Work In Progress / Sweatbox
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A:M Stills (86,577 visits to this link)
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Works In Progress (WIP) (59,143 visits to this link)
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5,153 topics in this forum
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Just a model I am doing for fun... I am looking for any ideas or suggestions that you think might be on a bicycle from the future? (Not too futuristic...maybe 5-10 years from now). Thanks, Eugene
Last reply by nf1nk, -
- 1 follower
- 5 replies
- 534 views
I just recently completed this image for a letter head. I was asked to recreate the Eye of Horus. Met final approval today. Enjoy. J p.s. Forgot to mention this. No post effects. This is the render straight from AM.
Last reply by Eos, -
- 10 replies
- 1k views
I hope that I/you/he/she like good vision http://www.webalice.it/zeus1972/html/alien%20bastard.html
Last reply by zeus1972, -
- 10 replies
- 959 views
Hi, i was a little bit bored today so i played around. I found some nice rotoscope and here is my dragonchair. (Acutally a design from 1500)
Last reply by bentothemax, -
So im working on this boy charactor and I want some texture to the hair. As you can see it looks more like some kind of freakish shell than hair. Any suggestions? C&C welcome
Last reply by camzilla, -
- 1 follower
- 44 replies
- 2.6k views
Well, here's a new robot I've been working on..I call it the "scope bot"...not even near done texturing..I'm thinking of leavin ghte body a white reflective material and just adding some bumps to the tire and some reflectivity to the wheel
Last reply by jamagica, -
This is my Ship. This image was created in 2002 for the "blue" image contest, but I missed the deadline because I messed up the date in my head by a day. Bummer. But obviously it's an older version of the model (my computer is getting fixed up right now, I'll be able to post some better stuff in a few days), so it's definately come a long way. Let me know what you think (about the ship... the gun and rose were just for added effect, taking into account the name of the contest) OK so the current working/moving features on the ship are: -Landing gear w/ doors that open/close -Pop up weapon systems (it's a fighter, I'll explain what it's for later..) -Belly hatc…
Last reply by Overcast, -
- 1 reply
- 295 views
found an old sprite.tga and tried to bounce it in a tube justas.mov
Last reply by johnl3d, -
- 7 replies
- 1.1k views
Here is my latest attempt at a head, theres stil tweaking to be done but its a step in the right direction. I was hoping to use Yves skin shader, alas! Im on osx so i will have to remain patient! Once I remember how to flatten the mesh again I'll texture it. Anyone know of a good eye tutorial? Anyway critique welcome. Nixie
Last reply by Grubber, -
- 2 replies
- 345 views
Lightest color less friction test render drip.mov
Last reply by NancyGormezano, -
- 27 replies
- 2.3k views
Hi Folks! We just finished a new commercial. As always - under "our work" Have fun! http://www.soulcage-department.de
Last reply by Rodney, -
Hi, just want to show you, what i´m doing in the moment. Hope you like it and send some comments. Greetings Frank
Last reply by frankH, -
TV
by .:shortdog:.- 18 replies
- 1.2k views
I'm not sure why I made this, prolly just for future use. How can I make it better? BTW, not sure what kind of tv screen this is...plasma?
Last reply by .:shortdog:., -
Here it is, the head of a dragon (so far). I've always admired the Ciruelo's fantastic art and 've always wanted to model a dragon. So i'm taking advantage of a few weeks of vacation to do it. Comments are welcome!
