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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 7 replies
- 821 views
I'm trying to decal the entire surface of an eyeball using the "spherical" setting and I obviously don't know what I'm doing! I played around with the settings but didn't improve it. Can someone point me to a tutorial on this or explain it a little?
Last reply by robcat2075, -
- 3 replies
- 820 views
I saw that this has been addressed a few times in forums, but I never found an actual answer! I have finished the modeling part (not texturing/surfacing, and there is no decaling) of a computer. At some point during me setting up my test renders, the splines started showing on the surface at all times, even in the final renders. "Render as lines" is set to off, I'm using final-quality render settings (no shaded/wireframe), and all the obvious stuff I can think of checks out. I just pushed the wrong button somewhere. How do I make this stop?!? Here is the pic, and in case it'll help, I'm also attaching the project file. Thanks! commodore.prj.zip
Last reply by someawfulbridge, -
- 6 replies
- 819 views
I printed up the short cut keys taped them together(even took a highlighter to the odd numbers) and put them on the wall. Since i just got animation master this is very helpful. What would be even more helpful is editor keys for A.M. http://www.photoshopsupport.com/tools/editors-keys.html They would be easy enough to make. I would like to buy a set. ANYONE GOT EM?
Last reply by TeresaNord, -
- 9 replies
- 819 views
Hi, sorry my english. I have a plane and apply a decal image PNG with an alpha channel to it, like a coockie-cut (the image option is set to coockie-cut). Render runs fine, the plane is rendered without his alpha channel and ground cast shadows too with the "cast shadows" option on the light. But.. i want to see the plane with the decal WITHOUT IS ALPHA CHANNEL IN THE VIEW (in model and choreography). How can do it? Thanks in advance.
Last reply by leander, -
- 1 follower
- 5 replies
- 819 views
I've tried making decals the same size and larger than the object I'm trying to decal and then fitting the decal down to size to try and make my decals not look so pixelly, but it doesn't work and I'll like to make some close up shots of what I'm trying to decal, but the quality doesn't seem to be very good. Is this a problem with the format or is it just a down side of the program? http://fc02.deviantart.com/fs24/i/2007/361...ct_by_neomi.jpg[/img] (The actually image I used for the decal is a little big, but I've tried it other ways too.) (On a side subject, is there someway I could possibly...."paint" my model with an airbrush or something in AM…
Last reply by Luuk Steitner, -
- 8 replies
- 819 views
i'm trying to add the 2001 skeleton rig to my model in AM v15 and everything seems to work till i start messing with the hands. i've never messed with the hand bones outside of the TAOAM tutorials but from what i gather after going through the forums and examining lady_goodbody.mdl, i have unhid all the hand bones including X finger bone 1, 2, 3 and started assigning the bones of finger to control points rather than assigning them to the general finger. my problem is that when i try to use the right or left hand clench in an action the fingers distort wildly into a mashed up ball at 1% and doesn't change at all between 1-100%. i've tried opening up the 2001 skeleton…
Last reply by falibu, -
- 9 replies
- 819 views
I find this rather strange. I opened up a few projects when I noticed that I couldn't enter skeletal mode or muscle mode for a couple of characters in a choreography. The buttons are greyed out. If I open the model in an action it works fine. I've just got a new computer (with Windows 7) and a new subscription for AM but I haven't used AM for a few months so I don't know if this problem appeared before or after the switch. Note that this doesn't happen to every model but so far I've noticed this in at least 2 projects. Does anybody know what might be going on here?
Last reply by Marcus, -
- 8 replies
- 819 views
say, how do you display the x and y axis lines. i am going over the controls and i cant find it. also in the flower power exercise, in creating the yellow bud, it creates a doughnut shape instead of a circle shape.
Last reply by north, -
- 1 follower
- 5 replies
- 818 views
I am very new to the program i got it for Christmas and am just getting around to getting really involved in the program. I am trying to make a terrain for a movie im trying to do but i am really confused i have done some tutorials but i cant ever get anything to extrude the way i want. If it helps in answearing my question i am trying to make a canyon. Please help and thank you. Geoff
Last reply by clonewar12345, -
- 4 replies
- 818 views
Ok folks, heres one. Do any of you know if there is a post or tut on how to transport (dematerialize) model A then re-materialize as a different model? A friend has a logo starts as a silhouette of a person, starts to break apart and dematerializes. We would like to have it re-materialize as text for his company. Any suggestions?
Last reply by johnl3d, -
- 6 replies
- 818 views
OK, so this is probably a dumb question with an easy answer but; how do you turn on and of sprite emitters during an animation? All the tuts about them seem to assume that you want them on from the very beginning and with some pre-roll. What I need it to do is to start emitting some 10 or 20 seconds after the start of the sequence and last for 3 or 4 seconds, then stop emitting briefly, start again for another 3 or 4 seconds maybe and then be off for the rest of the animation. This is also a one take shot with no camera cuts. As always any help and advise would be greatly appreciated.
