Work In Progress / Sweatbox
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A:M Stills (86,681 visits to this link)
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Works In Progress (WIP) (59,282 visits to this link)
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5,155 topics in this forum
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- 13 replies
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OK, I'm going to tackle modelling a character. I've created some images in Poser and my plan is to use them as rotoscopes. The character will be used for toon renders. Are these pics OK for the rotoscoping process, or should I have done something differently? I don't want to make problems for myself before I start. Thanks Adam
Last reply by adamjames, -
paperface - hello world! [attachmentid=14188] [attachmentid=14189] paper01.mov
Last reply by the_black_mage, -
- 1 follower
- 15 replies
- 1.2k views
Made a proxy rig... all of the bones have dynamic constraints. In the chor I constrained (orient-like limbs/torso-- and the pelvis is translate-like) the rig(main bones/limbs) of the hero character to the dynamic bones of the proxy. This is the result: DynamicHitHardLg.mov
Last reply by entity, -
- 18 replies
- 1.2k views
So, I decided to continue working on the make believe "Incredibles" model I built insead of the caped character from which this one came.... I'm going to rig him up over the next few days, and post here. anyhows, one more leg to go http://www.vrcops.com/Vids/WGIncr7A.mov ps... anyone have a problem with the whole fake incredibles thing... I guess I'm gonna change the logo a little, maybe flip it upside down, like an exclamation point? Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 6 replies
- 1.2k views
Thank many of the professinal modelers and animaters on here that have supported new users (like me) with help and downloads. Now I want to make a request. I'm asking can any one please make some woman action animations for the Thom model? Simple ones like walking, running and standing postures. Anything els possibly creative if you can.....
Last reply by Rodney, -
- 12 replies
- 1.2k views
Before I talk about this, let's see if anyone can see it... I used a Divxavi compression. If it doesn't work, perhaps someone can help me make a file that will? NOTE NOTE NOTE NOTE NOTE NOTE NOTE I HAVE CHANGED THE ATTACHMENT TO SORENSON3, SO NOW MAYBE IT WILL WORK! RockBlast2.mov
Last reply by agep, -
- 10 replies
- 1.2k views
Just a mirror of the Water splashing thread on the main A:M forum, to allow me to post a QuickTime. This is a really fast and crude demo, but the blue patches are just small 2x2 grids and the cyan objects are spheres with the tops & bottoms truncated (have to do that, otherwise SimCloth tells you it's unsolvable.) Obviously, the model & SimCloth parameters would have to be tweaked to allow the "drops" to deform more naturally, but it looks like the idea of using SimCloth to simulate water might just be doable after all. Regards, Sev drops2.mov
Last reply by nflowers, -
- 1 follower
- 20 replies
- 1.2k views
Salve Spliners : I modeled a Plymouth Breeze for a client and I resolved to play whit it.... dust and some colors here ... decals there.... dust ...materials .... actions... dust .... render settings ... lights ...and ..... do i mentioned dust ???? comments please...
Last reply by Stuart Rogers, -
Tree
by JohnArtbox- 2 followers
- 13 replies
- 1.2k views
It's a tree. Done as a foliage test, the groundcover needs more work. Built in about 10 minutes with treeZ, the render took a lot longer.
Last reply by gazzamataz, -
- 13 replies
- 1.2k views
Saw something like this the other day on the forum so I threw this together tonight. It as usual a little rough but it presents the idea at least what I remembered. blowaway.mov
Last reply by Dagooos, -
- 16 replies
- 1.2k views
Here is the next installment of the A:M repository on the Turbo Squid site. It can be found at: http://www.turbosquid.com/FullPreview/Inde...ion/FullPreview Purchase it if you wish or just enjoy The nice render, if it strikes your fancy.
