. Here it is: http://www.3dfrog.com/wips/froggyboxing/froggyboxing.zip I hope you have fun playing it. Pass it around to your friends if you think they will like it. Kids will probably like this game the most. Happy Boxing Mod edit: Dennis's website is n…
Last reply by lazz, -
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- 2.4k views
I finally got my troll moving! Here's a 2MB WALK CYCLE There's something about his arms that I can't quite put my finger on so if you've any ideas...
Last reply by KenH, -
- 4 followers
- 23 replies
- 2.4k views
....
Last reply by Shelton, -
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Getting inspired by all that terrific modeling going on - so started a new project - not sure where it's going (I never know), maybe I can make something for the next mini-movie contest if there is one. Meet Mutha Naycha. To be joined eventually I hope by her "Gurlz" Comments welcome.
Last reply by NancyGormezano, -
- 17 replies
- 2.3k views
Here is one of my characters for an upcoming project. His name is Pana-boon and he is a very hungry, childish bear. Besides only modelling half, and I know he needs paws, feet, eyes, not being done, etc. I'm looking for input about proportions, splinage for animation, rigging, etc. I will be covering him with the new version 11+ hair and rigging him for animation using the standard Hash 2001 rig. Any thoughts or do you see any problem points that may cause headache later in production? What about the overall character design? He will be a mixture of a children's bear / realistic hair with a styalized look. IF that makes sense? Some where between cartoo…
Last reply by jfirestine, -
- 8 replies
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Ok BakeRod, Dan , and all the others who have asked for more Here's an old piece I did in the first version of master to have fur( was that 7?) From concept to storyboard to broadcast it took six very long weeks. The original script called for 25 seconds of roadkill and 5 seconds of "Mr Explanation" but the client nixed that and it changed to 18/12. It's still one of my favourite jobs but I would have killed for an extra week on the animation, which is "patchy". Small swf file 1.9Mb 320 x 240 Big swf file 4.3 Mb 640 x 480 They're flash files because I like the Spark video compressor and I have it for flash. Right click and "save as" if you want to sav…
Last reply by pequod, -
- 1 follower
- 31 replies
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I'm starting a new project in my (rare) spare time. I'm planning to build a Meganeura, an ancient dragonfly that was extinct a long time ago. These insects had a wingspan of 70 - 75 cm (~ 2.4 ft). I'm not not building one in A:M, I'm building one for real, RC controlled and supposed to fly. Well, actually it doesn't have to be able to fly in our current atmosphere, this is an experiment to see if a dragonfly of this size could fly with the atmosphere pressure as it is now. The reason for this is that some scientists have reason to believe the atmosphere pressure was much higher in those times, estimated about twice the current pressure. I think it would be almost impossib…
Last reply by Paul Forwood, -
- 26 replies
- 2.3k views
A 2 piece suite. I have done a quick 'Wink' tutorial on creating dirtMaps for the chair that I have just posted a link to in the Software Tutorials section. A bit of a cheat but it works
Last reply by Dalemation, -
- 1 follower
- 30 replies
- 2.3k views
This is something I have been working on in my spare time. The model is finished but i will continue to work with the lighting. I really just want to see what kind of feedback I get on it.
Last reply by noober, -
- 20 replies
- 2.3k views
Hi guys! I just want to show my latest personal project. Hope you like it. It is the reference design card NGW100 from Atmel.
Last reply by Eric2575, -
- 18 replies
- 2.3k views
thanks to all your great feedback during the WIP! Its now finished and for you to enjoy. If you have any comment please share! Nose2 (divx) Cheers /a.
Last reply by hypnomike, -
- 3 replies
- 2.3k views
I'm thinking of making stool out of plywood that I can sit on when i practice on my porch. Regular chairs are too short and typically have a rear-ward slant that is uncomfortable. It needs to be something cheap I can leave out there and not worry that it might disappear. I also want it to be adjustable. I'm testing out ideas in A:M with simple shapes. I gave each piece a bone so i can rearrange them in Action 1 to see if I might be able to cut them all from one 2' x 4' piece of plywood. Action 2 is a test of the geometry of a ratchet mechanism for the adjustable seat. RatchetA000.mov Much revision remains to be done, however
Last reply by pixelplucker, -
- 27 replies
- 2.3k views
Hello all! Well after having a break in modeling/animating I've started again. Now, this is only a fast begining on my spaceship/space fighter. I'd like some crit on the overall design. Not any patch problems. And might some sugestions for a paint job. And I've thought about this ship beeing a small fighter for a much larger carrier. How about that idea? //Korken
Last reply by Korken, -
- 33 replies
- 2.3k views
At least I hope it is. I was in the mood for doing a human-like character and he was just....there. I might even finish him too.
