Work In Progress / Sweatbox
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A:M Stills (86,969 visits to this link)
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Works In Progress (WIP) (59,591 visits to this link)
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5,158 topics in this forum
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I'm working on the principle that if you move points around enough, eventually you luck into something that looks like what you are trying to model. I do have the rest of her, but the body looks pretty bad. Now I need to figure out how to decal her. sept0.tga
Last reply by lazz, -
- 5 replies
- 562 views
Hi all! This is my begining for the Road Runner in Coyote & Road Runner. I need crits on the shape of the head. Or if you like it just say so. In time will I add more pics of progress. //Korken
Last reply by Korken, -
- 4 replies
- 562 views
I have been messing around animating different stuff, trying to get a handle on timing so that I may complete ABC. I have problems with thinking something is to fast or to slow, and never really know which one it is untill I render it and it comes out like this. [attachmentid=12328] I have tried to animate frame by frame, and it still looks way to fast. hash.mov
Last reply by Odog2020, -
- 5 replies
- 561 views
Tried the emb..head model but made eye stalks from ear holes added a few simbiot textures v11 hair and tried to get everything moving...needs some tune up but its almost 2am here maybe tomorrow.. headm.mov
Last reply by johnl3d, -
- 5 replies
- 561 views
O.K. I put the model back up for download. No changes made, just putting it back up since my anger of certain criteria has passed. So here it is again, should anyone be interested. Have ANY COMMENTS or criteria on this model, or its related use (ReadMe) feel FREE TO EXPRESS IT. This model is available for use in any "Commercial" environment, ONLY for NON-PROFIT use though. MMZ_TimeLord has a better description overview and how-to explaination in his reply below. [attachmentid=21014] HHouseFull.zip
Last reply by trajcedrv, -
- 3 replies
- 561 views
I hope this is the right way to show images.
Last reply by TigerGuy, -
- 5 replies
- 560 views
Well, here it is, took me 2 days total to make, it's a FFA project, but i'll work on it some more
Last reply by VeridisQuo567, -
- 5 replies
- 560 views
Hullo, Started this recently, I dont have alopt of spare time to do it but Its not needed for a few weeks so progress will develop slowly. I aim to make this as photo realistic as is possible. As you will see, splines need smoothing, spline reduction too etc etc! Some images...
Last reply by nixie, -
- 7 replies
- 560 views
I have a stone floor texture. I bring it in as a decal, but it has to be re-sized. I have a high contrast black & white version I want to used as a bump. How do I get them aligned? I've been struggling with them, and they have to be perfectly in sync or it looks like a red/green stereo image, seen without the glasses.
Last reply by Kelley, -
- 1 follower
- 5 replies
- 560 views
Will this is my first (somewhat) finished project. I teach 4th grade, and each year every class does a short, three minute, video about Christmas from a different country. Many of the teachers just tape something quickly to be done with it. I always turn it into a production, and produce a more edited product. So with that, this year I created a "Bug" to introduce our production. We always call the move from my room: "112 production".....because my room number is 112. So this 30 second video is about 60 hours: modeling, rigging, animation, rendering, and editing the final. It may not seem like much, but I learned a lot from doing this. Any feedback woul…
Last reply by Rodney, -
- 3 replies
- 559 views
Usually before I mess around with things, I like to fully understand how things work... well, after awhile I finally decided to jump in and just mess with things in AM. I learned a lot from the experience so far, and it has been a ton of fun, so I hope to continue in the future. Anyway, here is a short animation of Thom doing some sort of umm... exercise or something. (more like a very crappy gymnast's routine). It didn't really start out with a plan any more specific than to Animate, so any storyline you think you might see... is an illusion. Any suggestions would be greatly appreciated. Thanks, --Ross K. EDIT: Apparently it is possible t…
Last reply by Aminator, -
- 2 replies
- 559 views
