Work In Progress / Sweatbox
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A:M Stills (86,816 visits to this link)
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Works In Progress (WIP) (59,444 visits to this link)
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5,156 topics in this forum
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I just threw this guy together today based loosly on some drawings that a friend of mine did. I'm sure he'll go through a couple of revisions. I know I need to give him some arms and a way to get around. Plus I need to seriously texture him, but it's a start.
Last reply by DarkLimit, -
- 11 replies
- 926 views
Hi there, i was just trying to set up a scene with some dead trees which looks a bit spooky. Main focus is the atmosphere, which should be as eerie as possible. Enjoy. Heiner
Last reply by the_black_mage, -
- 5 replies
- 925 views
Hi, I got A:M in januari this year (2006), this is my fifth still, ahere I used a handcrafted model other than a muk, bowlingball, etc. Niels. HalleluJah +JHVH+ Causion: The attached still is 860 Kb, 1600x1200
Last reply by luckbat, -
- 8 replies
- 925 views
Hello fellow animators, For my short film, I'm trying to create a certain lighting effect using a directional light. I'm working with Ambient Occlusion. I tried adding a light, but it always appears as a spherical light source casting light in all directions. Instead I added the rim light that is default in any chor's PWS to my choreography, and that light is indeed directional. So cool, I thought I had it all figured out. The thing I don't understand is, the light is shining through walls. I'm trying to have the light partly obscured by a wall, but even if I aim it in the center of a wall, the light is just as strong on the other side of the wall! Is there some se…
Last reply by Kelley, -
- 1 follower
- 10 replies
- 925 views
Alright in the past 2 days i have modeled this. i think i spent more time then i should have. but it doesnt matter cause i like how it turned out. but i think it could be better if i just knew how to make better lighting. i dont know though. so if you have any tips about lighting. how i should light it up. or any things you think should be changed its all being taken. i wanna know what yall think.. my intentions are to enter it in the heros image contest when the time comes. i expected it to take longer then it did.
Last reply by totlover, -
- 6 replies
- 924 views
K everyone, Ive been laboring thru the tuts. and keep getting distracted with maintaining the relationships in my family and other software and work. This translates into not having learned too much A;M stuff. I have however made this little animation. I uploaded it to my metrocast free webspace via an ftp I downloaded. I hope it can be viewed. its titled the sad sack click me
Last reply by hypnomike, -
- 5 replies
- 924 views
I thought I'd try and finish a model I started awhile ago. And would like some feedback and suggestions. I got this far on the model last night, but I'm not very happy about the fingers. Possibly cylinders for the digits. I'm probably going to replace the chrome bits with the PowerBook material I made. The beige parts of the Larry 3000 were done using a biege (obviously) version of that mat. Anyhow, on to the image.
Last reply by Rodney, -
- 6 replies
- 924 views
For a re-make of a character picture portfolio I made years ago, which is being redone in full 3D, I am required to re-create the car that she owns. However according to her story she owns a Slimbikini Miablo VS, which would be a complete take-off of a Lambourgini Diablo. However, I decided to create a car design that would be unique, while still borrowing some of the design ideas of the Diablo. And because of my usual "Must document everything" nature, I still have every single render I created for this vehicle, and I thought it would be something to share. First of all, the original image from the Portfolio: http://members.shaw.ca/nekosei/others/Picture3…
Last reply by NEKOSEI, -
- 11 replies
- 924 views
This is for my boss's presentation on Monday. I just thought I'd post as an example of AM in an everyday boring old job.
