Work In Progress / Sweatbox
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A:M Stills (86,817 visits to this link)
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Works In Progress (WIP) (59,445 visits to this link)
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5,156 topics in this forum
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- 7 replies
- 813 views
hi hashers... here's something i have been working on for the world cup bid. i think the sound fx really amp the spot, but maybe not.lol let me know what you think. i am thinking too many lights? cheers to my fellow hashers!!! wcb.mp4
Last reply by johnl3d, -
- 3 replies
- 812 views
Little bit of animation with my character. Something just doesnt seem right though. Something in the handfs mayber. Let me know what you guys think. http://www.pallidus.net/BadaBing4.mov Thanks, Sean
Last reply by Zaryin, -
Tom's Ghost
by Hutch- 4 replies
- 811 views
Experimenting with front projection roto to make a ghost. I am not sure why the sky came out white, this is default chor. It looks kind of cool tho. tomsghost.mov tomsghost.prj
Last reply by NancyGormezano, -
Sneak Walk
by 3DArtZ- 5 replies
- 810 views
Hey guys, Dropped an old sneak cycle that I made a long time ago on the model and rendered.... just for fun. There are some wierd things happening on the background, looks like a shadow, even though I have recieve no shadows checked... Maybe because this scene was made a long time ago in v11 and reopened in v13? 1meg http://www.vrcops.com/vids/Sneak1a.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 4 replies
- 810 views
I finished my first cartoon using animated characters! I have been working on the character for a while and decided to start with a teaser. Instead of attaching it here, I put in on youtube for everyone to see, and rate! My new cartoon! Also, check out the website: http://www.freewebs.com/roverthepup/
Last reply by Sonic922, -
- 12 replies
- 810 views
This is not the contest thread but don't miss it. Go over to The Contest Thread and Vote! ------------------------------------------------------------------------------ This is just my almost ran image thread. Well, the pressure is off. I missed the deadline for the contest but as I had a couple of festive images on the boil I am going to post them here anyway. This image was a mock up of what I was going for with my first image. It is all A:M, (11.1 and 12), but is a composite on three layers. When I finish working on the second image I will get back to this one, finishing the sleigh, better poses for the figures, get the hair flowing and add a prope…
Last reply by Paul Forwood, -
- 6 replies
- 810 views
Hi guys... just wanted to show something off which I and a friend (S. Rosenblatt) made with very short deathline (so some of the animations arent very good) for my UAS with A:M. It is a LiveAction + CG Video. It is about 20 MB in size and compressed with Divx 5 and WinRar. Enjoy: - Download - *Fuchur*
Last reply by Fuchur, -
- 5 replies
- 809 views
Hey all, I've finally gotten to getting my animation together, but now I'm in need of good sounds (i've got some, but some lame ones as well). I'm also looking for possibly some good background music perhaps. Here's my intro . . . as a teaser. http://www.mtaonline.net/~7ohms/intro.mpg
Last reply by xor, -
- 6 replies
- 809 views
I built this Radial engine for my Corsair. I see a lot of new users are building the FW 190. This engine should work for them too. I've attached the project file. Ed[attachmentid=14439][attachmentid=14440] Radial_for_Hash.zip
Last reply by MMZ_TimeLord, -
- 2 replies
- 809 views
Ok, I made some quick stuff in A:M the Hello Moto part is of a bigger project! Hope you like! Also how long will it take to render a 15second clip? Thanks! Oh! Sorry I put the wrong clip! Here you go! The CanCan!(2nd file) Movie_0002.wmv Movie_0004.wmv
Last reply by PF_Mark, -
- 8 replies
- 809 views
This was a project I did for school but I never finished fine tuning the lights. I used radiosity but I feel I never got the full use of all the settings. Any comments would be a great help.
Last reply by noober, -
- 5 replies
- 809 views
Ifound a new thinhg to make it may be alittle easier that my last idea. i found and awsome picture and its just perfect. check it out tell me what youthink and any hints or tips on what to do. Thanks, Knighthawk
Last reply by Sacman, -
- 4 replies
- 808 views
just playing about a bit in hash just thought i post something since i hadn't in a while.
