Work In Progress / Sweatbox
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A:M Stills (86,997 visits to this link)
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Works In Progress (WIP) (59,622 visits to this link)
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5,158 topics in this forum
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- 9 replies
- 948 views
I have a new movie on my webpage: http://www.campbellanimation.com illustrating A:M's 'boolean's' cababilty in motion. This was a test I did last summer during the Logo contest so I used the A:M logo (my entry that is) in the test. Basicly, there is geometry (like an egg, or football) that is cutting and revealing other geometry in motion (the A:M logo)...the light streaks were done in AfterEffects using the 'shine' filter as an afterthought. If there is interest or questions I'll be happy to elaborate. It's actually quite straightforward- I keep referring to various A:M features as 'powerful stuff'...partly because I have been listening to some old 'Fabu…
Last reply by steve392, -
- 9 replies
- 948 views
I'm trying to put together a portfolio and I want to thank you guys for all your help and crits. I think I'm almost there. This is really an extended topic from the KeeKat's Secret where I asked the question on lipsyching methods. This is a run through using the "manual" method; which at this point I think gets the best results. cow_boy_sam.mov So far so good I got a couple more nit picks to flesh out on this one before I go on to the long monologue. as usual any C&C is welcome
Last reply by Nuba X, -
- 15 replies
- 947 views
It take me a long time to make this lightasaber couse of the detail. Still need to do a lil more things on it. Any coment or any advice plz tell me.
Last reply by Dark_Jedi, -
- 8 replies
- 947 views
I'm attaching a zip file with a sprite material, a flame targa image, a simple model and a chor. I've been working on this fire material and finally got it to look decent, when it just quit rendering! I can see the sprite outlines in wireframe mode, I can see the sprites in shaded mode, can see them in the chor in shaded mode, they spew out on cue, but they will not render. I'm stumped, I know it's a simple one. FireMaterialTest.zip
Last reply by Gerry, -
- 6 replies
- 946 views
This is a model of a space ship I'm planning to use in a future short film....
Last reply by KenH, -
- 5 replies
- 945 views
Hi, I got A:M in januari this year (2006), this is my fifth still, ahere I used a handcrafted model other than a muk, bowlingball, etc. Niels. HalleluJah +JHVH+ Causion: The attached still is 860 Kb, 1600x1200
Last reply by luckbat, -
Hi Hashers! What contour is pleasant to you more? Thank!
Last reply by Kamikaze, -
- 7 replies
- 945 views
AM to the rescue the mission complete 5 narrative animations for Dango Tango a web series for they're Halloween season the first 4 where done in another 2d program in 2009 and they needed to have certain scenes redone without changing styles and going back to 2d would have delayed the whole thing so i turned to good ole AM for the ans. the short mov shows the success of that I rebuilt the first scene and made a seamless match to the second in a matter of hours ( the cut the to bird is the 2nd scene ) other scenes where then rebuilt in a similar manner ok so it's not pixar but thats the look number 5 was all AM ( decals made in another app th…
Last reply by jimd, -
- 5 replies
- 944 views
Hello all: decided to take a break from texturing my construction guy and work on a still i had an idea for. This is a harmonica for it, still have to figure out how to model the intricate weave top but thought I'd see what everyone thought. Any C&C welcome.
Last reply by Pengy, -
- 6 replies
- 944 views
DivX http://www.bee-s.com/~gggg/avi/casino.avi 3M for MAC users QT Sorenson3: http://www.bee-s.com/~gggg/avi/casino.mov 9M
Last reply by John Bigboote, -
- 10 replies
- 944 views
Got something not quite right here me thinks Untitled.mov
Last reply by steve392, -
- 5 replies
- 943 views
Hello my name is Carlos del Olmo. That is my first messages I present my render for CONTEST TOPIC: 'heroes' The name of my render is: THE FUTURE HEROES BY ANIMATION MASTER http://www.carlosdelolmo.com http://www.cole3d.net
Last reply by catalan, -
- 8 replies
- 943 views
Here's a screen shot of my new website. Let me know what you think good, bad and the ugly. David EDIT: Note, the new site isn't up yet. I'm building it off line for now, and my head hurts.
