Work In Progress / Sweatbox
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Works In Progress (WIP) (59,282 visits to this link)
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5,155 topics in this forum
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Happy new year, my beloved friends! and Merry Christmas! 2012 © hash.com
Last reply by serg2, -
- 11 replies
- 1.7k views
This may a "How long is a pice of string " questions but, Is there a table or list that suggests appropriate weights to be given to CP's, using the 2008 rig ? What I mean by that, is given a standard joint like a wrist, what type of percentage spread would go across the forearm, hand and fan bone ? I've tried to work through it, but with very limited success, and need to address the problem again. regards simon
Last reply by Simon Edmondson, -
- 11 replies
- 2.4k views
Hey Everyone. Often when I am trying to set up that "perfect" camera shot in my scene, I get deceived by the fact that I can see too much of the camera angle. In other words, things beyond the edges of the camera can be seen while placing the camera at a good angle. Then when I render I realize that I got too much or too little in the view. So I made a simple 16:9 "View Blocker" model so that when I'm setting up my camera, I'll have an easier time seeing only what will be rendered. Maybe some of you could use this little help. Here it is. Attached is the model and a choreography with it set up on the camera Also the two pics show with and with…
Last reply by robcat2075, -
Hello! Flowering - please comment! flower10.avi
Last reply by esolc, -
- 11 replies
- 6k views
I have great news! I'm making a short film with Animation:Master 11.1d+ called ''Destoyed Neighbourhoods''. Because I live in Greece I named it ''Χλασμένες Γειτονιές''. This story is about some kids that can't find a place to play, because their town is too crowded, so they don't have any playgrounds. It is based on the memories of ''Κοσμάς Ι. Χαρπαντίδης'', a Greek writer. I started out making the character designs. I'll let know when i'll complete my short film someday in 2014. Merry Christmas! The middle photo is what i did about Christmas. The first image is a photograph of ''Kavala'' in the 70's. Kavala is a city in Greece.
Last reply by JackDrama, -
- 1 follower
- 11 replies
- 5.8k views
From the previous topic: http://www.hash.com/forums/index.php?showt...t=0#entry393828 in the final post I uploaded a female base and I was thinking who would like to modify Alain Desrochers's Sirene or model Anna him/herself.
Last reply by JackDrama, -
X-23 (new)
by Zaryin- 11 replies
- 2.7k views
To get my feet wet after being gone for awhile I decided to re-proportion an old model of mine. Old Thread: http://www.hash.com/forums/index.php?showtopic=45449&st=50&start=50 I think the new proportions look pretty good. However, I am having this weird issue with the hair shadow on the back wall. Anyone know what thats about? Thanks for looking. P.S.: I am posting this here because Im pretty sure Im going to finish this model now. P.P.S.: I am posting a png because I am using Krita now. It doesnt seem to do jpegs without severe blurring. I miss Photoshop
Last reply by Zaryin, -
- 1 follower
- 11 replies
- 3.3k views
So I am starting on a project and basing both character off some cartoon rotos I found on the interwebs. I don't know if they're from the same cartoon or not, I don't really care, haha. I just want them to look cool together. I am making each mesh from scratch, except for the hands which I took from my J.D. character. I might take more things from other models of mine, but I'm trying to remember how to do all this stuff - so making it again is the best way I'm thinking. Here's what I got so far of the Batman. Just the base body. Still have to add all the detail and fix stuff as I go along. I should also mention that this is just a screen grab. Thanks fo…
Last reply by aen916, -
- 1 follower
- 11 replies
- 1.8k views
I'm a prog musician (I play in a couple of prog bands signed to small labels: https://mrrmusic.com/project/gekko-projekt/, https://bombergoggles.bandcamp.com/album/gyreland), and I'm working on a solo album. One of the pieces on the solo album is a prog version of a section of Stravinsky's Firebird. I'm working on a video to go along with it. Here's 20 seconds of the work in progress. <iframe src="https://player.vimeo.com/video/532926484" width="640" height="564" frameborder="0" allow="autoplay; fullscreen" allowfullscreen></iframe>
Last reply by Vance G, -
- 10 replies
- 927 views
Here are some models I've made or started to make for a SW short I want to do. This link has the images on it. [url="http://mywebpages.comcast.net/kashyyyk/wip/vader.html"]http://mywebpages.comcast.net/kashyyyk/wip/vader.html[/url] Dan
Last reply by starwarsguy, -
- 10 replies
- 2.6k views
Hello everyone! Just completed enough of my very first model in A:M (actually very first anything beyond the cube in David Roger's book). Thought I would follow the Japanese schoolchild's axiom "Boys Be Ambitious!" and shoot for the stars. Or in my case, the space animation contest. This is the attacker's space ship for a space scene. I wanted an organic/technical feel that appeared dangerous and so I ended up with a rocket propelled crab of sorts. I am pretty happy with it as it stands. Needs more tweaking and color but I think you will get the drift. The white triangles at the back are where the engines go. This is the very first 3D thing beyond ball a…
Last reply by Zaryin, -
- 10 replies
- 1.9k views
there will always be something else to tweak or change slightly but I think I've done most of the major modelling/surfacing stuff. Small stuff left to do - "dirty-smudges" on finger & toenails & teeth. Wrinkles on top of fingers & thumb But basically he's done. I'll now have a go in version 11 but I will do a different character instead.
