Work In Progress / Sweatbox
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Works In Progress (WIP) (59,282 visits to this link)
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5,155 topics in this forum
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Any one remember those stickers called Wacky Packages that spoofed real life products? They were the inspiration behind some new models I'm working on. I'd like to do a shopping carts worth. Comments?
Last reply by phatso, -
- 1 follower
- 13 replies
- 811 views
Ok, so I was playing around with hair yesterday, and I messed up the order of my transparencies, which sparked an idea... Fiber optic hair! Simple, make most the hair transparent, and solid at the tip. Throw in some glow, and viola! I tried it, and my mouth dropped! (What I can use it for, I haven't got a heck of a clue. ) It's probably already been done, but I thought I had to share.
Last reply by goodguy20k, -
- 13 replies
- 1.4k views
Hello, I know the title may seem odd, but I think you'll get the joke by the time I finish this post. Being hard-headed and a bit stubborn, I decided to jump ahead in the curriculm and get the modeling basic of the program down so that I could start building the model I wanted. I have gone through the first three lessons, and skipped straight to models. I read through the plane one, then used what I read to start inputing my own model. Here it is todate: Minus a transparent pane on the visible side near the rear. I think the level of detail will need to buffed up, as this only has about 910 patches. From what I've been reading on high detail model…
Last reply by GDblEK, -
- 13 replies
- 822 views
Hi, Back in July I posted the ‘first take’ of the battleship model and got some good feedback. I had already turned my attention to improving character eye movement (see videos 1 and 2), then designed a uniform (for the battleship) (images 1 and 2) and started rigging it. Then, finally, I got back to the ‘Battleship’. The most common comment was that it needed to be bigger. It’s way bigger… [attachmentid=21114] And way meaner…. [attachmentid=21115] Detailed images here. And it has a kick-ass bridge… [attachmentid=21116] Detailed images here. The ship is broken into 9 models to keep it manageable. These are assembled in a chor …
Last reply by CRToonMike, -
GMC Safari
by Xtaz- 13 replies
- 1k views
Hi again spliners ... I modeled this some months ago, now I was authorized to show it... I am determined in two projects ( private and TWO ) but when I have a time I will make a more realistic render... for while this is the result without texture ( in this update still there were problems with the mesh ) textured ( final ) Thx
Last reply by the_black_mage, -
- 1 follower
- 13 replies
- 1.3k views
[attachmentid=21749][attachmentid=21748][attachmentid=21747]Just want to know what you think about these characters- should I change anything? How I can improve them or whatever. thanks
Last reply by Paul Forwood, -
- 1 follower
- 13 replies
- 1.2k views
So I got inspired by another thread and dinked for about an hour to put this together. [attachmentid=21884] It brings up something we've discussed in other threads for Tin Woodman, reflection and how to make it better in darkly lit situations. Yves is working on solutions (I think) but I wanted to get input on things that might improve reflection in AM and get input on this guy as well ;-) The thing I find I miss most is a reflective color. Is there a way to do this and I'm just missing it? One thing that kills metals is when they reflect to much color from the environment if they have color themselves, like gold or brass or copper. The other thi…
Last reply by trajcedrv, -
- 1 follower
- 13 replies
- 1.6k views
Hey Guys, I've been trying to upload this TV spot off and on this past year at Hash Films and have been unsuccessful. I just thought I would share it here... Here's the info on this spot and a link to the movie. This commercial has won many awards and is also being repackaged as part of the new Keep America Beautiful campaign for next year. The commercial was based on a sticker the Ad agency gave me. We had a week to make this spot. My choice of software to use to make the deadline...Animation Master. Compositing was done with After Effects. LitterMan Commercial Litter-Man – Do Something! Commercial for the State of Arkansas …
Last reply by nimblepix, -
- 13 replies
- 1.1k views
i wanted to try a new kind of things to make so i thought it would be cool to try us military gear first i tried with the helmet still a lot needs to be done with it i need to finish the chin strap with the clip. the strap holder need to be fixed and a bunch of other things. tell me what you guys think so far
Last reply by thejobe, -
- 13 replies
- 1.1k views
This is just the ground floor of a multi-story building, the design of which is loosely based on a local building (but it's not called the Brill Building). The sidewalk needs more dirt and clutter. And yes, there is a clone of the building across the street so there's something to reflect in the windows. Next step is the upper floors.