Last reply by Paul Forwood, -
- 12 replies
- 943 views
They were the first intelligent life… Forged in the fires of the early universe twelve billion years ago... Please drop by and take a look at our most ambitious project to date at our ‘The making of ‘The Spiral Slayer’ trailer: The Making of The Spiral Slayer Trailer With some of the most talented artists we’ve ever worked with check out: = how we’re doing the special effects. = concept art = models (characters models, wardrobe design, space ships and aliens!) = some of the animatic = some of the finished work = how we’re managing the project = the processes we’re employing = the tools sets we’re using. = Listen to the musical scores b…
Last reply by oakchas, -
- 7 replies
- 942 views
here's the second one, with the idea of the "The Door's Stuck" tutorial.. The penguins are wondering how to open the door...
Last reply by Iham Wrong, -
- 6 replies
- 942 views
Hey everyone, most of you who know me know that I have mostly been posting in the topic Super Mario Film, but now I feel less inspired to finish it. Lately I’ve been feeling more creative, and working on a project that was a spoof of nintendo’s super mario brothers didn’t feel right. So I decided to bring the project I had been working on before back to life. Three years ago I started having an idea for a show that featured 8 characters who lived near each other on an island, and they would do all kinds of stuff. Over the years I’ve come up with tons of funny ideas for the show and developed the characters so much that now they feel like a part of me, and it wou…
Last reply by Jequed, -
- 14 replies
- 942 views
so far I have rendered my videos for Youtube I wish to rerender the plagues at a larger size for my tv. how do I change the output settings? Thanks!
Last reply by John Bigboote, -
- 4 replies
- 942 views
So I've been setting up my main character for Woke Up Dead. To test said phenomes I am using a sound bite from another website. (I can post the bit if you want as it's from a movie and they have no legal right to it.) Anyway I figured I would post my work here as I slowly progress to get a little feedback from the community. I could also use advice. For some reason if I try to render an avi film it tells me it's unable to write to the location (any location on my harddrive). If I do quicktime it crashes AM. I'm using AM v15. Any clues?
Last reply by robcat2075, -
- 6 replies
- 941 views
Hey guys! HAPPY EASTER. I haven't posted, commented or been on the forum how i woud like. But this little doodle idea i had on the bus i decided out of trying to model using a flat side drawing all the splineage in hash like i would on paper. No rotos just drawing the side view and using the magnetic mode and tweaking i got this head model that was done realitively fast the splineage probaly took 15min to at most half hour. The rest took probaly another hour or 2 i forget i was on the net and watching tv so this didn't have my full attention.... Open for comments ..........talk to you guys later i going to get some Easter Dinner now.
Last reply by VeridisQuo567, -
- 6 replies
- 941 views
Hi hashers! I would like comments on a character i have been working on lately. I am beginning some test animation. Lip sync is not very acurate right now, but it was done more to check poses than making a believable sequence. http://www.cam.org/~mgigue/lespotins.mov Thank you!
Last reply by Animus, -
- 11 replies
- 941 views
I have been asked to speak on presentation design at the upcoming Answers in Genesis Creation College in West Harrison, IN. My talk title will be "Making Your Presentations Zing!" I'll teach graphic design principles, eye candy skills, dos and don'ts of design, and more. I'm going all out on this design and using Apple Keynote to present for its advanced multimedia technologies and awesome transitions. The gears and globe were modeled in Animation:Master. The globe will slowly rotate in the Keynote version. Cover (JPEG)
Last reply by KingSalami, -
- 11 replies
- 941 views
This is my WIP powerade bottle. I still have to rig it (this oughtta be fun). Please Critique...