Last reply by Eos, -
- 16 replies
- 1.4k views
someone asked about this so here is my normal $1.98 response testitem.mov
Last reply by johnl3d, -
- 1 follower
- 5 replies
- 460 views
Hi Hashers and Spline-folk, I was at a loss when it came to coming up with an idea to animate, so I just wrote some action words on pieces of paper and put them in a can, then blindly picked out three. Words for basic actions in threes almost make a nice little scene. (Hopefully, the words you pick will align in context like mine.) It's a good way to flex your animation muscles, by playing this game with yourself. Well, have fun! Afraid21Lg.mov
Last reply by entity, -
- 24 replies
- 1.2k views
OK, I've rigged my Space Marine with TSM2 (yes there is some smartskinning issues and some geometry penetration). I'm trying to animate a run. This run is designed for an incline (ie running up a hill) rather than a flat run (even though I have rendered it flat) and in general I think it's OK but there is something that just doesn't feel right about it. It feels more like a fast walk than a run and I can't put my finger on the problem. Comments, advice and critiques most welcome. (225kb mov) Cheers
Last reply by KenH, -
- 2 replies
- 279 views
Hey Guys, This is one of these "good from far" deals. I noticed that there aren't a lot of realistic cars available in AM and so I did this as a test to build my modeling skills. I really didn't do justice to the vehicle as I simply slapped a decal on for the lights and didn't really care much about the materials and stuff. I didn't even add door handles. I am hoping my next one will be better. I really learned a lot by modeling this car. This one was done strictly with rotoscopes and a lot of artistic shortcuts. I think the easiest thing for me was to start with the grill at the front and work outwards. I also used another technique where I q…
Last reply by KenH, -
- 16 replies
- 1.3k views
I just wanted to bring peoples attention to this film made by a friend and work colleague of mine, Charlie Hopkins. This is the first thing he's created with A:M and he's only had the software for a few months! It's now on A:M Films (thanks Ken) and I know Charlie will be very interested to know what people think. Mischief Movie
Last reply by Steven Cleary, -
eggs with extremities! eggs_with_extremities.mov
Last reply by UNGLAUBLICHUSA, -
- 6 replies
- 390 views
Here is a test still of an animation I'm planning to do of my Hunley sub in a murky underwater scene, I want to eventually add particles in the water and not sure what approch I will take in doing it....any suggestions are welcome, But most fo all..does it look like an underwater view in murky waters? Thanks , Mike C Large image 1600x 1200
Last reply by Zaryin, -
- 13 replies
- 1.2k views
Hi hashers! I want to show a clip i made almost 2 years ago. Why now? Because i am starting something new with the same basic idea. In the meantime i gained a little more skill in animating, and i can do something with a more finished look. It finishes rather abruptly because it was just testing and i had no real plan. It was assembled in after Effects, but this time i plan to do it all A.M. Let me know what you think. Sorry it is Divx 10megs B.D.
Last reply by gschumsky, -
GOD?!., Which faces are we - our I:s - to make? Which words are we - our I:s - to find out? Which concepts are we - our I:s - to invent? Which feelings are we - our I:s - to experience? Some are trying to change our beliefs - The da Vinci code by Dan Brown: http://www.danbrown.com/novels/davinci_code/reviews.html But perhaps not the whole truth: http://www.lisashea.com/hobbies/art/ Instead trying to search for the roots: http://www.thedyinggod.com/ Is this that will come instead? http://www.expansions.com/ Someone is saying World War IV have started: http://www.commentarymagazine.com/podhoretz.htm Others saying we have been…
Last reply by larry_b, -
- 3 replies
- 344 views
Too much white.
Last reply by Eric2575, -
- 7 replies
- 679 views
Here is a screen shot of my first ever model. When I say first ever i mean with any 3d program. I bought AM a few week ago, went through the tuts and downloaded a bunch of tuts off you guys websites. I did not ad all the textures yet. That will be my next phase. Please take a look and tell me what you think. Your input will be greatly app. I guess I should let you all know that I work for Kawasaki Robotics and though I would model one of our newer robot.
