Work In Progress / Sweatbox
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Works In Progress (WIP) (59,282 visits to this link)
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5,155 topics in this forum
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- 3 replies
- 577 views
Here is something that I did recently. Let me know what you think.
Last reply by littleandy, -
- 1 reply
- 577 views
tried a cookie cutter image fence.mov
Last reply by johnl3d, -
- 6 replies
- 577 views
I made a robot head for me to experiment with animation and expressions: I'll be postin' up some animations in a couple of days
Last reply by jamagica, -
- 6 replies
- 577 views
Allrighty--here goes-- After doing tutorial after tutorial after tutorial, I decided that nothing original will ever get done unless I, well, start doing something original. So, based on many modeling tuts, I decided to try my hand at modeling a face. The face itself was done "freehand"--without rotoscopes, just pushing the mesh as I went. It's basically a 3d version of one of my standard margin doodles. Probably nothing further will ever come of this face--I just thought the exaggerated features would give me a chance to play and learn as I went--hopefully preempting future mistakes. The main thing I would like is criticisms/advice(/praise? hahaha) on s…
Last reply by Viper GTX2.0, -
- 4 replies
- 577 views
im working on this little guy...he started as a doodle and i want to keep him as a kind of cartoony guy so i drew the outline then made the mouth and eyes as splines rather than decals so i could move them around. i made them render as lines and black then gave them bones. i made a simple animation where he waves and set it at cartoon render. now its done and i cant see the eyes, and changing his expression is a pain. does anyone have a solution for me? [attachmentid=20464] untitled.bmp
Last reply by John Bigboote, -
- 7 replies
- 577 views
Here's a quick storyboard just to see if this gag works. The audio is a very sincere Irish brogue-y monolog and I wanted to give it a twist. What do you think?
Last reply by robcat2075, -
- 5 replies
- 576 views
Well, here is the latest incarnation of the continual WIP, I call 'the teaser image for my animation project'. I also have a probelm with a decal that I cannot seem to fix. Thought someone might be able to provide some suggestions. Link to small version of image with enlargement of problem. Link to full size version of image.
Last reply by NancyGormezano, -
- 3 replies
- 576 views
i started last week ... What you all think so far????? Thanks Al
Last reply by Dale_The_Bold, -
- 4 replies
- 576 views
Here is a simple model I made. It is a wood cylinder with no useful purpose that I can see. I just wanted to use it to experiment with lighting effects.
Last reply by robcat2075, -
here's a look at my wips 2 different projects same company the space shots are for the POD the POD is a commercial, personal oxygen device ( yes it's real) the second is for a film, opening credits and plot development ( HASH will defiantly be in the end credits ) that one has particular challenges everything is kinda flat and black and white I'm using colored lights for depth, dimension, mood ect ( posted another query about those lights ) anyway thoughts appreciated thanks j
Last reply by jimd, -
- 3 replies
- 576 views
How does one trouble shoot an error (error loading string 128). Ref attached snapshot of the error. Where would the list of errors be found?