Last reply by Mike Hart, -
- 10 replies
- 2.1k views
I just got Animation Master for Christmas, and this is the model I've first made. Its called Mix the Jester. The only problem is that I don't understand how to put a skeletal rig in it and make the hands work. I don't get how to make the hands work. So, if anyone could give me tips on how to rig it, I would greatly appreciate it. Thanks mix.mov
Last reply by lazz, -
- 10 replies
- 5.9k views
Another frantic stab at the digitalrendering.com four-hour animation showdown Last night's topic was "Dance." Had grander visions but... oh well <_> The soundloop by "DrLoop" was from Flashkit.com 234KB QT Sorenson3 dance.mov
Last reply by threedslider, -
- 10 replies
- 1.4k views
Okay, I've a few scenes to throw together as a teaser for you all. Everyone here shares their work so well, so I thought I'd share some of mine. I don't have alot of time at times to post my progress, but I've got a little bit here to share. There's no sound at this point. I'll add all that to the finished product. http://www.mtaonline.net/~7ohms/3D/index.html Up for C&C. Later.
Last reply by xor, -
- 10 replies
- 1.3k views
http://www.angelfire.com/film/moviepromo/index.html also links to some stills, and cast photos...
Last reply by zandoriastudios, -
- 10 replies
- 1.3k views
If you been in the WIP forum you may have seen my model but if you havnt here it is textured and everything! What do you think?!
Last reply by pixmite, -
- 10 replies
- 1.1k views
Hello all, I've decided to embark on my first short short short film. If you follow the link below you can see "Donny" the main character. I would like any comments, impressions you might have. Is this someone you'd like to look at for a minute or so? Wires and other renders to follow. Thanks for thoughts. Doug click here for Character : Donny
Last reply by zacktaich, -
- 10 replies
- 1.1k views
Ok, so...I put my character into a new choregraphy. import an action. And end up with this. Double the character. (but not double the fun. ). Does anyone know why this is happening? Help...would be awesome. -Robert.
Last reply by Obnomauk, -
- 10 replies
- 1.3k views
Here was my entry in the CGTalk A:M caricature contest. I didn't have time to texture him but was wondering if you could tell who he is and tell me what you thought of it. Thanks.
Last reply by Zaryin, -
- 10 replies
- 1.3k views
Hi new user here. I bought A:M about 3 weeks ago and have been spending all my free time since then checking out all the tutorials I can find. So I figured it was about time I tried to make a model and eventualy get him to do some cool stuff . I checked out the chat on wednesday night and Nixie suggested I post some of my WIP so here goes
Last reply by John Keates, -
- 10 replies
- 1k views
Here is a model of the New Horizons Pluto Spacecraft. Not that impressive, but a paying client is extremely happy with the final model. Animation and Texturing will be done by others. My contribution to the project is complete. I just provided the mesh model. New Horizons Link
Last reply by zandoriastudios, -
- 10 replies
- 1.1k views
A couple of images of the Haunted House set I`ve been working on. It`s almost completed now - just a few things to finish off and tidy up.
Last reply by nigeltheimpaler, -
- 10 replies
- 1.1k views
Hi I just had a new idea for an animation, so I thougt I will show you my progress. The wip name of the animation ist Vangata, I don't now if it also will be the final if I ever finish this projekt, after 30to45min of work my first wip pic.
