Work In Progress / Sweatbox
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Works In Progress (WIP) (59,111 visits to this link)
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5,151 topics in this forum
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me and other members of gc productions are going to start working with mage to start his game to say the least warhammer will be a while so i will indeed take a break we will keep you posted on latest breaks models fx material but to say the least this is the start of one BAB *** company sry if i afended anyone with the *** part lol
Last reply by Jeetman, -
this is dog man he 1/3 man 2/3 dog he cant be half because he doesnt have a human looking head (sorry i sucks at heads!) still needs alot of work and need better eyeballs tell me what you think so far and if you got any tips would be welcomed i know the fur looks weird and theres black behind his ears ill fix that later
Last reply by thejobe, -
- 2 replies
- 426 views
Finally the forth VW-Polo movie is online: http://www.volkswagen.de/vwcms_publish/vwc...delle/polo.html after the realistic startanimation just click on the right bbutton "cleverle" and here you go. Back to start you can watch the other movies. Turn your sound on! Comments welcome... ;>) Jake
Last reply by Rodney, -
- 1 follower
- 4 replies
- 378 views
I am at the end of my ideas. I have made a mov file in after effects of letters being written out. I was going to animate the pencil chracter to follow the mov file in rotoscope to get the action and AM allows the rotoscope to be rendered as well. So I have tried for four days to get this to work without success. It appears to be working in the chor or action but when rendered the rotoscope is not in the correct location and it plays from the beginning of the animation even though it has been key frame to start and end at certain location. So does anybody have a thought of how to follow the script I created in after effects or is there another way to create the…
Last reply by ddustin, -
- 1 follower
- 44 replies
- 3k views
i got really bored so i got in aniamtion master and creted this what do all of you think
Last reply by jon, -
- 7 replies
- 558 views
I just finished a small presentation for the Wesley Mission. Their major symbol is the dove so I built a simple 3d dove as a unifying element. The project only had a two day turnaround, so I rendered it in realtime shaded mode and then used Mirage to add drop shadows. I also rendered the doves to load into Mirage's particle engine for the transitions. [attachmentid=18054] SOMVideo Unfortunately it's not streaming so it'll take a while to load (5mb), or you can right click and save the swf.
Last reply by trajcedrv, -
- 6 replies
- 403 views
I've been working on a short film about the Dragonlance books. Specifically the part where Sturm defends the High Clerist Tower and dies. I've been experiementing with diffrent styles of modeling and was just wondering what particular look do the members of the community think would fit well? I have my own particular style and prefrence but i'm not sure it fits well. I tend to have a mix of real-life and cartoon (much like my avatar pic). Any suggestions?
Last reply by Zaryin, -
- 5 replies
- 550 views
i made thees pics for the movie to help explain the tripod thought you guys might be interested here is tripod info [attachmentid=18037] [attachmentid=18038] [attachmentid=18039] [attachmentid=18040] [attachmentid=18041] [attachmentid=18042] and heres info about the heatray [attachmentid=18043]
Last reply by Jeetman, -
- 43 replies
- 2.5k views
I know ya'll like these so I'll post this as bad as it is. There are a bunch of things to fix on it. - the spin of the green car - how the truck sits wonky on the side of the road - green car noses too far The spin and directions came from the Accident Reconstruction guy, I just need to make them look more believable. I can post this cause you really make out the details from here. David http://www.dustinproductions.com/files/pd-7-7-06.m1v
Last reply by ddustin, -
- 13 replies
- 516 views
Hi, The Battleship model needed to be 'special' and I’m not the best at creating neat space ships so the sketch below and model are loosely based on a ship I saw a while back in either Doom or Quake (great sources for that kind of thing). After the screen test I could see some of the texturing needed work but I wanted to get it out for comments. [attachmentid=18013] Concept sketch (scribble) Screen test. http://www.virtualmediastudios.com/battleship.avi The bridge could use more lighting – can’t see all the cool consoles. The patch count is enormous; this is 4 models assembled in the chor... something I learned from C-Wheeler (thanks!). Che…
Last reply by rusty, -
- 21 replies
- 1.4k views
since im making a bunch of picture for fun might as well just put them all into one post
Last reply by thejobe, -
- 1 follower
- 31 replies
- 1.8k views
Finished this up a couple days ago. It's basically a ninja egg dodging a bullet with a backflip. I really wanted to just play around with bullet time and slo-mo. And it was pretty simple character to model and rig. Works pretty good as far as animating goes too. Anyway, just a little contibution to the community. Enjoy. Egg.wmv
Last reply by Ilidrake, -
- 1 follower
- 8 replies
- 649 views
I am working on a scene that I want a video playing on a screen inside the animation. I have tried to import the mov file and assign it to the page but it will only show the first frame of the video and the image is flipped and and there a four images pasted on the screen. Any thoughts? Steve
Last reply by Shelton, -
- 3 replies
- 265 views
[attachmentid=17958]I got some jeans on her at last ,thank's tp Jim Talbot's flatten tut .Im pretty pleased with the result allthough its far from perfect .Now to change the top ,maybe a plain t shirt oh the pick lol
Last reply by Woloshyniuk, -
- 9 replies
- 673 views
i've been looking for a summer job so ican make money for things like plugins, A:M for y freind and other things. so i showed my mom turbosquid.com . so she said she'd let me make models up for sale onthe site as long i as consult her befor i start on something or price something so for my first models i'm going to model thing like funature around the house and make them as high a quality as i can. so i'm modeling the glass table and every thing on it, i'll post picture of it as soon as ther developed.
