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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 1 follower
- 5 replies
- 931 views
What did I do??? See attached pic. NOTHING in the prj. was changed. Open it up today and all my chrome is gone. Environment map worked fine 3 yrs. ago so what has changed and how do i get my chrome back?? I'm sure I'm missing some small detail but can't get the env. map to work like it did before. Any help appreciated. Checked the image used and it seems fine.
Last reply by svetlik, -
- 1 reply
- 496 views
As the titles suggests: Why cant I send Private messages on the hash forums?
Last reply by MJL, -
- 9 replies
- 974 views
Sorry Rodney, do not know where to post this! Why do I get creases and dents in my splines? Now this problem does not happen all the time, just on some tied places and curves. When I move (translate) a control point the new spline has a dent. Where does this dent come from? I have checked the difference with Peak and Smooth but that does not solve the problem. I tried to adjust the problem with the bias handles but no success. I have a jpg image that I would like to show you so you can see what I mean. Also I did not have this problem with the giraffe, maybe because I put more or less every control point to the same place as the tutorial but the problem started …
Last reply by Slipin Lizard, -
- 3 replies
- 616 views
When I start A:M, the MS Agent Wizard's hat pops up in my system try. It doesn't seem to do anything other than just sit there in the tray. I was just wondering what's the point of that? Thanks again for your time and I apologize if this is a stupid question.
Last reply by T-Dogg, -
- 3 replies
- 674 views
I've noticed when I am trying to move part of a model by using the arrow keys, instead of being able to nudge that part in whatever direction I want it to go, I end up cycling through different parts of the model? I'm not sure why this happens, I hit the "N" key first to go into Translate mode, and then try hitting the down arrow to move the part down, but instead of the part moving, I end up cycling to another part of the model. It is starting to drive me loopy, since I'm not sure what I am doing wrong.
Last reply by Gerry, -
- 1 follower
- 6 replies
- 655 views
Hi Folks this model crashes when you render it with sss turned on for the last group. Can someone tell me why or a work around. Jasons_1st.mdl
Last reply by Eric2575, -
- 3 followers
- 11 replies
- 1.5k views
I made a mouth for my character, but when I did the dope sheet the jaw doesn't move or barely moves. Why doesn't my jaw lipsinc with the words.
Last reply by arkaos, -
- 1 follower
- 3 replies
- 438 views
Hi again all, Been putting bones in my model, (tut. on backbone ) then did the 'new action for a split screen: he crossed is legs. Did he come to life or something? Any way looks like somethings are missing or other things have appeared. I used the rigging that is with AM then added fingers and toes, eyes and tongue. I know this isn't the best model to work with but it is my first try.
Last reply by Walter Baker, -
- 2 replies
- 516 views
I put a deflector on an object, and "cloth" simcloth on her clothes, and the cloth ripples when simulated. How can I make the cloth act more natural?
Last reply by robcat2075, -
- 1 reply
- 604 views
Hello. I am having problems playing my sound files. I Opened in Sounds "My Library" which contains some empty folders like Cartoons and Animals. I don’t know where A:M has written those folders to, because I can’t find them nowhere on my hard disc. Anyhow, I clicked and dragged a wav sound file from my hard drive folder into this "My Library" window and I double clicked the icon that it created within this My Library window. The message says “Invalid sound file….Unsupported file type”. Now the sound file is a wav file I have edited in Adobe Audition. When I right click on the sound icon in My Library and pick play, the sound file plays and can not be stopped unless I…
Last reply by Robert-Jank, -
- 4 replies
- 512 views
Would some one look at this picture and tell me why the red blob appears in the model window? It has no CPs, there is no way to grab it. If it is the fluid material then I would think that it should only appear in the choreography window.
Last reply by bubba, -
- 7 replies
- 918 views
The title and description pretty much sum up the problem. It seems that after using Voodoo and Icam, only so much tracking is captured for A:M. After a second of decent tracking, the camera starts to skip around and/or get stuck on some random angle. Is it the lighting? Is it too much camera movement? Did I make the video too long? I hope I can find out.
Last reply by Luuk Steitner, -
- 5 replies
- 707 views
everytime i make a movie on quick time theres always a black sky how can i make the sky blue?
