WIP (Archives)
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285 topics in this forum
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- 1 reply
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I'm putting together a demo animation for a celtic rock band and I'd like some thoughts on the character animation. I'm not entirely happy with the timing but that may be simply myself being overly critical. So I'm looking for another set of eyes on it. There are two files on this page, one is a rm file the other is a large (in size) avi. The url is http://www.scotiapublishing.com/haggis.htm
Last reply by jfirestine, -
- 20 replies
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11.26.03 Hey hashers Heres something I started today, any comments welcome, please feel free to bash/trash/rant/comment on my work Heres some wire/drawing of it, its going to be a huge whale/fish-like animal that movies real slow. Remember, its a WIP And heres a movie: CLICK Regards, Troy //edit// - by the way, thanks pleavens for all your hosting help and help modeling!
Last reply by modernhorse, -
- 17 replies
- 2.5k views
5 hours so far.
Last reply by Mike Lium, -
- 2 replies
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I was trying to do a slow motion reaction to a blod drop into a pool of blood the first attempt was using a animated displacement map but the was not perfect I am now trying to animate it with a pose slider and this is the raw attempt Remember its the first render no adjustemnts just checking the action http://johnl.inform.net/pages/bloodcircle.htm in other words tell me what you think johnl...the man of a too many posts ..some of them occasionally useful....3d
Last reply by KenH, -
- 22 replies
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Hi hashers, I have updated my still life scene....... comments are welcome... http://www.deviantart.com/view/3370719/ thanks for viewing.
Last reply by DarkLimit, -
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I heard from a friend that Kraft was having a contest for 15-second commercials, and decided to do an animated one. I heard about the contest very late, so I didn't have much time to put it together. You can see the results at: Vance's Happy Sandwich Video All comments pro and con are welcome. -Vance
Last reply by Kathy, -
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Hello, This my first time posting. I've read for years and decided to jump in and get my feet wet. I'm not new with AM just new at posting.I started with v8.5 and have updated to v14. In the WIP stills in the gallery I've posted 5 stills from a project I've been working on for 8 months, "Alien Invasion" It's about a alien named Martin who travels to Earth to learn. He incounters a lot of trouble especially from the INS. I hope to complete it by some time next spring. Comments on the stills would be appreciated (Positive or negative Welcome) Camillo
Last reply by thekamps, -
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It seems that the only way to get a Bulb light is to change the Rim Light [ in Objects folder] from spotlight to bulb. But I found that it changes all the Rim light types in a Project, and in all Choreographies. Is it possible to have Spot Rims and Bulb Rims at the same time?
Last reply by Fuchur, -
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Hello, List. Here's a brief animation test, featuring Gaty, my alligator boy. It's very short (30 frames, 226 KB). It just shows Gaty jumping back in surprise. My reference was a page out of a Preston Blair animation book. I think I have the same book that Smudge has. Right now I'm copying animators I admire, 'cuz I want to animate like them. Thanks for taking a look! Sincerely, Carl Raillard jump_back_in_surprise.mov
Last reply by raillard, -
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Hi - just finished up the dinosaur project - wanted to thank everyone for all my answered posts about materials. I had no experience w/ materials and decided to do a practice project to get some experience with working with them. I used materials on the dinosaur and the scene for the short animation I put him in. Any suggestions or anything you notice I could have done differently or better, please let me know - Thanks - Eric The dinosaur is the first character on the second row www.3dcharacteranimation.biz
Last reply by flashawd, -
- 2 replies
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there is a sparkles project on the hash data and i cant for on my trying change the color from a purple to say a blue or green. anyone out there have a answer to this?
Last reply by sir fen the usa, -
I'm having a (censored) time putting eyelashes on a model. He's supposed to be somewhere between anime and cartoon, and everything I try looks stupid. (Little brother: there's a reason everything you try looks stupid. Me: shut up, little brother.) I haven't run across any eyelash tutes, does anybody else know of some?