Last reply by pdaley, -
- 6 replies
- 924 views
Hi all! I have just finnished a fast model of my favourite fruit: The Peach. It lookes okey but comments are always welcome! [attachmentid=23247]
Last reply by Korken, -
- 8 replies
- 923 views
This is a model I've been working on on/off since 2000 cd. I finally decided to post for some help. You may have seen him in a few things I've posted. He went under numerous changes through the years as I upgraded. He's all A:M, no decals. I do have a few things that bother me. (1) the eye brows are just splines drawn as lines. (2) I've tried modeling and decals with no success for the nostrals and the last thing is the bow on his tail. At some point I will break down and buy TSM, but I want to finish it before I rig him. I,ve had alot of inspiration. My house is an eeyore shrine. My wife loves him. So he's been my first model from the begining. Crits are why I've po…
Last reply by mtpeak2, -
- 1 follower
- 9 replies
- 923 views
Here's a little Christmas scene I've been working on in my spare time (when not working on TWO). Not quite finished and I don't think it'll get done before christmas but here's what I've got so far. I'm planning to use it for our christmas cards next year if I can ever finish it...I made the santa last year. The tree was probably the hardest part. Placing all those lights by hand sucked and I'm still not happy with the way they look. If anyone knows of a good way to make realistic looking christmas lights let me know. I used several props off of the hash cd's for the presents (Thom is getting removed because he's too darned distracting). I'm still planning to get r…
Last reply by D.Joseph Design, -
- 8 replies
- 923 views
Hey guys! Here is a character i've been working on the rigging for over the last week for a short film i'm involved in. So these are mainly to test out his skeletal rig (no facial poses yet) The rig I finally settled on uses the TSM2 and wieght mover, with Cog bones for the knees and elbows (Thank you Mike Fitzgerald!) and custom CP wieghting to fix a few other problems. The rig seems to be working pretty well so far, comments and crits welcome. -Ethan You may want to save these so you can play them looped in your player. Sorry I don't know how to automatically make the MOVs play looped. [attachmentid=16565] [attachmentid=16567] [attachmentid=16568…
Last reply by dre4mer, -
- 11 replies
- 923 views
Hi folks, I was asked at work to create a device that would wash solar panels. A dusty solar panel can have an efficiency reduction of 40%. The forensic lab [attachmentid=17841] that is under my care (I'm a stationary building engineer), has the whole roof covered with photovoltaic (solar) panels that generates its own electricity (under optimum conditions). Cleaning the dust from such a massive solar farm proved to be difficult, so, I devised this hi-pressure water sprayer that guides itself on the panel and the operator simply pushes the pressure line up and down the panels. This is a simple illustration I made this week, (roughly 9 total hours), tha tillustra…
Last reply by Dhar, -
- 1 follower
- 9 replies
- 923 views
Just something I did this afternoon. Cornbread.wmv
Last reply by jzawacki, -
- 1 follower
- 7 replies
- 923 views
Helping out a friend This is his product. This is the motion graphic representation I made of the logo for him. I had to do the sprite like light paint strokes via apples motion. I think it can be done in am but until someone shows me how motion is extremely simple. The rest was done in AM. ZHU_Brand_01_Email_version.mov
Last reply by new guy, -
- 12 replies
- 923 views
Here's something I 'm doing for my day job, a machine that creates rubber injection-molded components for high voltage uses. I'm going to need to do versions where some components are hidden or turned off. Is it better to do that with an action or an on/off pose? 103203_Ric008IV_Step1Rotate_v2h264.mov
Last reply by Gerry, -
- 8 replies
- 922 views
Hi everybody Brandon's plasma ball gave me some ideas for a lightning model with sliders that control different strikes. I plan on adding a light to the model for the light flashes that's keyed to the strike within the same slider. Right now I justed keyed the light in the choreography. Here's the test movie. Any suggestions welcome.
Last reply by mtpeak2, -
- 15 replies
- 922 views
Is this what he's up to?
Last reply by heyvern, -
Apparently these guys are not visible to the naked eye. I guess only certain types of cameras get past their cloaking. Credit Andy G. alien. droves.mov
Last reply by Sacman, -
- 16 replies
- 922 views
kinda got off the track from my other projects and did this http://www.impmusicmedia.com/cartoon%20animations/beer.html
Last reply by jimd, -
- 4 replies
- 922 views
So I've been setting up my main character for Woke Up Dead. To test said phenomes I am using a sound bite from another website. (I can post the bit if you want as it's from a movie and they have no legal right to it.) Anyway I figured I would post my work here as I slowly progress to get a little feedback from the community. I could also use advice. For some reason if I try to render an avi film it tells me it's unable to write to the location (any location on my harddrive). If I do quicktime it crashes AM. I'm using AM v15. Any clues?
Last reply by robcat2075, -
- 5 replies
- 921 views
Hello all: decided to take a break from texturing my construction guy and work on a still i had an idea for. This is a harmonica for it, still have to figure out how to model the intricate weave top but thought I'd see what everyone thought. Any C&C welcome.