Last reply by Odog2020, -
- 1 follower
- 4 replies
- 503 views
Against The Author, The Beginning of the End Update Hello everyone. I know, I haven't posted in ages, probably most of you have forgotten this production even existed, but yes, we are moving along happily and are well on schedule to having ATA released Winter 2006. ATA, for all who don't know, is a movie that's premise revolves around three teenagers who accidently get superpowers and have to destroy and army of 10,000 killing machines on a deserted island led by a demonic dictator and her sidekick. I know, a little farfetched, just wait till you see it before you knock it, So, yes, I recently viewed the forums in order to update myself to 13b, (which I love t…
Last reply by guernseyfreak, -
- 1 reply
- 232 views
did a quck study of these three [attachmentid=17894] except for hair collision this quick test looks good hat is cloth a.mov
Last reply by NancyGormezano, -
- 4 replies
- 540 views
The second character of the game, the girl and best freind. i'll have her full profile and my site soon. but here what i have so far. Sketch sorry no super phenix look for her....but mabe some element casting .
Last reply by always_a_kid, -
- 0 replies
- 210 views
[attachmentid=17882][attachmentid=17883] Made use of my "Columns" that I had previously posted to make this 'gathering Pagota', or whatever it could be. NOTE: IVE updated my "cockpit" post which includes a 'better' and longer concept of flight. -But not a whole lot longer due to file size and posting.
Last reply by Muff, -
- 12 replies
- 724 views
i thought i would try something diffrent by trying some material effects by animating them. im still trying to figure them out but this was my first attempt water_test.mov
Last reply by johnl3d, -
- 6 replies
- 391 views
Rodney I took Thom gave him poses with percentage slider. Then in action had expression drive the pose slider. Here is the result. Maybe someone else could help tweak this idea [attachmentid=17865] [attachmentid=17866] If you scroll you'll see it almosted works on a frame by frame basis ...hmm random.mov rodney.zip
Last reply by Zaryin, -
- 4 followers
- 91 replies
- 8.8k views
Woloshyniuk and I decided to make one topic for our whole film instead of making seperate topics each time we do something new. We will be posting all models and scenes in here, staring with my last recently made: Ki Adi Mundi's Jedi Starfighter Droid Starfighter Battle Droid Clone Trooper... I went ahead and gave the clone a colour design. id love to hear what you think of it. also, the legs i have there arnt done.. still need to smoth them out and finish them off.. but everything els you see is practicaly done
Last reply by clonewar12345, -
- 8 replies
- 834 views
I am relatively new to modeling. I think the 1951 Mercury might be good for a start. This is the most original and unmodified pic I have found yet: As for this one, Cool but NO NO, it's been modified: ANYHOW, anyone got Rotoscopes for the side and back of a Mercury before I start modeling... .