Last reply by phatso, -
- 17 replies
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Here' another work-in-progress from the movie "Miss Cast Away". The background of Noah's Ark is unfinished, but the Swinosaur and his dinner are done http://www.zandoria.com/castaway/X156.mov
Last reply by Mike Lium, -
- 12 replies
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The comic is called Dark Days, it's a sequel to the immensely popular 30 days of night by Steve Niles. I hope he likes it enough to put it in the book as a pin-up or cover. We'll see! I really had to turn off the "make it photoreal" switch in my head since I was going to ink the piece, so it has more of a comic feel. Rendered in 10.5. All geometry, flocking system with 65 bats with a flying action hooked up. 10 hours at 2200 X 3300 on my dual P4 2.8 Xeon (only using one Proc of course). Rendered multipass, 49 passes. Then rendered pure b&w outline toon render. Took into Photoshop and inked with toon render as base. Textures are my…
Last reply by patrick_j_clarke, -
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Clicky Yes, I was so happy when this popped out. I'm working on a Riven-style-interface game that takes place in a moon colony in 2319. This is Version 4.0 of that same room. Maybe I'll be satisfied. The whole reson I'm redoing it a fourth time is because I made the choreography in AM 8.0j, then upgraded to 10.0 (now I'm running 10.5i). When I try to open the choreographies in 10.5i, all the models go to 0,0,0 and scale 100,100,100. Is there a way to get around this, or is it another Animation:Master Oddity? Thanks.
Last reply by GraphicAnime, -
- 15 replies
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Need suggestion with my Character Cloth or Design ...colour...etc. My Webpage Lee Thailand
Last reply by CyberSpark, -
New Short
by Guest mrsl13- 15 replies
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Hello, I recently finished a live action short titled "Time Serpent" my two sons ages 9 and 11 (this is how old they are now not at the time I filmed/video'd them) came up with the basic idea. My boys love to do this stuff and have me add things with animation master. The Short is about 13 MB in mov format (codec is Sorenson? I think) it's not professional but then neither am I. It's in my sbcglobal yahoo briefcase and its set to "everyone" so I'm hoping all that wish to view it can. I'm not sure if they have a limit on downloads so if they do please forgive me beforehand. Also..the model I used as the Serpent was a free model I got off the web somewhere, if you…
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http://www.zandoria.com/castaway/X202.mov This is the take-off from the beach, after everyone has boarded. I will post some other clips too. Here is the shaded wireframe of the UFO landing: http://www.zandoria.com/castaway/X200-shaded.mov
Last reply by DarkLimit, -
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edit
Last reply by adam&oliver, -
Car poster
by kanga- 13 replies
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Hi List! Heres something, I think (done in AM).
Last reply by John Keates, -
I've been working on this character for a while. Had to step back and regroup the brain cells that remained. Thanks to Frank Hulsey for his quick how to Model the hair style and to Jim for those tutorials on decaling. I'm using the TSM for the rig with some fan bones. the smartskin has just really really been kicking my #@$%. Any comments are welcomed
Last reply by Phil, -
- 22 replies
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Some of you might remember this little guy: I'm making an animation with him for my film class this semester. He needs a battery powered car for the animation, so I started making it. Only the back has been worked on...it'll have 4 wheels when it's done. Textures have not been worked on at all. comments, suggestions?
Last reply by Phil, -
- 13 replies
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http://www.zandoria.com/castaway/X188C.mov This is a small clip from some of the VFX shots I'm working on for Miss Cast Away The water splash is an A:M spriticle, the shot was put together in aftereffects.
