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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,166 topics in this forum
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- 2 replies
- 478 views
don't know if this is the right place to post this but for my war of the worlds short i need some sound effects what i need at the moment is a good sounding heat ray sound effect i wont one that sounds like a real one i don't want any of the old sounding ones from like the 80s or like the 1953 war of the worlds (hope i'm not asking to much on that one) and a foot stomping sound that sounds like a gigantic metallic object is stomping on the ground thats about it hope i'm not asking for to much there
Last reply by Leo73, -
ok i'v noticed when i make a walking seen the model alway look like its powerwalking (very fast) How do I get it to walk slower?
Last reply by bts0, -
- 5 replies
- 478 views
Hi - this has happened to me before... I created all the characters mouth movements for the Dope Sheet and also and "eyes close" pose slider, that after I created them origianlly I tested all of them in an action and they worked fine. Now none of them are working - has anyone had this problem or know what I am doing wrong? Thanks - Eric
Last reply by flashawd, -
- 2 replies
- 478 views
Rooky Animator here! I was wondering if anybody could give me tips on how to animate an old looking space ship. If anybody does, help the 14 year old! Thanks!
Last reply by Fuchur, -
- 2 replies
- 478 views
Hi, Does AM contain a Brick texture to apply to a flat surface? Ive installed the libraries and they seem to be working. Thanks Don Rhodes Perpetual Newbie
Last reply by johnl3d, -
- 3 replies
- 478 views
hey guys I'm new to the program purchased about a week ago, I'm a 2d guy making the move from anime studio, so far I've been blown away by how easy its been for me to learn. However in most of my other programs to add points to a selection, I just hold shift with those old points selected, then select those points I want to add, and they are added to my selected group. I've noticed this doesnt work for me in AM, is there a way to do this? Sometimes lassoing doesnt work well, and as I'm building a face model I want to create groups like inner mouth etc and give those groups a diff color, but its hard to select the right points without this feature. Any tips?
Last reply by robcat2075, -
- 1 reply
- 478 views
Hi, is it possible to bake the occlusion as a map ? does exist a velvet shader ? THX ps: i can t experiemnt by myself as i still don' t have my new activation key...
Last reply by John Bigboote, -
- 2 replies
- 478 views
A few months ago I found, and went through, a simple but excellent little tutorial on how to make a beveled cube. It was step by step, but I am not sure if it was a video tutorial or not, I'm thinking not. I am pretty sure I found it in the tutorials section somewhere, but after searching through there for an hour or so, it seems to have eluded me. In my (often faulty) memory it seems to have been one of several "mini" tutorials in the same 'place'. It was not the Qvids. For some reason I want to think they were done by Ken H. (But that may only be because of the fact that I hold him and his skills in such high regard. I wish to go through the tute again, but I…
Last reply by MJL, -
- 2 replies
- 478 views
Ok second post for the day im wondering it theres a easy way to have fonts follow along a line , or do you have to move every thing manualy ?
Last reply by robcat2075, -
- 1 reply
- 477 views
For Expedency and Symetry Can anyone tell me if I made several copys of a group and want to fix a flaw in the original does AM have a option that will pass the change to all the copies?
Last reply by Karl, -
- 2 replies
- 477 views
I have a scene that I am trying to render. I have the background property of the camera set to the desired color. When I render the view through the view port using Render Mode (Q), the background color renders in. When I do a Render to File, the background fails to render and all I get is a black background color. Any idea what is going on? Thanks.
Last reply by bneacetp, -
- 1 follower
- 2 replies
- 477 views
OK i made a tooned rendered out version of walking, and it looks great, but the walking could use some improvements i could say. ima post it righ down here, but if you have any helpful tips, hints stuff thatll help and tutorials i could find( besides the video tutorials here, watched almost all of em) and done em. Running_movie.mov for the info its my very first ever alone completed running (meanig i did not use anything but my head, no tutorials or posts on the forum. wohhooo!
