Work In Progress / Sweatbox
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A:M Stills (86,549 visits to this link)
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Works In Progress (WIP) (59,111 visits to this link)
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5,151 topics in this forum
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- 5 replies
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Here's the latest Ernie cartoon. Made with Zign Track, straight up no tweaking.
Last reply by Bendytoons, -
- 3 replies
- 310 views
Duck of Borg.
Last reply by ChuckGram, -
- 4 replies
- 663 views
this is what i have done so far itstill need alittle work but its getting better the reason the red is there so i can see the difference. tips and suggestions are helpful Thanks Knighthawk
Last reply by knighthawk611, -
- 1 follower
- 20 replies
- 1.2k views
EDIT: I just updated this video as it came out of post-production, ready for broadcast, whereas before it was simply animation... http://www.youtube.com/watch?v=Yhv88Vakq6Y FINAL EDITED SPOT http://www.youtube.com/watch?v=tNtW9yMyTvY The original TV spot, from summer 2007. Hi--- I just updated an old :30 spot for a winter furniture sale and at the last minute decided to employ A:M's particle generator for a snow falling effect. I'm quite happy with the resulting animation, and with A:M's powerful toolkit! I originally used a filter in After Effects (Cycore's CC Snow...which simulates snow falling in depth .) It was good, but was obviously 'pa…
Last reply by jirard, -
prison cell 1 2 3
by tbenefi33- 1 follower
- 101 replies
- 9.1k views
Hello everybody I'm working on a prison cell I got the jail cell done and I've made 4 copy of the cell when I copy all 4 at the same time it takes a long time to past them was wondering why does it take so long copy and past or do I have to copy and past a single jail cell ?
Last reply by Caroline, -
- 1 follower
- 44 replies
- 2.9k views
I'm very new at this kind of stuff, so I thought I would post here to get help and suggestions. Right now I'm adding bones to the model, and having major problems with the hands/fingers acting on there own. Here's some stuff though.
Last reply by aen916, -
- 0 replies
- 286 views
Sorry John trying to animate like the great Dhar msword.mov needs some tweaks at the wrist and sleeve to start with this was the first render msword.zip
Last reply by johnl3d, -
- 3 replies
- 361 views
I got a Project that I'm working on and it would be nice to save a little time if somebody could post some Buildings. Thanks
Last reply by Nuba X, -
- 12 replies
- 1.2k views
Back at the last mascot contest I started to work on a couple of characters that I intended to turn into a very short short. I did a number of animated tests before deciding to scrap one of the characters and start again. As I was sorting through some folders today I came across some of these old tests and I realised that this stuff might never see the light of day again so I decided to post a sample here incase anyone is interested. and some pre-race warmup:
Last reply by robcat2075, -
- 4 replies
- 758 views
ive only worked on thsi for about 30 mins. Im planing on have the troll on a rock, three knights attacking it and a c astle behind it. new update in pic
Last reply by gaber64, -
- 3 replies
- 305 views
Just finished rendering the short anim for the gorilla model and stuck it up on my site w/ the 360 and some final images. Thanks again for answering all my forum posts while working on it. It's the 3rd model over on the top. =www.3dcharacteranimation.biz -Eric
Last reply by flashawd, -
- 15 replies
- 1k views
Hi - after a few character models, I think I'm finally starting to get the hang of this program.... sort of I only have his beak done, but I thought I would post my progress as I go along, so I could get any suggestions from anyone to improve it. Pelican Image 0001 Thank Eric
Last reply by flashawd, -
Anyone out there in HASHland know how to get the Bloom effect in AM? Version 13 prefered. A tut would be sweet.
Last reply by Ilidrake, -
- 1 follower
- 21 replies
- 1.6k views
I've never worked on a model that i've hated until now. I never want to make another of these or anything similar to this any time soon. I don't mind tedious work, its the needless redundancy that got me. For some reason, the normals wouldn't stand still, they kept flipping on me in random directions. Every time I reopened the file. . . flip! Rotated the object. . . flip! flip one set of normals, another set flipped. GRRRRR!!!! maybe its just my machine, or the version of AM I'm Running or my use of 5 point patches. . . I don't know. anyway, i've attached the project file incase anyone else would ever need a storm drain cover. My pain is your gain. . . irongratepr…
Last reply by heyvern, -
- 19 replies
- 771 views
I'm working on this skull head I got at a store a while back. I made a turn table and took 4 view pic and started rotoscoping it. I was thinking of adding the little dots and lines on the model but didn't.
