Work In Progress / Sweatbox
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Works In Progress (WIP) (59,282 visits to this link)
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5,155 topics in this forum
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Been watching the Jef Lew animation DVD and went a little crazy with my chicken model....of course he brakes every law of science/nature in the process. Not trying to accomplish anything with this just pass a night at work somewhat faster.... Chicken Flip the clip... Michael Chicken_Flip_3.mov
Last reply by Kamikaze, -
- 6 replies
- 543 views
Saw this creature while waiting for my wife to finish shopping and thought I tried to model it. Not done needs eyes and hands/feet and tweaks but this is what I got in a little over an hour. Threw on a simbiot darktree texture to make it interesting
Last reply by johnl3d, -
- 3 replies
- 543 views
I've posted on this twice before and also put in a Hash/reports request, but so far the problem persists for me. Since I am not getting any feedback other than that the problem is resolved (this from Hash/reports as of V.14 - it is not resolved for me on any version up to V.15a), I am posting this again in hopes of finding my sanity and getting satisfaction in knowing that this is not only in my head. It doesn't matter which tileable image I use for the bitmapPlus material, the problem is the same. When I add a displacement value to the material and apply it to a group in any model, that goup become invisible in quick and final render. Sometimes it gets worse…
Last reply by johnl3d, -
- 4 replies
- 542 views
Hi all. Ive just started work on a simple boat to keep me busy with A:M. Any comments, critisims etc will be appreciated and ill post up more progress. Im hoping to finish up with a good scene of the boat on water (like a lake or something) with some land in the background. Expect some questions along the way My texturing isn't great and i haven't made any landscape before. Anyway, heres the very simple model so far, no textures and still needs some (mabe a lot of )tweaking. I will be adding more detail later on. It's not much at the moment but i think i might be able to make it into a quite good scene.
Last reply by Nosferatu, -
- 4 replies
- 542 views
Once or twice a year I donate a logo or some design to a worthwhile charity. This time around it was NETS, which provides mobile intensive care for transferring sick babies and children. [attachmentid=9831] NETSLogo.mov
Last reply by ddustin, -
- 10 replies
- 542 views
Using the little Mignola demon faerie, I have an eight-frame wingbeat cycle. I'm trying to build an Action in which he arches his back [chest out] stretches his arms out to the side, brings them front and claps his hands twice. Then drop into the 'ready-set-go' runners position. I want the wing cycle to happen sporadically as part of the warm up...but can't find a way to dupe the keyframes as a group. [in previous apps., I could Select>Alt>and drag copies] You'll see in the timeline where I duped the action one keyframe, one channel at a time. But is there a faster way? Second, when I paste the new keyframe in, it inserts a keyframe in every channel. Then …
Last reply by Kelley, -
- 3 replies
- 541 views
I'm redoing my web site and wanted to do someting interesting. I decided to try doing a cubic gallery with the stills on the walls. Being a big fan of M.C. Escher I used Reletiviy as my insperation. Please let me know what you think and if you have any suggestions. When it's uploaded, each image will have a hotspot link to a larger image. I'll be doing a video gallery next. wall_640x480.mov
Last reply by Paul Forwood, -
- 3 replies
- 541 views
Its me!!
Last reply by higginsdj, -
- 6 replies
- 541 views
was adjusting metal material and messed up the pose but it gave me another idea so if you need a cloaking material for your flying saucer this might wwork metal.mov
Last reply by Gene, -
- 8 replies
- 541 views
Attempting to finish the creature a started I decided to rig it well it needs a few tweaks but I'm too tired now
Last reply by johnl3d, -
hey just something i made today out of shear bordom just though you guys would like
Last reply by thejobe, -
- 5 replies
- 541 views
i'm working on my own version of the cyberman i have the head mostly done comments/suggestions are welcome and heres a turntable .GIF
Last reply by cuboos, -
- 7 replies
- 541 views
I took my fish character, duped the head, installed mouth bones and started playing with building Sliders. 1st question: Can you have three [more than two, anyway] mouth positions on one slider? For example: "AH" at 0%. "EE" at 50% and "OO" at 100%? At the moment, it would appear not...only my two-position sliders move anything on the model...but hope springs eternal. 2nd: When I copied the fish's head, it's textures came over with it. I can do a snapshot in the Modeling/Bones window, and in the Action window, and it looks fine. But in the Choreography, it's solid black. Where did the textures go?
Last reply by Fuchur, -
- 1 reply
- 541 views
Thought I would make a character that I can put in lots of personality. Im thinking of rigging both eyes together as a head, stems of the eyes as a neck and the 2nd back bone might actually be just above the mouth region, should be kind of interesting. Of course lots of exaggerated mouth poses. Not sure on what color and texture I should use yet.. suggestions always welcomed.