Last reply by AMAR, -
- 5 replies
- 807 views
Hi, I have been using A:M since about August, thereabouts and this is easily the most fun I have ever had with a computer! I have to say though, I am overwhelmed with all the different things that a single person can do with A:M and all the thousand little things that need to go in to even a simple animation (i.e., lighting, models, perspective, sets, backgrounds, music, sound effects, etc...) Having said all of that, and after these last few months of trying one thing, only to give up on it and move on to something else new in A:M and then back again... I have FINALLY mangaged to keep myself focused on one project and have put together something longer th…
Last reply by mediaho, -
- 1 follower
- 7 replies
- 807 views
I've decided to start practicing animating to dialogue pieces...in the zip you'll find a quicktime movie of the basic blocking... the sound only comes out of the left channel and that's crappy..I have to figure that one out.... Formula.zip
Last reply by rhinthell, -
- 3 replies
- 807 views
This is my third car plz tell me what u think of it
Last reply by parker_069, -
- 5 replies
- 807 views
Just a 'work in progress' view of the opening scene of an animation I hope I will one day finish and posting updates here may help with the motivation in achieving that goal. Nothing in the picture is finished, much still needs decals, textures, etc and more models need to be created. There will be an old 1930's style truck, more rocks, some grass and the gumtree will have more branches. The main character is currently under construction and when finished I'll upload a pic. The story is of a lonely preteen boy who dreams of rockets and having a friend his age and who lives on an isolated farm in 'outback' Australia with his Red Army veteran Grandpa.
Last reply by Gerry, -
- 15 replies
- 807 views
Lately I'm getting a lot of garbage with Alpha's and Bump Maps. The artwork is clean. Regular decals go on as they should. Any thoughts? [the Albatros is an Alpha Channel, "iClapper" is a Bump.]
Last reply by robcat2075, -
- 9 replies
- 806 views
tried to animate fully in chor wmv file because sound made file too big will.zip
Last reply by hypnomike, -
- 5 replies
- 805 views
Hey Gang! Still experimenting with V11's neato hair. Did a quick test and thought I'd share. Constrained a vortex force to the hair dryer. Learned that the Vortex Force 'goes-thru' objects...other than that its purdy danged cool! Have a look! (WARNING: Model used in test is wearing bikini...) blowdryer.mov
Last reply by gra4mac, -
- 8 replies
- 805 views
Kissing the pearl of Venezia you will get eternal life! Here a Robo has a try...
Last reply by Newbert_Zero, -
- 7 replies
- 805 views
I am experiencing unexpected results from my fire emitter. It appears as if their is a force in the "Z" direction, when in fact their is none defined in the chor. Below are views of what is happening. As you can see, the flames don't just float up, the also float towards the +z direction as well. I include my project file. Can anybody explain to me what is going on and how to fix it? I can't figure it out. I am using v12.0s for Windows with this one. In the project, Chor1 has a force in it, a cyclinder shape, but it shouldn't be affecting anything on the troll. Chor2 is a copy of chor1, without the force in it. Problems occur in both chors. Screen…
Last reply by ddustin, -
- 1 follower
- 9 replies
- 805 views
toyota spider mr2 - model
Last reply by tbenefi33, -
- 7 replies
- 804 views
Had to make this for a job I'm working on, photography of the object didn't give me the flexibility of composing it over other photos and renders so now I atleast have an alpha to use to make the shots go easier textures were done in paintshop pro and the model was done mostly with decals and the frame painted in 3d paint.