a short motion test with gratuitous textures. turntexd.mov
Last reply by pixelmech, -
- 4 replies
- 558 views
This has been on AM Films for some time, but I recently updated it to include the title and credits. (This expanded it to 6M instead of the posted 4M, so be warned.): Marshmallow Lecter It features a marshmallow character I designed for a series of short films in the works I call the "Marshmallow Safety Films". Being rather vulnerable, it's rather easy to invent many kinds of humorous "accidents" for them to experience. Not much action in this one. More of an exercise in lip syncing, based on Jason Osipa's excellent methods from his book "Stop Staring--Facial Modeling and Animation Done Right". (I very highly recommend this book! A must have for anyone …
Last reply by Nunsofamerica, -
- 3 replies
- 558 views
I got a Project that I'm working on and it would be nice to save a little time if somebody could post some Buildings. Thanks
Last reply by Nuba X, -
- 3 replies
- 557 views
Trying to understand V11 hair so I am playing with settings to see what they control. Under Dynamic options, once it is turned on, is angle limit which can vary from 180 to 0. The qt below which is only 30 frames shows what happens to some hair when only the angle limit changes. Hope this is useful. Oh it starts at 180 and goes to 0 when there hair rises the most anglelimit.mov
Last reply by johnl3d, -
- 2 replies
- 557 views
http://www.barkerfamily.plus.com/flash/handshake/index.htm i have finished the opening part of the movie but there is still loads to do. Once the sun it at its highest then its just shaggy running so no more to see at the moment. please note that there is no preloader required, so no waiting time at all as i have used a progressive download for the music and some of the video. you will need a flash 8 player in order to watch it.
Last reply by barkest, -
- 8 replies
- 557 views
A simple task as picking up a telephone receiver is more than meets the eye. OK, so I have Shaggy answering a phone; I wat him to pick up the receiver with the cord attached to it. In order for the cord to follow the receiver, I made the receiver bone a child of the last cord bone so that where ever the receiver goes the rest will follow. However, when i constraint the receiver to Shaggy's hand, the rest of the cord bones do not follow Now if I make the receiver the parent bone, the problem is the cord will move as a solid part of the receiver and you wouldn't have the amiability of the cord. Would appreciate it if anyone out there has the solution to sha…
Last reply by Dhar, -
- 5 replies
- 557 views
I have a model of a swing that I've already done some rigging and poses with which is much too large for the other elements in my choreography. I know I can just scale it in every choreography to match, but I'd like to know if there is a way to rescale it in the modeling window so that the bones (and their smartskinning and poses) still match up with their respective cps. -Chris
Last reply by cribbidaj, -
I'm making Majeh from King of hell *the Manga* I will put up what i have already done breifly.
Last reply by Teh_Demon, -
What is going on? What has happened? Someones are trying to find the answers? Others do not want to listen and most are just moving on in the landscape invented of media shrugging their shoulders. tune01A.mov
Last reply by seven, -
- 1 follower
- 2 replies
- 556 views
Im m new at animation master and have lots of interest of learning modeling and rigging......I RECENTLY M WORKING ON A PROJECT THAT REQUIRES MY MODEL TO MOVE OR EVEN DANCE AND I SAW SOME TUTORIALS ABOUT MODELS THAT MOVED AND DANCED AND STUFF.. WHAT I WANT TO KNOW IS WOULD I HAVE TO START FROM SCRATCH AND CREATE THAT MODEL OR CAN I IMPORT IT AND IT WILL STILL RESPECT OR CREATE BONES AND SO I CAN MANIPULATE IT? MY MODEL IS A MAN THAT HAS HHIS ARMS STREACHING OUT IT IS 2D BUT I WANT TO MAKE IT 3D AND ALSO MANIPULATE IT IS THAT POSIBLE ON ANIMATION MASTER..... how diificult is it to create your own model
Last reply by the_black_mage, -
- 1 follower
- 0 replies
- 556 views
I have three actions on a character in a chor but the last action inside the chor does not match the actual animation inside the action. It is one of a kid putting a flashlite on a chair and the flashlite is constrained to the left hand until it gets placed on the chair. In the chor the hand is in a different position after he lets go of the flashlite than it is in the action. How can I fix this?
