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White Room


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I want to make a background so it looks as if my character is in a white box. I want there to be white walls on the sides, one white wall in the back, and a white floor. I tried to make a box and then to take off the front, but it didn't seem to work. Please give me some tips or samples if you have any.

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I asume your box wasnt "white" but had gradients from the light...

 

At the surface-attributes, you can set two settings which can help you there... diffuse falloff and ambiance-color / strength...

The problem is, that you will lose the 3d-informations if you use 0% or 100% at one of these...

 

A better solution is a very well designed lightening like a very bright light-dome... but even that wont give you a totally white surface without loosing informations...

Informations on lightdomes / skylight-rigs can be found here:

Yves Poissant's - Webpage

 

The webpage has some very nicly done stuff on it... you should have a look at it for in depth-informations on A:M's techniques...

*Fuchur*

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