Last reply by Pengy, -
- 12 replies
- 921 views
I was going to post this in the AM section but it wouldn't let me add an image. I clicked on the little arrow at the top right hand corner of my PWS and selected New Filter, does anyone know what this does?
Last reply by Ramón López, -
- 6 replies
- 920 views
Hi again everybody: Here's my attempt at modeling a superheroe. I need some help with the surfacing of the face. I've been hearing Collin (modeller extraordinaire), talking about a "porcelain" material. Where can I get this? Of course, c and c's welcomed.
Last reply by JTalbotski, -
i decided to start working on the martian i'm using the designs that were made by cory [attachmentid=17367] heres what i have so far [attachmentid=17368][attachmentid=17369] cory i could you you help on this in not vary good at modelling and i could use your help modelling if your not to busy
Last reply by the_black_mage, -
- 2 followers
- 5 replies
- 920 views
Here's one of two characters that I'm working on. I'm in the skinning mode right now, but I'm adding new points to make the movements a lot better so I'm going back and forth and such. I have to say the skinning in Animation is a bit better than the one in Maya. I still have a couple of things to learn as I go along with this. This one is the Fighter.
Last reply by jweinrub, -
- 7 replies
- 920 views
Heres something I threw together while waiting for Thanksgiving dinner to cook. The voice is Eddie Murphy doing his impersonation of Richard Simmons. Sorry but I only have it in Windows Media format. You may recognise the donkey as the one from the Hash CD library. I upgraded him just a touch. Simmons_Fat_Ass_0001.wmv
Last reply by ChuckGram, -
- 8 replies
- 919 views
I while back I was playing with some flying robots and am trying to get a future looking building for an idea I have and thought tubes and rooms would be good so started to fool with the idea and this is the very early start. Used a flare as a stand in for robot as the scale is not correct rhouse.mov
Last reply by ddustin, -
- 8 replies
- 919 views
Its a Tommy Gun. RATATATATATA!!! :-) You can check it out <here>
Last reply by Wegg, -
- 1 reply
- 919 views
Hey Gang! Here's an iPhone model. Originally it was .obj I used the new and improved import wizard... WOW! Our Hash team did one heck of a job improving the import tool. Cheers to all! Shawn iPhone.zip
Last reply by Rodney, -
- 14 replies
- 918 views
Well, i've worked on this in my spare time between school and other things. I'm pretty new at A:M and this is actually the first model that i actually have rigged. I still have to rig the antenna and fix the riging of the legs. And also increase the amount of patches in the head, because it renders really wierd as you will see in the photo. Comments and Critiques are definately welcome! Thanks
Last reply by teh1ghool, -
- 7 replies
- 918 views
AM to the rescue the mission complete 5 narrative animations for Dango Tango a web series for they're Halloween season the first 4 where done in another 2d program in 2009 and they needed to have certain scenes redone without changing styles and going back to 2d would have delayed the whole thing so i turned to good ole AM for the ans. the short mov shows the success of that I rebuilt the first scene and made a seamless match to the second in a matter of hours ( the cut the to bird is the 2nd scene ) other scenes where then rebuilt in a similar manner ok so it's not pixar but thats the look number 5 was all AM ( decals made in another app th…
Last reply by jimd, -
- 9 replies
- 917 views
I have a new movie on my webpage: http://www.campbellanimation.com illustrating A:M's 'boolean's' cababilty in motion. This was a test I did last summer during the Logo contest so I used the A:M logo (my entry that is) in the test. Basicly, there is geometry (like an egg, or football) that is cutting and revealing other geometry in motion (the A:M logo)...the light streaks were done in AfterEffects using the 'shine' filter as an afterthought. If there is interest or questions I'll be happy to elaborate. It's actually quite straightforward- I keep referring to various A:M features as 'powerful stuff'...partly because I have been listening to some old 'Fabu…
Last reply by steve392, -
- 9 replies
- 917 views
i've been looking for a summer job so ican make money for things like plugins, A:M for y freind and other things. so i showed my mom turbosquid.com . so she said she'd let me make models up for sale onthe site as long i as consult her befor i start on something or price something so for my first models i'm going to model thing like funature around the house and make them as high a quality as i can. so i'm modeling the glass table and every thing on it, i'll post picture of it as soon as ther developed.
