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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,161 topics in this forum
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- 1 reply
- 502 views
I'm not sure if this is an issue anyone else has posted about but: I was trying use a dope sheet with KeeKat (like in Excercise 7), but no matter what words I type in I get the same pop-up saying "Dictionary modified or Index file missing. Recreating Index File." I hit ok, and then another pop-up comes up saying "/Applications/Animation Master 12.0/index.i was not found." It has a bunch of pop-ups all about the same basic thing, at one point giving me a chance to find the index.i thing, before it finally gives up. I'm not sure how I'm supposed to fix this. My guess is it just messed up while installing, but I thought I'd check to see if theres something else I c…
Last reply by ArgleBargle, -
- 1 reply
- 502 views
You asked: I am a new user of A:M and I'm having trouble importing Illustrator files into A:M. I have done this: plugins> wizard> AI> then browse to my file, adjust the settings, but nothing happens. Can you guys give me a hand? what are you trying to import into A:M? The AI wizard is mostly for importing AI vector files into A:M in order to make them 3D. It will extrude a shape created in AI, but it will not take an AI graphic that appears to be 3D and make it 3D... (if that makes any sense( Post the graphic here as a jpg, and expand on what you want to do with it.
Last reply by oakchas, -
- 4 replies
- 502 views
So I'm not fully comprehending what in the world this problem is. I've been running through the tutorials in the book. They've really been helping me out, but I got a problem. On lesson 5, where you learn how to create loops such as walking, running, sitting, and etc. Well, I was pasting the final frames, you know, where the mirror pasting is put, and I made a mistake. I accidentally placed a mirrored paste, when I wanted a normal paste. So I quickly did undo, and tried to paste... It wouldn't work, I don't know what it is. For some reason, it just wont let me paste on the final frame. I tried deleting the frame, and so on. I'm working within the time line setup up of man…
Last reply by Rodney, -
- 3 replies
- 502 views
I have a model I built in version 13, and I would very much like to import it into a Choreography in version 12 of A:M. Although the ideal solution would be to use version 13 of the software, but this may not be possible. Is there any way to import a newer model into an older version of the software? Thanks.
Last reply by Mohammad, -
- 1 follower
- 3 replies
- 502 views
could someone please explain what i need to do in order to constrain bones to null objects. for example head bone, arm bone or leg bone.
Last reply by Caroline, -
- 5 replies
- 502 views
i built a money bag, now how do i get it into a chore to animate it?
Last reply by NancyGormezano, -
- 1 reply
- 502 views
in some of my renders, the final image will have a yellow spot in it. It happens to me randomly with any model, any chor anything. For some reason it just drops this little yellow spot in front of the character. it is a very dibilitating and annoying issue. can any body help me fix this? thanx hisako
Last reply by robcat2075, -
- 0 replies
- 502 views
Like it says in the title, I saw this post when I first got Animation Master. I have been so glad I followed this advice. The Second best Money I ever spent. ( A:M was the first}
Last reply by MJL, -
- 2 replies
- 501 views
im trying to give this model facial expressions but im having trouble doing so what i am trying to do is, rig a bunch of facial poses (mouth pose sliders, eye pose sliders, etc) to a single slider for a specific emotion (happy, sad, mad, whatever) i got the pose sliders to move the different facial features ok but i cant get the stupid pose sliders to work with the emotion pose slider i mean it works (at least i think it does) but i cant see the sections of the face move ? any advice?
Last reply by Paul Forwood, -
- 5 replies
- 501 views
Deciding to take a break from the Bird/Flock problem, I set out to build a dino-type beast. But of late, my smooth splines are coming out with kinks. How to stop this from happening? Thinking that it was a Bias problem, and that setting the In Magnitude & Out Magnitude would smooth out the splines, I selected all CP's and set the value from 100% to 0%. Big mistake. So...[1] How to stop splines from kinking? and [2] can this model be saved? I tried Selecting All CP's and re-entering 100% in both boxes. No go. [attachmentid=16243]
Last reply by Rodney, -
- 2 replies
- 501 views
Hey, all-- I'm doing my first (really tiny) animation, involving a B17 flying from the horizon, over and past the camera. The backdrop/cityscape is a simple rotoscope. (This is going to be used as part of a Flash site, so the rotoscope will actually be incorporated later as a layer in the Flash file.) The problem is, no matter how far away I drag the plane model, it never quite "disappears" into the horizon--it will only get so small. Is this something that has to be cheated (scaling down the model in the distance, for instance) or is there some camera or rendering option I need to be checking?
