Work In Progress / Sweatbox
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Showcase (57,537 visits to this link)
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A:M Stills (86,817 visits to this link)
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Works In Progress (WIP) (59,445 visits to this link)
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5,156 topics in this forum
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My entry in last night's Animation Showdown. The topic was "Choke!" I didn't do as well on this one as last week's but it does have a few more poses. I've re-rendered it as toon here to get better compression. Choke! (QT Sorenson3 165KB) Never had time to show how that thing got in there!
Last reply by robcat2075, -
forgotten astronaut
by Guest william40- 6 replies
- 881 views
Ok, this is another image I started for the "mars" contest. But the art gig I was working on at the time did not allow me the time to finish it up to meet the contest deadline. So here is the "wip". Lots to still do.. like seaming the model together. The sphere in the bottom left is where his helmet goes. Comments always welcome. Thanks William
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- 4 replies
- 881 views
hello, its me again. not sure how many people remember a thread i started a while ago about a movie i wanted to make called metal invasion. well the movie is still canceled, but i didn't want to completely give it up, so i continued making models for it in hopes of one day i finally get to make the movie. anyway, i mention that i was having trouble coming up for a design for the combat droid. now i finally have a design and I'm nearly complete with it. I'm going off of a design my friend made i have the upper body, lower body and hands completed. comments/crit are welcome.
Last reply by itsjustme, -
- 4 replies
- 880 views
Some of you may have seen my last posting about modeling the New Horizions Pluto spacecraft. Well here we go with another. I have completed the new Mercury Messenger Spacecraft due to launch this year. I know the model is not textured or detailed, but my client is pleased with the results. I have converted it to 3ds, the texturing and animation will be done by others. I really love the way one models with A:M. Its fast and intuitive.
Last reply by adamjames, -
- 6 replies
- 880 views
According to this post: http://www.hash.com/forums/index.php?showt...amp;#entry48718 it is possible to get a white render with shadows using a sun type light. So far I have not been able to reproduce this. I get shadows with a klieg light, but not a sun. Yves states that any type of light can be used for this as long as the attenuation is set to 0? Where is the setting for a sun type light's attenuation?
Last reply by Eric2575, -
- 5 replies
- 880 views
A dragon I am working on for and up coming project...more to come!
Last reply by TheSpleen, -
- 6 replies
- 879 views
Dominique now has clothes. All that's left is to give her some guns! The overcoat does not have very many details yet. It's a question of splines vs bumpmap and graphic. The model is 75% boned, and thanks to the all your help, the overcoat will be boned very soon with Dynamic Constraints. My experiments with the test model were mostly successful. I should have a small clip up by next week. Hopefully she'll be able to shoot the guns in a dramatic fashion. Gaetan
Last reply by gaetan, -
- 10 replies
- 879 views
This is my rendition of the New NASA moon rocket. The idea came from the NASA website under the heading "How we'll return to the moon." It's very informative with a great animation. Some of you may wish to check it out. As far as my model uis concerned it's patch intensive (Slightly more than 7500) and my computer is slowing down. I'll have to find a way around that beause it's hardly finished. Ed
Last reply by Ed Doyle, -
- 1 follower
- 5 replies
- 879 views
Here is a project we are working on. The model was created by Xtaz. Texturing by us. David spine_Dustinproductions.mov
Last reply by Chad_Hunt, -
- 6 replies
- 878 views
hi all, I just put up my little animation of Herbie the frogman riding his bike on A:M films. Please take a gander and let me know what you think. http://amfilms.hash.com/search/entry.php?entry=897 I hope you like it
Last reply by Aminator, -
- 6 replies
- 878 views
Im not very good. But I try.