Last reply by tbenefi33, -
- 7 replies
- 519 views
Here's the completed logo I started a few months ago. It uses a slightly modified directors chair that was donated and a modified version of Woot from the TWO movie. Thank you Martin for permission to use it. I changed the shape of Woot's head and completely changed the color of the textures so he didn't appear greenish. I know this is the WIP thread but I couldn't find the thread for finished projects. Oh and Robert, I hope the finished shot clears up the drowsy look of the monkey hehe. Here it is. FMP_LOGO.mov
Last reply by the_black_mage, -
- 6 replies
- 524 views
Here's the latest Ernie piece, a reaction to the SF zoo tragedy. Again done with Zign Track.
Last reply by AniMattor, -
- 2 followers
- 7 replies
- 826 views
Hi All, I'm currently working on this female head. After working with polygon modeling in 3DS MAX, it's a little difficult getting back to the spline modeling. I see that I'm getting unwanted creasing and indents on the face, especially around the cheek and near the eye. I've tried to fix the CP's as best I can. I didn't want to use too many CP's making the model more complex than it needs to be. Any suggestions.
Last reply by GraphicAnime, -
- 1 follower
- 92 replies
- 7.9k views
Hi everybody, I'm a big fan of the rock band Rush and cannot resist using the boys as models with which to improve my skills. Attached is my latest effort to render (from left to right) Neil, Al, and Ged. Comments and criticism are appreciated. Feel free to rofl; I gotta toughen up my ego anyway.
Last reply by case, -
- 11 replies
- 991 views
I'm trying some new techniques with this. My eventual goal is just to finish modeling, rigging, and texturing him. I just want to complete a character, for once. I didn't do any rotoscopes, I'm modeling everything on the fly. I started off with a rough proxy so that I had the proportions I want nailed down before I started: With the head, I did things a little different too. I made the eye and the mouth by lathing splines, and re-shaping them. The nose I started by lathing a nostril, duplicating it, attaching the two, and then modeling the bulb and bridge. I did the eye first, then the nose, and attached them, then the mouth. I'm sorry I didn't take …
Last reply by brainmuffin, -
Evil Snowman
by KenH- 1 reply
- 607 views
Taking a break from TWO, I got inspired by this physical model and created my own rendition in AM. Still yet to be textured/displaced and animated. He's more or less rigged. I'd love to show off his animation in HAMR with realtime fog but we need the next player for that.....
Last reply by largento, -
- 20 replies
- 1.6k views
When I was a child my dream was to be gifted with a R/C big foot. Now I have my own ... It is virtual .. but is mine Modeled/Textured and Rigged in 4 days 4:20 to render more views coming tomorrow C/C is welcome ...
Last reply by jzawacki, -
- 12 replies
- 734 views
If you weren't here three four years five years ago this will seem brand new! Just change the 05 at the end to an 08 an 09 a brand, spanking new 10. Those Holiday Memories
Last reply by TheSpleen, -
- 1 follower
- 52 replies
- 3.1k views
Crits welcome and Merry Christmas!
