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Hash, Inc. - Animation:Master

New Users

Get started and learn the ropes!


A:M Forum Rules

GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.

DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.

DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.

If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.


User Led Forum Considerations

Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.

Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.

Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.

This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.

Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.

Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.

Thanks for making the A:M Forum a great community.


4,160 topics in this forum

  1. Sonic Model?

    • 2 replies
    • 928 views
    KJ'd Beast
  2. SOUND

    • 0 replies
    • 349 views
    jannus850
  3. Sound

    • 18 replies
    • 923 views
    HomeSlice
  4. sound =]

    • 2 replies
    • 520 views
    • 3 replies
    • 668 views
    robcat2075
  5. Sound problems

    • 7 replies
    • 883 views
    rossk
    • 4 replies
    • 411 views
    Eric2575
  6. Sounds in actions

    • 3 replies
    • 592 views
    ArgleBargle
  7. Space Ship

    • 2 replies
    • 449 views
    Fuchur
    • 7 replies
    • 1.1k views
  8. Space shots

    • 3 replies
    • 525 views
    eptigo
  9. Spanish Lipsync

    • 4 replies
    • 740 views
    C-grid
  10. sparkles & alpha?

    • 8 replies
    • 477 views
  11. Specular

    bedheadben
  12. speech

    • 7 replies
    • 635 views
  13. speeding up a action

    • 1 reply
    • 283 views
  14. Sphere

    • 2 replies
    • 450 views
    Gerry
  15. SPHERE OF INFLUENCE

    • 2 replies
    • 587 views
    • 4 replies
    • 695 views
    Masna
  16. Spherical Constraints

    • 3 replies
    • 587 views
  17. SPHERICAL LIMITS...

    Kelley
  18. spider web

    • 4 replies
    • 422 views
    Rodney
  19. spilled water

    • 2 replies
    • 407 views
    Muster
  20. Spinning Ball

    • 2 replies
    • 468 views
    Zidim
    • 13 replies
    • 813 views
  21. splinage issue

    • 2 replies
    • 334 views
    alano
  22. spline

    • 7 replies
    • 815 views
  23. spline "popping" in Chor

    sbk
    • 12 replies
    • 1k views
    C-grid
  24. spline connection

    jirard
  25. Spline layout... 1 2

    • 60 replies
    • 5.6k views
    robcat2075
    • 12 replies
    • 878 views
    TNT
    • 2 replies
    • 356 views
  26. Spline Problems

  27. Spline question

    • 7 replies
    • 661 views
    StormedFX
    • 5 replies
    • 690 views
  28. Splines - using bias

    • 4 replies
    • 673 views
    frosteternal
  29. splines and models

    • 5 replies
    • 594 views
    Rodney
    • 2 replies
    • 879 views
    sb4
  30. Splines disappearing

    • 6 replies
    • 539 views
    bubba
  31. KenH
    • 5 replies
    • 700 views
    Kelley
    • 8 replies
    • 836 views
    • 3 replies
    • 412 views
  32. jason1025
  33. sprite emitter

    • 1 reply
    • 827 views
    Rodney
    • 3 replies
    • 580 views
    flashawd
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