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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,155 topics in this forum
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- 3 replies
- 447 views
How do i get them to show up? i have all the files there just not there.... Please Help Thanks
Last reply by Rodney, -
- 7 replies
- 808 views
I need some textures for models i am playing around with, if someone could lead me the right way to download some that would be greatly apreciated. Thanks
Last reply by gaber64, -
- 1 reply
- 471 views
For Gabe mostly but for everyone else too! Because I know you'll want to use them with your manual! http://www.hash.com/2007web/vm.htm
Last reply by gaber64, -
- 4 replies
- 483 views
I would like to know the basics of modeling a charater How do you start modeling one? Thanks
Last reply by Rodney, -
- 1 reply
- 410 views
Need any basic models, i just want to play around with them Anything would help Thanks
Last reply by Rodney, -
- 1 follower
- 16 replies
- 1.3k views
I bought animation master from a guy off the internet. it was version 11.5. im gonna buy version 14 bt i need the activation code. The guy neve gave me the activation code for it is it somewhere on the disc?
Last reply by DJBREIT, -
- 6 replies
- 536 views
Ok i need help making a bone and making a dog move, when i say make a dog move, i need to make the model dalmation move somehow
Last reply by heyvern, -
- 4 replies
- 462 views
hello all, i searching this topic and doing all steps, but it not works - i see white box area. but if i double click in images layer it show me that picture normal. and in render mode i can see it. im on PC XP, hash v.11.0 thanks for your time
Last reply by max, -
i feel dumd asking this but i just downloaded the new am and i also got the data zip file so how do i go about adding this to my am libraries. thanks mike
Last reply by Rodney, -
- 2 followers
- 3 replies
- 405 views
Hi, I'm trying to make this model's mouth, but as you can see on the left side, it sorta dies down to a grey-er shade, I'm trying to keep it as look-alike as much as possible, is there a way to, say, start as a color and have it slowly change into another at some point? Another thing, I don't necessarily know how to use Photoshop, nor do I have any drawing talents whatsoever. Latent or potent. And rather than draw a mouth, eye, anything really that isn't 3D and make it a decal on a model, I basically just draw it with splines, render as lines and add colors to it. I've been doing this for a while and I wanna know if it's frowned upon, for lack of a better term, …
Last reply by Telvak, -
- 1 follower
- 3 replies
- 482 views
Hi - my next practice model is going to be a Tucan, and I have searched all over for pictures - and found some great ones, but can't seem to find any with their mouths open, to where I could see what the inside of their mouth looks like. Any Tucan experts out there. Does anyone happen to know if they have a short, small or long skinny tongue? Any good pic links would be appreciated. There was this link - it looks like a long skinny tongue, but not sure if it was something he was eating... Pic of Tucan w/ Mouth open Thank you - Eric
Last reply by flashawd, -
- 1 follower
- 1 reply
- 538 views
For those who want a professional looking script, ScriptMaker is a pretty good tool even if it annoyingly attempts to send you to its creator's site everytime you close it. But thats the price one pays for the free version. The storyboard tool, SLang, is also worth checking out. http://www.freefilmsoftware.co.uk/
Last reply by Moonsire, -
- 10 replies
- 960 views
When you buy the downloadable upgrade, do you receive a link instantly or is there a wait?
Last reply by WolvenSpire, -
- 5 replies
- 347 views
Hello - just wanted to wish everyone a happy new year and thank you for all your help and suggestions to my numberous questions in the forum for 2007. -Eric
Last reply by WolvenSpire, -
- 1 follower
- 4 replies
- 422 views
Hi! I'd like to make a material, if possible, that looks like regular square tile. Some type of material that has a grid structure with pattern that looks like standard bathroom tile and grout. I'd like to make a bathroom tile that catches light the way that real tile does. Can anyone point me to a tutorial on how to make a tile material, or point me to a repository of these, if they exist. Any help would be much appreciated. Tim
Last reply by johnl3d, -
- 4 followers
- 109 replies
- 8.2k views
Each year for the past few years the New Users Forum has ran a raffle. This year there is no \'New Users\' Forum per se and the raffle is changing a little. The goals of the raffle are threefold: 1) Encourage New Users to join in the community 2) Encourage completion of the exercises in the manual (The Art of Animation:Master) 3) Get into Animation:Master! My plan is to run three raffles. You can win more than one but how likely is that? First raffle will be a $50 gift certificate at the Hash Inc online store. (My recommendation... a SIGGRAPH video!) Eligiblity requirements: - Must be a 2007 subscriber (Oz characters on the CD) - Post in…
Last reply by Rodney, -
- 3 replies
- 318 views
Does A.M. run on 64bit OS? Thanks.