Last reply by Paul Forwood, -
- 1 follower
- 13 replies
- 1.2k views
I have been playing around with making a modern style living room. There is no furniture in it yet, but am thinking of something along the lines of the picture below. The lighting is just the standard chor lighting for now. C&C always welcome. Al
Last reply by MattWBradbury, -
- 13 replies
- 1.2k views
Hey everybody! This scene comes from an idea that I had the other night; it's not techinally amazing but it is original. My goal was to come up with a look or feel that hasn't been seen before. What do you think? Lee
Last reply by Animus, -
- 13 replies
- 1.2k views
Hi All - I have nearly completed modeling the lamp I will use to continue ABC training. If I can complete this model and successfully rig this sucker, I'll post the model up for all to use. I have two questions which are stopping me from completing this model: 1) The lamp shade itself. I lathed the shade and then I added points to create the slotted cutouts (see images LuxoLampShade-Render and LuxoLampShade-Closeup for examples). When I added the points, the top-middle section of the lampshade is no longer smooth. What I'm wondering is, how would you recommend I create the slots in the lampshade to keep it nice and smooth? 2) For the lamp's spri…
Last reply by J Man, -
- 13 replies
- 1.1k views
I created this guy for fun..... feedback is welcome... thanks.
Last reply by frosteternal, -
- 13 replies
- 1.1k views
Orange Lilies As some may recognize, this was my contest entry for April. I almost didn't enter it since it is seriously flawed but I ran into several problems that couldn't be fixed or worked around in any timely fashion. However, the painterly aspect I was striving for shows and I am loathe to abandon the image so as the spirit moves me, I will continue to improve upon it. First, the trees will all be replaced, hopefully by trees created in AM with the TreeeZ plugin. These were created in XFrog and imported into AM as props. The problem is that the leaves on the trees do not render correctly - the alpha channel is ignored. I don't know if this a problem with t…
Last reply by mtpeak2, -
Tree
by JohnArtbox- 2 followers
- 13 replies
- 1.2k views
It's a tree. Done as a foliage test, the groundcover needs more work. Built in about 10 minutes with treeZ, the render took a lot longer.
Last reply by gazzamataz, -
- 1 follower
- 13 replies
- 904 views
When I was but a pup, I was an avid reader of Air Trails magazine. Their premier artist was Douglas Rolf. Rolf drew with a very fine, almost fragile line [no color, minimal shadows] but very, very precise. His stuff was beautiful. Recently I went through years of morgue files culling out the chaff, and found a stack of xeroxes of his work. Among those drawings [just as good as I remember] was this plane: an Art Deco gem designed by Hugo Junkers somewhere in the mid-30's. It never got beyond blueprints and a scale model. But what a plane! I googled it, and even on Google, it's rare. There is a seaplane version that I'll play with next week. [on the trailing edge …
Last reply by Kelley, -
- 2 followers
- 13 replies
- 1.3k views
Hi! Can somebody help me out? I need to create a fountain of water. More like water from a garden hose. It has to be very realistic looking. Can this be done in A:M? Do you have a suggestion? Thanks! Erik
Last reply by John Bigboote, -
- 13 replies
- 821 views
here is my first (under 1 second) animation!
