Work In Progress / Sweatbox
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Works In Progress (WIP) (59,444 visits to this link)
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5,156 topics in this forum
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what would a good body set be for a eureka 7 /gundum model???? im me pls
Last reply by ishida, -
- 9 replies
- 941 views
I want to set up a walk test were several copies of the same model walk around a path but using different cycles. Is this possible ? Also I followed the tutorial in TAOAM but am still getting skating is there a common cause for that? regards simopn
Last reply by Simon Edmondson, -
- 7 replies
- 940 views
Yes, it's official... a new record... the least amount of screen time I've completed in any of my Showdown entries! Yesterday's topic was Running Catch. I ran out of time before I finished the running part. But the good news is it won't take long to download. See it at my Showdown Page. (QT Sorenson 70K) For this render I've added a background prop.
Last reply by robcat2075, -
- 6 replies
- 940 views
It's probably a simple thing for a lot of ppl on here lol,but to rig it so that it moves ok and to animate it ,is hard for me lol ,any advice ,comments very welcome view
Last reply by steve392, -
- 7 replies
- 940 views
I'm starting to work on a shark head and I've gotten to the point when I'm sick of these "creases" appearing...(see screenshot below). How come this happens? The points are not peaked, so that wouldn't do it
Last reply by John Bigboote, -
This is the first time I have tried to work from the feet up and I like it much better. I am looking for c&c on my progress so far.
Last reply by camzilla, -
Some suggestions for a RoboRomance?
Last reply by thingGO, -
Hey heres a still I made for the 2005 Mascot Contest. I'm not planning on winning but I'll enter it just for fun
Last reply by KenH, -
- 7 replies
- 939 views
A new model I'm working on. He's the arch enemy of my fox charecter. He still needs to be "aged" a bit.
Last reply by ChuckGram, -
- 8 replies
- 939 views
displacew.mov another tinkering moment that needs massive tweaking
Last reply by johnl3d, -
- 5 replies
- 938 views
This is one of the main characters for a series project I'm working on.
Last reply by Emilio Le Roux, -
- 1 follower
- 4 replies
- 938 views
Ok..it's in word document file..I'm in the progress of converting to PDF, but this is what i have for now.. I'll be posting what you need: * the unrigged cape *the rigged cape *the tute * the Performance vid clothsimulationtute.doc
Last reply by hypnomike, -
- 6 replies
- 938 views
I saw this old cartoon picture with the monster character driving his hotrod it was from the mid 60's. Anyway just goofing around and got this cartoon car idea although not a very detailed or accurate version and then cartoon rendered what I had so far. Might add the character next ... just a fun side project Johnl3d ...burp no more food pleae.
Last reply by the_black_mage, -
- 10 replies
- 938 views
I could use some help with setting up a simple rolling action. Up to and including v13 I could set keyframes by typing in a frame number, then rolling a bone to the desired position and upon release I got a keyframe. Now In v16b I can only get a frame if I hit the key button but the "keyed" roll value is always zero regardless of the bone's displayed Z rotation value. Referring to the attached screen grab; as I roll the bone the entire horizontal green timeline moves up and down as a solid line while the vertical scale stretches with it. I can only get a non-zero roll value at a key frame by manually moving the cp on the timeline. I'm assuming that there is another …
Last reply by R Reynolds, -
- 7 replies
- 937 views
Let me know if it's too dark. It looked fine on my PowerBook, but once I brought it over to my wife's iMac, it looked really dark. Anyhow, comments, questions and general observations of life are greatly appreciated.