Last reply by rbjohnsn, -
- 8 replies
- 576 views
Yeah, figured I'd start with a quick and easy one for my modeling challenge. It's not done yet, but here's a good chunk of Luke Skywalker's lightsaber from Return of the Jedi:
Last reply by kwhitaker, -
- 1 follower
- 5 replies
- 575 views
For anyone who is even the slightest bit interested, I have added new images to the 'Pics' section of my Bella Bear website. Any comments appreciated, the pictures are all new! Bella Bear
Last reply by gazzamataz, -
- 7 replies
- 575 views
mt.mov trying out the lastest beta nothing to complicated mt.zip
Last reply by CreativeAustinYankee, -
- 2 replies
- 575 views
i have seen some people create transformers in A:M, I'm trying to make some of my own transformer, bum I'm not sure what to do for the body and transformation. i have the heads finished, if any one wants to see them. cuboos shiftblade Kay
Last reply by the_black_mage, -
- 5 replies
- 575 views
I've got a problem with a rendering... hopfully someone knows the artifacts and can tell me why they are happening. I am rendering a image of a christmas tree ball. So I took another road: Now it uses a lighteningtechnique quite similar to yves skylight-rig (so many lights placed in a sphere around my object. I am although using a reflectionmap (using a material) and more important a boolean cutter. As you can see, in the sphere, there are the artifacts (and if you look very precisly although at the left top of the ball itself. Any ideas how to get them away? Thanks in advance *Fuchur*
Last reply by Rodney, -
- 3 replies
- 575 views
only for the pleasure, with some textures and some lamps
Last reply by robcat2075, -
- 8 replies
- 574 views
This is a short test animation of a vehicle in our A:M pilot film. The model isn`t completed yet. The rider is finished but I have omitted her from this animation for the time being. Animation
Last reply by modernhorse, -
- 6 replies
- 574 views
simplified an early test and tried default toon render on the sweeper plants [attachmentid=13755] Project file [attachmentid=13757] a13v5.zip
Last reply by MattWBradbury, -
- 4 replies
- 574 views
Hello, I'm testing the 2001 rig of Keekat to see if it will animate well. The attached video is the first pass of keyframes. I blocked out the main poses every 5 to 15 frames at 30 fps. The poses are then locked down by setting keyframes for all active channels on that particular frame. I'll clean it up later, right now I want to be certain of the action itself, not the timing (which will be fixed later) Thus the tail only whips around once, instead of being really alive yet. Lip sync comes last and I plan to do that manually, especially since it's just noises and no words. Of course the sounds are straight off of the A:M CD. There was no cough so…
Last reply by the_black_mage, -
- 3 replies
- 574 views
So Ive been doing some planning for my personal demo reel. Here was a test that I did. This clip when complete will be part of my demo. Don't be ruff. Its just a small taste of something much bigger on the horizon. http://hostileninja.cgsociety.org/gallery/
Last reply by JohnArtbox, -
- 6 replies
- 574 views
Ihave been trying a runn cycle but finding it much harder than a walk.Is there an easier plan to this running.mov
Last reply by phatso, -
- 8 replies
- 573 views
I'm not sure if this is just something I'm doing wrong, so I thought I'd ask before I submitted it to Hash. I posted it here so that I could attach the sample project. I have been getting some errors when making a key frame when there's a bone that rotates on the "Z" axis. I put together a project file here that illustrates what I'm encountering. In "Action1", rotate the "redhalf" bone (it should be the only one visible) on the "Z" axis (the limits are set where it should only move that way anyway), then set a key. If you are getting what I am, the geometry will move when you set the key and it will move a little more if you hit the button to set the key agai…
Last reply by itsjustme, -
- 4 replies
- 573 views
Here's an evironment I've been working on... 40 hours to render. Any suggestions comments, criticisms appreciated. ~Danno
Last reply by DornerDan, -
- 3 replies
- 572 views
This was just a project I did in one day for fun. Upon completion I noticed slight resemblances between it and something else I'd seen before. I guess that's what you get for opening A:M too soon after you've been to the movies... Enjoy
Last reply by jfirestine, -
- 3 replies
- 572 views
ignore the model this is just giving a method to tweak .... project includes the tgas for sprites weapon.mov
Last reply by Zaryin, -
- 3 replies
- 572 views
Pull toy started out as AI file (illustrator) Thanks for looking... teddy bear button has no threads because I was happy to learn how to use bone cutter boolean thing. Then I realized, I didn't need to holes, because thread would be there... word...
Last reply by KingSalami, -
- 8 replies
- 572 views
Hi I am trying out the toon render with my froggy boxer. I like the results but am open to any suggestions to make it better. It is for a competition so I would like it the best it can be. Can you guess which competition? Thanks for looking.