Last reply by largento, -
- 9 replies
- 813 views
my friend cronos told me about a Mexico Coca Cola´s contest..here is his entry http://www.hash.com/forums/index.php?showtopic=30268 I try to do my best in this animating...so I hope that it like you... critics and comments welcome...so if you wish... your vote as well to vote for...you need to register, I added some wires and later I´m going to upload a little translation `cause the video is in Spanish...thanks for all ( forgive my English) the link... https://secure.subetuvida.com.mx/ssldocs/in...ml?v=8mdzb0tzwi
Last reply by WolvenSpire, -
- 21 replies
- 1.4k views
Merry Christmas, everyone! I took a shot at creating an animated Christmas card. Wish it'd occurred to me to do it sooner, but somehow I was able to finish it in time. I did have to cheat a bunch (which included using no multi-pass or shadows in rendering and a lot of tomfoolering in Flash and Photoshop.) Anyways, I thought I'd share it with you guys, too! The Wannabe Pirates Spectacular Christmas Special
Last reply by Rodney, -
- 1 follower
- 3 replies
- 314 views
My mom gave me this stuffed alien along time ago I decided to draw it. I got two pics having problems with the mouth I thought about decaling it but not sure what to do shall I animate the mouth or decal the mouth, here a pic of the stuffed alien, also is there away that I can get that fuzzy look to it.
Last reply by tbenefi33, -
- 1 follower
- 6 replies
- 422 views
Hey Hashers! I did not know what to get you all for Xmas and you were ALL on my list...so I made a neat little model! This is a graphic firework (see movie for example) that is safe so you won't blow your fingers off. The effect makes use of Hash's boolean feature to reveal and unreveal the burst. You can make your own bursts to change things up... There are 2 poses with the model- 1 reveals the burst and the other UNreveals it... HAVE FUN! Have a VERY Spliney Holidays! BOOLEAN_graphic_firework.mov FIREWORK.mdl
Last reply by heyvern, -
- 12 replies
- 848 views
I was trying to show as speed increased there was faster tire rotation so I made the rotation in an action and gave it stride length then constrained the tire to a path. the first second I set the ease at 15% so the tire would rotate slow as it moved then at the end of the 3rd second I had ease 100% so it would race to the end.I added some streaks to help show the movement as well as a marking on the tire. Now I ask does this look right? rate.mov rate.zip I was doing this because of a question I received about expressions and I thought this would be easier Its a little rough but I am half asleep Johnl3d tink
Last reply by johnl3d, -
- 1 follower
- 20 replies
- 964 views
Hey guys, following my tests with displacment for folds in clothing, I discovered that no matter how I altered my settings I can not avoid getting these little black dots where the displament map is on the model. I am thinking that the dots are pixels that are brighter then the surrounding pixels in the gradient of the blur that I used on the map and the toon renderer is pickign it up as an edge. is that possible? or is it a compression thing? I've tried both png(profile stripped after ps save) and tga files. any help or suggestions would be appreciated here is an image sowing the problem.
Last reply by Ganthofer, -
- 9 replies
- 758 views
Speaks for itself.
Last reply by jon, -
- 5 replies
- 580 views
Ifound a new thinhg to make it may be alittle easier that my last idea. i found and awsome picture and its just perfect. check it out tell me what youthink and any hints or tips on what to do. Thanks, Knighthawk
Last reply by Sacman, -
- 1 follower
- 1 reply
- 219 views
This was going to be an entry for the Heroes contest in Jan. but I won't have time to model the ninja turtles before then. This was the first time I've used IBL in A:M, and the first time I've used AO at all.
Last reply by Dhar, -
- 1 follower
- 17 replies
- 984 views
Last night, in the course of some quick, careless mouse-clicking, I blew off the main toolbar...the one with FILE>Open, and EDIT>Paste With Bones, VIEW, etc. I still have the iconic tools, but...can someone point the way back? Thanks.
Last reply by Kelley, -
- 1 follower
- 10 replies
- 702 views
i have the forearm started but im having problems trying to figure out where to start next and it not a good pic of Marcus anyone have any thoughs?
Last reply by CreativeAustinYankee, -
Im Winit com form thailand
Last reply by tbenefi33, -
- 0 replies
- 259 views
haven't done much lately because of a new job so here is a combo...the images used are on the cd..... the "fish" uses expressions for its movement which also control the image changes..should have done more with the lighting but its late fish.mov fish.zip v15beta trying to get back into gear No I was not drinking...just diet coke
Last reply by johnl3d, -
- 1 reply
- 388 views
The face rotates 180 degrees, you are looking at the back side of the model when it does this ... but still appears to be the front. carmenrotate.mov
Last reply by BrainLock, -
- 7 replies
- 708 views
This is Shirley, She is getting close to completion, she will be eventually turned into a fairy and will be part of a short film I'm making as part of my masters degree in computer animation. I have two other characters to model for it also, but they will come after Christmas. just a quick Modeling Time-lapse to show her developing. There are some spline issues and smoothing that needs to be done, but some of the bad splinesmanship is because shes actually due to go into another app. Time_Lapse.mov
Last reply by nixie, -
- 2 replies
- 328 views
Not a whole lot to say... just... here it is.