Last reply by mtpeak2, -
- 3 replies
- 937 views
Here some movieclips out of my tutorial "animation of 3ds models"
Last reply by trajcedrv, -
- 9 replies
- 937 views
Hi again everyone, Ok, have been re working a older project and have 2 questions with a problem. My model is moving through the Chor. and at frame 00:06:15 I want the model to stop, not move for about 10 frames (a pause) then resume it's motion. I have been over Robs Keyframe tuts. but still can not put my finger on how to make this happen, the model still drifts through the 10 frames. Question 2: On the attached image how do you tell what each line is for? Thanks Wally
Last reply by robcat2075, -
- 10 replies
- 936 views
Hello Everyone! I would like to share some recent work i have done! I did these three models for a game, but it turned out that Version incompatability halted the process. I do hear that the production is well on its way again. There is a sniper rifle, a shotgun, and a pistol (futuristic). I need to check a few things first, but i would like to donate these to the community, I don't have any use for them, and i am pretty sure that alot of people would like to play with them Ben
Last reply by Zaryin, -
- 10 replies
- 936 views
I have created a new little character mainly for the purpose of practicing rigging and animating. i am going to make a music video eventually with this guy using the song Tonto, Jump On It! but i am still rigging him right now. i have used the 2001 Skeletal rig and i still have a little touching up to do for some small points that are a little out of place. but its the best i have done. i never have rigged a human before. nor made one. i need to know how to use the target things. the cubes for like the feet targets and the hip/pelvis cube mover. if i could rig these it would make my animating alot smoother and easier. so if someone could point me in t…
Last reply by totlover, -
- 7 replies
- 935 views
W.I.P. I showed this model (actually pictures of this model) to the attendees of the most recent MAAM user group meeting in Philadelphia PA. I did not have the wire frames to show at the time so I have posted them here today. I have been trying to settle on the overall look of my project and I am leaning towards an toon-lined/ semi-realistic style. This is still a WIP. I have yet to complete a number of things with this model that I intend to complete. Such as: Costume changes. Adding hair to the model. Finishing the rigging and smart skinning of the model. Applying textures to the model. Any questions, comments, and/ or constru…
Last reply by Mechadelphia, -
hi, i'm from mexico, this is my first house in animation master suggestions.......
Last reply by Nosferatu, -
Ape, my ape
by Guest william40- 2 followers
- 12 replies
- 935 views
Hello all, Well, after about 12 horus on him, several Mt. Dews He is what I got so far.. William [attachmentid=12450]
Last reply by Eric2575, -
- 13 replies
- 935 views
I think I posted this picture earlier [attachmentid=12959] it was in a lighthouse in Door County WI thought it looked cartoony Trying to model it got rough start so far with quick materials [attachmentid=12960] alpha seems fine but the quick render looks a little weird this was final render
Last reply by steve392, -
- 9 replies
- 935 views
Hi! I write you from Russia. Recently has made girls P.S. Badly I know English language [attachmentid=14672] [attachmentid=14673] [attachmentid=14675] [attachmentid=14676] [attachmentid=14674]
Last reply by Temka, -
- 7 replies
- 935 views
I've just realized how much I've improved since I first got animation:master. heres my firs head :[attachmentid=20562] Heres my second:[attachmentid=20560] And last (what this WIP is about) my latest head:[attachmentid=20559] [attachmentid=20564] Anyway, just lookin for comment on how to improve my latest head.
Last reply by mouseman, -
- 7 replies
- 934 views
I was reading all the trash talk on the image contest and thought since my modelin is poor why not use hynotic suggestion So a used an expression to move a "great mechanical models" and animated the dot material for the hypnotic effect [attachmentid=15654] just kidding of course mec.mov
Last reply by Nosferatu, -
Hi, After seeing some really fabulous work here and at A:M Films I'm a bit afraid to show of my plain Logo work, but anyhow here it is PLAY LINK (3MB) Cheers Tor-Bjarne
Last reply by clarion, -
- 5 replies
- 933 views
Here's my A:M anim ...made with A:M99, music with Arturia Storm, edited with iMovie. This is only trailer; the whole story would be about 45 min at least. All I need is time... (and newer version of A:M) JulliWeb
Last reply by rhinthell, -
- 7 replies
- 932 views
Those of you who are familiar with my work know I'm not a render monkey--I love beautiful images as much as anybody, but I'm too impatient to wait for them (or to learn enough about lighting to make them). However, my recent Olympic vodcast got such a good response I decided to re-render the last shot, where Shaggy falls into an iced-over swimming pool. I used Image-Based Lighting for the general outdoor look, and decided to try soft reflections on the ice and see if it would look any good. Hot DAMN! This is with only 10% sampling on the soft reflections, and 9-pass multipass. It really looks like ice, doesn't it? (Of course, at eighteen minutes per fram…
Last reply by oakchas, -
- 8 replies
- 932 views
A few years ago I had sketched out a design for a spacecraft and proceeded to model it in AM. I could never get the fuselage right. A few times a year I'd pull the model up and hack away on it but it just wasn't fulfilling my original vision. Sunday afternoon I had a what-the-hell moment and converted it to AM13. For whatever reason, it suddenly came together. I have a drawer full of old drawings with many a spacecraft sketch, but this one has always been my favorite; now it appears that I might finally be able to get it flying.