Last reply by starwarsguy, -
- 8 replies
- 941 views
Evil Grin
Last reply by Darknut, -
- 6 replies
- 941 views
One of the new users wondered if I try to do a walk cycle on this guy so I thought I would give her a go. This is very rough and in shaded mode. I am concentrating on the legs and feet right now. I haven't done any weight or secondary motion except on the feet. lots of work to do on it as time permits. I was watching the scene in jurassic park where the trex is chasing the guy with the flare. I haven't watch that movie for a long time and still is state of the art. I am looking forward to some feedback. Ken Helsip is kind enough to let anyone who wants the trex, to download it as soon as he checks the file out. It rigged with tsm2 and …
Last reply by kuep, -
- 8 replies
- 941 views
An experiment at making dragon style spikes with displacement mapping. Semi- successful. platesH264.mov
Last reply by robcat2075, -
- 8 replies
- 938 views
hello, please check out my latest wip: bianca's next costume http://www.luminousshadows.com/wip/ 1> do you recognize the character? 2> does it work in this more realistic style? 3> what the hek is wrong with me? -jon
Last reply by jon, -
- 8 replies
- 938 views
I while back I was playing with some flying robots and am trying to get a future looking building for an idea I have and thought tubes and rooms would be good so started to fool with the idea and this is the very early start. Used a flare as a stand in for robot as the scale is not correct rhouse.mov
Last reply by ddustin, -
- 2 followers
- 12 replies
- 938 views
Frequently i see angles I like by moving the Choreography window, but find it difficult to re-capture it exactly when adjusting the camera in the Side/Front/Top windows. After moving the camera, is there a way to tell A:M to fix it in position?
Last reply by KenH, -
- 1 follower
- 12 replies
- 938 views
Hi all, I'm trying to build bender. I have the body done, but I'm having trouble cutting out the mouth, everything bends around the curve of the mouth. Any suggestions would be of great!
Last reply by bighop, -
- 3 replies
- 938 views
Just wondering what basic settings other users on this forum like to use when texturing gums and teeth. My goal is to have this character's mouth appear natural without being too overly realistic.
Last reply by gwinkelman, -
- 6 replies
- 937 views
Some folks may remember this little fella - Well... I've been dusting off a sequence from this short and thought that I'd put it out there (-here-) for those who wish to opine. I've been trying out a different animation style with him and am pretty pleased with it.... Squash and Stretch are our friends! QT - Sorenson2 - 1.5mb Anyhow, all comments welcome. Bring a bottle.
Last reply by zacktaich, -
- 9 replies
- 937 views
In response to another Hasher's frustration with modelling mouse buttons without creases I had to have an attempt. (66 patches for two buttons).
Last reply by starwarsguy, -
- 1 follower
- 8 replies
- 937 views
Hi All I just posted my online portfolio. Still work in progress... Your feedbacks are Welcome!!! Best www.pepe-online.com
Last reply by KenH, -
- 9 replies
- 936 views
Puh, Finally I managed to get a vespa with rolling wheels following a path. I had much trouble with this, that I canot really explain to myself. I guess I did many things wrong( for instance to going to the start of the animation first ), often when I fiddeled around ,I ended up with the vespa creeping really slow along the path or the wheels not moving at all, then when I deleted all actions to replace them, the path strangly jumped away and I frustradetly started all over with a new chor, often the playhandle didnt work and I had to restart the chor. But finally I got this. Now I have to go on to animating in the chor, next I have to find out how to set k…
Last reply by pleavens, -
- 1 follower
- 8 replies
- 936 views
Amplitude creates a action for a model with a named pose in the example here the model is model1 the pose pose1 I used the secret wave file on the cd and it generated the action used here. The pose was to move the "mouth" of my elaborate model. I rendered a portion to show the results. If you have a model1 with a pose1 the action will drive the model to sync with the secret wave. [attachmentid=11827] [attachmentid=11828] Not sure is amplitude is still available was on amxchange which appears closed http://www.amxchange.com/ secret.zip secret.mov
Last reply by phatso, -
- 13 replies
- 936 views
