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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 1 follower
- 4 replies
- 670 views
How do i start the Treez plugin in AM 16?
Last reply by Rodney, -
- 1 follower
- 5 replies
- 776 views
Hello all! I'm an Interactive Media Student, majoring in Film, Video and Audio Production. After taking a class in Maya, i bought this program to help myself with my own projects. I have owned Animation Master since July and have worked with it very little due to time constraints. I can model efficiently and compile images together and know some basic animation in A:M. Now that you know where i stand skill wise (beginner) my question. Does anyone have any tips on creating fluid effects such as a body of water? I can create a simple grid and apply the water effect to it, but as far as animating it and compositing into a live action video, i need to get w…
Last reply by Bruce Del Porte, -
- 1 follower
- 5 replies
- 707 views
is there some way to generate water or liquids to make a stream or fountian exe, like a sprite, only in water form and not "particles"?
Last reply by johnl3d, -
- 1 follower
- 2 replies
- 514 views
does anyone know how to make the camera view look underwater? thx
Last reply by ddustin, -
- 2 replies
- 328 views
can i use am to put watermarks on videos if so how do you go about doing it please.
Last reply by debbie harry, -
- 4 replies
- 666 views
Dose anyone know if there is a way to make a water mark on AM? if so plez let me know by emailing me
Last reply by Stuntmunky90, -
- 4 replies
- 694 views
Hi-- I just upgraded to v12 and am trying to weather a model. The online help says to right-click the model and a weathering dialog box will appear, but I'm seeing no such thing. What am I missing? Thanks for any help. I'm sure more stupid questions will follow!
Last reply by Gorf, -
- 3 replies
- 569 views
I'm not to sure if this is the right place to post this but i am not sure where else to put it. I am currently setting up my personal website where i can post all my animations for exercises plus anything else done with A:M. I have already put a link on there for the Hash website for people to go to,but my main question is can i also add a link to the TWO website.I really would like to promote this great project done by the Hash community but was not sure if i was allowed. Any advice would be greatly appreciated. Please note the site is still under construction and may change shortly. Cheers Jay http://www.freewebs.com/youngman1/
Last reply by youngman, -
- 2 replies
- 439 views
Patchwork3d.de is down
Last reply by Fuchur, -
- 8 replies
- 951 views
I have tried everything, but for some reason, my model's head looks fine in the modeling window, but when I render, it shows noticably fatter. This is the first time I have had a project do this. I have supplied an image to show the comparison. The image on the left is the rendered version, the image on the right is from the modeling window. Image renders fatter in the chor as well. Any suggestions?
Last reply by jmdsbussrv, -
- 5 replies
- 718 views
I'm working on rigging my first model and I was wondering if there is a general feeling about the best way to get smooth deformations. I've searched for any topics on weighted CPs versus fan bones versus smart skinning; and while I have found information on all of those, I haven't seen any discussions comparing them. I guess I'm really looking for a comparison on which would use the least resources and be the most responsive when animating and most efficient in general. I hope I'm not repeating an old topic, and if there is already a thread, please let me know. Thank you.
Last reply by thefreshestever, -
- 2 replies
- 484 views
I have a clip rendering... there is an animated decal on a model... sometimes when a frame renders it seems to split the decal in half diagonally leaving one half of the model with the decal and the other half of the model black... I have tried to render the clip as an .avi and as an .mov and I get the same problem.... any suggestions?
