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This is an open forum for discussing Animation:Master and discussions should relate to A:M in some capacity.
Ask questions. Share experiences. Outline goals and aspirations.
Discuss what you hope to accomplish with A:M and projects you are working on.
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956 topics in this forum
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- 1 reply
- 446 views
Found this, my Manga Studio uses it but can't seem to find a whole lot on it. Might be pretty cool for AM http://www.clip-studio.com/quma/en/products
Last reply by itsjustme, -
- 5 replies
- 624 views
Hy AnimationMaster, I just installed AM16.0 again after a new format WinXp. I can't start as I have to webregistrate. Can you send me an email, so I can star the programm? Thanks
Last reply by Fuchur, -
- 0 replies
- 474 views
I know a few in the A:M Community will be interested in this webinar as the price is certainly right for jumping into animating with music. Obviously some translation of software specific instruction will have to be negotiated but Jason's instruction always try to be applicable across the board. http://www.jasonryananimation.com/webinars...r-series-4.html From the site's description: The price? If you are already an iAnimate student this and previous webinars are accessible for free as they are included as part of the iAnimate tuition.
Last reply by Rodney, -
- 4 replies
- 702 views
GetWorldPos(bone.transform) looking for directions or sample on how to use and set parameters
Last reply by johnl3d, -
- 15 replies
- 1.2k views
This will be making the rounds... Don't Go to Art School: Why Traditional Art Schools are Failing Us by Noah Bradley. He outlines the issues and provides some resources to help address the problem. Here's a brief snippet of Noah's recommendations: His main point is that the debt incurred in attending a traditional art school is not worth the cost (a concept most will readily agree with). Agree or disagree (like most folks his solutions align fairly close with his proximity to those solutions), Noah has many interesting and thought provoking things to say and considerations to contemplate on his blog. Like this article entitled, "Start of…
Last reply by Rodney, -
UPDATING A:M?
by Guest- 1 reply
- 570 views
Hi I purchased AM in 2007 and never had the time to use it. Now I do how can I update it to the current version. I have the Yeti cover box I think it is version 13 0r 14 I also have the EXTRAS DVD. I'm using a Windows 8 Satellite Toshiba A4 VISION AMD....Please help I'd like to start creating soon as possible.
Last reply by higginsdj, -
- 2 replies
- 495 views
Nice Work Rodney !!
Last reply by Rodney, -
- 1 reply
- 594 views
Disclaimer: The following video contains a bit of cartoon nudity [vimeo]68229816[/vimeo] http://vimeo.com/68229816
Last reply by NancyGormezano, -
- 8 replies
- 2.6k views
Our current built-in A:M documentation, that uses .chm files, is broken because of a change that Microsoft has made to Windows. Steffen would like to convert the Help files from their source PDF to HTML. Does anyone know a tool that will reliably do the conversion including formatting and graphics? We're not looking for a "try this" or "try that" suggestion, we need a robust candidate that is definitely known to work. I've already tried OpenOffice on a variety of PDF files, it is pretty poor, so scratch that one.
Last reply by pixelplucker, -
- 4 replies
- 1.3k views
just found this... installed it on my iphone, since i don´t have an ipad yet (now there seem to be a reason to get one). on the iphone it´s a bit buggy (and hard to handle because of the size), some finger gestures are not working. but other than that: pretty cool... here´s a quick tutorial:
Last reply by thefreshestever, -
- 1 follower
- 20 replies
- 3.4k views
http://vimeo.com/68195050 [vimeo]68195050[/vimeo] Information
Last reply by itsjustme, -
- 6 replies
- 1.3k views
Hey forum, long time no see ... Today I was looking for the ultra cool old game trailers from Avalanche Software... especially the one for "Rampage" (which blew my mind back then and led to the decision to try out AM and starting with animation) but it seems that everything they did back then has vanished from the interwebz. So, if you know where to find their stuff - it would be greatly appreciated
Last reply by mike meyer, -
- 19 replies
- 1.8k views
Has any one been running A:M Netrender on the newer Intel CPUs that have "hyperthreading" virtual cores? What is the difference in thru-put with 4 real cores vs. 8 threads?