Last reply by Xtaz, -
- 1 follower
- 4 replies
- 877 views
I have a domain name I don't use so I moved my WIP site from a free host to here, plus I got to play with Flash a little. My site is at http://www.dogst.com/ I added a couple new images to my Star Wars short I'm doing. I have about 5 minutes done and I have about 2-4 minutes left to do. Once I get over my fear of killing all the bandwidth in one day, I'll try to add a video preview to the site. Dan
Last reply by kashyyyk, -
Here's a cupid :wub:I did for a V-day card for my wife. I didn't have time to animate him. He has only a skeleton and no animation rig right now. I pirated most of his mesh from my faun character, and pulled his feet off a critter on the AM cd. Lingthing is Ambient occlusion and one spotlight at about 250% from behind for the rim lighting. Comments or crits welcome, but I probably won't do any more with him now that VDay is past. matt www.animattic.us
Last reply by Zaryin, -
- 8 replies
- 876 views
In trying to make a better looking lit building, instead of using an abmience map, I made each of the rooms, threw some lights in, and here's what i got.
Last reply by DanCBradbury, -
- 2 replies
- 875 views
Here're some renders from my final project last year in the modeling class that Bill Y. and Nat S. taught: http://img32.photobucket.com/albums/v97/Ji...scene6_copy.jpg http://img32.photobucket.com/albums/v97/Ji...scene5_copy.jpg http://img32.photobucket.com/albums/v97/Ji...scene4_copy.jpg http://img32.photobucket.com/albums/v97/Ji...scene3_copy.jpg http://img32.photobucket.com/albums/v97/Ji...scene2_copy.jpg http://img32.photobucket.com/albums/v97/Ji...scene1_copy.jpg Let me know what you think!
Last reply by Achithyn, -
- 6 replies
- 875 views
got this idea so I did a rough run ..it looks like it might have potential anyone else agree ? v11d sgross explode plugin with a little hair added can.mov
Last reply by KingSalami, -
- 7 replies
- 875 views
Thought I'd try to animate Gene's Fire Extinguisher but there is a small problem ...maybe because of Colin's post Colin hope you find the tgas Thanks again John fireex.mov
Last reply by Mr. Jaqe, -
- 1 follower
- 3 replies
- 875 views
Hey Guys, Simon here, (a.k.a. Guernseyfreak ) I'm not sure if anyone out there remembers the Against The Author (ATA) Motion Picture I was directing, after all, I haven't posted in such a long time... Um.... to update from last time I told you about the movie. Yes, of course it is being made in Animation Master, Version 11 I think. A couple of months back we had a major system crash and lost a year and a half of work on it, but now we are back on track thanks to a very dedicated team. Since last time I posted I have been trained with the New York Film Academy and done backstage work for Universal Studios, promoting a Universal Studios in Japan, so…
Last reply by guernseyfreak, -
- 10 replies
- 875 views
I got tired of getting bogged down in modeling and texturing to get to the animating part, so I made this super simple character and took a whack at it. Here's what I came up with in one run through. It definitely needs refining. Any help with the timing and just communcation aspects especially would be greatly appreciate. hungry fridge wip. -Nathan
Last reply by NancyGormezano, -
- 5 replies
- 875 views
If you guys were going to attempt to model a garden with several hanging plants, ivy, and blooming flowers, what would your preferred method be? Hair maybe?
Last reply by NancyGormezano, -
- 5 replies
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how can in improve or shapen the quality of my render. c vedio below. and how can i also fix the sliding problem, the sliding thing can from the copy and paste action i did . help please check.mov
Last reply by robcat2075, -
new tripod
by cuboos- 7 replies
- 874 views
i got bored and started working on a new tripod this one is going to be mostly used for pics [attachmentid=19589] on the baskets i'm going to use a cookie cut map on the basket
Last reply by Duke, -
I've made some images, but when i render, they just don't turn out quite how i want. here are the images i rendered. and here are the projects. Image_projects.zip so, what should i do to make the images more, realistic?
Last reply by KenH, -
- 1 follower
- 4 replies
- 874 views
How do you slow a camera speed ?
