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Vong

Craftsman/Mentor
  • Content Count

    191
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Vong last won the day on January 2 2015

Vong had the most liked content!

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5 Followers

About Vong

  • Rank
    Journeyman

Contact Methods

  • MSN
    curtisrhoads@gmail.com
  • Website URL
    http://vongvisuals.blogspot.com

Previous Fields

  • Interests
    Filmmaking!!! High Definition!!! Yeah, Baby!!!
  • A:M version
    other
  • Hardware Platform
    Mac/Win
  • System Description
    Intel i7-6700 3.4GHz, 32Gig RAM, GeForce GTX 970 iMac 27", 8Gig RAM, GeForce GTX 780M

Profile Information

  • Name
    Curtis Rhoads
  • Location
    Eagle Mountain, UT
  1. I can see him missing all kinds of things... All new animated series, "The Adventures of Stormy"
  2. I love this little animation. YouTube popped it up in one of those "You Might Like..." sections before I saw this thread. Wonderful work!
  3. Let me preface this by saying that I have not used A:M for quite a while. I do keep tabs on it though because it does hold a special place in my heart, I've still got a few buds around here, and I'm still seeing kick-arse art made with the program. Let's begin... ----------------------------- CPU+GPU rendering was a way to increase render speed for the Cycles render engine inside Blender. Now that EEVEE is coming on the scene and is basically a game render engine, Cycles will probably be used only for specific tasks that EEVEE can't handle (yet), such as caustics, etc. I don't know
  4. I really enjoyed this short film. Good work Tore. I am curious though... How long did you work on this? The earliest post that I can find (not hunting hard though) is from January of this year.
  5. USB keys are a thing of the past. More and more companies are trying to ditch hardware based keys. Foundry currently has standard MODO license setup as a login based system. You install the software and then login from the software using your Foundry account credentials. It allows you to login from up to 2 machines at the same time. If you want to login from a third machine, you need to deactivate one of the machines from your Foundry account on their website. Foundry's system also lets you keep a copy of your credit card info online, so that the maintenance or subscription can auto-re
  6. Looking good Rodney. Now I wanna see this story...
  7. This is pretty awesome. Makes me wanna come back and do some stuff in A:M. Looking forward to the next and future tutorials.
  8. Former A:M'er Joe Cosman was one of the unlucky ones let go. I wonder if they hired him back! :-) From what I could tell back when they were shut down, it seemed like pretty much everyone there was sent packing. The studio shutdown made most of the local news casts the day it was announced. This seems to be Avalanche getting back to their roots. Good to see that you can't keep a good company down!
  9. Wow... I haven't talked to Jeff in a few years....Last I heard he was still trucking on out there in Reno, NV. William Eggington's C4D tutorial for fastMDD had more to do with folks trying to use Messiah:Studio's fastMDD plugin to get stuff out of Messiah and into C4D. In the video you came across, he mentions using a trial version. William is now a Blender user... I miss some of the old users.... (Myself included!) :-)
  10. Loved it! One of the problems I keep running into, is trying to make things simple and look good. You've really pulled that off here! :-)
  11. Continuing down my road of memories while I pack for the big move.... One of the first "Third Party" training books for A:M... And the Pro Series Videos, for all your learning needs... If I come across anything else I'll post some pics up. I think I might still have the boxes from when I first purchased Martin Hash's 3D Animation Pro (before combining the "consumer" and "pro" versions of the software using just the name Animation:Master, which was the name for the "pro" version originally).
  12. Rob, it was! :-) Rodney, you're welcome! I've got more stuff that I'll be posting shortly... As I'm going through and packing things up, I'm hanging on to all my A:M stuff, but sending the Maya books to the be recycled or donated. :-)
  13. So, I'm getting ready to move and as I pack things up, I'm coming across some old (older?) stuff.... Here is what the printed A:M Manual to v8.0 (circa 2000) looked like. And here's how thick it was...
  14. Digital Tutors is pretty selective about what programs they will do tutorials for. With them being acquired by a new company, they are expanding the programs they release tutorials for, however I don't think A:M fits in with their audience. It wasn't until they were acquired that Blender and Lightwave were added.
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