Last reply by Nuba X, -
- 6 replies
- 343 views
Hi - I made a military gorilla model and put together a quick animation of him shooting a gatlin gun, and to make it more realistic wanted to have a gun "fire" effect at the end of the 6 barrels (although a gorilla w/ a gatlin gun isn't the most realistic thing to begin with . Does anyone have a sample of one I can play around with or know of a tutorial for "gun fire"? I can probably run through the smoke and fire tutorial again and figure it out from there, but I was looking for something more specific. Any help would be appreciated. Thanks - Eric
Last reply by higginsdj, -
- 3 replies
- 306 views
Hey when your animating say a story on a choreography how do you get the camera to move, for example if someones walking around a corner of the street how do you get the camera to move with him.
Last reply by Rodney, -
- 1 follower
- 0 replies
- 270 views
Ok, I know this can be done but I can't remember how.....I have several lights and cameras set up. How do I turn off the direction lines or what ever they are called, so my work space is not so cluttered. I don't mean turn off the camera, but the lines that show where it is pointed.
Last reply by bighop, -
- 1 follower
- 1 reply
- 519 views
Any good 3D animation podcasts out there?
Last reply by Rodney, -
- 22 replies
- 1.5k views
mmm every time i try to move my models hips this comes up "circlarty found "hips" short to relationship 1/ translate to balance point" what does this mean? and how do i fix it? thx
Last reply by mtpeak2, -
- 1 follower
- 0 replies
- 282 views
This is odd. I have version 13. I haven't tried the new download system yet. However today, every time I start the program I have to enter my registration. This hasn't happen to be before. Anyone had this experience?
Last reply by bighop, -
- 1 follower
- 5 replies
- 705 views
I've tried making decals the same size and larger than the object I'm trying to decal and then fitting the decal down to size to try and make my decals not look so pixelly, but it doesn't work and I'll like to make some close up shots of what I'm trying to decal, but the quality doesn't seem to be very good. Is this a problem with the format or is it just a down side of the program? http://fc02.deviantart.com/fs24/i/2007/361...ct_by_neomi.jpg[/img] (The actually image I used for the decal is a little big, but I've tried it other ways too.) (On a side subject, is there someway I could possibly...."paint" my model with an airbrush or something in AM…
Last reply by Luuk Steitner, -
- 1 follower
- 1 reply
- 424 views
I can't under stand the tutorials in the book can any one locate me to a video tutorial on it.
Last reply by Moonsire, -
- 4 replies
- 552 views
Hey i got version 13 for christmas then i got 14 from this website for dowloading it free, but when i looked into the libraby for version 14 nothing is there at all. also for the extra dvd, i dont get how to run it. it doesnt work on my computer or on a dvd player. any suggestions?
Last reply by TRN, -
- 8 replies
- 463 views
[edit] I meant IK. I always get them mixed up. I'm so use to just turning on IK that I forgot how to do it on the 2001 rig. I thought all I needed to do was to use a "translate to" and "orient like" constraints for the hand bone but it's not working. After constraining the hands to a null, when I go to move the hips, the hand bone stays locked but the other bones in the arm continue to move pulling the mesh of course. I'm trying to create an animation of rabbit turning to sit in a chair. He's reaching back to grab the arms of the chair to support himself as he settles into the chair. I want to set the FK there so the hands are locked to the arms of the…
Last reply by mtpeak2, -
- 1 follower
- 4 replies
- 665 views
I don't have the, preset settings in the render to file dialog, Is there any way to get them back?