Last reply by Dascurf, -
- 3 replies
- 472 views
Thanks to a trick I learned in these forums some time ago, I'm implementing some motion with a chain of bones, of which the end bone has a kinematic constraint to a null, and the null has a translate-constraint to another object. (Imagine, for example, an octopus leg hanging on to an object moving in a perfect circle. This method realistically is the only way to do it.) Anyway, so far I've not had any problems with this until today. I have a null that successfully translate-constrains to several objects. Then I constrained the null to a bone of an object (not the model bone). I tested the motion and it looked good. Then I positioned to a frame prior to enfo…
Last reply by ArgleBargle, -
- 1 follower
- 10 replies
- 673 views
Hi - I am playing around creating an animated fan character and I am getting these weird distortions when I render the image in different areas of the model - Here is a pic of the back of the fan - I have the distortion circled. Thanks
Last reply by zandoriastudios, -
- 38 replies
- 2.8k views
Hello all, I been using AM for a few weeks now, gone through most all the tuts except the more comlex ones. Have a question, I was creating a model after the "Thom" model just to work on my modeling and the 5 point patch technique(and also to practice attaching arms, etc.) It was going well, I saved the project, all looked well in wireframe and shaded mode. I saved and closed the project, went to grab a drink and came back a bit later and opened. Here is what I saw... Evertime I close it now and reopen, I get stranger and stranger things happening to the model, am I doing something strange?!? It weird that it looks different and more messed up …
Last reply by knipple, -
- 14 followers
- 263 replies
- 26.1k views
Hello and Welcome to the New Users forum! Our goal here is to provide help and support for those working their way through Hash Inc's manual; The Art of Animation:Master . Animator Tony White stated in his recently published book; From Pencils to Pixels: We encourage everyone to take advantage of the resources at your disposal. Post your exericises in the TaoA:M forum. You'll learn from the experience and feedback you get. You'll have a whole lot of fun! The entire community of A:M users is here for you. They'll guide and encourage you as you explore the world of animation as only they can. Remember we are all in this learning proce…
Last reply by Gikefod, -
Welcome New Users 1 2 3
by KBaer- 5 followers
- 141 replies
- 17.9k views
Welcome to the New Users forum! The idea behind this forum is to provide help and support for users who are new to Animation:Master and are going through the Art of Animation:Master tutorials. We encourage you to post your Works-In-Progress (WIP) from these tutorials to this forum. You will learn a lot from the feedback you get. Rodney Baker has gallantly volunteered to be the moderator for this forum and will be here to answer basic A:M questions. We encourage everyone to pitch in and give encouragment to new users. It's always exciting to see artists emerge from being a beginner, to next hotshot animator. And don't forget, we have the New Users Pa…
Last reply by Robert-Jank, -
- 11 followers
- 179 replies
- 19.7k views
Welcome to the New Users forum! The idea behind this forum is to provide help and support for users who are new to Animation:Master and are going through the Art of Animation:Master tutorials. We encourage you to post your Works-In-Progress (WIP) from these tutorials to this forum. You will learn a lot from the feedback you get. As moderator of the New Users forum I'm here for you. You could say I come with the box. I'll be here to answer basic A:M questions but the entire community of A:M users is here for you too. They'll guide and encourage you as you explore the world of animation as only they can. New users are welcome to post to any of the forums…
Last reply by Graham, -
- 3 replies
- 491 views
Hello, how can i weld these two points ? and what is the Path group model icon for ? Thx
Last reply by jakerupert, -
- 6 replies
- 1.5k views
Has anyone attempted to make a animation of a welding torch raining down sparks and what not?
Last reply by robcat2075, -
- 5 replies
- 574 views
I've been making custom colors for various images. Is there a way to save the pop up color palette specific to a particular project or model? (Saving a Model's custom colors specific to that model?) I suspect not, but A:M continually surprises me. Thanks.
Last reply by Paul Forwood, -
- 1 follower
- 8 replies
- 909 views
were do you get newton physics i have v12
Last reply by Vong, -
- 1 follower
- 60 replies
- 4.7k views
Does anyone know of a way to get a wet looking material. property or map that they could tell me about ? I want to have a character painting or mopping the floor and need to have it look wet. It will be a white floor. Would a reflective, transparent material be the way to go ? Thank you for your consideration regards simon
Last reply by Simon Edmondson, -
- 3 replies
- 432 views
I just saw this in 15f
Last reply by robcat2075, -
- 1 reply
- 637 views
Hi, all. A couple snippets of my recent labors on YouTube. Secret Service gone wild 1.wmv Happy Dance .mp4 You can see that I had a little trouble controlling the left hand in happy dance and my feet are slipping through the floor slightly in a secret service.
Last reply by Gerry, -
- 5 replies
- 1.2k views
I've probably asked this before and gotten good answers but... I know that CTRL-click is the one-button mac equivalent of a right-click in A:M Is "Command+" still the MacOS equivalent for CTRL+ combinations on a PC? What is the equivalent of holding ALT on a PC to subtract things from a selection?
Last reply by largento, -
- 1 follower
- 4 replies
- 540 views
What are pcx files?
Last reply by Rodney, -
- 9 replies
- 947 views
I was modeling a jacket and in the fever of splination I inadvertantly hit a key or combination of keys that turned my view from shaded to shaded wireframe with no CP"s. The wireframe is the same color as the model. To repeat in a redundant fashion: What did I do? How can I undo it? How can I do it again? Thanks.
Last reply by MJL, -
- 2 followers
- 28 replies
- 2.2k views
I simply dont truly now what these do. I have never seen a comparison with a control Ca someone create an illustration showing the difference in these settings? Not the difference from each other but the difference in values from within themselves. I cant find anything on either of these. If the comparison illustration could be in this fashion or something like this that would be great
Last reply by HomeSlice, -
- 1 follower
- 22 replies
- 1.8k views
ive had animation master since....the christmas before last and i dont think im good at all....i took most of the tutes from the manual and i cant make anything of quality. ive seen some posts from new guys who are already ahead of me. is there some secret super-tute that teaches you everything that i dont know about?? i want to get better at this. any suggestions?