Last reply by dawgking, -
- 3 replies
- 556 views
I have always been messing with animating but i just havent gotten the hang of it yet. I made this animation as another try. I dont think it is my best or very good because all of the twitches that are going on throughout the short. i need some advice or pointers on what i need to do to make it better. http://s63.photobucket.com/albums/h127/ret...nt=27269d2d.flv thanks
Last reply by phatso, -
- 5 replies
- 555 views
Heres a little loop of a piece of paper spinning on a tack... useless? yes!...still cool? YES! NO WAY! I spelled the topic wrong!
Last reply by MATrickz, -
- 3 replies
- 555 views
I was fooling with AM and decided to make one of those things used to help design clothes for proportions (not sure what it's called)..check it out:
Last reply by jamagica, -
- 4 replies
- 555 views
Hi I rendered this simple space pod, thingy and used a starfield on a layer. The render has produced a flickering line on the left of the layer which is puzzling me. Does anyone know what would cause this?
Last reply by Paul Forwood, -
- 1 reply
- 555 views
Hey out there In one of the WIP threads (about the biker character I think) I was very impressed w/ the clay texture. I don't really have any money to buy texture packs unless they are reasonably priced (say $50) and was trying to think of ways to fake it. Would I be able to scan in some modelling clay and use that as a basis for a texture? Maybe also as a displacement map? I would rather use an algorithmic texture if its going to produce better results. thanks Roger
Last reply by Stuntmunky90, -
- 0 replies
- 555 views
Hi I posted this in the game development forum, but A few people thought it fit better here. We have completed a game called Super Slam Ball, you can download a demo here Super Slam Ball Demo Also visit the web site at Super Slam Ball web site from there you can see screen shots, a movie trailer, and also find other info, as well as the demo. The game was modeled and all textures were prelit using A:M. It is a revamped version of an old arcade classic. Try the Demo and see what you think. In the full version there are five levels, plus a hidden bonus level, 16 unique balls, with the ability to jump, and steer, plus one hidden bonus ball. There are also three diff…
Last reply by triath5147, -
- 1 follower
- 4 replies
- 555 views
I am at the end of my ideas. I have made a mov file in after effects of letters being written out. I was going to animate the pencil chracter to follow the mov file in rotoscope to get the action and AM allows the rotoscope to be rendered as well. So I have tried for four days to get this to work without success. It appears to be working in the chor or action but when rendered the rotoscope is not in the correct location and it plays from the beginning of the animation even though it has been key frame to start and end at certain location. So does anybody have a thought of how to follow the script I created in after effects or is there another way to create the…
Last reply by ddustin, -
- 1 reply
- 554 views
Since Sunday I have killed my old film and have started a new with AM. Here is my set in progress. Film deadlines are April 26th..
Last reply by starwarsguy, -
- 1 follower
- 0 replies
- 554 views
I render 1 animation short (TGA sequence), when the camera zoom n pan the line have flicker (shake). What render setting i should be to do? i'm use AM v11.1. please help me. thank q.
Last reply by one_piece, -
- 2 replies
- 554 views
I'm working on a flying robot model for a friend's movie. I have a model that has been rendering in Shaded mode in the model window without issue. I see the colors assigned and decals applied. I was in Bones Mode and was picking points for a bone. I then exited to Modeling Mode and have lost the expected Shaded functionality. I mean, I see the object shaded, but no decals, but the render is very dark and the light for the rendered view appears to be from below. 1. Does not reproduce w/ another model that I created. 2. Appears to be localized to the actual model data! I reopend the .mdl into a new project and observed the problem. 3. Restarted AM…
Last reply by number, -
- 4 replies
- 553 views
Help! I Have made my company logo into a working hash file. I can't seem to get him to do what I want. My company is looking for a Hash Animator to make him do what we want. If you are a good Hash animator and can turn around a 10sec animation quickly, please let me know. I can send the hash work we have done so you can animate him. We want detail! Very Important! you can contact me at mroberts@whitediamondproductions.com turn around time 8 days. That our deadline!
Last reply by martyrob, -
- 1 follower
- 5 replies
- 553 views
lol...another one that I came up with: I used the duplicator wizard for the spring...below the big disc will be four legs.