Last reply by jason1025, -
- 5 replies
- 873 views
This is the "glam pic" for the Brushed Aluminium texture we have on eggprops. You can check it out <here> (Thank you everyone on #hash3d for reminding me where all the buttons are. )
Last reply by starwarsguy, -
- 7 replies
- 873 views
Here is a minute and a half short I made a few years back. I recently re-rendered it at a better resolution and added some original music that i put together in GPO. The animation is pretty simple, but that's what I was going for! Phil's Gun Animation - Quicktime - Mp4 codec
Last reply by jesshmusic, -
- 1 follower
- 9 replies
- 873 views
Well, not all that epic. It took an hour to render. For some reason, the grass rendered weird unless I rendered it in Multipass mode. There are five dofferent hair emitters (grass, maiden grass, blakeyed susans, clover, and solomon's seal). The images for each emitter were created using Plant Studio 2(which is available for free from http://www.kurtz-fernhout.com/PlantStudio/ ) It will export plants as bitmaps that aren't antialiased, so they're perfect for image based hair. (It will also export in several 3d formats, and I've gotten 3d plants into A:M as props, but their surface attributes aren't editable, and they tend to look like they're glowing.) The…
Last reply by brainmuffin, -
- 7 replies
- 873 views
last minute idea newton meets the mushroom gymnasts mushroom.mov
Last reply by johnl3d, -
- 7 replies
- 873 views
Playing around with hair on this model ,I need to learn it a lot more I think
Last reply by Nuba X, -
- 3 replies
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I`m aware, that my mascot entry doesn`t stand a chance in that fabolous competition, nevertheless I tried to make a little pr over at cg-talk: http://forums.cgsociety.org/showthread.php...791#post6884791
Last reply by nino banano, -
CSS Hunley
by Guest mrsl13- 8 replies
- 872 views
Hello All, A few years back I modeled the confederate submarine the CSS Hunley (C.L. Hunley) for a Hash image contest, I think it was my first model as well....sense that time the Hunley has been raised from the depths and its actual configurations are known, so I have started a new more acurate model of the Hunley...I also plan on detailing the inside at some point. I've attached a couple images of this WIP below.....far from finished inside or out. Mike Cossey
Last reply by jesshmusic, -
- 13 replies
- 872 views
"You've never seen a ball bounce like this"-AO Scott, New York Times "Two Thumbs Up"-Ebert & Roeper "Filled with shock, suspense and special effects this is the year's must see movie"-Sid Smith, Chicago Tribune "Visually Stunning"-Eric Harrison, Houston Chronicle It's attached for all who want to see. Seriously, as much as I wanted to jump in and do my Pixar like, Emmy Nominated, Four Star, SIGGRAPH standing ovation, tour de force of a movie I took advice from some animation books (and animators on the web) to start with the obnoxious bouncing ball exercise. So I did. Feel free to comment. Note that I have not tried to put an…
Last reply by .:shortdog:., -
- 7 replies
- 872 views
Here is a screen shot of my first ever model. When I say first ever i mean with any 3d program. I bought AM a few week ago, went through the tuts and downloaded a bunch of tuts off you guys websites. I did not ad all the textures yet. That will be my next phase. Please take a look and tell me what you think. Your input will be greatly app. I guess I should let you all know that I work for Kawasaki Robotics and though I would model one of our newer robot.
Last reply by DarkLimit, -
- 2 replies
- 872 views
here´s a skylit render of my old robot (i´m sure some of you remember it). It was lit with Yves' 25 skylight setup. and its my best render so far PS it rendered in 2.5 min on my 800Mhz celeron
Last reply by Newbert_Zero, -
- 1 follower
- 6 replies
- 872 views
It's a little rough and lumpy but it's there! Yes, the first half of Spaceship... Enjoy Spaceship Just navigate to the Spaceship link in the menu to the left. It's a bit large at 39 mb...