Last reply by phatso, -
- 3 replies
- 477 views
Sometimes when I try to readopt the timelineview to the keyframes that exist, I find that a negative timeline shows up also. What is the use of that negative timeline?
Last reply by HomeSlice, -
- 2 replies
- 477 views
Hello, I just purchased a new AM disk at Comic-Con. I had purchased one last year as well but was too distracted with learning digital photography and Photoshop to continue with AM for the time being. So I purchased a new disk which I was told would be the upgrade. I uninstalled and reinstalled the new disk but it brought up my old info and serial #. How do I enter the new #?
Last reply by Jason Simonds, -
- 1 reply
- 476 views
seem to have lost entire content of library wondering if i could pick up a few primitives to play around with cheers demt
Last reply by Rodney, -
- 2 replies
- 476 views
Hello, I'm making my first forays into animating my character, and I have a question about compressing or stretching the frames for an action. Assuming that I keep the frame rate the same: Let's say that I've completed a complex action that takes 00:03:00 frames, but I'd like the entire action to take place in 00:02:00 frames. Is there a mechanism I can use, or what's the best way to make a whole action (consisting of a number of moves) be compressed (or stretched out) into a desired number of frames? Cheers!
Last reply by Laconic, -
- 5 replies
- 476 views
so my problem now is I'm applying a smartskin in a model window, but when I open up a new action or choreography, my smartskins don't seem to be working. any ideas? thanks!
Last reply by breakthelocke, -
- 1 follower
- 2 replies
- 476 views
Hey everyone, I've been doing a lot of playing around with decals but theres one reoccurring problem. I can't seem to apply a transparent decal (lets say I have a circle decal I want to apply to grid. I want the decaled circle to be white and the diffuse color of the grid to be green. I want the circle to be applied as a decal but still have the green on the grid evident.) I'm using photo shop elements so this question isn't completely related to A:M. Thanks for the help, Masna
Last reply by Masna, -
- 4 replies
- 476 views
I have a 60 second pretty complex animation and I just realized I need about 4 seconds at the beginning, is there an easy way of doing this, beside pulling everything over - that might get messy? Thank again.
Last reply by flashawd, -
- 3 replies
- 476 views
Im trying to use the Translate to constraint to pick up a pencil and draw with it but whenever i try to use the constraint thing, it shifts before being constrained to the hand how do i fix this? ---- should i be using a different method where there are 2 pencil objects, one visible and one invisible and when the hand reaches to pick up pencil, the visibility flops from the stationary pencil to the one attatched to the hand?
Last reply by robcat2075, -
- 3 replies
- 476 views
Hi Everyone, I am selling the computer on which A:M is installed (PowerMac G5), and I want to deactivate the application before wiping the drive and reinstalling the OS. How does one do that? Thanks! Arka C.
Last reply by lordarka, -
- 1 follower
- 0 replies
- 475 views
I want crosshairs that have a zoom in component to my chor, or action/chor. How can I achieve this feat? specifically, the cross hairs are fine, it is the aiming ring I want to resize during the chor/action. It would be even slicker for the aiming ring to maintain its' width, while shrinking down in size, but I'm not that picky.
Last reply by kkwaters, -
- 2 replies
- 475 views
hey im new and i am getting tired of always having to click the key button and key every key frame. i have seen people animate with ought havening to push the key button every time. how do you set it on animate mode?
Last reply by KenH, -
- 3 replies
- 475 views
well, i updated my product with all of the v14 updates and now my thing wont render. it will only render up to the 58th frame, then either hose up or suddenly quit, no pop-ups or anything. the vid is set to render to 40 seconds, it is 30 frames per second. i hope u can help, thx
Last reply by Ravager, -
- 2 replies
- 475 views
Ok, been working on my exercise 6 animation (door stuck) hardcore, but I keep having a problem with my FPS. Most of the time my FPS are around 19-23 in shaded mode ( I have 1 VERY spline heavy model) but sometimes it will just dip to 1-2 FPS and nothing seems to get it back up. I reinstalled my video driver and A:M and it started working normal again ( I can't remember if it was immediate, but trying again). I tried turning my vid card settings down to minimum. Any advice? nothing is overheating. comp specs are in my profile
Last reply by skrilla, -
- 3 replies
- 475 views
Hello - I cannot find the "flip normals" icon - I did a help search from the program, but it just told about it, not where the icon is located. Thank you.