Last reply by Rodney, -
- 13 replies
- 1.4k views
Hello all. I just stopped by to thank the Hash team for creating a great program. I've been using it for several years, but had never really stepped up to create something on my own. But, I finally have, and it's all thanks to AM. I have a dream that fits in nicely with the the whole ' one man, one laptop, kitchen table' idea and I have been working for the passed 3 or 4 months to fulfill that dream. Starting with a script and my laptop, I set out to create my film. So far I've completed 24 minutes and soon will compile a DVD. But for know, I'm completely satisfied in my endeavour. If anyone is interested, I have a trailer on my website at www.animace.biz. I've tried usi…
Last reply by ernesttx, -
- 13 replies
- 1.2k views
This is my entry WIP. mov 2 (still blocking) is the reflection that I want to import as Image Sequence into A:M and project it on the mirror surface. I have never done it before. How does it work? I import the image sequence in the Image folder (which it told me was too large ~ 380 frames) and then what? Adorable_lowres.mov Adorable_2.mov
Last reply by robcat2075, -
Twister CP2
by agep- 13 replies
- 1.1k views
Hi all I figured I should post my contest contribution on the forum. I bought this helicopter just a few months ago, and of course I had to model it:) I've always been an r/c guy but haven't used helicopters before (no I don't count those 30 bucks styrofoam toys we was playing with at the hash bash, lol). Helicopters are really hard to fly, but even more fun when you manage to control it a little Comments and crits are always welcome
Last reply by the_black_mage, -
- 13 replies
- 1.2k views
Thanks to all who voted for my contest entry. Here is a wireframe of the pic entered. This was another great learning experience with lots of challenges. I also wanted to thank Robert Ballenger, aka Teh_Demon, for inspiring me to start this project. Cheers Eric
Last reply by case, -
- 3 followers
- 13 replies
- 1.6k views
This came to me on Wednesday, I 'boarded it on Thursday, modeled it on Friday, animated Saturday, and finished it tonight. (All in between full-time work and college.) I intend to include it as part o' my Halloween card to fiends and family via e-mail. (Hooray for Hash!) Have I mentioned I adore this software? This is just for fun, really, but I am really very proud of the effect of the monochromatic colour scheme. I do so love the "look" of this spot... Enjoy! Skullford_Small.mov
Last reply by williamgaylord, -
- 1 follower
- 13 replies
- 1.4k views
Hello all, I have been a little slow in getting this post out. I have been REALLY busy. Many of you do not know me. I am not really very good at AM! I grew up on Lightwave but have always been amazed at the power and capabilities of AM since version 3, my first version. I saw it at SIGGRAPH but when I got home with it and tried to use it, I wanted to kill everyone! Needless to say documentation has been lacking for a while now! Anyway, I tried again at version 5. Same results.. so I continued doing my work in Lightwave and Maya. Then I got a wild hair and decided to try it again... version 11! Last year I produced and animated a direct to DVD project for Hasbro Ent…
Last reply by entity, -
- 13 replies
- 1.4k views
The starting point for some tests on using HDRI images in AM. Even with this fairly simple image there were a number of pitfalls and workarounds but I think I'm getting it. Am I right in thinking that HDRI images are no good for reflections? I had to tonemap my HDRI and convert it to a 24 bit image to improve the reflections.
Last reply by ypoissant, -
- 13 replies
- 1.3k views
I am trying to model a book. I have the cover modeled (I just need to apply texture), but I don't really know how to do the pages. Should I just make a block and apply a bump map around the edges? Or is there another way to do it. I may want to animate the book opening and pages turning. But for now, I just want it for a still image.