Last reply by NancyGormezano, -
- 2 replies
- 501 views
First off, I'm brand new here -- I just bought the package last night and have had a few hours to use it. I am just using the basic models/actions but whenever I try to use more than one (for instance, walk for 5 seconds then "idle" for 3 seconds), the idle action messes up the models figure during the walk sequence (usually arms going out of place, etc..) I've tried everything I could think of (including having the 5 second walk, 10 blank frames, then the 3 second idle) but it always seems to happen. How would I do this? Thanks!
Last reply by KenH, -
exercise 20
by bts0- 3 replies
- 501 views
i wanted to know if there was a video tut on hair i know its in the manual, i was just wondering
Last reply by bts0, -
- 3 replies
- 501 views
Hi - I have played around w/ materials a bit from my last practice model and have a basic understanding of how it works. I have a couple of questions - I need practice modelling as well so I modeled a small dinosaur which I will use to work on materials and textures. What I am going for is for the dinosaur to have an alligator skin look - I am going to put the dinosaur in a short humerous animation - so I am not going for photorealistic, but I still want an alligator skin look. I also want to have green stripes going down his back - which is where I am getting confused. Is the skin texture (alligator look) done w/ materials and the stripes done w/ a decal? Also…
Last reply by flashawd, -
- 2 replies
- 501 views
I am looking for Rendered Movie logos to render. Does anybody have any 20th century fox logo models, or the like?
Last reply by bingbongosu, -
- 2 followers
- 7 replies
- 501 views
I'm new to AM and really have no desire to design or model, I primarilly do this as a hobby, my interest is animation using existing models and characters. I started out using Daz and found its animation tools were limited, switched to Poser and again found it also had its limitations and frustrations. My goal was to create a DVD intro for my home theater hobby. I wish to create short animations that would describe the genre of the movie that would be playing i,e. adventure, horror, sci fi etc. Since I've collected many different theme models and scene's made by Daz, poser and 3dmax, I'm now wondering if these models can be inported into AM for animation. After many …
Last reply by sumthinwong, -
- 2 replies
- 501 views
Is it possible to configure A:M to zoom on the mouse pointer? I realize I can use the Bound Zoom when I need to zoom in on a specific area, and that works great, but using the scroll wheel and mouse pointer together to zoom in on a target area has become second nature... Just curious.
Last reply by AMSpector, -
- 3 replies
- 501 views
Hello, how can i weld these two points ? and what is the Path group model icon for ? Thx
Last reply by jakerupert, -
- 2 replies
- 501 views
I've got a long, flow-y robe-like skirt that has a trail that drags along the ground. Is there any way to do this with cloth? I've been experimenting around and always just end up with the cloth catching repeatedly on the ground.
Last reply by robcat2075, -
- 1 reply
- 500 views
I tried doing this one from the manual but hte flag pole was moving with the flag, so I used the video tut. waving_the_flag.mov
Last reply by Leo73, -
Hi My name is Graham Easton and I live in Lancashire England. I am a retired mechanical engineer having run my own engineering company for 30 years. During that time I have been amazed how the drafting techniques have changed from pencil and paper to computer graphics. I now make short videos and I love trains both full size and models, (yes an anorak as we are referred to in England). However I have always found animation fascinating, particularly moving machinery rather that actors. Some time back I purchased a copy of Animation Master 2004 version 10.5 but never had the time to use the program due to work. Time has moved on and I now have the time but not…
Last reply by youngman, -
- 1 follower
- 2 replies
- 500 views
Hi there, I'm curious as to whether A:M allows for external assets for workflows. I may be going around it the long way but it is a newbie question. For example:- If I'm making a scene and it was my job to animate it and someone elses job to model the character. Would the character model update automatically the next time I loaded my project? How does that work? You can point me to a chapter in the book if you wish, I have a copy of it. So in theory, I could animate several characters that look the same as a base model and then change them later to be individual people? Cheers Clinton
Last reply by KenH, -
Is there a way to manipulate hair, rigid bodies, cloth simulators, via forces. I think I have heard of such a technique but I am not quite sure. Thanks, Jared
Last reply by Masna, -
- 1 reply
- 500 views
As the titles suggests: Why cant I send Private messages on the hash forums?