Last reply by John Bigboote, -
- 5 replies
- 803 views
Best to right click and download so that the animation can be looped. Thanks go to Mark Skodacek for very kindly offering to rig this character with his always evolving rig and doing a fantastic job. Oh and the character was created by George Laban. George is testing out the rig also. McSpookemWalk
Last reply by rhinthell, -
- 6 replies
- 803 views
heres a knife that my sister asked me to make if you have any comments or crit. it is welcomed
Last reply by Odog2020, -
- 5 replies
- 803 views
I couldn't find my old topic at the moment so I started a new one, this poster was made with most of the final set parts, although stuff might be found in different spots in the cartoon. Here it is:
Last reply by Avi, -
- 3 replies
- 803 views
Here's a quick preview of a 12-mat shoji-screened room I was playing around with over the holidays. This will be a part of a larger temple building and I built this sample room to test render times and material effects. The material effects are in no way complete, but I liked the look of this quick pic when I was checking the transluciency settings on the shoji screens. [attachmentid=12858]
Last reply by Dhar, -
- 1 follower
- 5 replies
- 803 views
This little problem is proving to be a right headache... Have a look at the frame below and notice the rendering time for the anti-aliasing. Over one hour for pass1 and over two hours for pass2 - this seems rediculous considering the frame before only took 8 minutes! The scene is using particles and volumetric lights but why the sudden jump in render times from one frame to the other???
Last reply by gazzamataz, -
- 1 follower
- 11 replies
- 803 views
Recently i have gotten the oppurtunity to do some more work for NASA ( no pay but it will look good on my resume). At the NASA Glenn research center several groups are working on designs for the modules to go back to the moon, one of the groups needs some modeling and animation done, and asked if i was up for it. Of course i accepted. Below is what i have done so far. I am going to have to make a few bump maps and diffuse maps for the lander, but it is pretty much done. Comments welcome, Ben. PS the legs are fully articulate, so are the radiator panels (the random black panels).
Last reply by bentothemax, -
- 13 replies
- 803 views
This is approximately half of the music video that was made as comment on political process and ability of members of the parliament of my country... http://trajcedrv.mylivepage.com/file/?fileid=493 (You'll probably need to copy link and paste it in your browser to be able to download it) Unfortunately I didn't made it on time for the elections this year, and you'll probably miss the whole message... so what... I hope that you'll like the music (My wife Marina composed it) and if you really, really want to know, I'll post rough English translation. (Words by my Brother, John) I wasn't going for perfect animation (I tried to be as fast as possible), bu…
Last reply by Duke, -
- 7 replies
- 803 views
FINALLY after the hours of work! http://www.youtube.com/watch?v=tlGgbYdFiYs It played for an audience of about 400 yesterday and they laughed quite alot. It made me feel like it was worth all the work. Please let me know what you folks think and oh yes, please leave a rating on Youtube if you can. Thats allways appreciated!
Last reply by ChuckGram, -
- 1 follower
- 8 replies
- 802 views
here it is so far
Last reply by Rodney, -
- 6 replies
- 802 views
used dynamic constraints on end of hat and each arm [attachmentid=12384] might try to add legs and a walk cycle Project file as shown [attachmentid=12385] santa000.mov santa.zip
Last reply by johnl3d, -
I was incredibly bored today so i decided to make the whole entire Unown Alphabet from Pokemon. Try to read the message below before you look at my index, and post if you could read the whole thing. I'll get a few laughs myself out of this...
Last reply by Cross, -
- 5 replies
- 801 views
Visit the Radiosity Forum!! Yves has some great tutorials on a cool lighting technique. Heres a still I made ifrom the Cornell box Yves set up.