Last reply by WillP, -
- 1 follower
- 4 replies
- 574 views
Hello everyone! Lately I was looking around the hash pictures to see how astounding these modelers can make such 3D images look so real. (See pictures below for examples) I know how the lighting works as to making a room illuminated but how do the artists make things look soft and realistic? I really am not sure how to do it but do the artists use a certian surface texture to catch the light or do they simply soften the light up to make it bounce? Anybody know the answer or can show me some tutorials around that can help me on this topic? This is so cool
Last reply by TRN, -
- 7 replies
- 917 views
OK I know I have asked for a lot of help lately. So i am sorry for asking for so much. Any way I am a big fan of SCIFI stuff so could someone direct me the way to make an space ship.I am aware that the libraries has ONE space ship but I need my own... Thanks
Last reply by the_black_mage, -
- 2 replies
- 354 views
I am going to buy a subscription for my laptop and desktop, so can I order both downloads at same time. Do I have to order the update on the computer I am updating?
Last reply by Stronghorn, -
- 2 replies
- 475 views
Ok how do I render in Alpha Channel and how do I install the extras DvD into my animation master local disk file I have v13 if that is any help.
Last reply by ptiversen, -
- 13 replies
- 972 views
There are many dilemmas we face as we try to learn any given subject. Animation is no exception. Where should we focus our attention? How much about a given subject should we learn? How many processes must we master in order to reach our goal. The questions you ask and the solutions you discover will vary based upon your goals. To the animator Lighting a scene for instance is often a secondary or perhaps even tertiary goal. But if you are the one who will eventually light your own project its still a very important thing to learn. Animation is our primary focus here in the forum. But others aspects are important too. Should you try to learn i…
Last reply by frosteternal, -
- 8 replies
- 844 views
Hi. Just subscribed to A:M for a year, to test the program. Every time I start A:M there is a Animation Master Registration dialog popping up, how do I remove it? I'm running on a Intel Core 2 Duo iMac and Leopard.
Last reply by ssappington, -
- 2 followers
- 2 replies
- 346 views
Well on to the next project....I'm working on my basement and I want to create the space in AM. Does anyone have any suggestions for creating a poured cement wall material. This is a little too much: Any suggestions would be great, Thanks
Last reply by bighop, -
- 8 replies
- 846 views
I was just wondering if there were any good seamless texture generators you guys may know of. I've tried the genevia or whatever it's called and it was a tad confusing. Anyonoe have some input on this subject or available seamless texture creation programs? Thanx guys.
Last reply by pming, -
- 1 follower
- 43 replies
- 2.4k views
I am so glad I finally realized that there was a forum! I got this program about a year ago and I am still really struggling with it. I cant get my head around the keyframes etc... I suppose my biggest problem is that when for example I try to make a character move lets say two points of a triangle and then play it back, the chacter just seems to gradually move from his starting position to his finishing position in the shortest way possible. O.K. maybe that wasn't such a great explanation... ummm... when I... ummm... I cant think of another example, but I really need some helpas the instruction manual doesn't really have what I need. Thank you! Oh by the…
Last reply by Squoosh, -
- 4 replies
- 463 views
I am currently rendering a test movie of a model I made, and have successfully rendered it into a "Final" format. However, when I try to render into a Wireframe or Shaded Format, I get the error message.... "Failed InitBoundRenderInfo" Does anyone know what settings that need to be set in order to render as such? Much Thanks...