Last reply by dborruso, -
- 3 replies
- 572 views
Hello everyone! Just would like to use this as a short introduction and show off what I am currently working on. I moved 3 years ago and JUST NOW found my A:M that I thought was lost! I use V9.5. It's actually partway stable, that is once you develop the "sense" (of when it's gonna crash). I'm thinking about getting the newest version (like what, 15..?). Is it stable now? Still crashing like crazy...? Anyway, here are some things. I am fooling around with 3 cartoon heads from a website I am designing/maintaining. I get paid for it, but it's not my primary occupation. You'll see the three guys on the website here http://tresjosestexmex.com/ And here…
Last reply by John Bigboote, -
- 2 replies
- 571 views
I have made a short 30 second animation of a sack. Before this forum goes into a frenzie about the complicated logistics and lofty aspiration of doing such a monumental project, someone kindly answer me this. In Chor. I hit the play key and everything looks and SOUNDS fine. I render to file (avi format) vga resolution and when i play the final product ( in windows media player ) theres a chirp sound every second or so. any thoughts on this? Sorry for wandering out of the new Users Forum Tony
Last reply by higginsdj, -
- 5 replies
- 571 views
just giving spleen an update on his swing set he requested. got most of the major framing done. worked on it for about 2 hours. its just under 4000 patches so far. behind the rock wall is a bench and in the back is a ladder.
Last reply by thejobe, -
McKnuckles right before the new Hair style restrictions came down in the police force:) sorenson3 about 3megs http://www.3dartz.com/WIPs/McHair3A.mov Mike Fitz www.3dartz.com
Last reply by 3DArtZ, -
- 2 replies
- 569 views
Just thought I'd plug the recent additions to A:M Films here. If it's been a while you really should check more often. Recent additions include: Jerky - Rick May Whew - Rick May Masterpiece - Story, animation and sound mix by Luis Medrano Breakout of the Shell - Larry Rains Interesting stuff all found at: http://amfilms.hash.com/
Last reply by starwarsguy, -
- 4 replies
- 569 views
Anyone have any help on how to close this hole? Everytime I close it, it has creases UGH................ Any help will be GREATLY appreciated. David
Last reply by ddustin, -
- 2 replies
- 569 views
Hi hashers ... I was just playing whit A:M .. it took me 10 minutes .. and i liked his results you can check it in : http://xtaz.com.br/anima/aros.zip ( use loop oiption ) ( 590 Kb / MOV ON 2 )
Last reply by Eos, -
- 3 replies
- 569 views
Hi hashers, I started my first model for the boxing game i wanna make today. He is herbie the frog and he will be the main player character. I modeled him in segments because i wanna keep my first game simple and this way i dont have to worry about how my joint rotaions will translate from one program to another. I just slapped those textures on there, there will be much better texture maps with details and variation. I tried to keep this model low poly so the texture maps will finish it off and maybe make the edges where the segments meet look better. I was trying to put a test eye map on his eyeball but spherical mapping isnt working in 11t for some reason, th…
Last reply by dborruso, -
- 4 replies
- 568 views
hey everyone, I'm currently working on an animation for this month's 10 second club contest. For those of you that have never heard of it, you can go to www.10secondclub.net to check it out. The link below takes you to a page that has a single link on it, the link opens the animation. Sorry if you experience errors, it's through yahoo and I've been having some problems with the server. Anyway, hope it works and hope y'all can give me some good feedback. Here's the link: www.geocities.com/nat_iwata/
Last reply by Nat, -
- 3 replies
- 568 views
We have all different interests: someones Animals someones VideoCompression someones ........................... Why not collect models, animations, views on a subject in a Branch Topic? And it will be easy to find. And you can be inspired by others having the same interest - helping each other. Learn more: http://www.hash.com/forums/index.php?showtopic=1477 20 MegaBytes made to 1 MegaByte. It is just an example of DivX. And you can see and hear a 20 seconds animation of the DragAndPush eating some branches. Can you see it? Any problems? One problem - but a problem easy to solve - is A:M can render .mov-files and .avi-files but you can only uploa…
Last reply by seven, -
- 1 reply
- 568 views
I am working on a slogan and a poster for the office that I work in, and I am in need of a Soldier model. If you have one that is rigged enouph for some posing, can you please let me know? Also, if anyone happens to have a model of the Greek Parthenon, and would let me use it...please let me know. Thanks James
Last reply by ddustin, -
- 4 replies
- 568 views
Take a look: http://www.youtube.com/watch?v=jRE4he3LT1I This is just a little teaser for a fundraiser show that I have coming up for the film. The dog and terrain are real stop-motion the rest is CG.