Last reply by R Reynolds, -
hey just something i made today out of shear bordom just though you guys would like
Last reply by thejobe, -
- 29 replies
- 1.8k views
The moment i thhought of it i knew i would stick with it ants the mini series fell through i fell bad but this i am ready for im making a film based of the game i will need help notice i said will so anyone willing to help email me at connor112case@aol.com i will post my marine model in a day or 2 (peace out)
Last reply by gre03, -
- 1 follower
- 6 replies
- 540 views
[attachmentid=17844][attachmentid=17845]Im modelling this for a short star wars film... just started and the wing is about half done so far. Let me know wut u think .... its pretty simple so far
Last reply by Woloshyniuk, -
- 11 replies
- 681 views
Hi folks, I was asked at work to create a device that would wash solar panels. A dusty solar panel can have an efficiency reduction of 40%. The forensic lab [attachmentid=17841] that is under my care (I'm a stationary building engineer), has the whole roof covered with photovoltaic (solar) panels that generates its own electricity (under optimum conditions). Cleaning the dust from such a massive solar farm proved to be difficult, so, I devised this hi-pressure water sprayer that guides itself on the panel and the operator simply pushes the pressure line up and down the panels. This is a simple illustration I made this week, (roughly 9 total hours), tha tillustra…
Last reply by Dhar, -
- 1 follower
- 8 replies
- 622 views
Hi All I just posted my online portfolio. Still work in progress... Your feedbacks are Welcome!!! Best www.pepe-online.com
Last reply by KenH, -
- 11 replies
- 438 views
http://johnl.inform.net/pages/9particles.htm
Last reply by Dhar, -
- 0 replies
- 236 views
Been to busy to do much but the start of this idea Will post project when I get something closer to what a envisioned [attachmentid=17785] [attachmentid=17786] ltest.mov ltest1.mov
Last reply by johnl3d, -
- 1 follower
- 16 replies
- 1.2k views
I've got the animation complete, it runs about 11 minutes long, and is 37 MB in size. I was able to save it using Sorensen codec. You can download it here to see it http://dogst.com/SWimmortal.mov. It's 320x240. It's my voice doing all the audio, I have a couple people who'll do the different voices, I just haven't been able to get them over to record them, but this will at least give you the story and soundtrack. My skill as an animator is limited, so with a couple minor changes, this is how it will look. Let me know what you think so far. Thanks Dan
Last reply by kashyyyk, -
- 1 follower
- 18 replies
- 1.3k views
I've started on a new model last night. Unfortunatly, I don't have internet access at home, just work so I don't have any images.......yet. My question regards hair (see Topic Title) I've avoided modeling hair forever, simply because I suck at it....of course if I had taken the time to try it and practice it I wouldn't suck at it. Anyway, I'm starting to play around with it and the question is should I use helmet hair...or wait until my copy of AM v12 or 13, which ever the latest is, comes in to use the new hair system (should only be a couple more days). I'll be monitoring this post all day so any feedback would be greatly appreciated. By the way, does anyone have any go…
Last reply by Ilidrake, -
I am working on a possible mini movie contest entry. The action takes place in a baseball game. I am attaching a short clip showing a possible opening shot where the camera flies in to center on the pitcher. I am also attaching a larger still that shows the lighting in better resolution. I am looking for comments and critiques on the set and the lighting. The characters are not posed in anyway other than a pose that is not the standard T pose. When the camera zooms in the pitcher is very likely to be in a different pose and there will be more players on the field. Also, there be a little more detail on the field such as foul lines and markings on the outfield w…
Last reply by Fishman, -
- 3 replies
- 380 views
[attachmentid=17879] This is an Updated Video(7-1-06) Used a Displacement Map for this terrain. Did the camera movements, then recorded to .mov; then used the .mov file as a layer. Simply dropped in the "Cockpit" model and positioned it to the camera and re-recorded the animation. NOTE 1: I had to use .wmv because of file size. I dont know if I can get away with posting a zip- file (.avi/.mov) of 1.9mb size? If I can, itll be posted on a NEW POST. NOTE 2: It says .avi when downloading, but its actually a .wmv? Just rename it, or it should be fine as is? Semi-calculated? It is doing what I expected …
Last reply by Rodney, -
- 15 replies
- 786 views
I've started work on an image that will be used to help promote my work in the CG and artistry realm. This image will mainly be used on my business cards, as well as a background for the business website, but I hope it to also be so good that I can print it off in large sizes. I thought I would share the various stages the image goes through as I create each part of it. Today's work entitled finishing off the suimsuit the female model will be wearing, and starting work on the background element, for now being a parking lot eventually with some kind of photographic background behind it. Some of you may recal the car model I was working on months ago. Here …
Last reply by NEKOSEI, -
- 1 follower
- 5 replies
- 774 views
Hey guys, Just got a Google video account, so I thought I'd post up my first completed animation. It was done a long time ago, in ver 5. It's a military patch starting a slide show for an inpsection team in-brief. Let me know what you think. http://video.google.com/videoplay?docid=-6849811845875153421 - Paulie
Last reply by rusty, -
The other day i decided to model a simple character to practice animation on. Heres where im at so far. Next on to the body.