Last reply by Neonomical22, -
- 1 follower
- 7 replies
- 478 views
Downloaded v15 to replace my old v8.5 and found I can't use it because it is slow on my machine. For example, if I click and drag the bounding box of a character in choreography mode the move happens a few seconds after I released the mouse button. So, just as a check and before inflicting unfair injury upon my computer's innocence gland, I reloaded v8.5 and did the following; I set up a scene involving a character standing in front of a photograph and did a quick render with both versions. Time to render with v8.5 is 31.44 and v15 is 51.0, or near twenty seconds longer all things been equal. It would appear then that v15 is near twice as resource greedy as v8.5. A search…
Last reply by HomeSlice, -
- 4 replies
- 320 views
Hi - this is odd. I created a character - and put a bone structure in him - tested him in the resolute walk and he worked fine. I turned off the IK Let Setup to smartskin him - did that at several joints - brought him back to the main screen and turned the IK Leg Setup back on. Now when I bring him into an action or chor it is acting as if the IK Leg Setup is not on... when I pull his hips down to the ground his legs remain straight and the whole character moves down. Anyone know what is going on here, I have never had this problem?? Thanks for any help- Eric
Last reply by flashawd, -
- 1 follower
- 7 replies
- 720 views
so far I've had no problem getting 3 or 4 point meshes to render, but I can't seem to get a 5 point one to render... Am I missing something that I have to do? Also I've seen alot on hooks but don't know what they are nor how to create one. this might be useful for me as well. Thanx guys.
Last reply by phatso, -
- 5 replies
- 573 views
HI! Now that I have my v15.0 Subscription , it seems that I have found new energies (or I think so...) to continue with Animation:Master after some weeks of... rest? So (of course) the first thing I have wanted to try is that NLE posibilities but it seems that any video file I treat to import is consider as a static image, I mean, one frame... and I have tried with several video files and changing all that timing parameters into the Rotoscope property, so... I don't know if something is broke or if I am really missing something weird... but I remember that in some v15 Beta I was able to import a video file, drag it into a Camera placed in a Choreography and can play…
Last reply by Ramón López, -
- 3 replies
- 402 views
Hi All! Ive created a striped material in Hash and have applied it to a cylinder. The problem I have is the the stripes are horizontal and I want them vertical. Can I use this material as a decal or is there another fix? Perpetual Newbie
Last reply by John Bigboote, -
- 3 replies
- 320 views
Well I make My basic shape but how do I put the arms and legs on I can make them just how do i connect it so where ever my person goes the legs and arms go and how do I make eyes and a mouth and how to I make it wherever the head goes it goes
Last reply by animation man hi, -
- 1 follower
- 6 replies
- 435 views
Hey I'm trying to make a fire sprite system that i created appear in the choreography during the middle. I dragged it into the CHO window at the frame i wanted it but it apeared at the beginning of the CHO. How can i make it disappear until the frame i want it at? Thanks for the help, MasterFunk
Last reply by Rodney, -
- 1 follower
- 3 replies
- 456 views
In the Hash online Store, I plan on upgrading to yearly subscription. It will be a yearly part of my Christmas from my wife. I also will spend an additional 50.00 dollars in the store? Should I buy the 2005 dvd or 2006 dvd. My wife originally bought AM off of e-bay. It did not come with the hard copy of The Art of Animation Master, so Should I buy it and the The techinal reference guide which totals 50.00 as well. Any advice would be appreciated.
Last reply by Stronghorn, -
- 1 reply
- 373 views
Is this going to take the place of the annual update from year to year?
Last reply by Rodney, -
- 3 replies
- 358 views
Hello all, I recently found my old A.M. 8.5 CD and manual and after much hesitation because I remember A.M. as being somewhat addictive, decided the give it a final whirl in the computer before making a donation to a Salvation Army charity sale. Mistake and here I am again but it struck me that AM might be used to create visual works combining traditional art and CG. About me includes that I am a 'middle-aged white male', I live down-under in Australia in the hills west of Sydney, I earn a living painting murals and have a degree in communications recently obtained having nothing much to do these past few years. Look forward to sharing my born-again experience wit…
Last reply by PaulX, -
- 11 replies
- 881 views
Hey guys I've got a new problem. AM is able to put in real life film into a cgi movie right? Well, it turns out that AM isn't doing that, either it renders as a white box or it doesn't render at all. I kinda need help. Rooky Animator
Last reply by PaulX, -
- 1 follower
- 4 replies
- 432 views
Hi - I want to look into learning Bump Maps - does anyone know of any tutorials they can send me a link to - I did a search, but couldn't really find anything. Thanks for your help - Eric
Last reply by flashawd,