Last reply by nyahkitty, -
- 6 replies
- 553 views
i got him pretty far i just dont know where to go from here or how to complete him i will gladly accept any help or tips as to finishing him up and maybe move on to making a skelton for him. bunny_with_parts.mdl
Last reply by thejobe, -
- 3 replies
- 553 views
I saw something in another forum that inspired me to do a quick test of a microscopic cell. I really haven't spent much time on this, but would like to know if anyone has a material that might suit the "electron microscope" look. Cheers, Eugene
Last reply by ddustin, -
- 0 replies
- 553 views
Hi all, I created an animated gif of a test piece I was doing while experienting with material animation. Here is a free vga-sized gif. Just right-click and "save target as..." Electric Ball Screen shots
Last reply by arkaos, -
- 4 replies
- 552 views
just trying out soft reflection
Last reply by phnxpyre, -
- 5 replies
- 552 views
Was thinking of doing simple expresion tutorial with rotating blade and got off on a tangent [attachmentid=15600] v13 [attachmentid=15601] Maybe later express.mov express.zip
Last reply by Rodney, -
- 4 replies
- 552 views
Animating a materail and got this groundtest.mov In case you want to play with it v13s groundtest.zip
Last reply by Bruce Del Porte, -
- 7 replies
- 552 views
OK, I bought a Cintiq 12WX and the "Chaos and Evolution" DVD by David Revoy from another store (I liked this artists approach to character design) that covered off some different ways of getting inspiration using different software and a basic tute on drawing and colouring for character design. Now this is NOT totally original work - it is based on David Revoy's "Water horse" design with some bits and pieces changed (I only did the head) to make the character less edgy and more 'cute'. I'm hoping to model and texture it as well (in AM). Happy to get critiques. Cheers
Last reply by higginsdj, -
This is the Fokker airplane we sell on eggprops. here is the link to it on the Hash Stills. . . thinger. . . and here is a link to it on eggprops. I wish I could remember who built it. . . but I know Brian textured it. . .
Last reply by Wegg, -
- 4 replies
- 551 views
You know the routine... Cheers, Eugene
Last reply by johnl3d, -
- 7 replies
- 551 views
This is 32 patch sphere off the cd simple material animated used as displacement map and color map [attachmentid=13262] Project file [attachmentid=13263] v13displace.mov displacetest.zip
Last reply by heyvern, -
- 7 replies
- 551 views
Since it's so hard to get my big projects off the ground, I thought I'd share with everyone my little stuff that I do just to keep in shape. So here's the first, a simple mouse. [attachmentid=22871]
Last reply by Joe Gamblin, -
- 1 follower
- 6 replies
- 551 views
I am starting a new project. I have modeled an easel and wanted to place a light at the top. I have model a glass canopy on the light and have placed a light / bulb in the canopy. I have a couple of questions. I want the canopy to glow from the light / bulb. How do I do this? I want the bulb to mimic a real bulb and shine downward as a result of the canopy. Can you help me on this? Here is a render of the start of lighting the scene. thanks Steve
Last reply by MattWBradbury, -
- 4 replies
- 551 views
So here's my stuff, in all it's glory... but i was wondering, i've heard so much about mist, steam, etc but havent had a chance to use the volumetrics... i was thinking of adding in some space junk or something, what do you think?
Last reply by Cross, -
Is this what you want?
Last reply by heyvern, -
- 4 replies
- 550 views
Some of you may have noticed my recent post announcing my 1st animation. The general consensus is that i should render it to quicktime using the sorenson codec. Please note that if I drop sound in A:M the final product is hosed by artifacts (a chirping sound) Is there a sorenson type codec that i can download that is free? Also I need another video editing prog. (free) that can drop sound in b4 quicktime because my current doenst even see quicktime movies. Ugh, the sad fact is the animation isn't worth bothering any of you but If i ever make one that is ill want to post in a user friendly way. Help, Please
Last reply by Tony, -
- 2 replies
- 549 views
Creating a moving image on a flipping book page. I know its possible to add a series of animated images files as a decal, which then becomes part of an animated sequence- but how do you start and end the moving picture sequence in the right place in the cho - short of bumping the decal up with static shots. So say the moving sequence is 3 secs long, but the whole sequence is 10 secs and you dont want it to start until 4 secs in. How would you all handle it? Chris
Last reply by JohnArtbox,