Last reply by DarkLimit, -
- 2 replies
- 400 views
decided to try to set up a simple scene with some of the generously donated models on the cd. Background Roto was not on cd but everything as is
Last reply by johnl3d, -
- 1 follower
- 5 replies
- 466 views
Hi, I own a bar in NYC (www.thefatblackpussycat.com). We have a logo that I think is perfect to be animated, but I don't have the time (or talent) to do it. I used to use lightwave with a video toaster years ago, and did some simple anims, but I think this is over my head. Is there anyone out there who would like to take on a small project (for pay of course). I've attached a jpg of the logo. The original is a vector image in Illustrator (if that helps) Please contact me at NDworman@ix.netcom.com
Last reply by nyahkitty, -
- 2 replies
- 471 views
I did a test with a simple cloth rectangle and varied gravity over the simulation and this is the results with some simple tweaking my only concern right now is that the simulated cloth does not seem to keep any materials or decals applied to it .....does has anyone else noticed this this sample has glow applied project will be on next post oh and this version 7 has trouble with qts on at least my pc weirda.mov
Last reply by AngryOne, -
- 1 reply
- 368 views
some of the models on the new CD there are a few more but it started too get crowded....I just noticed the wookie's arm is only showing .... should mention i just dragged them onto the chor and sort of arranged them did not try to pose which explains the arm positions
Last reply by KenH, -
- 1 follower
- 2 replies
- 353 views
Hi Hashers Just thought I'd post another image from my third Bella Bear story just for fun... This shows you what happens when you go hang gliding on a kite without a licence I have nearly finished this third story (storyboard format) and once done I am anxious to start animating some of the scenes... that should be fun
Last reply by gazzamataz, -
- 32 replies
- 3k views
Here's two more: http://www.angelfire.com/film/noanoa/figure1.html http://www.angelfire.com/film/noanoa/figure2.html Let me know when you guys get sick and/or tired of seeing these : ) -Noah
Last reply by nyahkitty, -
- 13 replies
- 992 views
Saw something like this the other day on the forum so I threw this together tonight. It as usual a little rough but it presents the idea at least what I remembered. blowaway.mov
Last reply by Dagooos, -
- 3 replies
- 434 views
Hi, I'm working on a chor where light passes through a crate but I can't figure out why two lights that have the same properties, and I mean the same in everything, give such different results! Can anybody solve my clue? Thanx, Rago.
Last reply by rago, -
- 6 replies
- 485 views
ok ive been thinging if using the aim at constaint with the gun is a good idea. this is what ive come up with so far. i just cant figure out a way to make it work when the gun is being held by a model such as tom. here is the model. Gun_8.mdl
Last reply by JoshB, -
- 12 replies
- 866 views
Here's a test of a rotating camera rig that is part of your model. The rig is installed in our very on Thom model. All camera movement is done with pose sliders.
Last reply by KenH, -
- 2 replies
- 347 views
Since I was doing My racing Jets, I looked at some pictures of the Nevada Air races and I saw the birds doing hard turns around checkered pylons, I thought it would be cool to have the Jets screaming around a checkered blimp. In the nose and tail I did some things that I knew would give me puckering, like I saw in the images of real blimps. one Part that disappoints me is that you can hardly see the cool five bladed propeller that I put on the nacelles
Last reply by Vash, -
"Flush"
by Guest Nicholas8681- 21 replies
- 1.6k views
*Project discontinued-see reasons below* Another A:M user and myself will shortly be working on the creation of a short film in A:M. This thread will cover its progression. The first thing will be some concepts/designs. Attached is a simple concept of a scene from the film. We'll release more details as the film progresses. Brian
Last reply by KenH, -
My CSS Hunley Model Update
by Guest mrsl13- 10 replies
- 918 views
Just an update of my confederate sub model...it's slow goin of late cause I spent 3 days in the hospital having one of my 3 stints that had gotten clogged scraped clean...yes its as painful as it sounds..(to me at least)..LOL P.S. as soon as I get this model finished on the outside I'll Make it available for DL as I once promissed. Mike Cossey
Last reply by thumperness, -
- 37 replies
- 2.4k views
Here's my latest model. 13,000 patches, no materials, decals etc. (350kb .mov file) Mod Edit: This may be the file at the broken link: SMarine.zip Any comments most welcome. Cheers
Last reply by starwarsguy, -
Car WIP (McLaren) 1 2
by agep- 67 replies
- 4.3k views
Just started modelling the McLaren, and have a long way to go I also seems to have some problems with the porcelain material (It don't like the 5p patch), is there a solution for that? Any commets?