Last reply by modernhorse, -
- 10 replies
- 1.1k views
As any of you who have seen my movie may have guessed, I am a Terminator Fan. I can only take credit for Texturing & Piecing it together. I took the Arni head from the Hash CD, put hair on it, Textured the face, & placed it on the Jeff model from the Hash CD. Put a Jacket on him but it still needs to be textured to look more like a leather Jacket. Comments, Suggestions? Check it out: My Terminator Page Maybe after I'm happy with this I'll make a Terminator metal EndoSkeleton model...
Last reply by Alien_Films, -
This is a head I'm hoping to use for an animation project. Still early days...
Last reply by adamjames, -
- 10 replies
- 973 views
I`ve just come back to this after working on other things so thought I`d post the latest of my Spooky forest images.
Last reply by Sharky, -
- 10 replies
- 1.3k views
The lackey, who he's a lackey to is in progress, but she isn't ready for public consumption yet. Are ya happy now Parlo?, I posted him. -Matt wireframes: frontwire sidewire original sketch/roto: sketch
Last reply by kualrobi, -
- 10 replies
- 988 views
I keep thinking of all of these ideas of animations and models! I have like 10 projects I have to finish!!!! Anyways, I thought of an animation I want to make and it involves a diamond...therefore I'm made a diamond. I'm still trying to get the material right but heres a neat pic of the diamonds with different hues. Tell me what you think because I want the diaond to look good. Thanks
Last reply by MATrickz, -
- 10 replies
- 1.6k views
My new short Film "Morning" is finished! It is called Morning because it happend in the morning who'd guess? . Anyways, it took me exactly 7 days to finish this, shaded render it all, gather all music and sounds, make all models, and do the credits. Get it at: http://www.flatface.net/~robotarena/POG/movies/Morning.mov NOTE: It is 2 minutes and 6 seconds long and 5 MB, please I encourage you to download it and see what you think. Enjoy my first short film EVER made and completed. It will also be on my site: http://www.psyog.cjb.net Enjoy, joy, joy, lots of hard work and sweat went into this, even if it isn't the greatest, it was fun to make and shou…
Last reply by Joe_Lunjen, -
- 10 replies
- 1.1k views
Here's something I've been working on. I'm pretty close to being finished with it, but I thought I'd post it to see if you folks had any suggestions. Mariachi
Last reply by pdaley, -
Hello... (excuse my English) This is my first post on the Forum. I started to work on a animated short idea I have. Here is the link for one of the first tests: www.roundbox.net/short/old_guy3.avi This is one of the last scenes on the short, but is the first one I have animated. Every comment is welcome. Thanks Ares Deveaux www.roundbox.net
Last reply by OzTiff, -
Bud Splash
by nglemb- 10 replies
- 1.2k views
Hey, Just a little something that I've worked on on and off for a few weekends. Would love to hear comments. Sort of a newbie and would love any advice for future reference.
Last reply by johnl3d, -
- 10 replies
- 956 views
Here is a screen shot of the scene I am composing, options whether to use still image, hair or sprite emitter to create more trees at the back ground were suggested at the AM main thread. I will post the final when ready. Thanks for the suggestions!
Last reply by filipmun, -
- 10 replies
- 957 views
Hello, Here is a character I am working on, he is almost done. Any comments, criticisms, or suggestions would be helpful. If parts of his body look familiar it is because his body is a rework of kee kat. I hope you like him. Also check out my recently updated website and let me know what you think: www.3dfrog.com Thanks
Last reply by robcat2075, -
- 10 replies
- 805 views
Someone was interested in a 3d galaxy, so I did a little experimenting with sprites.