Last reply by John Bigboote, -
- 2 replies
- 567 views
Looks like I landed another animation/automation project. This new one is for a $500K Automation project. The company doing the proposal is having a hard time conveying the concept to the customer (that's where I come in). I'll animate the proposed line. Wish me luck, I'm goin in. David
Last reply by gra4mac, -
- 1 follower
- 1 reply
- 567 views
Hey Guys..I'm doing a whole bunch of stuff right now I decided to try modeling the GI Joe Submarine Plane vehicle..I plan model the little details seperatley..also, the reason why the vehicle is peaked is because it's easier to model that way..this isn't much: EDIT: Here's a link to the pic linky
Last reply by jamagica, -
- 7 replies
- 567 views
A steam engine getting it to work first: http://www.hash.com/forums/index.php?showtopic=14061 now in progress.
Last reply by seven, -
- 6 replies
- 567 views
My wife and I are celebrating our 23rd anniversary today, so I'm created a bouquet for my wife. Actually this will be part of a card I'll be printing shortly. Yes, I am indeed prone to bad puns! But fortunately my wife has the same brand of humor. The card will explain that the result is due to a bad cell phone connection when I called the florist... Bill "Bad Pun! Bad Pun!" Gaylord
Last reply by robcat2075, -
- 5 replies
- 567 views
I modelled a tank which I want to model again in a videotutorial about mechanical modelling in A:M. But I have a problem with a volumetric light. It has a strange ray in the middle. Maybe someone can tell me what is happening there. Thanks in advance *Fuchur*
Last reply by Fuchur, -
- 2 replies
- 566 views
box car textures WIP I've been getting more satisfaction from building textures now that I've adjusted my attitude by repeatedly chanting the acronym THWRT (pronounced "thwurt", it stands for "to heck with render times") to overcome my fear of multi-multi-branch materials. I took a chance and mixed modeled rivets (the darker ones) with bump mapped (all the sheet metal rivets) and was pleasantly surprised with the result. I've rationalized their different textures by assuming sheet metal rivets would be made from a different alloy than structural rivets. However the close-up image shows one, not unexpected, hazard to bump maps; the ladder rung's shadow does…
Last reply by Rodney, -
- 5 replies
- 566 views
I am currently working on Bender from Futurama. I am still very new to AM and don't know much about complicated modeling. Which is why I started with Bender, he's mainly lathes and extrudes. What I need help on is his feet (I have figured out all of my other questions). The issue Im having with his feet is that when I try to put a surface over the bottoms it warps the rest of the foot-cup (pic 2 below). I have tried extruding the bottom circle and then making it smaller, but that makes "smooth" lines which bows out the bottom of the foot. Any help would be much appreciated
Last reply by DanCBradbury, -
- 2 replies
- 566 views
this is my second bass and i have spent some time on this one its not done yet but there is alot of detail in it .
Last reply by Gerry, -
- 1 follower
- 1 reply
- 566 views
Hello all. I am looking for a variety of animators to produce short features for non-broadcast use. I need a variety of styles. From CUTESY to DETAILED. Some will be loops, others more scripted. Cute animated characters, space themes, dinosaurs.... seeking it all. I am paying by PayPal or check. Certainly not top dollar or industry standard, but for a beginner who has talent, this is a great opportunity. If I like what I see, I will come back for more. Please send demo reels & inquiries to j2productions@mac.com Thanks. -James
Last reply by Atomike, -
could some one explain how to generate cloth for curtains in AM
Last reply by KnightHammer,