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Hash, Inc. - Animation:Master

New Logo


fae_alba

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My youngest is a budding graphic artist, and had created a logo for herself a while ago. Today she asked if I could build it in A:M, and after a few hours, this is what she got. Sort of taking to it myself, might actually spend a few days and rig him and see how he animates.

 

ARTISTS_GONE_WILD_business_logo.jpg logo0.jpg

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He's gone wild!

 

You're a cool dad to make 3D characters for your daughter.

 

cool dad??? nah, I'm an A:M user!

 

Actually I'm having fun with this guy, since it has been surprisingly easy to model and rig. I've got roughly 3 hours in the model, perhaps 1 hour installing the rig, a little bit of more time with smartskinning the joints. I've spent more time monkeying with the dynamics on the bow than anything else. My goal is to get the character to the point of actually having personality (for some reason I have the image of the Planters Peanut dude in my head). It's been a good diversion, and I am picking up some tricks as well. Time well spent.

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