Last reply by starwarsguy, -
- 31 replies
- 2.3k views
After the sucsess of my jedi starfighter, iv decided to go back and fix up some of my previouse models My old droid starfighter was badly done. i made in only one day. and didnt care about and detail. What i have so far on my new droid starfighter has taken me almost a week As usual, feel free to give any coments you wish and let me know if im doing anything rong. or if somehting can be better Before:_____________________________________After:
Last reply by Dark_Jedi, -
Re Modeling
by dude- 34 replies
- 2.3k views
I was Looking at My Main Character Model an Decided it looked like crud....so i remodeled it yesterday. I think it Looks alot better. Im Gonna Post A wire Frame In a seccond.
Last reply by always_a_kid, -
- 26 replies
- 2.3k views
This uses a noise combiner for a displacement material to create terrain for a flyover. Flyover000MP4.mov It's got a few odd pops and gaps but interesting none-the-less.
Last reply by robcat2075, -
Night City
by KenH- 1 follower
- 27 replies
- 2.3k views
I'm doing a "fly through a city" animation. Here's what I've got so far. There's going to be lots of motion blur and movement so these buildings don't have to be perfect, but am I missing anything obvious? Does anything stand out? I'd appreciate any comments. I'm thinking right now there's too many lights and the buildings need to be a little more varied. Thanks.
Last reply by KenH, -
- 18 replies
- 2.3k views
"Family portrait" of the characters for my mini movie entry. racreel
Last reply by case, -
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I've had this idea for a while, but never came around trying it out. With some texturing I think it could be rather convincing. What do you think? [attachmentid=10616] M01b.mov
Last reply by Dhar, -
- 2 followers
- 21 replies
- 2.3k views
Hi guys, I am currently working on a raven-model. What do you think? See you *Fuchur* turn_1.wmv
Last reply by robcat2075, -
- 27 replies
- 2.3k views
From: "D.Joseph Design" <Mail@DJosephDesign.com> Mail@DJosephDesign.com Date: 2004-1-29 09:45:41 It is finally done! My "March of the Rubber Duckies" animation has been rendered and output with music, sound effects, and enhancements. The opening animation for Bethel Baptist Temple's annual Year in Review video is now complete! Checkout my animation at www.DJosephDesign.com/3D/SecretWIP.php. Once the video premieres on Sunday, February 15 (rescheduled), my Works-in-Progress page will renamed to "WIP.php" and the animation will be moved to my animations page, www.DJosephDesign.com/3D/Animations.php. Please tell me what you think! I'm sur…
Last reply by ZachBG, -
- 28 replies
- 2.3k views
This is my first attempt on something that I've done. I have gotten really addicted to Bioshock and love the Big Daddy's. Included i have a picture of a big daddy Front and side view of the original, and the front and side view of the one I'm doing. Please tear me away on your opinions and bashings. I haven't finished it yet, but what I have been doing *what you can see* has taken me around 7 hours more or less. Now as you can see, the base of the body isn't what it will actually be, it is just there to give me a general idea of where things will go. If you have any opinions that you would like private, or would like to help me, by making a 'little sister, or a splicer'…
Last reply by cuboos, -
- 22 replies
- 2.3k views
Heyope, Here's a clip of Edna (aka - Mogina) walking around in circles. The second half has some academic nudity so, if you're upset by that, be forewarned. It's pretty tame, though. Anyhow, Edna was started in v.8.5 and then got abandoned until 10.5. Now I've dusted her off, completly re-rigged her and almost completely re-modeled her. Gave her some do-dads and made some jangly bits jangle (if you know what I mean). She's, more or less, a finished model, if there is such a thing but; if anyone has suggestions/comments on the model or the animation, I'd love to hear them. I hope this link works. My faith in how my ISP public folders work is shakey. I suggest…
Last reply by Mike Hart, -
- 26 replies
- 2.3k views
Taking a short break from organics and characters. I'm trying to work out some architecture now. Here's the dome for a cathedral. Fair quick to model using extrude and duplicate in several ways. The texture is a small patch-image, not intended to be definitive. This is the result of some 1 hour work so far. Comments welcome!!! Emilio Le Roux Mosca Films