Last reply by gazzamataz, -
- 1 follower
- 6 replies
- 872 views
I'm making a doll model (dont ask) and the hair looks really weird. Im using A:M v. 10 and i need to know how to get the hair off her face and pointing back. maybe a few bangs. ReallyImpossibleHardProject.prj
Last reply by Caroline, -
- 1 follower
- 14 replies
- 872 views
I've been focusing on rigging, stylization, particle systems, I thought it was time I concentrate on something new for a while. I decided to try and work on terrain. The first thing that came to mind (for whatever reason) was an oriental mountain top with a small pagoda, a waterfall, and an enlarged looking banzai tree. I modeld and textured the mountain...now I need to find (or make) a pagoda, and somehow a waterfall. If anyone has any suggestions for making a waterfall or has a model of a pagoda that would be great. I doodled a bad drawing to kind of get the idea of the layout. Thanks for yo…
Last reply by Masna, -
- 1 follower
- 6 replies
- 872 views
help me Thank you very much
Last reply by Gerry, -
- 1 follower
- 12 replies
- 872 views
This is a animation for my students, I teach 4th grade. We learn about transportation in social studies (Michigan Studies) so I created an animation to show how railroad tracks go together. I'm hoping to add more detail and more content to different animations as time goes on. This was my main reason buying AM, when I saw the program at a technology conference, I wanted to use it to help teach my students. I have to add sound and a voice over. This animation is a little rough, because I slowed some parts down in iMovie after I saw how fast some parts were. Let me know what you think. Andy track_animation.mov
Last reply by bighop, -
- 4 replies
- 872 views
Hey guys - if anyone is interested the first anim for C2 software guy is up on their company site (which I already posted before, but just from my site) They had me do two funny "chat" animations (upper right corner of site) - "on" for when it was avail and "off" for when not avail http://www.c2crm.com/ Here is the second anim that I hadn't posted yet, which I think is completed w/ voice over and a pic of the 3 characters http://www.3dcharacteranimation.biz/patton/ Have a great rest of the weekend - Eric
Last reply by flashawd, -
- 3 replies
- 871 views
here is a picture of what my model is doing. I need the hands to face towards the body not out! How do I do that! I tried rotating the bones but the arms get all messed up! Can someone please help me?!
Last reply by KenH, -
Sorry this is a bit rough but I spent 20 minutes on it render as line thread and a pose slider..very rough watch the last few stitches I can post the project later sew.mov
Last reply by johnl3d, -
www.bee-s.com/~gggg/avi/sg.mpg http://www.studio-max.ru/video/sputnikgermes.mpg [attachmentid=12916]
Last reply by trajcedrv, -
- 15 replies
- 871 views
just a little model i made today, crits? it reminds me of a roomba, just if anyone cares.
Last reply by apprentice, -
Hi all. here's a jacket i'm doing for a character. known issues are things like the general shape needs a bit of tweaking and such. My specific question regards decals. I'm really looking for a more interactive method of positioning a decal. What I mean is that I want a way to apply a decal, then move the cp's around UNDER the application, till the texture is in the right place. This should take place in an Action. Right now the process works like this- apply stamp look at model delete stamp move cp apply stamp rinse repeat. what i'm hoping for is more interactive than that. Any ideas?
Last reply by clamps, -
- 10 replies
- 870 views
hey all, well this is my first attempt at making a character, so i decided to do my avatar. its kind of hard when you only have one picture to work from but at least its a side shot and not an angle. i have had tons and tons and tons of help from scott on this guy, so major thx goes to him. just tell me what you guys think of the progress so far. thx Jay
Last reply by thejobe, -
- 1 follower
- 7 replies
- 870 views
Anyone have any advice on how a character might draw a sword without it moving through the mesh of the scabbard...without having to fine-tune frame by frame?
Last reply by Kelley, -
- 1 follower
- 7 replies
- 869 views
David R. Britton Jr.'s Stills Gallery At the top of my "Stills" page are dual and single disc wide springer axle kits I drew. I have included links to wireframes also. Dave Britton Jr.
Last reply by dbritton, -
- 10 replies
- 869 views
Hey all, I just wanted to share the progress on this character that I'm using for a personal project that I'm working on, based off of a children's book idea that I had. Feedback is welcome... thx- -N
Last reply by reddynamite, -
- 1 follower
- 11 replies
- 869 views
Here's my next character(s) for the next Mini Movie I'm going to do. He will have a mouth, and I hope to do some dialog this time. (We'll see if I can grasp David's mouth rigging method!) It started as a critter I kept sketching over and over at work on my notepad. He isn't as smooth as I'd like, and I always have that problem. Anyway, I had thought of putting really short hair on him. I tried making hair but it never showed up. I love how some of Nancy's stuff has come out. If anyone knows of a good hair tut, let me know. Tom
Last reply by pixelmech,