Last reply by Fuchur, -
- 10 replies
- 932 views
Just a small question. I tried earlier and wondered why I couldn't upload a movie of 9 seconds I made with the animation Master. The first time, some months ago, I thought it was my computer with virussscanner and firewall. Now I tried again and I can only fill in the description, and then I come to the thumbnail page. I can push any button, nothing happens. Is it my computer or is it the protected area I'm bouncing on? Not that I worry that much, but I thought I would let you know. Thanks, MadFox.
Last reply by Madfox, -
- 2 replies
- 932 views
OK, I have been away for a bit. I got out of doing video and started faceting gemstones in the basement (the computer is in the house - not so sure it is a trade up ). Well, never say never again. The new hobby started meeting the old one. So now I am working on a video about a faceters' meeting (Franklin Faceter's Frolic 3 if you must). Back to old reliable for doing covers and titles, A:M. My new hobby has a tool, GemCad for Windows, for doing design work on stones. And there are large libraries of stones around (including famous diamonds). I noticed that it will export dxf files. Yippy! Well, not too fast. The plug-in import is a little clunky. Bu…
Last reply by robcat2075, -
- 8 replies
- 931 views
I still have to add rocket pods and a laser turret ont he bottom, but here's my Hailfire droid so far:
Last reply by starwarsguy, -
- 7 replies
- 930 views
It needs work. This may be the hardest thing I've done to date. I downloaded the "fixed" Shaggy, but I had a lot of problems with the hands slipping and popping, probably due to pulling beyond his arm's reach. One thing I accomplished here is getting a character off a path and animating it further without disturbing the previous action. Yay! It needs a lot of work, and it's not even really finished, but here it it: The Door's Stuck 960KB Quicktime, Sorenson 3. Comments welcome!
Last reply by Biotron2000, -
- 6 replies
- 930 views
Heres my attempt at using hair to create a realistic paint roller. Somehow im not satisfied so id like some input. Thnks all
Last reply by heyvern, -
Here is the last of the Dinosaurs that we had/have on eggprops. So now we have a complete set. Again this one was done by Brian and Joe and now (after I re-worked a lot of the rigging and tail geometry) works perfectly in the latest versions of A:M. And here it is! Enjoy.