Last reply by NickHutson, -
Hi Hashers : Im postig this just to show an idea : DROP.MOV ( 117Kb )
Last reply by steve392, -
- 19 replies
- 1.2k views
hi all i started working on my car modeling tutorial....but before i go on, there're some questions which i want to ask: 1- beveling...car body parts are rounded beveled..i've tried to use the bevel plugin but it doesn't work at all...and if i try to bevel it manualy the spline which is connected to the beveled spline curve lose its curve smoothness and bias values..i have version11,how can i have a perfect rounded bevel for the front hood for example. 2- each time i try to add a CP in a spline curve, the curve become unsmooth..and the bias values changes...is there a way to avoid this? 3- what's the best way to write a tutorial...as a PDF file, as a w…
Last reply by Jin-Kazama, -
- 1 follower
- 18 replies
- 1.2k views
Hello all, I started a new project with my friend. (I have a lot of WIPs going on don't I? Oh well.) I'm going to make a sonic animation. I know, I can't come up with any of my own ideas. I started the face but I need an opinion about the eyes. I can't decide if I should use one sphere, or two spheres. EDIT: I did not make this one:
Last reply by Masna, -
- 15 replies
- 1.2k views
Hi everybody, here's a link to an animation I've been at the last couple days. Just something to go on my reel. Still need to do more with facial expression, comments welcome. http://media.putfile.com/June-entry-51 Thanks!
Last reply by NancyGormezano, -
- 10 replies
- 1.2k views
What can I say, 3 day weekend... lot of time on my hands I know its not the best, but it sure is fun to look at *zones out* **EDIT** Sorry this should have gone in the OT section
Last reply by showson1, -
- 12 replies
- 1.2k views
Hi, friends and enemas: Let me direct your attention to Door Number 3, where we find: Oscar vs. FBI Warning This is a piece I did as an intro for a client's demo reel a few months ago. Jeff Lee modeled the text and logo for me and the client provided the character, the "story," and a time limit of ten seconds which was promptly shattered. And don't tell anyone, but this is the first time I ever got paid to animate anything. What madness! Getting paid to do something this fun! Anyway, hope it brings a tiny smile to your eye, or possibly a tear to your lips...
Last reply by D.Joseph Design, -
- 1 follower
- 11 replies
- 1.2k views
I saw this on youtube and thought this would be cool to try. This is animated using 2 control bones, but I could get it to 1 with expressions. gear.mov
Last reply by williamgaylord, -
- 6 replies
- 1.2k views
I am trying to get the body movement better in this clip I done the hand on the head before I added the hair so will need to redo that all_the_way_2.mov
Last reply by steve392, -
- 10 replies
- 1.2k views
Could not help resist seeing what my latest model would look like if he were to join the incredibles!!! Just for fun people, so don't get legal on my arse! http://www.vrcops.com/Vids/WGIncrA.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 17 replies
- 1.2k views
Hey, this is a short animation I put together this afternoon. I was having some problems with making the boomerang spin properly (see the New User forum for more info), but I am relatively pleased with this animation. A few areas need stronger poses, longer pauses, better anticipation, and the regular like of course... and I'm hoping you all can help me out with spoting them. Suggestions greatly appreciated! Thanks, --Ross boomerangsmall.mov
Last reply by Zaryin, -
Hey Guys... Just finished this little piece... let me know what u think it's not brilliant or anything, but actually turned out better than i thought. Was maybe thinking of submitting it into the image contest, but am not sure how to do that?... Is there anything i need to do first before i can submit it? if not... Who/WHere do i send it?.... Thanks Damian
Last reply by damianjh, -
- 11 replies
- 1.2k views
Just a quick screenshot of the model I'm currently working on...Tara. I'm working in 10.5 and this is the first time I've got to a point where I'm happy with the way a character model is progressing. This is about a week's worth of evenings work. However I wanted to get some feedback from A:M veterans at this point. Where do I need to focus my attention. BTW, ignore the far side of the face, I have been wroking on smoothing out the bumps in the near side only. So, for example, the bump in the eyelid is pretty much sorted in the near side of the model. All the textures are temporary. Apart from that, don't spare my feelings! -Mark.
Last reply by Emotive Images, -
- 1 follower
- 14 replies
- 1.2k views
Will somebody please post an example of muhHair with the settings provided? I am trying to learn muhHair, and I honestly don't think that I am quite understanding the settings. Here is what I have achieved so far.