Last reply by markw, -
I need help modeling a nose, mouth and the eyes. I have no earthly idea on how to do that. Does anybody know how to model like the pictures of the Wookie, the Yeti, and Victor Navone's alien? Please somebody help. I would really appreciate it.
Last reply by itsjustme, -
- 5 replies
- 817 views
Hi - I have a possible client who wants a talking 3D character created that when you go on the page - he shows up at the bottom of the page with a transparent background so you can see the site through him. This is exactly his idea, but with an actual person: http://www.onsitevideos.com can I export out of AM as images with a transparent background? Would I import those directly into flash w/ trans back? Or would I export the anim w/ a blue-screen background color and key it out in Premiere... but then what in premiere - export them out as images... I don't think you can export a .mov file w/ trans back. Anyway, and help or suggestions would be grea…
Last reply by NancyGormezano, -
- 4 replies
- 815 views
hey anyone know of the best way to make animal fur/hair?? im tryin to make fur for my squirrel model
Last reply by the_black_mage, -
- 1 follower
- 8 replies
- 815 views
Is there any tutorial showing how to shatter text, like glass
Last reply by johnl3d, -
- 6 replies
- 815 views
Hi Everyone, I'm new to AM and the forum and have a question. Does anyone know the trick to getting the materials and lights to look like the NFL Access logo/animations? Is it possible to get this look with AM? Sorry, I'm sure it's possible, but I'm new and don't know the program very well. Thanks so much in advance!
Last reply by John Bigboote, -
- 5 replies
- 814 views
anybody know were i can find a dragon model
Last reply by thumperness, -
- 10 replies
- 814 views
Whenever I try to open the options, it shows up for less than a second and closes itself! What's going on? Can I fix this? Please help. Thank you.
Last reply by MrShandavio, -
- 7 replies
- 814 views
Ok...long story short, I had a "fraud identity theft" happen to me last week. Not fun. So, I was told that maybe my CPU has a "rootkit" which reads you credit card orders, etc and send them off. So, I'm wanting to reset / format my computer and reload everything (fun huh?). However, if I do that, I lose the license key for AM15 right? How do I go about doing this so I don't have to repurchase this?? I've written the "shop online support" and never heard anything back. Anyone know what to do?? Thanks.
Last reply by Steven547, -
- 14 replies
- 814 views
need some opinions. this is a first test here on a fireworks display. i have tons more images to use for sprites but just started with this simple one. any suggestions? firework_test1.mov
Last reply by John Bigboote, -
- 7 replies
- 813 views
HELLO! Well, as I'm now seriously thinking in bought A:M I wonder... if I buy the software now in October or near the next November (or in the middle of it), will I obtain the v13 of the 2006 or I will obtain the v14 of the 2007? Or I'll obtain now the v13 and I'll be able to update the program to the new v14 for free the next year? Well, I don't know and I'd like know so... THAN YOU!!! BTW: Ningún problema para comprar esto desde España, no? Bueno, si alguien quisiera compartir experiencias...
Last reply by Ramón López, -
- 5 replies
- 813 views
OK i have been my self trying to get my "tentacle" to work and i noticed a problem , when a material is applied and the tentacle extends the material simple grows it dose not stretch , is there a setting i can use to stop it from doing this or is this going to require a lot of extra work to manually set
Last reply by NancyGormezano, -
- 1 follower
- 8 replies
- 813 views
every time i try to import a 3ds model; i get the error message saying " trying to access an unnamed file past it's end" and that is all anybody know what i am doing wrong? help much appreciated kevin
Last reply by ruscular, -
- 7 replies
- 813 views
i am looking at some of the products there for sale...5 cds and SIGGRAPH DVD Trainings...also 3d AM Paint and so forth. what are the 5 CDS in the AM package about? it is about $500. i really want to create anime on it but it seems that just the AM software is not enough. 3d paint looks pretty cool to draw your models though.
Last reply by robcat2075, -
- 1 follower
- 5 replies
- 812 views
Models, Models, Models... Also - where can I get (preferably realistic, european) vehicle models for A:M? Thanks
Last reply by KenH, -
spline
by Stronghorn- 7 replies
- 812 views
I upgraded to v.15 and now my splines are drawn at sharp anglses, I can't seem to find the setting to fix this. I have tried the smooth button and nothing changes. anyone know what I need to do? I want to draw a three point spline that loops hangs between the fingers on a hand....but they are angled instead of curved.
Last reply by Stronghorn, -
- 4 replies
- 812 views
my new wireless keyboard has no number pad, how do I switch views? Thanks.