Last reply by arkaos, -
- 2 replies
- 540 views
Hey everyone! I finished something in which I had an idea to do but really was doubting I could pull it off. I made a checkerboard plane and just added fur to it make blue fur come from the blue box on the checker board and the red fur come from the red box on the checkerboard, etc.. Now how I got the animation was I just pulled the guide hairs from left to right on keyframes manually. Now I learned alot from this seeing as I've only been using AM since December 16th and this is my first animation done with AM. It 3 seconds long but what the heck! Ahh, well I hope you all like it! Checkerboard Fur Also, once you watch the Animation you will see how the h…
Last reply by paulmcg1, -
- 3 replies
- 540 views
Heres another attempt. I still don't have the hang of decaling but have learned a lot more about Photoshop. Any specific suggestions about mapping or the modeling appreciated.
Last reply by Williamb, -
- 1 follower
- 5 replies
- 540 views
Crumblenet had taken a break for a little while due to some other responsibilities. So, I will be posting some progress.
Last reply by Nunsofamerica, -
Just felt like making something this morning, so I put together this Indiana Jones-style fedora. Figured I'd stick it up here if anybody finds a need for one. It's definitely not to scale and hardly perfect, but I thought it came out okay and thought I'd share. Here's a turnaround: indyhat.mov And the file: indyhat.zip
Last reply by largento, -
- 6 replies
- 539 views
here is an invisible wind moving hair left then right fanhair.mov
Last reply by John Bigboote, -
- 7 replies
- 539 views
Just some of the A:M projects that I have enjoyed working on over the past few years: (old link removed. See below for update). I hope to replace this with a properly planned showreel sometime soon. I need to find some royalty free music. --------------------------------------------- Update - Sept 2007
Last reply by Paul Forwood, -
- 1 follower
- 3 replies
- 539 views
First, where are these posted? I must be overlooking them, as the only reason I started playing with this was because I saw other peoples WIPs.. so I'm assumeing there is an image contest with a theme of Toys.. So, what easier way to get involved then with the most primative (pun intended) toy I could think of.. Edit: Yeah.. I need to make the rings fatter..
Last reply by BUDDHABUCK, -
- 2 replies
- 538 views
Greetings! I run a small specialized psychological software company. I was very impressed with AM at a trade show. I need 3D looking animations of "characters" made into sequential "cells" that I can use as animated bmp files. If you are interested in contract work to make such characters, then please contact me at jas@braintrain.com, website: www.braintrain.com or call 804-320-0105 Joseph A. Sandford, Ph.D. President, BrainTrain
Last reply by braintrain, -
Heres some robots, what do you think?
Last reply by starwarsguy, -
Just having some fun playing with the alpha channel and layers. ball_on_layers.mov
Last reply by robcat2075, -
- 3 replies
- 538 views
the leaf falling idea inspired this...about 30 minutes of trial but it could be better with a better model etc.. Used a vorterx force to cause some of the movement and played with gravity for the rest leaffall.mov
Last reply by Roughy, -
- 1 follower
- 6 replies
- 538 views
The theme here, for me, was a sort of political cartoon in CG. It's title is Heaven's City Desk It's purpose was twofold... a tribute to my Uncle, George Murray, and a tribute to the fallen heroes of the "Fourth Estate" from last year. Fourth Estate= Press, and these people died trying to report what was happening in the world to us. I'm looking for crits. This was my heroes contest entry [attachmentid=13694] Notes: I resized here for space conservation. It was the wrong pic I posted, but it said the "same thing" as the correct one below. This is what I meant to post, the differences are subtle, but it is the final. [attachmentid=13695] …
Last reply by oakchas, -
- 2 replies
- 538 views
i'm making my own war of the wolds short for an fan fill competition on www.eveofthewar.com so i though i should post it here. i haven't made any animations yet because i'm having a bit of trouble with my tripod legs and i'm still waiting on some one to rerig it but i have made some pics. i do need some help with it but i think i can manage so i guess ill post up some pic (comments and suggestions will be appreciated) this pic is of my normal tripod i plan on having three different kinds [attachmentid=15357] this is a far shot so you can see it better [attachmentid=15358] this is my destroyer tripod i'm using this for clearing out defences and stuff th…
Last reply by teh1ghool, -
- 1 follower
- 11 replies
- 538 views
As it stands, I added 10 key frames to a clip, one every second, and alternated 0 and 100% for the ambiance settings of a model bulb. Setting the interpolation to "hold" gave the quick blink. Clumsy, but it works. Never having used expressions before, could someone give me an idea of how to do this over a 10 second clip? This would be more elegant than keyframing, especially if I wanted to do this for a longer clip. Thanks
Last reply by Luuk Steitner, -