Last reply by thetanman, -
- 2 followers
- 0 replies
- 1.2k views
--
Last reply by Tore, -
- 25 replies
- 1.2k views
Hey, This is my first attempt at making a character. This is the very basis of him. Im going to be making a film with him if all goes well with the texturing and the rigging so here it is:
Last reply by Vash, -
- 9 replies
- 1.2k views
Hey all, Just a little offering that I made over the weekend. Comments are welcome. Enjoy! -Nathan Glemboski
Last reply by nglemb, -
- 11 replies
- 1.2k views
Hi All, I got AM back when it was version 5.0, and stuck with it up to 7.1.. I stepped out of the 3-D scene for quite a few years, and just within the last few weeks, dropped by the Hash site to see the changes they made in software. I was blown away at the improvements (though I still need to upgrade ). Anyway, I've been doing 3D game development and low-poly (I know it's a dreaded word) modeling as a hobby/sidebusiness for about a year now, and wanted to start doing some cinematic stuff. So, out comes my copy of AM... To make a long story short, I'm in the process of "re-learning" AM (you don't use it, you lose it), and thought that I'd get my feet wet b…
Last reply by starwarsguy, -
- 12 replies
- 1.2k views
Hello there, for those of you that have been following this in the main forum, here it is: there are some creasing problems around the legs, I tried to keep it to 4 pt patches but in a few spots I just couldn't do it. On a positive note, the creasing doesn't seem to be as visible in the final render.
Last reply by tatumrk, -
- 23 replies
- 1.2k views
This is a model Im working on with the light rig ,still got some smart skinning to do but I think its nearly there.The rig works well .I will try particle hair aswell soon w.test_2.mov
Last reply by robcat2075, -
Alien
by bentothemax- 1 follower
- 11 replies
- 1.2k views
Just got a new AM subscription since I have a lot of time over Christmas Break. First project I have started is a humanoid-alien. There are a few issues and I need to work on the proportions a little more. The feet aren't done, but should be soon. Lemme know what you think
Last reply by bentothemax, -
- 15 replies
- 1.2k views
just playing with the tree trunk plug in or what trees do at night cloth_tree.mov
Last reply by williamgaylord, -
- 18 replies
- 1.2k views
Hi, this is kind of a repost because I finished "version 1" of this guy, and plus I uploaded the wrong movie before. Anyway here he is, the first thing I've made in A:M. Thanks to jamagica for the quick little eye tutorial, even going through that taught me a lot. My goal in having this guy is not so much to make him the perfect model, but to have something of my own to learn to animate with. I've learned a TON in just building this one character (many thanks to everyone BTW). There are certainly some rough areas - the feet for sure and parts of the legs. The eyes need some kind of brow or eyebrows. I think I'm going to add "floating" eyebrows - what do y…
Last reply by MarkusAralius382, -
- 1 follower
- 15 replies
- 1.2k views
Hello Everyone, This week i'm working on an extra credit school project using, you guessed it, Animation Master! This project is ment to teach my class about the properties of skin: How sweat is excreted, how nerve endings tell your brain what's happening, etc. I started the project but A:M crashed and I lost all my work. I didn't get that far anyway. So I had to restart. I could go on rambling but i'll post the first pic so you can tell me what you think. I'm trying to make a "forest" of nerves. I'm going to use the same model but alter it each time. This is a red nerve: Edit: Where is the show more than drivers button? How do you delete relations…
Last reply by Masna, -
- 4 replies
- 1.2k views
If people are interested I've updated my website with images of my latest character. She's rigged, smartskinned and textured. I still need to add specularity, bump, diffuse maps, and a ponytail etc , but thats down the track. http://www.shaunfreeman.com/wip.htm Click on the link to 'characters', and the 'Cuckoo Mother'. NOTE: Different character to the 'Wren Mother' which I have posted previously I've also updated a few other bits and pieces on the web page. Any thoughts that people have would be great.
Last reply by shaunf, -
- 14 replies
- 1.2k views
This doesn't quite fit here, and it doesn't quite fit in WIP. I've finished the animation, but I'm still rendering--and will be for some time! The story came from a sound project I did in college a few years ago. Today I realized that it's easy to add pictures to my posts, so this is my second one of the night. Comments/Crits welcome, but I can't change much at this point. I've rendered in multiple passes and composited in photoshop. I'm compositing the final in after effects. Cheers, Matt
Last reply by Zaryin, -
- 14 replies
- 1.2k views
Here's a small piece I just completed for my day job, a schematic model of a plug-in room deodorizer. Started last Thursday and finished it today. Not technically a WIP since it's finished but I thought you'd like to see it.