Last reply by CreativeAustinYankee, -
- 1 reply
- 475 views
Hey guys. I am making a sort of hilly / desert terrain. I want to use a displacement map for it. Can someone coach and refresh my memory about this. Thanks, Justin
Last reply by John Bigboote, -
- 1 follower
- 2 replies
- 475 views
Hi, I'm trying to get the hang of modeling on the latest A:M from the subscription and I ran into an odd problem....I used the lathe to make a circle (10 CP's) but I can only select half of it. I'm trying to make a tube so I need to extrude this circle and all CPs have to be selected at once. Any ideas why I can't bound group the whole circle at once? Thanks for looking. -PM
Last reply by Caroline, -
- 2 replies
- 475 views
If I'm feeling feisty and want to work on my next shot while rendering this one, can I open A:M a second time? Anyone know how I'd do this on a mac?
Last reply by danf, -
- 4 replies
- 475 views
For some reason whenever i open up Hash animation master v 15 (which i subscribed for), Once it open some thing pops up and says system clock has set back (-40) And then whenever i press ok or x animation master just closes and i cant use it. Heres a photo of it.
Last reply by AMkyle, -
- 2 replies
- 475 views
I apologize if this is covered in here already. I did try a search but there's just too much that comes back. I simply want to know how to set the lathe tool up to subdivide in more or less sections than it does by default.
Last reply by johnl3d, -
- 3 replies
- 475 views
Okay, I know this is supposed to be in the Report section, but that didn't work for me... everytime I went there, it said there was an erro on the page.... Now for the problem... My CD drive is broken, but I have Animation:Master v11.1 <<< 2005, outdated.... I got this program when I was twelve for my birthday because I was curious to learn to animate. I did a little here and there... Was too young didn't understand it. Got a new computer this year and I saw Animation:Master on my desk sitting cold and alone... But my CD drive is broken... Worst part is, my parents didn't buy a Hewlett Packard, it's and ASUS with an integrated CD drive, so it's…
Last reply by Gaduunka, -
How do I edit a Path after I have made it and find I need to make some adjustments Also in the tech manual it mentions I can use a model spline for a path but I have not been able to get it to work.
Last reply by DJBREIT, -
- 2 replies
- 475 views
I know I can align CP points to a common grid point, but is there an "easy" way to align whole objects. Most vector graphic applications have an Align/Distribute function. Thanks.
Last reply by robcat2075, -
- 4 replies
- 474 views
I have been working on a scene with volumetric lights and wonder if I have discovered a small bug. Try the following: Open a new project, default choreography. Change the view/render mode to shaded. Turn off the KeyLight and FillLight. Position the Rim light so that the entire light and the beginning of its cone appear in the camera frame (something like x -125, y 180, z -30). Change the cone angle to something like 30 degrees. Reduce the falloff to around 600 cm. Change the camera background to black (so the effect is easier to see). (You can also place an object in the scene to confirm that shadows are in fact appearing, but it isn't necessary.) At this…
Last reply by luckbat, -
- 1 reply
- 474 views
so whats happened to the image contest? have hash pulled the plug on it. its like half the years gone by and no word.....
Last reply by Paul Forwood, -
- 1 reply
- 474 views
I've had this idea for awhile, and it used to be for authers. But why not have a website were artists, writers, and storyboarders (did I get that last one right?) can come together and share ideas. People could collaborate on projects and make shorts for the world to see, and maybe have a show case were companies could view peoples work and perhaps offer jobs.