Last reply by Rodney, -
- 1 follower
- 21 replies
- 1.7k views
Why the jitter? Is the jitter from the BVH? FCP_jump.mov
Last reply by mtpeak2, -
- 11 replies
- 923 views
I'm sorry but the english is not my first languaje. It wanted to put an example ilustrative of which it happens to me in case I need the words. Why this cuts? How can to clear them? Thx for all.
Last reply by animar3d, -
- 8 replies
- 851 views
why wont a custom model take two actions we made a custom model and it wont do more than one action...
Last reply by heyvern, -
- 5 replies
- 622 views
I am just now trying to render in stereo. Without the stereo option checked, the image renders beautifully, but as soon as I turn on stereo, using Anaglyph, it now renders as an all black screen. Does anyone know what I might be doing wrong to cause this? I can post the exact details of my cho, but I thought it might be a common problem and just an option I am not attending to?? Any help is greatly appriciated...
Last reply by robcat2075, -
- 1 follower
- 4 replies
- 790 views
How do I render a file so that the whole size of the window is only 1.5in high and 2.5in wide? This is for like a signature.
Last reply by Fuchur, -
- 3 replies
- 611 views
Campaign for a less wild transit. tapir. also means idiot or a person who disrupts traffic.
Last reply by Vertexspline, -
- 8 replies
- 748 views
I created a tucan bird model with feathers (hair). Before I play around with it, I wanted to make sure it is possible if I have the bird flying that the feathers have a "blowing in the wind" look. I did the "Waving the flag" exercise about a year ago, so I'm going to run through that again, but wanted to make sure it would work before I put the time into it. Can anyone advise me on this or even have an animation they have done, that I could see the effect. Thanks - E
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 605 views
are their any window models like these. http://www.gpschools.org/ci/images/west.jpg
Last reply by SplineSoup, -
- 20 replies
- 2k views
I did an annual purchase of AM a few days ago. AM seems nice, was very happy to see the 3d connexion option, though every time I start AM the Windows Colors drops to the limited Windows 7 Basic palette. It's rather disappointing, as the windows 7 basic color palette looks ugly compared to the other palette. Does any know when this will probably get fixed? Also, what are the current rumors on OpenCL rendering?
Last reply by southpawami, -
- 1 follower
- 2 replies
- 1.1k views
Hi, I wonder if there is any issues running A:M in windows 8 and if we change computers, how to reset license for new installation. Anyone use laptop and what is the machine spec recommended? Thanks.
Last reply by Philip Fong, -
- 1 follower
- 6 replies
- 778 views
Will this program, especially the 2007 version be compatible with Windows Vista? Thanks.
Last reply by robcat2075, -
- 1 follower
- 12 replies
- 2k views
Hi folks, I decided to play around with A:M v18 (I've been an on/off A:M user for many years) and I'm faced with the same dilemma when I buy a subscription: should I use the Windows version or the Mac version? I'm primarily a Mac person, but I have Windows 7 installed under BootCamp as well. I've had stability issues with the Mac version of A:M in the past. In general, what is the consensus with stability regarding OS X vs Windows version? I don't want to start a platform war! I use both (and Linux), but I'm just looking for a recommendation since I have a choice. Also, it's not explicitly mentioned, but is the Mac version of A:M 64 bit? Thanks folks! -Sean
Last reply by seancwall, -
- 9 replies
- 660 views
Hello Fellows, i m trying to render 1 frame in wireframe, i have activated it in the camera option and render options with cp s on ect..i ve tried in all mode model action choregraphie, did i missed something ? Regards
Last reply by maddle, -
- 2 replies
- 568 views
I would like to make a wireframe render of my object but i do not want the teal background of AM. I would like it to be white with the wireframe to be black. I tried to change the background color under the camera settings but it still gives me a teal color. Can that be achieved? Thanks. Pierre
Last reply by pierrotsc, -
- 1 follower
- 10 replies
- 880 views
Hi everyone, I am begginer in 3D and I have AM2003 V11. I have some video presentation of AM in wich tutorial guy made in modeling mode wireframe model and then by pressing "some" button he made it becom grey and mashed like a real object. How to do that? Thanks
Last reply by Fuchur, -
- 4 replies
- 725 views
When I am using Wire frame mode of my model, edges of the model shown rounded (Please check the attached "Wireframe" pic). When I am using Shaded mode of my model, edges of the model shown sharp (Please check the attached "Shaded" pic). But I have seen from a tutorial that it does not happen with others. Just wondering if it is some set up problem. Can anyone please explain it to me?