Last reply by LordPython, -
- 13 replies
- 849 views
Here is the latest from Ernie. It is a 1920's music video. This is an exciting cartoon for a couple of reasons. First, I got blink tracking working in ZignTrack. This gives the eyes a lot more expressiveness. It was pretty simple, I put tiny loops of blue masking tape on my top lashes and tracked them with the second eyebrow feature (which I wasn't using). Second, everything after tracking in ZT was done in A:M. I rendered the animation at 18fps. I created dust and scratch mattes using particles. I composited the dust and scratches and tinted it B&W. Finally I rerendered at 30fps with sound. (the scratches mostly got compressed out by Youtube…
Last reply by Paul Forwood, -
The Fallen
by Cross- 13 replies
- 1.5k views
New project that i just started on a few days ago, wondering if there are any rigging gods out there who could help out with the bones after i got done with the model... or if you can see any flaws so far, let me know. Level_53_Armor.bmp
Last reply by Teh_Demon, -
- 1 follower
- 13 replies
- 1.4k views
This is my attempt at doing the voice of the main character of my current project. She is an approximately-ten-year-old girl who reaches the age of early 20s by the end the project, so her voice should change a little between the beginning and end of the story. I figured, by doing the voice myself, I could change the voice as needed. Self-directing is easier than telling someone else exactly what you need. (also, it makes it less daunting to do multiple takes). I thought I would post this test (or self-audition) here on this site to get the opinions of my fellow animators, whose opinions I trust. And, yes, I borrowed, verbatim, the dialog from Jason Osipa's ani…
Last reply by Dale_The_Bold, -
- 1 follower
- 13 replies
- 950 views
I'm am trying to create a cloud that resembles a cartoonish human face. I've attached a model with a sort of 'bubble-wrap' look and would like to know if there is a way to quickly give a nice a rounded shape to the whole model to which I can then manipulate points to define facial characteristics. I'm open to all suggestions, included starting from scratch with another approach to accomplish the same thing. Thanks. Clouds.mdl
Last reply by cribbidaj, -
- 13 replies
- 791 views
I have the flat shape of a wave ( see picture) and want to animate it the way, that a wave runs through this shape from one side to the other. Can anybody give me some ideas please, what would be the best way to achieve this effect? Thank you
Last reply by robcat2075, -
- 13 replies
- 1.5k views
The whole premise is that of a midsummers day shot of the hills. I got the idea from the hills next to my house. Here are some sketches. The Windmill that is going to be in the semi foreground area. The overall layout of the shot. I am going need some help though on configuring AM hair to get that grass look. (Gold with white tips) More stuff soon. -Photoman
Last reply by photoman, -
- 13 replies
- 1.4k views
I've got a rough WIP for the July 2008 11 Second Club animation contest. I thought that I'd play w/ getting lip synch in Animation Master and submit a Work In Progress. I got two quick responses. I just grabbed what was convenient, Shaggy, and simple enough for me to animate in two days. Any other of the models or rigs that would work better here? I'm just getting started w/ designing and creating the sequence, so the simpler the better. Here is the youtube link: http://www.youtube.com/watch?v=eIPw3GFV8z8 thanks, Tim R
Last reply by number, -
- 1 follower
- 13 replies
- 1.5k views
Here is my attempt at a landspeeder. I had a really difficult time modeling. I still was not able to make it w/o creasing. I did not (and still do not) know how to make the cockpit area without having major creases. For this model it is fine because it is only going to be seen at a distance and for only a short time. I am still learning how to model without creases...I guess it comes with practice....And the usual any comments would be welcome on the model. :-)
Last reply by Nuba X, -
- 13 replies
- 1.4k views
Im Looking to Buy One soon and I need to also know if it can be used in AM! Im Working on something pretty Serious and any Help would be More then Welcomed!
Last reply by Nuba X, -
- 13 replies
- 1.3k views
Ok i didn't win, didn't place so i want to re work this until it is up to snuff with the winners suggestions??
Last reply by Darkwing, -
- 1 follower
- 13 replies
- 1.5k views
Well!!!!... I was planning to enter the Mascot contest but cannot get it done on time... so I would like to share... I only finish his right side... not perfect, but I hope this would be a good start as a base model for some... Learn from it... Rig it... Bulk it... Tear it... and Animate it... CHEERS!