Last reply by MJL, -
- 4 replies
- 500 views
I tired Quicktime X - that doesn't seem to work. I tried "Play Animation" from A:M. I can only select one frame and that opens in Preview.
Last reply by bubba, -
- 1 follower
- 3 replies
- 499 views
Hey can anyone help me i already made my model but how can i put on the texture and also make sure the texture looks clean o the model i tried to do it by watching the FW fighter and the way they put the decal on there but i didnt come out the way i wanted it to look....when i try to save my picture in TARGA format and imported in AM the alpha channel comes out white how can i prevent that...here is a picture of what my model looks like with the decal on.
Last reply by nimblepix, -
- 2 replies
- 499 views
I know some of the basic commands but Ive been using A:M for a while and never knew "0" was bottom view. Aside from the user guide, is there a list of keyboard commands? In addition, I heard there is a "Snap to center" key command but I only see a "snap to grid" which is not what Im after.
Last reply by LT Fox Fire, -
- 5 replies
- 499 views
Ok I know the answer yet I cannot find where to change it. My background is black although I have a sky/cloud rotoscope showing. I know I need to change my alpha channel either on or off, but no matter where I look I cannot find where to change it. Thanks, Gene
Last reply by TheSpleen, -
- 5 replies
- 498 views
Iam having some probs with hooks .I can get them to work but go a long way round ,by stitching as normal then breaking and deleating the unwanted cp and then making the hook ,is there a key to press or some way of doing it without the rigmarole ? cheers
Last reply by KenH, -
- 4 replies
- 498 views
I have created a model containing various groups with surface attributes assigned. When I choose the name of the model itself in the project workspace, various surface attributes are assigned in it's properties as well. When I right-click on the surface property (or properties) of the model, only "new relationship" and "properties" appear in the drop-down box. How can I set the model's surface to "not set" and preferably (but not necessarily) leave the groups' surface attributes intact? Thanks, Chris
Last reply by KenH, -
- 6 replies
- 498 views
Hi - I have run into this issue several times and not sure if it is correct or there is a better way of doing it. For example I am working on a "Teddy Bear" for a client and at the tip of his nose there are 6 CPs - in a case like this what do I do. Should I add a CP at the tip and bring the 6 into 1 or zoom way in on the 6 and scale them close so when I zoom out it isn't noticable. Would love any input on how to work with this situation. Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 498 views
What is the best way to get photorealism in A:M cause I'm making a movie and I need some Monsters to look Real.
Last reply by robcat2075, -
- 1 follower
- 5 replies
- 498 views
I have made an walk cycle for an character of mine. This action is repeated approximately ten times in the chor. However, in the middle of the walk I need the character to do some other movements whit his hands, head and torso, while still walking. What is the best approach to set up this? blending in some other action?
Last reply by Jeetman, -
- 1 follower
- 2 replies
- 498 views
I've searched, poked and clicked and can't figure out how to adjust sound volume when compositing in AM. What am I missing this time???? Any help appreciated.
Last reply by svetlik, -
- 2 replies
- 497 views
I did exercise one "you're the director" Here's all that i've got, I guess that's all there was to that!!! [attachmentid=15973]
Last reply by the_black_mage, -
- 4 replies
- 497 views
Hello, I'm experimenting with depth of field in my animation. The problem I'm having is that I can't figure out how to actually determine distances within the program. My settings are in centimeters (cm), but I can't accurately determine lengths so that I can have the proper objects in focus. Are there ways of measuring how far an object is from the camera, or is using the side 'rulers' the best way? Any tips are greatly appreciated.... Cheers, Tim
Last reply by Laconic, -
- 1 reply
- 497 views
When I select mirror mode, it does not mirror oppisite side. Is there another setting I need to adjust? I am running V15a.