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- 16 replies
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The results for the Internet Ray-Tracing Competition (animation round) just came out. http://www.irtc.org/anims/2003-10-15.html I'm working on a DV-sized version (with better keyboard close-ups) and I'll let everyone know when it's done. Zach
Last reply by littleandy, -
- 15 replies
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Hi, Would love some feedback on this character, good or bad. Especially on what to do with the clothes. I was planning to have some loose fitting clothes, but haven't come up with a design for them yet. Oh, and sorry about all the grain, bloom and blur, I just had to play around with those. Ragnar p.s. He's still got one eye missing.
Last reply by ragtag, -
So heres my character, PLEASE PLEASE give me some contructive critisism! I hope you like! Robert Fiermonte
Last reply by robvmonte, -
- 17 replies
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Well.... This short is pretty much done. Since I'm kind of tired waiting for the music to come in (which at this rate, might be "never"), I'm going ahead and posting what I've got. Ebin & May: Something to Remember Boy, I learned at lot in doing this short....
Last reply by mediaho, -
- 21 replies
- 2.1k views
Here is a car that I made to go with one of my characters. I am no expert on cars but I thought that I would just do a quick sketch and then start modelling. The idea is that is supposed to look kind of flashy and impractical.
Last reply by kanga, -
- 3 replies
- 2k views
My stab at last nights Animation Showdown. Actually the topic was "Cat Burglar! steal something valuable" but I was trying to do this in some way that didn't call on the ghost of Preston Blair. Again, some of the other entries were knock-outs, far above my results. QT Sorenson3 287KB steal_something_valuable.mov
Last reply by robcat2075, -
- 20 replies
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C'mon SOMEONE out there's gotta be making stills or something they could call "finished" and post in here.
Last reply by MixePix, -
- 5 replies
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Here's a model I've been working on for the past week, nearly finished. It's a member of the "Great Race", from The Shadow Out of Time by HP Lovecraft (my wife has ceremoniously named it "Lemon Head"). Click here for a short animation test (1.45 MB MPEG-1 with sound). The walk cycle (slither cycle?) needs a little work, and the head neads a little more detail, but overall I'm pretty happy with it. During the process of rigging this model, I have arrived at the conclusion that tentacles are a pain in the ass, but dynamic constraints kick ass.
Last reply by johnl3d, -
- 13 replies
- 2k views
Don't know how appears that grid on top left corner, but I like that look...
Last reply by HeadlessBill, -
This character actually has been morphed into three different characters using the same mesh, this is one of them. I'm open to Q&C, maybe there's something I can add to make him look more like a klutz. BGI: His name is Eddie, he's the second oldest of three brothers that lead a life of crime by robbing banks in the 1960's.
Last reply by ChrisThom, -
- 12 replies
- 2k views
some fun-anim done for the org i'm working at fiz- is an organization that is reintegrating no-luck-kids into society, jobs etc. 2min 30mb divx4 avi 720x576 fiz-anim this one is going to be replaced quite soon with a no-music-mpeg-version since i don't like to get into trouble (: props, scene-setup & animation done in the last 4 weeks deadline: yesterday BIG THX to the COMMUNITY for some really cool models tree - John Henderson office-desk & chair -Tim Elston phone - james (hash i guess )
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Here's my first post to this forum. Thought I would share with all. I've still got a long ways to go. More items to create and then my characters. I've got one created, but I think he needs to be re-done. We'll see. My WIP page Lance
Last reply by zacktaich, -
- 19 replies
- 1.9k views
Hi, Been too busy enjoying the festive season to post much, but I spent a couple of hours trying out a different way to quickly create heads. I was after a carved puppet feel and I think it worked, especially given the time. Don't know how well it will animate. I had to try and avoid hooks, three point and five point patches, because they don't work with displacement maps, but I think you could just plan these in areas where the displacement is unnecessary. ciao
Last reply by shaunf, -
- 23 replies
- 1.9k views
I think I'm done with my geometry... I'm putting up some screen captures for any design/ modelling criticism before I start bugging (no pun intended) everyone to help me with the texturing. Haven't had the time I've wanted on this, so I haven't made many changes since my last post. Just redid the hands, tweaked his face, put in eyes, made the inside of his mouth, which I can't even see. Anyway, any suggestions are welcome. Thanks -Andrew
Last reply by Mike Lium, -
On going WIP
by Phil- 13 replies
- 1.9k views
This is my on going Work In Progress. I haven't done much to the hands at all. Any comments are welcomed. Thanks Phil
Last reply by Phil, -
- 11 replies
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Here it is, thanks to 3darttopart and Will Sutton for providing the link. http://www.bradbarnett.net/upload/Prototype/
Last reply by Elm, -
- 21 replies
- 1.8k views
Just checking if anybody speaks some yiddish. I've worked on this model for about 4 hours (ok, probably closer to 6) and the outcome is only fairly pathetic.