Last reply by thejobe, -
- 4 replies
- 527 views
I seem to remember Robert telling someone how to show decals when theye don,t show in any window apart from a render ,anyone kno how Thank,s Steve
Last reply by robcat2075, -
- 2 followers
- 8 replies
- 829 views
Mari 2.0 was released. It's "our" 3D Painter with more tools.
Last reply by zandoriastudios, -
3dcoat with AM 1 2
by ludo_si- 50 replies
- 4k views
Here is the explanation for texturing a model AM in 3dcoat. 1. Create your model 2. Use bake texture to save uv without difficulty. 3. export obj 16* with triangle. 4. Import your model in 3dcoat (option perpixel) 5. texture your model with symetry, bump, specular, emission, ambiant occlusion etc... 6. Export your model in obj to. All the textures are saved. 7. Import in AM. and decal replaces by new images. 8. It work and it's easy.
Last reply by Fuchur, -
- 1 follower
- 5 replies
- 786 views
Hi everybody, I have a chance to buy a second hand (version, copy, license) of an old A:M, but I don't want to fall into the error of "divide a license" cause that would be illegal... and plain piracy... The seller is not the original owner but a "second hand shop" then, He doesn't know all about the origin of that copy... So my question is, is there a way to know if a license was "divided"? is there a sign, a mark or something on the CDs that could help me to know?, Hash's people would get angry if I ask about the status of a license with the serial number, and even more, of an old version? Thank you ... a little question more, A:M was …
Last reply by Rodney, -
- 1 reply
- 848 views
I LOVED the Neverhood. Doug TenNapel has teamed up with a few old friends and is creating another similar game. Terry Taylor is onboard for the soundtrack! They're looking for support, I thought I'd help spread the word. http://www.kickstarter.com/projects/194953...=home_spotlight
Last reply by robcat2075, -
- 1 reply
- 928 views
Saw this and thought it might be of interest to game creators. If nothing else you might be able to port/update an older game over to win some prizes etc. Other than that I don't know much about it: https://www.scirra.com/ You can play a very basic HTML5 shoot-em-up game here: https://www.scirra.com/demos/ghosttutorial/ The tutorials walk you through making this and other games.
Last reply by John Bigboote, -
- 4 replies
- 1.3k views
I have several stories I've always wanted to animate where I needed a crotchety old man as the main character (I relate to them oh so well!). Ran across this facial reconstruction of Copernicus on Mental Floss and thought now there is a roto to build a cool old man from!
Last reply by Simon Edmondson, -
- 1 follower
- 29 replies
- 5.6k views
The irony of having a modeling program with infinite resolution is that its stl export is lower resolution than any of its competitors. Its unfortunate because Animation master could if presented / marketed the right way could have a second wind because of the the 3d printer revolution. within 10 years 20% or more of hose holds could have a 3D printer. The bottleneck right now other than price is lack of easy to use 3D modeling software. But in our case we have the software and know how to use it but we cant get a high resolution stl file to the printer. Most people are using google sketchup, this program takes about 8 minutes to create a wine glass, as s…
Last reply by pixelplucker, -
- 3 replies
- 894 views
I'm wanting to get a really nice caustic like crystal ball texture on a shere. A sphere with the look of colored glass. Anyone know of a really nice way to get this done?
Last reply by largento, -
- 1 follower
- 10 replies
- 2.2k views
6WZZARzpckw This looks pretty incredible! Done in realtime! Can this be supported within A:M? Developer info: https://developer.nvidia.com/physx Wiki: http://en.wikipedia.org/wiki/PhysX
Last reply by pixelplucker, -
- 0 replies
- 908 views
I thought this was an interesting breakdown of Lord of the Rings characters and their movement through time: http://xkcd.com/657/ Starwars, Jurassic Park, etc. included too. There are a lot of other visual breakdowns of time/space on the site. The reason this appealed to me was that I have at various times roughed out stories in a similar way via A:M splines.