Last reply by zandoriastudios, -
An AMV combining different artisits work and swicthing between scene. We would pick a song, then each do a little animation for it... still need to get my copy of AM back from my teacher though...
Last reply by clonewar12345, -
- 4 replies
- 687 views
What does Key Bone, Key Branch and Key Model do? I know one of the buttons is used in the doors stuck exercise. But what does each button actually do? Hmmmm....
Last reply by howboring, -
- 1 follower
- 3 replies
- 484 views
You know above in orange letters, what font was used for "A:M Forums" or does anyone have that Model? If anyone has this model in the picture below or how to get it please let me know. I want to use it for my presentation if possible. Preferably without the Yeti.
Last reply by jason1025, -
- 2 replies
- 450 views
is Dictionary.dic a .txt file with the extension changed? or what I'm really asking is if i edit Dictionary.dic how can I save it?
Last reply by robcat2075, -
- 1 follower
- 8 replies
- 1.1k views
I've learned that i need to upgrade to an ATI RADEON graphics card, rather than an NVIDIA graphics card. which RADEON card do you recomend? and do RADEON cards work ok in a computer having an intel VIIV DUAL CORE PROCESSER E6400?
Last reply by DarkLimit, -
- 1 reply
- 378 views
sometimes when i remove stamps from a decal its like all i can see are the splines and control points its as if the base color is missing, or turned off or something how would i remedy this
Last reply by NancyGormezano, -
- 3 replies
- 380 views
hey guys, my library has somehow been erased, and i can't find a Thom model anywhere on the internet.... does anyone know where to re-download the free models that came in the A:M library??
Last reply by Ravager, -
- 2 followers
- 9 replies
- 1.1k views
Hello all, Just wondering if there is a list of usable image file formats that can be used for decals. I know '.jpeg' can be used, however after modifying an image in adobe photoshop and then applying it to my model as a decal, nothing showed up. Sorry I can't say what file format it was, I'd scrapped it and used a .jpeg instead. However after a while I started to wonder. So does anyone have a list? Also more to the point can I use a .gif or .png image file without changing settings in decal? Happy animating!
Last reply by AProd, -
- 1 reply
- 400 views
What is it and what does it do? My computer is being fixed right now so I can't test it.
Last reply by KenH, -
- 2 replies
- 540 views
I see HA:MR quite a bit on the forum and I am not sure what it is...anyone care to explain? Thanks.
Last reply by Kurrykid, -
- 1 follower
- 3 replies
- 697 views
I have noticed that in some of the tutorials I have watched, and also when I look down in one of the channel views I sometimes see a "W", as in "Transform.Rotate.W". What does that mean please?
Last reply by Luuk Steitner, -
- 0 replies
- 460 views
I was reading some tutorials about normal mapping, and all I could find is that normal maps were a quicker approximation of bump maps for use in realtime (game) rendering. So, in image/animation projects like those created in A:M, what is the difference between the two? Why use one over the other, and if one is outstandingly preferable, why have both?
Last reply by someawfulbridge, -
- 1 follower
- 6 replies
- 643 views
I build a model for a book. I then did a save as, so I could use the base model for other books. I got this message:
Last reply by bighop, -
- 1 follower
- 2 replies
- 416 views
what is the significance of this? I have seen this in other projects
Last reply by rusty, -
- 1 follower
- 35 replies
- 2.7k views
Does this mean that depth of field does not actually work in AM? How do I get rid of this?
Last reply by mtpeak2, -
- 1 follower
- 6 replies
- 787 views
I'm working with this model and now when I go to animate it in the choreography all these lines are shooting out. It wasn't like this before. Also, I can't move anything smoothly, everything seems to snap. Again, it wasn't doing this before. Any ideas? Andy
Last reply by mtpeak2, -
- 1 follower
- 6 replies
- 687 views
I am attempting to buy the latest version of A:M for my computer. Received an email with code numbers and was directed to this forum. Now what?
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 801 views
Hi guys What setting decreases the distance between the cloth and the deflector? this setting also kind of gives a feel for how thick the cloth is.
Last reply by jason1025, -
- 1 follower
- 5 replies
- 472 views
Hey i made many models on my friend's pc A:M software long time ago and I want to buy the software. how can i do that like what is difference between 299$ and 1 year subscription 50$ beside the reference and other add-ins. Also can i get a 1 year subscription if i don't have an A:M software installed previously on my pc?
Last reply by Rodney, -
- 1 reply
- 328 views
Somebody 'splain this to me.
Last reply by ypoissant,