Last reply by Gerry, -
- 1 follower
- 15 replies
- 1.2k views
This is just a quick experiment doing a dolly shot. The background is a layer object ,as are the trees and the grass. There is a Sun light oriented to match the sun in the background (with lens flare). The rock in the foreground is the only geometry (it was a test on using props in the landscape, but it isn't lighting correctly so just ignore MATTE_TEST.mov
Last reply by zandoriastudios, -
- 1 follower
- 17 replies
- 1.2k views
Last night, in the course of some quick, careless mouse-clicking, I blew off the main toolbar...the one with FILE>Open, and EDIT>Paste With Bones, VIEW, etc. I still have the iconic tools, but...can someone point the way back? Thanks.
Last reply by Kelley, -
- 4 replies
- 1.2k views
A project I'm working on and was blown away with the render time. Original size 853x480 - 15 seconds - render time= 5 hours. VERY IMPRESSIVE A:M!!! render.mp4
Last reply by new guy, -
- 12 replies
- 1.2k views
Hi Guys, Modeled these wicker furniture items for a project a few months back but thought would be cool to render together in a little scene. Cheers.
Last reply by Michael Brennan, -
- 0 replies
- 1.2k views
I'm not sure if this has been posted yet. It's a hefty 41.7 MB, but well worth it. http://cubemovies.ign.com/cube/video/tak_c...303_01_free.mov Nope, I had nothing to do with it, just posting .
Last reply by nimblepix, -
Mac & Mallow
by xor- 8 replies
- 1.2k views
I've finished my latest project ('bout time I say). The 160 x 120 version is at AM:Films. http://amfilms.hash.com/search/entry.php?entry=850 For those with more bandwidth, there's a 320 x 240 video at this address: http://gutterbrothersllc.com/video/ I welcome all feedback, however I am finished with this project and will move on. So if you don't see your comments being used to fix the video, it's not that I didn't listen. In fact, I'll likely use everyones suggestions for future videos. Laters . . .
Last reply by xor, -
- 4 replies
- 1.2k views
After seeing this photo of the Huntsville Alabama Death Chamber Old Sparky I had to model it. From looking at the photo I got make the building smaller, texture the electric chair, work on the lighting a little bit, and fix that door knob one part showing up green where it should be a brass material. I'm thinking about add some character but haven't made up my mine yet on that.
Last reply by tbenefi33, -
- 11 replies
- 1.2k views
Hi, This is a picture I just completed in Animation Master. Let me know what you think. Also is it possible to submit work to the AM gallery on ther hash site. Thanks
Last reply by MiddleKid, -
- 12 replies
- 1.2k views
Here are a couple of renders of my interpretation? of a black hole, (not exactly black), this is all for fun and to see just what I can come up with .I have also attached a zip file containing my sprite collection, 17 sprites total. I used various sprites, forces, glow and volumetrics to get what I have so far. It's not what I'm look for so, back to experimenting!..... Black_Hole_n.mov 17_Sprite_Collection_MRC_.zip Black_Hole_p.mov
Last reply by williamgaylord, -
- 9 replies
- 1.2k views
Hi folks Just curious, has anyone had any luck creating sky filling clouds using sprites? if so how did you do it? Or have I missed a tutorial somewhere? Thanks for any info, P.
Last reply by pugless, -
- 1 follower
- 8 replies
- 1.2k views
Hi, I've added a few of my latest mechanical drawings at David R. Britton Jr.'s Stills Gallery. Dave
Last reply by Dhar, -
- 1 follower
- 13 replies
- 1.2k views
Hey- I've been really busy lately... Recent animation for a local Tire chain that sponsors the 'Grand Rapids (MI) Griffins' minor league hockey team. The animation will run on the scoreboard at center ice during intermissions. I had always wanted to do one of these types of cartoons, and had fun doing it. I'm always amazed at sporting events how these mindless cartoons get BIG audience response... I hope mine does. Sorry about the big files sizes. Each is 1 minute long and there are 3 outcomes, and all share a common 1st half. This project took one week to complete, as the main character was already modeled and rigged and I just needed to make 2 other versions o…
Last reply by Kamikaze, -
- 10 replies
- 1.2k views
Hi everyone. I saw the running trex animation. very cool. I was fooling around with this trex model i had downloaded awhile back. I took the original rig out and put in the tsm2 rig. I used the weightmover on the neck to the tail and put in the cog system on the thighs. I only got to put in about 5 hours on the animation but the tsm2 rig works awesome. the animation is still very rough and has no secondary action yet, but it has some potential. this is my first animation that I have posted on the forum. This file is divx and may not work with all browsers. let me know if there is problems. this was 10 seconds and I only have 10 meg…
Last reply by kuep,