Last reply by Gerry, -
- 5 replies
- 811 views
Ok, I purchased what was listed as Animation:Master 2006 a couple of weeks ago. The box has a witch and broom on it. The CD has a Yeti on it. The software version is 12.0 and everything in it states that it is AM 2005. (Help/About), etc. Now, I somehow came across Version 13 Alpha and have been using that (as I am a bleeding edge kinda guy and love to debug things). Today, it said my "trial" is over with and to call a 1-800 number. So - What am I supposed to run? What did I purchase? How do I work on the TWO project without version 13? IS AM 2006 even out yet? Thanks all! -Tim
Last reply by T-Dogg, -
- 8 replies
- 811 views
my movies are to big how do i make them less then 2 meg?
Last reply by LazyDude, -
- 5 replies
- 811 views
Hi everyone, I'm still relatively new to AM so please forgive me if these sound like a stupid questions. I've seen some incredible animated shorts posted at AM Films. I'm working on one myself ("The Door is Stuck" exercise). My question is, How do you create a final render with different camera angles? I was told it can't be done in AM but people are doing it some how. I'm hoping you can do this completely in AM and not have to buy another software package. Specifically, Is there a way to see camera changes in the previewed animation before rendering? If no, then why allow you to turn camera's on and off? Basically I want to make my "Door …
Last reply by Stuart Rogers, -
- 6 replies
- 811 views
I am modelling a head, and I am having problems with creases around the neck, eyes, and mouth. I've attached some pictures so you can what I am talking about. I have only had A:M for a couple of months, so any advice would be greatly appreciated. Thank you.[attachmentid=16782][attachmentid=16783][attachmentid=16784][attachmentid=16785] I ran out of pace for that post, so here are the side views. [attachmentid=16787][attachmentid=16788]
Last reply by T-Dogg, -
- 1 follower
- 7 replies
- 811 views
selecting five points doesn't always trigger the five point tool. i have to select the five points again and again to trigger the five point tool. do i need to do something different? rich PS. using the key pad 1 through 6 to constrain the cp is great.
Last reply by robcat2075, -
- 13 replies
- 811 views
Hello - I am working on an animated Fan Character for a client and I need to be able to have the blades of the fan rotate. I created a bone facing forward in the center of the fan and attached all the CPs to the fan blades, so that is set up fine. I started a new action and between frame 1 and 5 I tried to rotate the fan 359 degrees to the right, but it set it rotating to the left at -1 degree (the programs quicker way to get there). Any ideas on how do I do this? Here is a pic of the character, so you can get a visual. Thanks - Eric
Last reply by John Bigboote, -
- 7 replies
- 811 views
Hi , anyone know how long it take to AM support to give me a new activation code ? Thank you.
Last reply by yoda64, -
- 5 replies
- 811 views
I still have problems when I combine some cctions together. For example if a character walks into a scene I can use a walk action already there. Then the character stops and does something else. For that i use the choreography action. Maybe I want to move the arm of the character. But when I change something after the other acrion there is always an animation created from the begining untill the point where i first move the charcters arm. This always distorts the walk action. What is the usual workflow when combining choreography actions with reusable actions?? I didn't get it right. Thanks for your help!
Last reply by HomeSlice, -
- 1 follower
- 8 replies
- 811 views
Ok i tryed a little test but my two actors are doing things at the same time. E.G Doing: 00:00:00 >>>>00:01:00 actor1 walk to yellow man and yellow man sinks ment to do actor1 walks to yellow man and then stamps on yellow man and as the foot touches yellow man it sinks into the ground. heres a link its project two. please help i cant even have one guy stand let another walk up to him and then the other guy jumps at two diffrent times, its always at the same time i even adding frames and moving them when i want them to. please help me.
Last reply by robcat2075, -
lens flare?
by Guest upsetter151- 2 replies
- 811 views
Hi im not exactly a new user, but i kind of got out of the program for a while... i mostly use it to see how light would play on a particular shape these days. I need to make a half way decent sun... but i cant get lens flare to turn on it always displays a grayed out off... what do i need to do to turn it on? Of if some one has a sun model they would let me use that would be grand...
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- 7 replies
- 811 views
How do I make a image file using Hash? is it even possible to make it? Below are the files I'm trying to use to make a image file with. When I screen shot the Render scene looks terrible. any tips would be helpful! Special thanks to Michael Brennan for helping me with the models pose.avi Slippy Toad.mdl Falco Lambrade.mdl Fox MCloud.mdl Peppy Hair.mdl pose.cho rob.mdl
Last reply by Pizza Time, -
- 5 replies
- 810 views
Hey Rodney! I just want to thank you for your never-ending efforts to cheer on the new users who come to A:M. Thank you for using your powers for good and not for evil. Continue cheering for truth, justice and the A:Merican way! If only a certain former cheerleader were more like you...