- 5 replies
- 538 views
Hi Gang! I've been pretty quiet around here of late, partly due to this project I've been working on. Animation Master performed beautifully through the duration as usual. Comments are welcome! They will go on the outer packaging of a line of winter toys this winter both in the states and abroad. Snowman, SnowDino, and Snowbear. This is just the characters themselves not the packaging of course. I may be able to post that later actually. Enjoy! -Ethan
Last reply by Eric2575, -
- 1 follower
- 7 replies
- 538 views
So, I haven't done much modeling recently, but I decided to pick it up again, and boy, am I surprised at what I'm making! I've been working on the model for several days now, and will join my not so good looking NCC-1701, but here is a (mostly) chronological look at the NCC-1701-A to date (still not complete, but getting there) And something I'm particularly proud of is my warp nacelles, they were very very tricky as they look simple, but are a little more awkward once you begin building them: And this is where I am at now. The deflector isn't done yet (that's a popular question I've found) and I still have some piece…
Last reply by largento, -
- 4 replies
- 537 views
just playing around with an idea shaggw.mov
Last reply by Kamikaze, -
- 3 replies
- 537 views
Thanks to all that voted for the BUMP" animation in the mini movie contest! http://www.s1.hashmirror.com/ftp/pub/movie...nimovie3/02.mov Now on to the next stage, final tweaking. The market is children's television in the 4 to 6 year old range. I've gotten a lot of feedback from a bullpen of about 30 people. The following list is what they and I came up with. If you'd like to help me out, please add to, or subtract from the list. I'm looking forward to making this into a prime little spot. By the way, everything is built from the ground up, using the toys scene that comes with the A:M CD as inspiration. The top isn't actually spinning. I put ran…
Last reply by nimblepix, -
- 3 replies
- 537 views
Where can i get a good rotorscope of a Nissan Skyline.I want to make a skyline so i can but my sub i made in it but dont know were to get rotorscope or how to make a car from a rotorscope pleas help thats one of my fave cars and want to make it.
Last reply by Viper GTX2.0, -
Jump
by jfirestine- 2 replies
- 537 views
Here is a basic jump. Any input is greatly appreciated. goober_jump2.mov
Last reply by goodguy20k, -
- 1 follower
- 4 replies
- 537 views
Well I felt like I needed to post a WIP, just to show that Im actually working on something, LOL, not just visiting the forum, A crawdad-ish model I modeled for no reason other than to get back to it. I also wanted to learn to combine Materials and Decals together (I used 3D painter for the decals) I personally like seeing models showcased within an animation thats why the Mov file with the model with some movement (just quickly done in an action). It appx 13mb. Well I'm back to texturing...... Crawdad_Cam1_TestAnim1.mov
Last reply by Kamikaze, -
- 1 reply
- 537 views
i was going through ideas of different types of animated textures, and this one i though look cool, so i thought i would show it. http://www.vimeo.com/760537 i made the textures in After Effects, a color, bump, and displacement map, i also used the displacement map as a specularity map. heres the project, the maps should be in it, if not, i can upload them here. Slim_pro.zip
Last reply by johnl3d, -
- 7 replies
- 537 views
Last night I put together a short [18 sec.] Choreo of spheres/planets moving around each other. Simple in the extreme. But when I try to render it [at 400x225_final qual.] it does fine until it hits Frame 15 [3%] and stops. The Elapsed Time counter starts off at about 18 minutes remaining and counts down to about 16 until lock-up. Then it starts to increase in time remaining. Last night I was surprised to see that it was saying 4 hours to complete. I decided to ignore it and do something else. When I came back, it was still at 3%, but said 30+ hours to complete. When I hit the Abort button I get the Vista blue-spinning circle...forever. You can't access menus let alone sh…
Last reply by Kelley, -
- 3 replies
- 536 views
Hello gang, I've been working with a model that Hoochoochoo, a pal I met over at CGTalk.com gratefully has allowed me to animate with. Please follow the link for a couple of early tests with this character. Thanks for any comments. Doug Joof animation tests
Last reply by robcat2075, -
- 2 replies
- 536 views
Hello peoples! I have just finished Keystones (Keystone Online Highschool Home Page) AM course. I am just waiting for my last grade. So I thought I would show you what sort of stuff this course has you go through. No videos though. Most are AVI and too big for the forum and my comp won't render MOVs. Most images are frame captures from the animation. The course has all animations on VGA format. Onward! Assignment 1: Introduction and spheres The course assumes that the student has never touched AM. I had some experience so these first couple of projects were a breeze. This one introduces the splines, texturing, scaling, and the chor window. The m…
Last reply by Chrury Sanson, -
- 0 replies
- 536 views