Last reply by gschumsky, -
- 5 replies
- 801 views
I have been reconstructing my great great grandfather, John Charles Hall, while waiting for some decal fixes so I can make some cool mountains. Critiques are welcome. I rendered with V13c netrender on three slaves. Looks like there is a bit-o-jitter in the hair on the left. http://markopuff.com/animations/charles.wmv
Last reply by ericsh6, -
- 11 replies
- 800 views
AM Folks, Ok, I saw the topic about the SFX for the TWO movie, and can't wait to see what you pro's are going to do for those effects, I hope you post some pictures/animations and any tips you may have on doing them. Herer is my amature attempt ,but here all I wanted to accomplish was getting that kicked up dust/dirt/objects effect you see in some tornado footage, Ill experiment more with the actual tornado and surroundings as I play, I want to hear of your tips n tricks...it would be a treat!!!, it is that time of year for trick or treating isn't it? Yes I know the animation is dark, I ment it that way for this attempt.Hope you can see it.... Its Sor 3 mov for…
Last reply by Kamikaze, -
- 5 replies
- 799 views
Checked out the forums today and saw this. He he he
Last reply by teh1ghool, -
I was making a small model for a bigger project that I am working on. I did a testrender just to see how the model did turn out. Its a very simple model(s) and a standard AO render, but I thought the result turned out nice, so I want to share it with you guys. I might if I find the time make several more bottles and fill the environment with them, but for now, I'll settle with this render Let me know what you think
Last reply by agep, -
- 12 replies
- 799 views
Working on the objects for an animation I want to do for fun, here is the main character so far. Still need to make em better looking without getting too realistic. Comments always helpful.
Last reply by pixelplucker, -
- 2 replies
- 798 views
Hi folks: Been trying to model this cartoon sea turtle, but I don't have a clue as to what I'm doing. I bought the "Model a face" video from Anzovin, and I have to say it is very good. However, I'm having a hard time adapting it to a cartoon character such as this one. Especially since this one doesn't have a nose. I'll appreciate any feedback. Thanks. front.jpg.zip
Last reply by josema, -
test animation of boy
by Guest william40- 6 replies
- 798 views
Ok, I did a quick little "no!" with the boy character. I still need to do smartskin on the suspenders and sides. You can see the artifacting more on the hair here, it almost seems like cross hatch work.....hmmmmm. www.hennesproductions.com/max_no.mov Bill
Last reply by rhinthell, -
- 4 replies
- 798 views
Here are links to two WIPs I've posted. The first was for a wine evening quiz; The second shows a test using Midi drum code Any comments would be appreciated. Thanks Dave
Last reply by dougwills, -
- 4 replies
- 798 views
does anyone know if there is the jokers ( from the batman ) laugh download for free
Last reply by kylemb, -
- 11 replies
- 798 views
As per Vern's request, this was one of the May Mechanical Contest entries. (I actually entered two, this Rebel and the Lamborghinni Gallardo). And as with Eric's entry, this is still a WIP. I had been doing a WIP thread on this already, showing the progress of the model. The Gallardo was the model I created mainly for this contest. Never even thought about entering the Rebel until someone in the WIP thread asked if I was going to enter it. I hastily tried to complete the model, but didn't succeed very well. There are a lot of things on the Rebel that I am not really happy with, and will be redoing them properly. Anyway, here are some larger, higher resolut…
Last reply by animas3D, -
- 5 replies
- 798 views
Just an image I've been working on with MJL. Somehow, I don't think I would win against this lady The Nimmee Aimee model was modeled by Jim Talbot for our very own "Tin Woodman of Oz" movie. I made a few adjustments, but it is still Nimmee. edit: I believe she was rigged by mtpeak2 and possibly textured by NancyGormezano, but I'm not sure about that. Anyway, Nimmee was truly a community effort.
Last reply by TheSpleen, -
I seem to remember a topic awhile ago about making clouds. I need a good storm cloud for my lightning. Anyone remember the topic or perhaps is a cloud making genius? Thanks!
Last reply by TheSpleen, -
- 7 replies
- 797 views
Just messing around, looking to make a ghost. I used Ed Lynch’s head model. Ghost 8mb
Last reply by NancyGormezano, -
- 2 replies
- 797 views
I had made a request a few days ago if someone could create a film canister for me. I wanted to create a logo for a program I write. Well, PixelPlucker created one for me: http://www.hash.com/forums/index.php?showtopic=40098 So i have to give him credit for 90% of the modeling. I did modify a few thing on the roll and mapped a couple of decal. This is what I have right now. It is still not the finished product. I have not used Hash in the past 7 years so I need to relearn quite a few thing. A lot different than Journeyman on my amiga in 1990 !!! Pierre
Last reply by pierrotsc,