Last reply by GibsonAV, -
- 1 follower
- 18 replies
- 2.3k views
Hello all I'm using this project as an excuse both to get a lot of A:M practice in and get some extra credit in my English class. I'm not on any deadline, I just thought it would be fun to make this poster. It depicts Bilbo's Journey from start to finish, with focus on the generic elements of a Hero's Journey (call to adventure, helpers, etc.). I've been working on and off on it since school started. Here it is about halfway done. I still have to put in the Eagles and/or a bear, the goblins, some background stuff, maybe Gollum, pose the Dragon, and anything else you all think of. I have a few questions about what I have so far. You can download the entire project (10…
Last reply by DanCBradbury, -
- 14 replies
- 2.3k views
http://www.mediastation.tv/About/about.html My website not finished yet just put Avi onit Codec is divx http://www.divx.com model &animate by AM Composite by Aftereffect texture by photoshop and Painter 1 month render by amd 700 and cerelon 2.o os window Video card g-fore Charoensak watt TAMU(THAILAND animation master user)
Last reply by Gerry, -
- 1 follower
- 29 replies
- 2.3k views
Trying 11 second club this month. I think the dialog fits my practice characters. This is camera blocking, character blocking and rough lipsync. Does it make any sense? 11sec_jan.mov Michel
Last reply by Animus, -
- 1 follower
- 25 replies
- 2.3k views
Hashers, Here is my latest non mechanical model. used 3D painter for the decals for hair color, still trying to get a handle of this organic? modeling. Still have more hair grooming to do a touch up or two on the decals, and to texture the antlers. more work on the geometry proportions. More pics to come as model progresses. (Note: I used the unicorn model from the Extras DVD as a starting point, so much thanks to Eric Lindstrom, hope I got that right)
Last reply by Kamikaze, -
- 1 follower
- 18 replies
- 2.3k views
Hey Everyone.... I was hoping to avoid a boolean here. Is there a way to cut a circular opening in the side of a tube in A:M without using a boolean operation? Thanks so much for any suggestions.
Last reply by Gerry, -
- 14 replies
- 2.3k views
Hi Hashers .... I was playing whit AM, IBL, HDRI, AO and other letters and i resolved to render a wallpaper to use whit my new laptop .... the result is here, i didnt compact it to show all its colors ( 830Kb ) all comments are welcome ... as always
Last reply by MattWBradbury, -
- 1 follower
- 22 replies
- 2.3k views
My new (in my face dual monitor desktops ). [attachmentid=15340] C And my favorite... By the way does anyone know a good program to make your desktop into a slideshow for the PC or even animate it? [attachmentid=15341]
Last reply by cfree68f, -
- 1 follower
- 21 replies
- 2.3k views
Here are two stills from a short film that is slated to be finished by august. It has both live action and 3D. I'll probably post some more about it as it nears completion but I thought it would be nice to show a tiny portion of what Animation Master is doing! -Ethan [attachmentid=17117] [attachmentid=17118]
Last reply by dre4mer, -
- 27 replies
- 2.3k views
Well, the pot is not spout synched yet!
Last reply by Mr. Jaqe, -
- 1 follower
- 11 replies
- 2.3k views
Happy new year, my beloved friends! and Merry Christmas! 2012 © hash.com
Last reply by serg2, -
- 2 followers
- 29 replies
- 2.3k views
Hashers Just finished remodeling Witchy Peg's Tower so I can put her in it to do her star gazing. So I thought I'd share the image with you - god it's good to get back into doing something again - too long a break. Anyway, I am doing this cos I want to animate a scene from one of my stories that I have been itching to do for ages. Enjoy!
Last reply by phnxpyre, -
- 1 follower
- 30 replies
- 2.3k views
I've been inspired by Christmas Tauntauns on You Tube, so I thought my first toon should be a Christmas one too. I wanted to share some of the models I've been working on to get some feed back. The first is going to be the Captain of the Toy Soldiers Uniform, the next is the Gingerbread house and then finally the Christmas tree (which kind of bothers me) I'm thinking of redoing the tree, using the hair system to make the needles and get a more realistic look, but the lights... any pointers? Right now, glow is just turned on, is there a way to make the bulbs brighter and flash sequentially? Anyway, thanks for taking a peek.
Last reply by dailan1,