OBJ.zip Correction:This only seems to work as stated, with "Poser" obj files. And after some fiddling, its actually more the same as with the 3ds/lwo problems - too much splinage to even mess with? I havent tried Exporting yet into LW or Poser. So Ill report back on export exploits? I did find some talk on the OBJ side of AM - http://www.hash.com/forums/index.php?showtopic=24581 Ok. Now this is just something simple that I stumbled across for anyone wanting to convert the Popular OBJ format to AM (mdl). The sole purpose for this is for anyone who doesnt already know (newbies), and wants to do some modding of pre-existing work done with this popular format based …
Last reply by Muff, -
- 1 follower
- 4 replies
- 536 views
got some free time so I'm messing around fun but i have a bunch of rig cleanup to do on theses guys anyway here are some looks hit_the_ground.mov re20_2.mov
Last reply by jimd, -
- 4 replies
- 536 views
Well it appears as though i am just like thanksgiving now. I only come around once a year with something to share. But i want to go ahead and get this topic on here so people can look forward to what i have done this year. I've definitely stepped up from last year's video but only in the fact that i am doing more animation and videos rather than pictures for the individuals in the video. And several of the scenes i went into some detail creating but didnt go to photorealistic given the look of the characters. I started on the video late this year or i would have redesigned the characters but i really like the look of these guys and they are fun to animate. This is a…
Last reply by TheSpleen, -
- 6 replies
- 535 views
it took me like an hour to make...... i i dont know what to use for textures though. the pictures are distorted though. there width is shorter in the picture than its supossed to be.
Last reply by Newbert_Zero, -
This is a bot I modeled based on a friend of mine's illustration. You can see the original drawing here. Considering that I did it only from that drawing I'm pretty pleased with the way it's turning out. I still have a little more shading to do but I hope you like.
Last reply by johnl3d, -
- 4 replies
- 534 views
I'm working on a web site for a gentlemen that carves wooden Santa characatures and he wanted an animated Santa that would dance to "Santa Claus is Coming to Town" and I told him "I can use one of your carved santas" (perfect job for A.M.) So I took a digital picture of one of his carved Santas and mapped it to a grid (billboard) and added a simple skeleton and proceeded to make him groove - including a "bowl-full-of-jelly" laugh just 30 frames and I'm pretty happy with the results (It looks like one of his wooden sculptures dancing!) My problem is I'm trying to get him rendered on a (pure 255,255,255) white background (without any sort of gradient) and WITH a s…
Last reply by bkumanchik, -
- 8 replies
- 534 views
John Burch and I have been collaborating on an industrial visualization project. John has done an excellent job, particularly considering his exposure to industrial automation was zero before he started on this project with me. John's website is http://www.lizardfire.com check it out, he has some great stuff there, and also consider him for contract work. This image is for an automation company. Their client wanted to see a virtual example of what the 2d drawing looked like. The work is meticulous and requires great attention to detail. David
Last reply by ddustin, -
- 4 replies
- 534 views
This is the basic room with 9,000 patch. I made the cornice and I was pretty deep into it and selected almost all of them and accidently press delete when I was aiming for the forward slash and deleted the whole thing, then I prayed and waited for the system to catch up and then press undo and it all came back. Quickly I save the file, and thank my lucky stars. Close call! Turn the cornice into a bump map. I am thinking of doing the same for the ceiling with a tin impression, and a center piece for the art deco chandelier. I am doing a new render in stereo and I'll post it in the stereo of the feb contest as this is the inside of the house that I modeled for the contest.
Last reply by ruscular, -
- 1 reply
- 534 views
Was just playing around and done this old art wood manikin.
Last reply by robcat2075, -
- 3 replies
- 533 views
Hi all, I'm working on an indian story. Please have a look at the characters, wireframe and storyboard. http://www.hash.com/forums/index.php?showtopic=11946 Let me know what do you think. Satyajit
Last reply by satyajit2000, -
- 6 replies
- 533 views
Well, I had an idea while I was out supporting the tabaco industry at work today. It was to make a short film of models made up with primitive shapes. I don't know if 3d shapes are primitive, but that is what i am doing, basic shapes, and such. So far I have done...........Arnold Squarezeneger......... [attachmentid=12366] I have started on Vin Diamond, as you can tell under the objects in the project work space, and still have to do Brooke Spheres, and rig of course, and I guess it would be good if I came up with a story line, and a script, and probably a setting for the script that I have not come up with yet, or the story line........... And man …
Last reply by Zaryin,