Last reply by KenH, -
- 8 replies
- 930 views
Hi - just wanted to thank everyone who answered my numerous questions while working on this project. I finished the lotion girl to the best she is going to be... she's not Joe Williamsen's Hunter, I've got quite a way to go until I am anywhere near there Anyway, the client wanted the "Bratz Doll" look. Here is a link to the animation on her website and a couple images below. Not real happy with the lip sync, I have some practicing to do with that as well, but the project was taking too long and the client was happy so moving on. Have a great weekend, and thanks again for all your quick forum responses - Eric Animation: http://www.discountindoortanninglotions.co…
Last reply by flashawd, -
- 6 replies
- 930 views
I've just posted a clip on YouTube, I've already thought of a few improvements but would be grateful for any comments or suggestions. Dave
Last reply by Rodney, -
- 13 replies
- 930 views
Here is the latest from Ernie. It is a 1920's music video. This is an exciting cartoon for a couple of reasons. First, I got blink tracking working in ZignTrack. This gives the eyes a lot more expressiveness. It was pretty simple, I put tiny loops of blue masking tape on my top lashes and tracked them with the second eyebrow feature (which I wasn't using). Second, everything after tracking in ZT was done in A:M. I rendered the animation at 18fps. I created dust and scratch mattes using particles. I composited the dust and scratches and tinted it B&W. Finally I rerendered at 30fps with sound. (the scratches mostly got compressed out by Youtube…
Last reply by Paul Forwood, -
- 7 replies
- 929 views
Still playing around with these 2... Here is a title sequence. 3Dtitle.mov
Last reply by John Bigboote, -
I posted my dice character earlier. I now have a walk cycle for him. I tried constructing it three different ways. First, I tried starting with the down positions, then the contact positions. My final try was starting with the hip up and down motion and then going back to the beginning and, starting with the contact positions, went straight ahead. I liked this one the best. None of them were hard to put together, but I attribute that to A:M's great tools rather than my skill. I am posting my last effort. All comments and crits (of the work, not my religious or political beliefs) welcome! Scott Dice_Walk.mov
Last reply by pixelmech, -
- 2 replies
- 929 views
Well, I got tasked to take pictures of graphics used in todays society. So I did that, then the instructor decided that we should make a flier, or poster or something with our pictures, so this is what came out, I am happy with it. And special thanks to the room set up from Xtaz. Thanks for the A (hopefully) [attachmentid=15324]
Last reply by Odog2020, -
- 14 replies
- 928 views
Hi Guys! This little guy is my new character, who will be in a kindergarten project! He is not included texture, I only used simple surface colors and Mr. Yves Poissant's skin shader, because I want to concentrate on the animation. I'm waiting your opinions and good ideas about an kindergarten story or scene! Thanks before, Sharky Here are the pictures:
Last reply by Sharky, -
- 11 replies
- 928 views
Ok taking another little break from my c-130 aircraft model, this time Im goofing with a water splash(no splash yet though) ...oh well , something like the topic title, attached are a couple short clips of theb Eddie model from the CD falling into what is suppose to be water, the motion and timing and just about every thing else is way, way off, all I was doing on this go round was working on the sprite air bubbles, and I slaped together a simcloth water surface, with sloppy settings, a lightgel on a light, and some sloppy eddie key framing of him flopping underwater.... More later I hope... Any suggestions are welcome and noted, Michael[attachmentid=12452]…
Last reply by arkaos, -
- 6 replies
- 928 views
Hi hashers, I'm getting closer to the end of the my 30 mins short 'Hansel & Gretel'. I couldn't do it without the help and support from you hashers. Now, at the end of my journey, I'm inviting you to view the Special Youtube premier of 'Hansel & Gretel'. I'm planning to show the complete and finished 30 mins movie in an one time special premier show on Youtube. Then this movie will be released on DVD. This Youtube broadcast will be a special show for many reason. First of all it'll be a Private show. Not a public show. So, you have to mail me to your e-mail ID to send an invitation from Youtube. Secondly, this show will be viewable for a window of 48 hr…
Last reply by satyajit2000, -
- 10 replies
- 928 views
Saw a display that got me doodling in AM..need feet and wings [attachmentid=22720]
Last reply by steve392, -
- 6 replies
- 927 views
Here is a Christmas tree I am currently working on for a Christmas scene.
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- 8 replies
- 927 views
It's not often I get the time to sit down and actually use A:M - certainly nowhere near as often as I would like. However, recently I managed to cobble together this piece of silliness: http://www.stuart.rogers.clara.co.uk/Mattress_sor3H_320.mov [ QuickTime6 - 5.4MB. I'm sure I ticked the 'internet fast start' box when I built this file, but it doesn't seem to be doing this, so you'll have to wait until it loads. Ho hum.] Strictly speaking it should be in the WIP section, as there's plenty more that needs to be done on it, but enough is enough - I've spent enough time on it and now want to get on with something else. Stuart
Last reply by jamagica, -
- 8 replies
- 927 views
Heres a scene that i have been working on at work. Its a toon render, so be gentle...
Last reply by noober, -
- 6 replies
- 926 views
This is a model of a space ship I'm planning to use in a future short film....
Last reply by KenH,