Last reply by steve392, -
- 10 replies
- 1.2k views
Hi all, like to show, what i´m doing in the moment. What do you think? Greetings Frank
Last reply by Godfrey, -
- 10 replies
- 1k views
Hey all!! Just wanted to have fun with a little character last night and put him into a scene. Now the scene is really something I slapped together and I'm not the greatest artist, but just wanted to put the character in a scene. Actually the background took like 30 minutes top but will be used for storyboard purposes. Satyajit modelled this cute little guy I created. I hope you like. He is for an upcoming 20 minute animation I'm working on. Not the main character but one of the many characters that will populate this little world. Let me know what you think. A little about the character: Bubba the Tengo Height: 3'4" Weight: 95 …
Last reply by MATrickz, -
- 10 replies
- 1.4k views
I've decided to return to review the principles of the animation, to improve in my animation skills, that I have begun with a little short with "bouncing balls"......... yeah, yeah, yeah, I know, I'm not very original...... Please right click and select "Save Target As..." any comments are welcome Cheers
Last reply by Ernesto Esteso, -
- 10 replies
- 1k views
Hi i've been working on this little animation for most of the weekend. Its two actions a run cycle and a jump. I decided to use mr ball pretty much since he doesnt have arms to have to worry about, and i was inspired by some of the other mr ball animation on the forum. The run is very close copy of a run cycle in "The Animators Survival Kit" by Richard Williams I know the right foot has some funny issues i just couldnt seem to fix at certain points, will try to tweek them later. mrball.mov
Last reply by olioli, -
Troll Short
by KenH- 10 replies
- 1k views
Here's the first pass of the first half of my troll short. It's small and compressed and dark and there are lots of planned improvements as a result of seeing it but you'll get an idea. 3.8MB Quicktime
Last reply by hypnomike, -
- 10 replies
- 1.2k views
What can I say, 3 day weekend... lot of time on my hands I know its not the best, but it sure is fun to look at *zones out* **EDIT** Sorry this should have gone in the OT section
Last reply by showson1, -
- 10 replies
- 661 views
Well, some of you may have wondered what the heck happened to my project Clone Commander. I've actually been slowly sworking on it and had the entire opening sequence, but I realized that if it took me that long to do that with the time I was putting into it, it would take quite awhile. So, I might make it into more of a series. I need suggestions. Series or film? Film would give me more room to work in, and series would probably let people see my work more often. I await your comments!
Last reply by starwarsguy, -
- 10 replies
- 814 views
Heres a character I've been working on for a while. I wanted to make a character that would be fun to animate, with facial expressions and capable of lipsync. I hope you like it, I also made a small scene today which took a lot longer to make than I expected , tell me what you think and CC is always cool! I have a test of the Fire Kid in the scene, and then I have some quick expressions. Edit** by the way I havent rigged him yet, his facial expressions are with poses. I'm waiting to get TSM2 to rig him I just checked out the pics and it looks like Jask made then a lower quality.. grr, oh well just ignore it I knew I should have taken the extr…
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- 10 replies
- 717 views
I have modeled every rivit on this upper structure with a small sphere. As the number of spheres increased, my copy/paste function slowed considerably. To get back some speed, I cut each sphere in half, which helped quite a bit by cuttin down on spline count. I received a suggestion that I might be able to achieve rivits with displacement maps? Take a look at my project and tell me if and how I could do this? It is important to be able to actually see raised rivits on the upper structure since close-up will be taken of it when finished. Thanks
Last reply by filipmun, -
- 10 replies
- 551 views
Here's an air cylinder I'm working on. I'm using boleans for the holes but the hole on the rod end seems to go transparent part way through the stoke. Is that inherent to boleans? David Bimba2.m1v
Last reply by ddustin, -
- 10 replies
- 1.3k views
This is an island i am creating for a flyover on an animation so it won't need much by way of detail. I haven't added the palm tree's yet, but that is next. For the rest of the animation i will have detailed scenes. I'm up for some feedback.
Last reply by all2c00l, -
- 10 replies
- 948 views
Okay, as promised, here is the set that I was working on for the 'Christmas' image competition. I still have much to do but here are some test renders that I did to check lighting. I was also doing some photon mapping tests with this room at the time but have put that on hold for the moment. Image 1:
Last reply by Paul Forwood, -
I've been working on this off and on for a couple weeks. I'm still working on the hands, beard, toy bag, and I still need to get some folds in his coat but he's getting pretty close. He's heavily based on the santa from the classic rudolph tv show. I've got Yves' skin shader on him but it's hard to tell in this pic. Anyway, crits and comments welcome. Kevin
Last reply by Zaryin, -
My CSS Hunley Model Update
by Guest mrsl13- 10 replies
- 1.1k views
Just an update of my confederate sub model...it's slow goin of late cause I spent 3 days in the hospital having one of my 3 stints that had gotten clogged scraped clean...yes its as painful as it sounds..(to me at least)..LOL P.S. as soon as I get this model finished on the outside I'll Make it available for DL as I once promissed. Mike Cossey
Last reply by thumperness,