Last reply by Cross, -
Beechcraft
by agep- 1 follower
- 38 replies
- 2.2k views
Hi I've just started a new project. Its a model of the Beechcraft Super King Air 200. I'm still early in the modeling process. My plan for this model is to make it crash (hopefully in a live action test). Even though its not much to see yet, let me know what you think *UPDATE* added latest render:
Last reply by higginsdj, -
- 4 replies
- 390 views
So here's my stuff, in all it's glory... but i was wondering, i've heard so much about mist, steam, etc but havent had a chance to use the volumetrics... i was thinking of adding in some space junk or something, what do you think?
Last reply by Cross, -
- 7 replies
- 677 views
Please have a look at this carscene. I have some questions: I have a sunlight directed from the left and a klieglight from the right enligthening the sign and cast shadows on, but the shadows are not like I would expect them. Under the car it looks as if only the axles and tyres cast shadow but not the body of the car, also there is no shadow under the bridge and the sign is casting no shadow as well ( I would expect like see my painting.) Second, is there a way to avoid decals showing from the backside. Any help? Thank you Jake
Last reply by jakerupert, -
- 3 replies
- 979 views
For those who love dot hack. I ask you for your arms and hands in dire need. I want to try and make what Mohhammed started. It is my dream to put together a clip or film or something that has to do with .hack of some sorts, Why i am asking this is because i really want to start my own and i have the guide to .hack//G.U. Rebirth so i really dont need any 'pics' exactly. If you would like i could upload some pictures on request. Some Characters i would like made would be Haseo, tri-Edge, and Azure Balmung. And possibly Atoli. I will upload pictures of theis when people are interested. For now tho i need to just start on making a surver *For those who dont know, thats bascil…
Last reply by Mohammad, -
- 12 replies
- 997 views
Here are a couple of renders of my interpretation? of a black hole, (not exactly black), this is all for fun and to see just what I can come up with .I have also attached a zip file containing my sprite collection, 17 sprites total. I used various sprites, forces, glow and volumetrics to get what I have so far. It's not what I'm look for so, back to experimenting!..... Black_Hole_n.mov 17_Sprite_Collection_MRC_.zip Black_Hole_p.mov
Last reply by williamgaylord, -
- 3 replies
- 492 views
i started last week ... What you all think so far????? Thanks Al
Last reply by Dale_The_Bold, -
- 7 replies
- 589 views
If you guys have any suggestions for textures and such that i should use for the model... Or... have an idea for a background, let me know. I might make a storyline for the model... don't know. any ideas, feel free to critique.
Last reply by Cross, -
- 1 reply
- 290 views
ornament.mov Got this idea for an ornament here is the first trial render
Last reply by Kamikaze, -
- 1 follower
- 5 replies
- 364 views
Will this is my first (somewhat) finished project. I teach 4th grade, and each year every class does a short, three minute, video about Christmas from a different country. Many of the teachers just tape something quickly to be done with it. I always turn it into a production, and produce a more edited product. So with that, this year I created a "Bug" to introduce our production. We always call the move from my room: "112 production".....because my room number is 112. So this 30 second video is about 60 hours: modeling, rigging, animation, rendering, and editing the final. It may not seem like much, but I learned a lot from doing this. Any feedback woul…
Last reply by Rodney, -
Let it Burn
by Cross- 6 replies
- 603 views
Here's an example of the burn tool i'm using, but some trouble that I'm having with it is creating a material for the rest of the object. Should i just us a bumpmap for the rest of the object's material? any info helps, thanks guys
Last reply by Cross,