Last reply by the_black_mage, -
- 3 replies
- 474 views
my system crashed and i had to reinstall AM now im having trouble finding some of the models that came with AM more specifically many of the basic shapes any ideas?
Last reply by eptigo, -
- 5 replies
- 474 views
Hi - I am playing around w/ CP Weighting and for some reason it isn't working. Is there anything beside clicking on "show advanced properties" in the options that I need to activate in order for CP Weights to work? I just made a 6 sectioned tube w/ 3 bones in it. "Has Falloff" is on and set at 75% and 30% for the bones - you can see from the image below. Anyone who knows what I am doing wrong, please let me know. - thanks - Eric
Last reply by flashawd, -
- 1 follower
- 6 replies
- 474 views
I was trying to add a materal to the ground without any luck. 1. I dragged the materal to the ground in the object menu 2. The ground darkened, but did not change. I also noticed that when I add a materal to an object, it doesn't show until I render it. I have a Mac, with a 733 processer. Am I missing a setting or something? Thanks for any help! Andy
Last reply by phatso, -
- 3 replies
- 474 views
ok i have given up textures for my movie and am going to use basic colors for know , what i would like to know is , is there a way to like say 12 blocks in a row like a bick chain and then use that to move?
Last reply by HomeSlice, -
- 2 replies
- 473 views
Hello Everyobody! I'm Chris and this is my intro thread. A little about myself. -17 y.o. - I have owned AM 2005 since Dec. 2004 (LOL) - I am taking a course to learn how to properly use AM and its various functions - I will have a new computer soon so after that I will get more involved in animating I find this to be a great forum with many resorces/people who can help each other out. I won't try posting on everything (this is a BIG forum) but I will be reading what I can to learn. I love the tutorial section and I will be sure to work on them when I'm done with my course. I also need a place to show off to people who understand what went into an ani…
Last reply by cfree68f, -
- 1 reply
- 473 views
A lot more simple than that giraffe. marble.mov
Last reply by Leo73, -
- 4 replies
- 473 views
When I render my project, there is a shadow of my model on the ground but I want to set the shadow properly in the choreography window. I have done this before but I can't reproduce it. What are the parametersettings to do this.
Last reply by jannus850, -
Chessboard
by Hodari- 1 follower
- 4 replies
- 473 views
Hello. Here my Chessboard model. not good but start anway. mayby some day i can make shaggy and rabbit play the game and move chess pawn. (sorry my english language is not good) (dont know is this right place put file in share....) All comment where i do wrong is welcome... Chessboard.mdl
Last reply by Luuk Steitner, -
- 4 replies
- 473 views
im looking for a way to create a laser that is easy to control , im looking for the constant beam that moves over the terrain followed promptly buy the big explosion
Last reply by johnl3d, -
- 1 follower
- 3 replies
- 472 views
Hi, Could some one tell me how do I get my library back. Some how It dissapeared. I can't see my models that came with Hash V13. When I isntalled the program it was fine with models inside the library and now it is empty. I really don't want to uninstall and reinstall it again, since I had problems the first time I installed it. I want to avoid going through the same thing over again. Thanks!
Last reply by skrilla, -
- 2 replies
- 472 views
I tried to do some research on my own but found little to nothing call me blind or whatever but, guess i just didnt know where to look in the previous versions of AM a new set of particle systems were introduced and the cloth material as well so i was wondering, whats new in the latest version of AM?
Last reply by Jason Simonds, -
- 4 replies
- 472 views
Hi - I am creating a walk cycle for a character and I have the first pose at 00:00:00 - I am trying to "copy frame" and "paste mirrored" into frame 00:20:00. For some reason it isn't pasting the "hips" and "pelvis" movement. Has anyone run into this problem - where it didn't copy the whole keyframe - that can let me know what I am doing wrong? Thanks - Eric
Last reply by robcat2075, -
- 3 replies
- 472 views
Hey this is what I have so far How can I make a vest?
Last reply by Paul Forwood,