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Hash, Inc. - Animation:Master

nglemb

*A:M User*
  • Posts

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Previous Fields

  • Interests
    God, Bible, Biblical Greek, animation, drawing, reading, gaming,
  • Hardware Platform
    Windows
  • System Description
    Intel quad6600 2.4 ghz/4gb 6400 ddr2/750 gb sata/nvidia 8800 gtx/ 535w ps/vista home premium x64

Profile Information

  • Name
    Nathan Glemboski
  • Location
    Portland, OR

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  1. Nope, just good old transparency and refraction. I'm still in v13 I'm afraid.
  2. ah, it's been far to long since I've had a chance to work in AM. So to get back into I thought I'd just start fiddling, and this is what I came up with. I really have no explanation for it. -Nathan
  3. Thanks for the comments. Yeah, it is really short. When you've been staring at a project for a while, it starts seeming like it's a lot longer than it actually is when you're pouring over every thirtieth of a second. Gotta love it though.
  4. Actually it was just regular old motion blur set to 55% with antialaising. I honestly haven't messed with it much. Is there a big difference in multipass?
  5. Well, it's not perfect, but it's nice to be done with something. Started this as an exercise and feel like it turned out alright. Would love to hear any crits before I start on another animation. Thanks! Here's Boxman VS Fridge -Nathan
  6. Sorry about that. I fixed the link, hopefully. -Nathan
  7. I got tired of getting bogged down in modeling and texturing to get to the animating part, so I made this super simple character and took a whack at it. Here's what I came up with in one run through. It definitely needs refining. Any help with the timing and just communcation aspects especially would be greatly appreciate. hungry fridge wip. -Nathan
  8. Thanks for the comments! That's probably about the best place I could get a review from on a picture like this.
  9. I made this picture for my mom for her birthday. I made myself stay away from texture and realism for the most part, and tried to just focus more on the asthetic value of the picture a little more. It took probably 6 hours over the course of the week. The fir is always the biggest pain. Anyway, here it is.
  10. Sorry about that. Here's a download link. It is in divx. helium.avi
  11. whoops, forgot to ad the link. I edited the post so it should be working now.
  12. I finaly decided that it was time to tackle all those scary things like constraints and channels and get down to some animating. So I'm sort of going through the animation bootcamp setup. So here's a first animation with a ball. Pretty basic. Please critique as harshly as you want, especially with timing and weight and just whether the ideas, as simple as they may be, are comunicated or not. Thanks! http://media.putfile.com/helium35
  13. Certainly! Here's a 1600 x 1200 version.
  14. Thanks so much for all the comments guys! I really appreciate it. I've gone and posted it in the showcase area. One of those thing where I've been tweaking and tinkering with it forever and just have to be done or I'll never stop if you know what I mean. I have a bad habit of doing that with projects. On to the next one.
  15. Hey all, This has been in the WIP section but I thought I'd post the final render here. It's basically supposed to be a place that centers around reading and reading comfortably. Even nature is focused on books. Feel free to critique. Hope you enjoy.
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