Last reply by Jeetman, -
- 15 replies
- 990 views
Hi everybody, here's a link to an animation I've been at the last couple days. Just something to go on my reel. Still need to do more with facial expression, comments welcome. http://media.putfile.com/June-entry-51 Thanks!
Last reply by NancyGormezano, -
- 10 replies
- 608 views
I made this a couple of days ago just to try out pose-to-pose animation for the first time. It was a kinda messy attempt, but I learned some from it and hope to use the experience in my next attempts. I'm mainly looking for suggestions/critiques but comments are always nice too. Oh, and its rather rough too... I was just trying to catch the broad motions. Thanks!, --Ross wtw3.mov
Last reply by trajcedrv, -
- 1 follower
- 37 replies
- 3k views
I've been kicking around the idea of doing a series set in an RPG video game world for a while now. It seems like a great idea for a web series, with low resolution video, low patch-count models, and low res textures. Lower production value all around! I already have a lot of backround notes, and switching to shorter episodes for web-release should make writing a lot easier. I've modeled the low patch figures already, and I've got the female model assembled, mapped, and textured. I just need to rig her. The male model will be next to finish. I'm using basically the same mesh, there's only one extra spline in the female model to make the bust look smoother. He…
Last reply by Dark_Jedi, -
- 11 replies
- 922 views
I'm on the home stretch with the cast. Just 3 more robots to go. All female, so I'll take more care making them. Then I go to storyboarding, recording voices and building sets. Once that's done I'll finally start animating some episodes. Click here or on the picture
Last reply by prometheus999, -
- 16 replies
- 1.6k views
It take me long time to make this.I needed a lots of help on it in school and so on but i did it. I still need to fix some thing. I should have put it in WIP then o well.
Last reply by Viper GTX2.0, -
- 15 replies
- 817 views
One of those weird ideas when I think I can animate Fiirst render- rough draft [attachmentid=17598] Now to get the actual results I wanted combo.mov
Last reply by Dark_Jedi, -
well this is the body for the model the rotoscope is in the corner
Last reply by vf124, -
hey just felt like modeling a cage and puting a mouse from the extras cd while i was sitting around over the weekend thought you guys might enjoy it
Last reply by Dark_Jedi, -
So far so good... (6-17-06) Spent the WHOLE day on this sucker, making changes and touching up with Displays and other controls. Also added color for more interest... [attachmentid=17554] (6-18-06) Added the Control Stick.... Ooops!, just noticed, forgot the trigger? Next update I guess... [attachmentid=17559] (6-19-06) Added the seat "cushion". Next is: parts of the seat "frame". I was almost in Fray because I wasnt sure how to make the seat look like it had "padding" due to the shape of the seat. But for the moment, it seems satisfactory for a seat? Also added the trigger. I still have to fill it with more unique controls/buttons/seatb…
Last reply by Viper GTX2.0, -
- 23 replies
- 1.6k views
I'm working now on a character from Invader zim. Any comments ,tips ect. to how the character should look like tell me. I want the character to look just like in the cartoon.
Last reply by Viper GTX2.0, -
- 20 replies
- 1.8k views
Well im at it again. Now thats school is over "yay" i can finaly get back to animation (not that i took a very long break) Heres the clone troopers helmet. neets a bit more work but the shape is all there. id love to here all your comments
Last reply by Viper GTX2.0, -
- 1 reply
- 194 views
Ross's boomerang made me try this used an expression to rotate the boomerang which was constraint to a path [attachmentid=17520] Sorry no project I closed AM before I saved it... boom.mov
Last reply by rossk, -
- 17 replies
- 942 views
Hey, this is a short animation I put together this afternoon. I was having some problems with making the boomerang spin properly (see the New User forum for more info), but I am relatively pleased with this animation. A few areas need stronger poses, longer pauses, better anticipation, and the regular like of course... and I'm hoping you all can help me out with spoting them. Suggestions greatly appreciated! Thanks, --Ross boomerangsmall.mov
Last reply by Zaryin,