Last reply by agep, -
Crazy Legs
by 927822- 6 replies
- 353 views
Hi, I am a high school school student. I have a new problem with my character, my action in the action window works fine but when I drop it into my choreography its legs go crazy. I would greatly appreciate any help Thank you for your time, Sav_edge56 Rebel4WIP.prj
Last reply by robcat2075, -
- 16 replies
- 782 views
I'm attempting to apply a small QT movie as a decal. It will be on a curved shape and will create an illusion of spinning with a series of blurred frames. but when I apply it, either directly in the model window or in an action window after flattening, it applies exactly the same way, with a few stretched/repeated images. I'm attempting to attach an image to show the way the movie looks, and the way it applies. Can someone telll me what I could be doing wrong? Thanks! P.S. The attach image may not be working. Don't know why, I browse for the image but there's no way to upload apparently. You'd think I'd know how to work this by now.
Last reply by Gerry, -
- 20 replies
- 908 views
I was thinking of modeling a calculator for awhile, but then I started. It has an insane 1492 patches. Originally, before spline reduction, it had well over 2000 patches. I sort of did a small preparation before hand for this by modeling my masterlator. I don't know what it should do, I just made it as preparation. I'm the creator, how should I know what it does? Anyway here's a pic of that: Note that the M is not a bump map. I actually took time to engrave that.
Last reply by Vash, -
Hi all All of the gif are done in AM8.5 in 2001 hope u guys like it.
Last reply by Sharky, -
- 1 follower
- 8 replies
- 805 views
It has been a while since I last posted something here. I was tired of my current WIP, and decided to take a break and model something new for me... Spaceships!! The first were quite crappy. This is about the 3rd. Like it? Regards,
Last reply by Mr. Jaqe, -
- 6 replies
- 440 views
The right one is my first model and I would like it to look like the left one in it's details. I have never done anything like this, so any advice is really appreciated. Correct me if I am going in the wrong direction. Would I take my model apart as in flattening the hull? Once it is flattened, draw the plate lines on it in photoshop and then apply the tga as a decal color map and bump map? The model on the left was done by Fred Kuentz and William Babington. Since the hull is basically an octagon, should I flatten each of the eight hull longitudinal sections, or just half the hull flat? I also wonder how can I achieve any proportional accuracy and spaci…
Last reply by Eric2575, -
All the recent post's in the R&R section have inspired me to start a new model. I plan to get this one rigged and animated eventually. I have started the model but won't have anything to post until this weekend. Here are the concept images. I am not a religious person but was taken back to a time that could be seen as a religious one. (the experience anyway). I sketched it and sculpted it for my mother when she was experiencing her last four months of life.
Last reply by Scottj3d, -
- 5 replies
- 422 views
Hi All, Attached is a project I started to see how far I could push Dynamics in AM. There are still some issues with it as can be seen in the attached vid. You really have to play with the settings and in some cases I found if I select Constraint (under Target) and try to change it to None, it does not always change....like it becomes stuck?? Also, when selecting "Attach to Parent" on or off in bones mode and after Dynamics is turned on...AM crashes Finally, odd things are being simulated, like Objects tend to gain energy after repeated collisions with another object. So far, it appears to work best for really simple stuff. Cheers, Euge…
Last reply by AngryOne, -
my first model BUT FIRST!!! THE HISTORY OF "UFO-MAN IN 3D" i was hangin out on ef net blabin about how i need more cartoons on my site, and i mentioned to a very dear friend that i should try 3d out even though i have failed my whole life at doing anything more then a lath operation. and this dear friend of mine mentioned some 3000.00 doller programs (that i didnt know were 3000.00. i thought to my self, "you know what ufo-man your a smart guy and you know the secret to learning new things, you should look into 3D now that puters are probably fast enough" "and what about those cool 3d shorts you see on the net?" so i went to the puter store and picked up a copy of …
Last reply by starwarsguy, -
- 8 replies
- 824 views
Original thread. http://www.hash.com/forums/index.php?showtopic=12790# Final result from modeling around a 3ds prop in choreography. Wire Frame from Choreography Phil