Last reply by virus81, -
- 2 replies
- 420 views
Hi guys, All of a sudden when I go to create a GRID using the wizard option it no longer creates that grid affect....... [see pic below] I tired this in V11, V13 and 14 and it still won't work.... any ideas?
Last reply by DarkLimit, -
- 2 replies
- 308 views
so when i first learned to use animation master in high school my teacher taught me how to generate trees unfortunately its been 15 years since then and i dont remember how to do it and im hoping someone can lead me in the right direction on where to look for how to do it in the latest version ive been scouring the forums for about two hours now however im not seeing the information im looking for
Last reply by RyuuZuisho, -
- 1 reply
- 318 views
i recentaly saw a cool wizzard use in witch a font wizzard was used to make a fish that was golden brown and still smiling and that got me thining , is there a wizard that would take a picture and create a model from it ( noting that it woud need to be cleaned up ) .
Last reply by brainmuffin, -
- 2 followers
- 1 reply
- 533 views
I have this wolf model, but I need some help with it. I have some stubborn folds that won't go away. I'm also getting this weird line in the middle of my wolf's head when it's in toon render. Also if anyone has a tip on my wolf be sure to tell me. For instance if the legs are to long tell me, because I'm going for a cartoon wolf, but I want to stay proportional and a little realistic. fullbody.mov bodytest3.mov wolf.mdl
Last reply by Caroline, -
- 2 replies
- 581 views
As of last night, after making several long renders, I got this error message. What is it telling me to do? [attachmentid=17651]
Last reply by Kelley, -
- 1 follower
- 11 replies
- 904 views
Thanks to all the help from robcat and others with my "thread" reveal pose I set it up and it works fine in the pose window, and the threads flow as wanted but as soon as I put it into the choreography - ZIP! NOTHING! No effect and the pose slider is wigging out-displaying numbers that aren't the same as the timeline. See attached PRJ and JPG file screenshot. Any help greatly appreciated. Why would it work in the pose windows and not the chor?????? ThreadsTest01.prj
Last reply by svetlik, -
Wood Floor
by bighop- 1 follower
- 6 replies
- 574 views
Hey, I wanted to see what my living room would look like with a wood floor. I built the walls, and now I'm working on the floor, and thinking of my options: 1. Make a large decal in Photoshop by copying a sample of floor I found on line 2. Putting a decal or material on one board, and keep coping that board until I have a finished floor (I'm thinking that will kill my render times 3? Am I missing another option? (I tried the duplicator plug in, but it won't copy the decal. Any ideas?
Last reply by bighop, -
- 1 follower
- 2 replies
- 548 views
I can only open AM with the Disk in the drive. Is there a way to start the program with without it? I feel like this causes the software to run slower
Last reply by phatso, -
- 1 follower
- 9 replies
- 594 views
12 frames into an action i realize that the pivot of the hip null on Thom would be wildly more helpful if it was located in another position in relation to the box. the pivot is smack dab in the middle, as per use, and i'd need it to be on top of his left thigh, more to the right when looking from the front, but still in the middle when looking from the side. (he's quietly diggin' this totally noddable gansta rap and taps the beat with one heel.) in chor i could click into modelling and shift the pivot, but i only need the pivot to move to his right in this action. how do i plan this? and execute this? is there an animatable "offset" or somesuch? make a second nu…
Last reply by dblhelix, -
- 1 follower
- 7 replies
- 751 views
As a user of another program whose name I shall not speak (LOL) there are certain work flows I have grown used to and am curious if I can do something similar with Hash. One involves the use of groups for keying animation. As an example, many times I will key in the body and the face separate, so easy peasy, I would just make two groups, one that contains all the body animation controls and one containing all the facial animation controls. This helps to keep a clean time line and makes it easier if say, want to re-time the body animation without effecting lip sync. I've watched Robcat's uber helpful keying tutorials, but so far haven't figured out a way to do this i…
Last reply by My Fault, -
- 16 replies
- 1.3k views
I havent worked on A:M for about 2 years but now im getting back to it by the influence of the 11 Second Club. I guess Hash doesnt support the phone help anymore since the number is only good for redirection back to the internet. Anyways... I have a new computer but now with Vista Home Premium. The program works smoothly but has a little bit of glitches. I'm not sure if I should upgrade since I have V11.1 now that i decide to be up-to-date. Should I Upgrade or not?? So im working on a 11 second animation short thats due before December 25th and I'm having trouble with the actions. Im using KeeKat and i made 2 seperate actions for him. First I got done with the lip s…
Last reply by TRN, -
- 5 replies
- 618 views
I'm a bit stuck on my personal project right now, and waiting for a new license key, so I'm back in v13 at the moment and thought I would go through the tutorials. My thinking is it is better to be doing something than nothing. I sort of glossed over the earlier tutorials in favor of the modelling tutorials, as that is what I was having problems with at the time. I loaded the Keykat model and noticed there is something a bit off about him - his eyes look like they are too far back in his sockets and one of his fingers has a CP jumping way off it. Is this normal? I loaded him directly from the CD. I can fix the eyes simply enough, by moving them forward, not sure…
Last reply by markw, -
- 7 replies
- 905 views
Well I'm in the process of using hair to create foilage. So far so good. Now I need to model a vine. I was thinking of using splines to simulate the vine. can i use a single spline as an emitter?" One more question... Can an emmited object be given more flex points like an emmited streak?