Last reply by Rodney, -
- 5 replies
- 2k views
Just the last week I found this site and I think is a good option for show your models, 100 mb for free, and the navigation to the models is with the mouse, as closer as you want in any degree, you can see the wires and turn 360 degrees as well, all you need is to export the model in OBJ with the normal outside and ready...I uploaded some without textures... here the link... http://p3d.in/8BYBB
Last reply by nino banano, -
- 1 follower
- 3 replies
- 1.1k views
There is a filter, plugin for Photoshop that is great when using alpha channels. it spreads out the images edges with the same color. anyone remember the name?
Last reply by jason1025, -
Just updated to windows 8...don't know why. I guess I'm a OS junkie LOL. Will let everyone know how it works with AM.
Last reply by ruscular, -
- 0 replies
- 763 views
This one is for the Mac users amongst us primarily those that use Final Cut Pro X, Motion 5, or Compressor 4. http://support.apple.com/kb/DL1396
Last reply by Rodney, -
- 1 reply
- 872 views
I stumbled across this software that is free on sourceforge called Sweet Home 3d. http://www.sweethome3d.com/index.jsp You can quickly layout rooms and even multiple floors with furniture and export them out as an obj from the 3d window. They seem to import ok into the latest AM as props. I'm sure some fiddling and texture work would need to be done but might save some of you the daunting task of making this stuff from scratch in splines for quick scenes. Typical of the opensource stuff watch the installer and make sure your not installing any extra programs that aren't needed such as Real Player or any other garbage. Anyways it's worth checking out.…
Last reply by steve392, -
- 2 replies
- 492 views
Here I am again fishing...this time for help. Everyone knows I'm working on the Woke Up Dead movie (check my signature) So I'm making progress with the models but now comes the part where I need to do phenomes and such....(think I spelled that right) Beyond the basic phenomes what would the rest of you guys recommend as a base line set of facial expressions that are a must have in the line up. I guess what I'm doing is trying to compile a complete list of what really comes in handy. So go ahead and hit me. Doesn't matter what anyone says this is all good stuff to know.... (all this stuff I'm learning will one day become a video tut for future AMers)... …
Last reply by higginsdj, -
- 5 replies
- 1k views
Thought I'd post this because it represents several trends in software of late. A few of them include: Higher Resolutions (including support for 4K) Screen Capture Motion Tracking Video Layering These represent must-have technologies in my estimation. In this case, I see Corel is pressing into the market more fully by enhancing their Video Studio products and at $79 that makes for an affordable solution when similar products can easily range toward $399 and upward. dYWGQnjFWmk They have a trial version for those who want to explore. (Trial Link) Disclaimers: I have not used Corel VideoStudio in years so cannot attest to its current ea…
Last reply by Vertexspline, -
- 1 reply
- 519 views
This is my 1000 post on the AM forums!!!! I've been coming here for years and I'm just as excited about it now as I was years ago!!!! Here's to 1000 more
Last reply by robcat2075, -
- 8 replies
- 804 views
I noticed today that there is a sequence featured in the banner of what looks like a large transformer, kicking a car. Clicked on the link but it went to the forum section rather than the animation itself. Could someone kindly direct me to theanimation itself ? regards simon
Last reply by Rodney, -
- 1 follower
- 9 replies
- 1.4k views
I need a model of the Earth, or if not, the best way to decal an earth map onto a sphere. Anyone?
Last reply by John Bigboote, -
- 4 replies
- 823 views
Hi everybody. I sure could use a 2012 Chevy Silverado standard cab long bed white in color. Black seats, boned so wheels turn & as functional as ur time allows. Never paid for service like this before so hit me up at tomross2002@gmail.com if you think this is something you'd like to preform. We can discuss price. Oh. .. Silver painted factory wheels. .. Thanks!
Last reply by detbear, -
- 8 replies
- 1.9k views
the language in the patent is pretty dense, I'm not sure what it is they are patenting that is new... http://www.freepatentsonline.com/8358311.html
Last reply by largento, -
- 7 replies
- 1.2k views
I'm wanting to capture the A:M desktop icons but Windows blurs them, even the smallest versions. Is there a way to get Windows to not try to anti-alias the icons?