Last reply by Rodney, -
- 10 replies
- 810 views
Hi, I'm treating to get an expression to be able to control a point with the movement of several other points, I mean a point that moves automatically the average of the distance the controller points move, you know, just like when you add several "Translate To" dynamic constraints to a one bone and it moves in the middle when any of that controllers bones is moved... I have tried to "concatenate" (cause it seems not possible to add several expressions to a same parameter) little expressions in this way "..|..|..|Spline #164|CP #169.Translate ..|..|..|Spline #165|CP #170.Translate" but it doesn't works and I have tried to join'em in all the ways I can imagine "&, |, …
Last reply by Ramón López, -
- 4 replies
- 809 views
My post got deleted because I suggested new fun simple tutorials?
Last reply by Rodney, -
- 5 replies
- 809 views
Hi; I am a full time performer. I present live shows in schools and churches around the country. I would love to add animation to my abilities. Unfortunately I can't draw to save my life, I can barely write legibly. Can someone with my limited art skills create watchable animations with hash? Thanks, and merry Christmas! Jedlie
Last reply by robcat2075, -
- 7 replies
- 808 views
Hi, I'm new to this program, I used it a bit in high school some 5 years ago and saw it on Ebay and decided to buy it since I had so much fun with it. I started doing the tutorial on the CD that came with it, but it keeps telling me to open models in the Library folder as several locations in the tutorial, but I don't have any Models in the said folder, I tried mailling the person who sold me the software (package and all) but didn't get an answer. So I was wondering if there's somewhere I can download a Model, any model, just so I can try the "Chorus Line" and "Baseball Throw" exercices. It's really hard trying to learn how to move bones when you don't have a m…
Last reply by Telvak, -
- 1 follower
- 6 replies
- 808 views
Now that I am starting back with AM I have forgotten some hot keys. Here is one I need. At a cp you can have different bias on either side of the cp. What is the hot key that breaks it into? Steve
Last reply by Fuchur, -
- 10 replies
- 807 views
Hi folks! It's been a while. I own version 10 of A:M and I bought it back around the time it came out. It was when I was just starting to get into animation, and I didn't really understand anything I was doing. I still don't understand much that I'm doing, but the difference is I understand that I don't understand it. A while after getting into A:M I tried a bunch of other programs. Around last August I switched to Maya and have been using it since. I've drifted from doing modeling (which drives me insane) to effects work (which is pretty cool), but the reason I originally got into this field was to do character animation. I'm starting to return to that now. …
Last reply by Rodney, -
- 6 replies
- 807 views
I have a choreography where the Knight character is hanging from a wall, and he needs to swing his body up over the top. I've studied videos of "urban" climbers, who climb walls, buiding etc, and what they do is swing their legs so that they can hook one leg over the top of the wall. To do that the pivot point is centered at about the neck and shoulders. No matter what I've tried, I can't get the knight to swing properly. I have the hands constrained to the wall so that they don't move during the swing. I've tried swinging the model bone in an arc, and moving the feet and hips in an arc, both to no avail. Most of the time, the hands get really screwed up, and…
Last reply by Geophizz, -
- 1 follower
- 7 replies
- 807 views
I am getting restarted with AM and wish to use my mac pro lap tops . Can you tell me if am works best on vista ? or on the current mac operating sytem? Also -i have a hard time keeping track of my old account info and I wish to renew my subscription early this year . Is there a wayto retrieve info on customers other than the original registration number ? Comment You guys are still my favorite for 3d animation since Maya has all those expensive ever changing plug ins -it is just not friendly to the solo animator , Cheers and thanks for a response . Bruce ps 1 I can not wait to get restarted esapecially with the online tutorials . p…
Last reply by Gerry, -
- 4 replies
- 807 views
I forgot how to add a text model into an animation, could someone show me how? like how to have words in the animation
Last reply by Jason Simonds, -
- 8 replies
- 807 views
I created two relational poses (percentages) within one pose window to two different bones within the model. Both showed up under user properties. But when I apply them individually within a keyframe they seem to interfere with each other. When I set the right one to 100 the left one goes to some positive value (it is supposed to be zero) Think of toes on a foot. I want to squeeze them at some point in a walk. But when I set the right foot toes to 100, the left pose slider has moved also. Should I have created each percentage pose separately in a different pose window?
Last reply by robcat2075, -
- 1 follower
- 9 replies
- 806 views
It seems that When glow is set to on and you have reflection on something like the ground, the reflection does not render correctly. Is this a known issue? Should I bother to put in a bug report?
Last reply by new guy,