Jump to content
Hash, Inc. - Animation:Master

Boolean, Boolean, Boolean...


Ravager

Recommended Posts

  • Replies 9
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Hash Fellow

In A:M it means using one shape to cut out a portion of another shape. Kind of like the bite out of an apple.

 

A:M's booleans work in renders, meaning they dont' actually change the mesh of either object.

Link to comment
Share on other sites

In A:M it means using one shape to cut out a portion of another shape. Kind of like the bite out of an apple.

 

A:M's booleans work in renders, meaning they dont' actually change the mesh of either object.

 

could it be used for water effects or something like that? i have been waiting and looking for a way to do water effects for a long time now...

Link to comment
Share on other sites

Not that I know of...but It's pretty simple once you get the basic premise of it. To try it out, make 2 geometries(in the same model)-one to be cut and one to be the cutter (helps to make them different colors, and closed masses, like a lathed sphere-or an extruded box) Now, go into bones mode and assign non-parented bones to each mass. On the properties panel for the cutter mass, select 'make boolean'. Now, bring that model into a chor and slowly animated one shape intersecting with the other and do a quick render...

 

BOOLEANS!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...