Last reply by robcat2075, -
- 1 follower
- 7 replies
- 757 views
twice this problem has arisen I am using a character and everything is fine with rig got em posed and for some reason/ I hit a button or something and the character goes into T pose and will not respond anymore. ??????? very frustrating what key turns rig off?
Last reply by Mechadelphia, -
- 3 replies
- 810 views
ILM released this short video today about the making of the New York scenes in the Avengers and holy crap, it's pretty mind blowing the amount of CG work and detail they put into it! I knew obviously some of it was CG, but I actually had no clue that it was almost entirely CG.
Last reply by Gerry, -
To Youtube
by novice- 1 follower
- 0 replies
- 577 views
I am interested in posting my work on YouTube. Does anyone have any suggestions on how to save the animation so I can do so? (ie: save in A and convert to B, etc.) Respectfully, novice
Last reply by novice, -
- 1 follower
- 21 replies
- 1.2k views
First of all, I've been out of it a while. Pretty much ever since school started, I've not done anything animation related or been around on the forum even, so hello again! So, I have a question, which I'm sure is a question many have had who've attempted to produce anything at all, which essentially is this: how does one successfully produce their own animated short? First I suppose I should define successful. By successful, I mean, have completed in its entirety (so basically script straight through to release) a short film (maybe no more than 5 minutes in length). Furthermore, how long did it take to produce it? What are certain goals a person should set f…
Last reply by Vertexspline, -
- 1 follower
- 2 replies
- 479 views
A thoughtful article about the complications of Kickstarter campaigns... http://www.thebaffler.com/past/whos_the_sh...ur_kickstarter/
Last reply by largento, -
- 5 replies
- 609 views
Okay.... this is cool: [vimeo]54967505[/vimeo] More on how the sculpts are put together: [vimeo]55336193[/vimeo]
Last reply by NancyGormezano, -
- 2 replies
- 472 views
There is more 'making of' out there on Avengers but these sequences in particular show more of the simplicity in geometry/meshes that were textured and lit for the movie than other references I've seen. [vimeo]56664953[/vimeo]
Last reply by Rodney, -
- 3 replies
- 682 views
If you have one of the programs that support FXFactory you likely know about this already but... FXFactory is a plugin interface for a large number of free and purchasable effects for Final Cut Pro, Adobe Premiere, Adobe After Effects etc. Some of the effects are demos while others are entirely free. For those interested, check it out here: http://www.noiseindustries.com/fxfactory/ These are supposedly free: http://www.noiseindustries.com/fxfactory/free/
Last reply by Rodney, -
- 1 follower
- 9 replies
- 759 views
I'm new to A:M and the forums but I was amazed at the quality and diversity of the body of work done by former member Paul Forward whose untimely passing occured this June. He seemed to be very revered on the board and I wondered if A:M could somehow commemorate his passion for animation, creativity and skill with A:M by posthumously designating one of his creations as the 2013 A:M Mascot. Perhaps if his son, Josh, could give access to one of his best models. Someone could render it out in a suitable pose for the splash screen. Let me know what your thoughts are on the possibility of this idea are and if it is something the forum members would be in support of. Sin…
Last reply by KJ'd Beast, -
- 2 replies
- 655 views
Pretty funny!
Last reply by TheSpleen, -
- 7 replies
- 862 views
Installed AM and I swapped to DirectX. Then I went to software render instead of hardware. Now when I launch I get ERROR at the top of the screen. I go to options and attempt to try to get hardware back but the graphics tab isn't even showing up. I can go to OpenGL but I get the mystery gray box when trying to select anything. I uninstalled and reinstalled but no good. I'm stumped. Any ideas how to fix this?
Last reply by robcat2075, -
It seems that dream has come true animators )))))))) We try. Sharing experiences http://dl.dropbox.com/u/4964558/rigmesh_v1.01.zip
Last reply by robcat2075, -
- 2 replies
- 493 views
Have a nice Holiday everyone !
Last reply by robcat2075,