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andyg

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  • Name
    Andy Gibbons
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    UK Preston

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  1. You need a "hold" keyframe to keep the leg still until it is time for it to move. Look at your timeline to see how your keyframes are set out.
  2. Nice One.... cant wait!! Thanks AndyG
  3. Nice one Gazz, lookin good AndyG
  4. Make your path (ring) in the Choreography window. You can still lathe a point to get a ring for the camera to track round. This way it is a Path and not a spline from a model. So build it in the Cho and you will be fine. Hope this helps Cheers AndyG
  5. Yeah Icarus is great, I just downloaded it recently... tons of fun. Here is my tester with the footage Cheers AndyG alien.mov
  6. Here is the BVH file needed for the tutorial Have Fun Cheers AndyG Dance.zip
  7. Thanks very much Rodney for converting the tutorial to PDF.
  8. Really liked it... would like to have seen more too. AndyG
  9. Yeah I did to an extent, I used the scene as a guide for some of it watching it over as I did parts of it. Cheers Dale.... AndyG
  10. lol, nah its from the movie... there are lots of film wavs out on the net for the picking...
  11. Rendered out a clip of Quasimodo telling Esmerelda that the bells made him deaf. Its compressed with Sorenson 3 Quicktime and is just over 7 Mb. Here is the link: http://s1.upload.sc/request/d97ba0edc301ff...04b1550d9/owner Cheers AndyG
  12. Yep you're right... its a drunk walk mo-cap file! No fooling you guys
  13. Hello... been messin around today with a short BVH mo-cap file that I strapped to my alien. I rendered out the 200 or so frames and the quicktime is here if you fancy a look.. Great fun! http://s1.upload.sc/request/fa07c5a16ffd39...8c496a48f/owner 2.3Mb zipped. Sorenson 3 codec Cheers AndyG
  14. They look great... have you animated them? Cheers AndyG
  15. Posted a new version of QT at top of this thread... Cheers AndyG
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