Last reply by CRToonMike, -
- 6 replies
- 1.8k views
My entry in last night's animation showdown. The topic was catching something heavy. (QT Sorenson3 140kb) I spent a long time trying to get the double take to work and never really got it. Still lots of room for A:M people to try this showdown out. It's usually on wednesdays at digitalrendering.com. Ya can't say you don't have time... ya don't get much! The entry always needs to be in divx, does that lock out the Macs?
Last reply by robcat2075, -
- 13 replies
- 1.8k views
This is my very first model ever ever. I have made some stuff in bryce, but it is so different working with A:M. Anyways, I am very welcoming to any comments or tips. Yes, i know the head looks like a box, but I plan on fixing it. Very Highly welcome would be tips about doing the mouth. BTW, I am working on him on the left side, I just used Copy/Flip/Attach to show him off. Head1 Head2 edited to reduce page load time!
Last reply by zacktaich, -
- 7 replies
- 1.8k views
Heres a double bladed axe. I tried to put some detail in with the handle mainly. This is my VERY first model. I would really like to hear some oppinions. Anyways, enjoy.
Last reply by Kole00, -
- 17 replies
- 1.7k views
Hi guys, Here is a still Life I created just for a personal study... Tell me what you think of it. Thanks for your time.
Last reply by DarkLimit, -
- 14 replies
- 1.7k views
I'd be interested in peoples thoughts on the little clip I have posted on my website. I'm currently making a short film for both enjoyment and education, so any feedback on the trailer I have created would be great. [url="http://www.shaunfreeman.com/wip.htm"]trailer link[/url] Click on the 'teaser/trailer' link. Its a 10.4 Mb quicktime file using the On2 Vp3 codec Cheers Shaun Freeman
Last reply by JohnArtbox, -
- 5 replies
- 1.7k views
Well heres my character. Hes going to be a fighter like Killer Bean, but Im not sure yet. I need an opinion though...which one looks better? The 3d version or the toon rendered version? Oh and please comment on the character itsself.
Last reply by Rodney, -
- 5 replies
- 1.7k views
here's the link http://geocities.com/amarama@sbcglobal.net/
Last reply by robvmonte, -
I would be grateful for any comments on this head I have just modelled. I intend to use this character for a 5-7 minute short I'm working on. Mark
Last reply by Mike Lium, -
- 16 replies
- 1.6k views
Im new to this forum and new to AM and modeling. I did the first few tutorials in the book and kinda just started doing my own thing and learning myself the program. I posted a model of an axe i did with textures from a picture of an axe basically the same one.My 1st model Now, im still working on this model im about to show and its my VERY first organic model. His name is Boon Dock Billy. Enjoy. Oh. And please comment on it tell me what i should work on because in my oppinion i dunno if he can have bones put in his face and animate them without bad clipping. Any suggestions and criticism is welcome.
Last reply by Daveyrose75, -
- 11 replies
- 1.6k views
Here is another rocket model I did. It is the rocket from the old Tintin comic books by Hegre. I have to thank John Ashton-Keller(Headless Bill) for the inspiration. Please let me know what you all think. modome Marc J. Odden
Last reply by mike meyer,