Last reply by Fishman, -
- 2 replies
- 497 views
Can someone help me understand the limitations of baking? I keep trying to bake a model and it just hangs at "Organizing Map Layout". How long should baking take on average? My model has crumple, eroded, and a simiont material.
Last reply by johnl3d, -
- 1 reply
- 497 views
How do you make actions that you can save and put them into you're actions folder and apply it to any character.
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 497 views
Hi there, I have a question regarding outputs, can A:M output to HD or Dv? thanks aj
Last reply by hecklenjeckle, -
I am using v15.03. How do I import bvh files? I see the export, but the only import options I see are .mot and .kfm
Last reply by Danforthd, -
- 4 replies
- 497 views
I am trying to use a material effector with a transparent material to make a part of a modell invisible in a chor and can`t get it to work. Does anybody by chance have an example project or mini tut for this matter?
Last reply by NancyGormezano, -
- 5 replies
- 497 views
hI, I cant copy and paste keys ! i can create them but the copy and paste function do not work ! what are the case when things goes like that ? ,is it about mirroring or stuff ? how can i resolved this ? Thank you Fixed...
Last reply by robcat2075, -
Fluid Plugin
by am27- 1 reply
- 497 views
Hello, is there a Fluid Plugin ? Because my last version are AM 2005 v.12 ?
Last reply by Fuchur, -
- 3 replies
- 497 views
I'm a bit confused on how to use onion skinning. I'm animating a character and would like to see frame 15 as that's the mirror of a walk cycle. I know about paste mirrored for characters but the way this character is setup it's not an option. So I'm trying to match frame 45 with frame 15 except mirrored (to some point). My problem is that I can't make the onion skin feature JUST show me frame 15... Any help would be appreciated. Thanx everyone.
Last reply by robcat2075, -
- 1 follower
- 2 replies
- 497 views
I'm having a problem with a model I'm working on, some of the points in the model are unselectable(ghosted). I don't know if there is a button or feature that locks the points. Any assistance will be appreciated!
Last reply by ovni1, -
- 1 reply
- 496 views
I have a character that is lifting a box. The character bends down to pick up the box, then I constrain (translate to) the box to his hand. He then picks up the box and places it on a table. This all works nicely until I place the box on the table and turn the enforcement of the contraint to zero. At that point the box jumps back on the floor. Is there an option I can click somewhere that forces the box to stay in the place it was last translated to when the constraint was turned off?
Last reply by luckbat, -
- 2 replies
- 496 views
In all the versions of help I've found, the Java table of contents crashes. Java doesn't crash on anything else. It looks like it's looking for privleges and not giving me a chance to grant them. Why I don't know. Is there any version of the TOC that doesn't rely on Java? I'm using... Version 1.4.2_04 (build 1.4.2_04-b05) Copyright 2003 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. (Also, any advice on where to get help on the 101 little problems I seem to be running into with learning the program? For example, attaching two parts of a model changing the colors assigned to patches, what all the different frobs mean in the…
Last reply by DNew, -
- 1 follower
- 2 replies
- 496 views
Hi, Guys...!!! I am new on your site and I am amazed by the skills of some people here... not too sure if this is the right place to be posting this msg Let me introduce myself first : I am Yann, a webmaster and dive instructor, 27 years old. i have many questions about music, web , PC and education... Where i can post my messages... So, thanks a lot!
Last reply by John Bigboote, -
- 5 replies
- 496 views
I am new to A:M and hopeful that this is just user error, but searching the forums for things like +anaglyph +purple and +stereo +magenta are not showing me any posts. I find that any time I turn on the stereo options (for anaglyphs), my movies come out GROSSLY tinted purple or magenta. I do anaglyphs in Photoshop and other software, and only see the expected cyan and red fringes. A:M adds a DEEP purple tint regardless of whether I set it to PURE, GRAY or COLOR for the color. Oh, I am setting it for red/blue, of course. I am using an older version (admitting I bought it and never was wise enough to make the time to learn it) so maybe that is the nature of the old ve…
Last reply by robcat2075,