Last reply by Odog2020, -
- 8 replies
- 917 views
This is something I'm doing for work. Its going to be used as a backdrop for one of the scenes. It has since been decaled. But it still needs lights. After I get to the lights I'll post it again.
Last reply by noober, -
- 1 follower
- 10 replies
- 917 views
so I remembered I had one of those classic charlie ventriliquist doll thingies in my basement and I decided to try to model it...I'm very proud in the fact I'm still motivated to keep going..usually by now I'd be disappointed in myself cause of ugly creasing, but the only way to get better is to finish a model completely then try to do another one..completely..anyways... Note: in the render w/ out wires, there is ugly and annoying creasing/bumps in the nose and all around pretty much...anybody know why? I have a feeling it's an amateur thing because I notice a lot of other beginners like me have the same ugly, yet tolerable "mesh texture"...anyways..without furthe…
Last reply by phatso, -
- 10 replies
- 917 views
Can decals be applied in the Choreography?
Last reply by Kelley, -
- 1 follower
- 3 replies
- 917 views
Most images I post here are of a model in broad daylight. But since I'm building a railroad observation car I wanted to see if the internal lighting rig would be believable from the outside. The only way to check it would be to put the model in subdued light, so here it is just after sundown. obsv_car_walk_around_01.mp4
Last reply by robcat2075, -
- 11 replies
- 915 views
Hi Everybody! I made my model's first live action scene the last weekend! Please, check this out and write me your comments! Here is a link: The Monster Shark Cheers, Sharky
Last reply by starwarsguy, -
- 5 replies
- 915 views
Hello my name is Carlos del Olmo. That is my first messages I present my render for CONTEST TOPIC: 'heroes' The name of my render is: THE FUTURE HEROES BY ANIMATION MASTER http://www.carlosdelolmo.com http://www.cole3d.net
Last reply by catalan, -
- 6 replies
- 914 views
DivX http://www.bee-s.com/~gggg/avi/casino.avi 3M for MAC users QT Sorenson3: http://www.bee-s.com/~gggg/avi/casino.mov 9M
Last reply by John Bigboote, -
- 2 followers
- 12 replies
- 914 views
Frequently i see angles I like by moving the Choreography window, but find it difficult to re-capture it exactly when adjusting the camera in the Side/Front/Top windows. After moving the camera, is there a way to tell A:M to fix it in position?
Last reply by KenH, -
- 7 replies
- 913 views
I've never really modeled a good character before. I've had a script for awhile for a short I wanted to do, but never had an idea for a character. After seeing the incredibles, I had an idea what I wanted. I want to make a girl character something like Violet or Mirage (round heads smaller bodies). I don't have any real modeling experience with characters, so how should I go about making her?
Last reply by olioli, -
- 10 replies
- 913 views
Here is a screen shot of one of my latest projects. It's going OK but lighting isn't one of my strong suits. The vehicles look like they're above the road........ David
Last reply by ddustin, -
- 6 replies
- 912 views
building with light all panel are white but top has ambience turned up 100% middle is glow on bottom is plain
Last reply by Paul Forwood, -
- 1 follower
- 4 replies
- 912 views
I've been working on this model for a number of months, and I've finally rendered something presentable. It still needs some work, but I'm very happy with it as it is. This is the CSS Virginia, the first ironclad ship of the Civil War. I'm working on the USS Monitor, and I'll likely have it done in a few weeks. -The Bird Man
Last reply by R Reynolds, -
- 9 replies
- 911 views
Hi folks! I've been working on this in my spare time. As I have little experience in building models from scratch this one is a modified Tarzan from the A:M 2004 disk. I've yet to apply textures. What do you think?
Last reply by hypnomike, -
- 9 replies
- 911 views
I'm trying to put together a portfolio and I want to thank you guys for all your help and crits. I think I'm almost there. This is really an extended topic from the KeeKat's Secret where I asked the question on lipsyching methods. This is a run through using the "manual" method; which at this point I think gets the best results. cow_boy_sam.mov So far so good I got a couple more nit picks to flesh out on this one before I go on to the long monologue. as usual any C&C is welcome
Last reply by Nuba X, -
Hi Hashers! What contour is pleasant to you more? Thank!
Last reply by Kamikaze,