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Tom last won the day on August 16

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About Tom

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  1. Thanks to Rob for another informative tutorial! I followed up your tutorial links and they are terrific. Downloaded the pentaped rigging and see there is so much more in the archives! BTW- I found a new microphone so hopefully next week will be better in regards to communication from my end.
  2. Interesting observations about the Fleischer's animation style. I'll have to pay more attention when I look at their work. Those 3D backgrounds were on a huge lazy Susan setup that was slowly turned frame by frame. I don't understand how they were able to light the whole scene while hanging the cels in front and get no shadows... If you ever watch their Popeye and SIndbad, it has a lot of 3D ..in color!
  3. I didn't know there was a bug report site...I just sent a short note Steffen with a graphic and explanation. I'll keep that other site in mind for the future. thanks! BTW- There were 10 Grampy shorts and the animators made sure that every one of his inventions was possible ( at least in a cartoon universe). Here is another one...
  4. I sent Steffen all the info and hopefully that can be fixed... BTW- In viewing all the old cartoons from the 1930's , are you familiar with Max Fleischer's Grampy cartoons? Some of my favorites..like "Grampy's Indoor Outing"- I love the way they combine real 3D sets with the animation.
  5. Yes ......it worked in v15......interesting... Then I exported the model into v19 and it was the same as before.... Hmmm. so the only way this works is in v15? No workarounds for the higher versions? I thought maybe a clever bone hierarchy would trick the software..
  6. Hello All- Trying and experiment and not sure if it is possible. I have a cube with another smaller cube making a Boolean cut inside the large cube. I also have a blue cylinder sticking out of the cube (like a pipe sticking out of a wall). I would like the blue cylinder to be unaffected by the Boolean cut.... but as you can see by the picture, the Boolean cut effects everything (notice hollow area on blue cylinder). The question is, ....is there a way to make a Boolean cut selective to only one object in a scene, while ignoring other objects inside the "cut area"? (I tried playing around with different bone hierarchies but, no luck yet.) Thanks for any suggestions! Tom BooleanTest1.prj
  7. You're probably right about the settings...and I wonder if there s any advantage or disadvantage of using one or the other...(?)
  8. Thanks to Rob for another tutorial! BTW- I decided to compare the older "Rigid Body" and the "Bullet Rigid Body " using identical setups and there is quite a difference. I'm not sure why that is but it is something to play with. Tom Comparisons.mp4
  9. Great explanation! Thanks!
  10. Excellent, That fixed the problem! Thanks Rob! Why does that occur? Does the "target" exert some kind of force? Thanks for any info...
  11. Hello Hashers- I created a simple project of some flat pieces of paper blowing away..... however in the first few frames, the entire group of paper bounces in the air. I can't figure out where the setting is that might cause those papers to bounce.. Any ideas? Many thanks, Tom bounce.mp4 BounceTest.prj
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