Hi, Back in July I posted the ‘first take’ of the battleship model and got some good feedback. I had already turned my attention to improving character eye movement (see videos 1 and 2), then designed a uniform (for the battleship) (images 1 and 2) and started rigging it. Then, finally, I got back to the ‘Battleship’. The most common comment was that it needed to be bigger. It’s way bigger… [attachmentid=21114] And way meaner…. [attachmentid=21115] Detailed images here. And it has a kick-ass bridge… [attachmentid=21116] Detailed images here. The ship is broken into 9 models to keep it manageable. These are assembled in a chor …
Last reply by CRToonMike, -
- 4 replies
- 935 views
I still have some more work but it is comming along
Last reply by jakerupert, -
- 7 replies
- 934 views
This took me pretty much all day to get right, even though the final render is no more than 3 seconds long I hope you enjoy it anyways! http://www.fireic.com/4D%20Gallery.htm?q=wetahr
Last reply by Rodney, -
- 1 follower
- 11 replies
- 934 views
Well, you read it right..I'm trying to model a face...I'm using the "Mr.Incredible" references because I want to start w/ a simple nose...and I don't want to have to make references myself for a face (too lazy) I still have to shift some CP's to get rid of some creases that are easy to wash away....:
Last reply by iGeek, -
Dojo
by MasterFunk- 1 follower
- 5 replies
- 934 views
This is the Dojo I created for my ninja project. I haven't really thought of a script for the project so I am creating the scene first. There is also the reference I used.
Last reply by elliotclem1, -
- 1 reply
- 934 views
Hey Gang! Here's an iPhone model. Originally it was .obj I used the new and improved import wizard... WOW! Our Hash team did one heck of a job improving the import tool. Cheers to all! Shawn iPhone.zip
Last reply by Rodney, -
- 5 replies
- 932 views
I just saw this. Awesome. Bravo. Encore! The Adventures of Crimebomb & Ms.Demeanor on A:M Films *Sorry... mispelled Crimebomb in the Title. Well... his name is Bob during non-duty hours right? right?? Admin... HEEEEELLLLP!
Last reply by John Bigboote, -
- 15 replies
- 932 views
just a little model i made today, crits? it reminds me of a roomba, just if anyone cares.
Last reply by apprentice, -
- 5 replies
- 931 views
this is my first successful model (in my opinion)
Last reply by Seiferus, -
- 9 replies
- 931 views
This is my christmascard for 2010 entirely made in AM. Everything has been modeled by myself except the drumset.( T.Y. drumset maker ) It has been made in honour for an old friend. A 76 old jazz mucisien with amazing great musical capacities who lives in andalusie spain.I met him again after 27 years.He has become older but his music impressed me in and have noticed -I thought it was not possible- has become better. A merry christmas and a happy new year to all of you. Greetings , Marc
Last reply by noewjook, -
- 5 replies
- 930 views
How would you suggest I connect these two shapes? I know there's gotta be a better way than having four 5pt. patches touching each other.
Last reply by Jimmy neutron, -
- 1 follower
- 13 replies
- 930 views
Ok, so I was playing around with hair yesterday, and I messed up the order of my transparencies, which sparked an idea... Fiber optic hair! Simple, make most the hair transparent, and solid at the tip. Throw in some glow, and viola! I tried it, and my mouth dropped! (What I can use it for, I haven't got a heck of a clue. ) It's probably already been done, but I thought I had to share.
Last reply by goodguy20k, -
- 11 replies
- 930 views
ive been working on wallpapers for my friends company as part of a promotion and too improve my skills a little over time this one is the newest 24:20:37 render time radioisty with AO and 36 multipasses tell me what you think
Last reply by thejobe, -
- 9 replies
- 930 views
did this a few weeks ago, thought i´d post it here... every time i finish a new character i browse through some movie wav pages and pick a scene i´d like to animate... just to see him in action waitnono_clip_low.mov
Last reply by NancyGormezano, -
- 6 replies
- 929 views
The prototype for this model (including the texturing) is hanging in my garage. shovel renders I toyed with the idea of simply using a photo of the blade to decal the texture but I've been forcing myself to use more complex materials because I'd like to think that dealing with the pain of tweaking procedurals, builds character. I did use colour samples from my reference photos in the materials.
Last reply by gonzo3d,