Last reply by the_black_mage, -
- 1 follower
- 8 replies
- 737 views
So right now I am working on learning smartskin. I'm in bones mode, I right click the bone that I want to drive the muscle motion, then go to New smartskin (I didn't see an option to choose x, y, or z rotate though - this was listed in the technical reference, and the copy I have is pretty old so something may have changed). AM then brought up a new Action window. I then moved my bone where I wanted it, and went into Muscle mode to adjust the control points at that extreme position. It seems to be working, when I move the bone now the points follow. Is that more or less how it is supposed to work? Also, in Muscle mode, the points that make up the smartskin t…
Last reply by Fuchur, -
- 1 follower
- 1 reply
- 655 views
What exactly does the World Space button do? I pressed it but didn't notice anything happen.
Last reply by jason1025, -
- 5 replies
- 466 views
I've been gone from AM for a while, but I intend to come back with a vengeance! Trouble is that I'm not ready to upgrade at this time. I see a lot of useful files out there, but they don't seem to want to cooperate with me. I have version 8.5f and it doesn't want to load any later mdl versions. I seem to remember that in the past I could simply open the model file as a text file and switch the version number to 8.5 and it would work (granted all the "new" features would produce errors and be automatically deleted). However, this doesn't seem to be working for me anymore. Any suggestions? ((edit: Vengeance and a spellchecker!))
Last reply by Bruce Del Porte, -
- 1 reply
- 357 views
A couple of times now, I've tried to use copy/flip/attach and it does what it implies but it does it on the y axis instead of the x axis. Is there a way of controlling which axis the CFA follows ?
Last reply by MJL, -
YAY!
by bedheadben- 1 follower
- 4 replies
- 620 views
I am getting my first copy of A:M ever at the Comic Con this weekend! I will go and get the 2006 version so it will run on my Intel-based mac. So, until then, I will continue modeling in blender, which is fun, but limiting, and hopefully I will be able to do some animation in A:M.... Oh, and not sure if any of you have heard of Ruby Gloom, but my dad's girlfriend is Rita Street, the executive producer, and she used to write for animation magazines, so hopefully she can teach me a thing or two! In the mean time, if anyone would like to see any of my work done in Blender so far, click the link in my sig...
Last reply by bedheadben, -
- 1 follower
- 8 replies
- 1k views
If you purchase a yearly subscription and wish to purchase the program, will that year subscription be applied to the purchase price?
Last reply by Fuchur, -
- 2 replies
- 1.1k views
Does the lifetime membership for $300 include all new versions for life? Or is it only the $80 a year that keeps you up to date with the latest and greatest?
Last reply by thumperness, -
- 3 replies
- 461 views
you know the last post i made, "feet?", it had questions about the legs following the feet and stuff. this time, i imported the "2001 Skeleton", and stuff, after a while, adding all the flesh and stuff to the bone, it worked fine. just now it has seemed to have forgotten the constraints to the bones, and it wont move with the targets. can you tell me what constraints go to which target/bone?
Last reply by C-grid,