Last reply by StormedFX, -
- 1 follower
- 13 replies
- 1.2k views
Hey- I've been really busy lately... Recent animation for a local Tire chain that sponsors the 'Grand Rapids (MI) Griffins' minor league hockey team. The animation will run on the scoreboard at center ice during intermissions. I had always wanted to do one of these types of cartoons, and had fun doing it. I'm always amazed at sporting events how these mindless cartoons get BIG audience response... I hope mine does. Sorry about the big files sizes. Each is 1 minute long and there are 3 outcomes, and all share a common 1st half. This project took one week to complete, as the main character was already modeled and rigged and I just needed to make 2 other versions o…
Last reply by Kamikaze, -
- 13 replies
- 1.6k views
Last reply by seduar, -
- 13 replies
- 799 views
I created Frankenface using the stock characters, I sent Igor (pronounced EYE-GORE) out to collect body parts from the stock A:M characters and through the miracle of Hash science I created Frankenface! Can you tell me what 4 characters and what parts Igor collected?
Last reply by TheSpleen, -
- 1 follower
- 13 replies
- 796 views
rendered this character with a shirt and jeans image from Abercrombie and Fitch.... and to think I wasted time modeling buttons and shirt pockets!!! lol Only quickly put this on the front of the model, but with a little photoshop work, online clothing stores could really help with an animation project!!! http://www.3dartz.com/vids/jeans&shirt.mov Mike Fitz www.3dartz.com
Last reply by nino banano, -
- 3 followers
- 13 replies
- 1.2k views
A brief test of a rigging notion I had: CarJump6H_.mov
Last reply by jimd, -
- 1 follower
- 13 replies
- 998 views
I love A:M and this forum. I check it for new posts more often than I check my email, and I check my email several times a day. I've been slowly making images for my website upgrade and learning about materials a bit. Because I plan on using the "Christie" font throughout my website, and want to have the lettering look a little more "3d" I modeled the Alphabet which has taken me some time. But it has helped me gain a higher "spline consciousness". I'm very much looking forward to the time when I get caught up enough with my "day job" projects to actually try my hand at animating something. Here are a couple of the images I've come up with for the site. There…
Last reply by TheSpleen, -
- 1 follower
- 13 replies
- 1.2k views
It's a BRAND... NEW*... DELAHAYE! DelRedMP4_1200.mov YouTube version of above: Another modeling and material experiment. I was going to call this the "one-hour car", but I spent three hours lighting it. * 1947 model year. Tax, title, and license extra. May not meet modern emission standards. Wide white sidewall bias-ply tires are for display only and may not be roadworthy above 25 mph. Passenger compartment is an extra cost option installed by the dealer. Dealers may not be in your area as the Delahaye company ceased to exist in 1954. Seat belts not available. Always park on a hill so …
Last reply by detbear, -
- 13 replies
- 1.4k views
Animation practice. Lesson learned: must use IK when hands are interacting with other objects. Let me know what you think Knight_Falls_Hash.mov
Last reply by apprentice, -
- 13 replies
- 1.4k views
Hi guys I wanted to recreate the metal material seen on the official iPhone 4 illustrations. While testing, I decided to model the whole phone. I did not manage to get the materials 100% correct, but I am satisfied with the result. Let me know what you think. Best regards Stian
Last reply by Fuchur, -
- 1 follower
- 13 replies
- 768 views
Here is the new character Steve
Last reply by Paul Forwood, -
- 1 follower
- 13 replies
- 1.7k views
Dynamic simulation all done with simcloth. I love the way the teeter board bends! SpringBoard.mov If you wonder why i haven't finished up the Bus Stop project it's because silly things like this keep distracting me. (Hopefully some of it will show up in my segment.)
Last reply by thefreshestever, -
- 13 replies
- 1.2k views
last night in a fit of boredom I decided to play around with simcloth. So I made a cube, and after tinkering with settings, I got this: Jello1.mov So I made more cubes, tweaked the choreography, and got this: jello2.mov
Last reply by paradymx,