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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,166 topics in this forum
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- 5 replies
- 521 views
Hi all, Can anyone tell me what determines the start of a path? I'm working on a SO shot and I have a crow constrained to a path that I had to modify by adding a few splines and now It's starting at the end of the path. I know I could use ease to make it work but I just want to understand how it works. So what controls where the start of a path for a model is. I need to get the crow on the other end of the path spline. George
Last reply by Jeetman, -
How do I edit a Path after I have made it and find I need to make some adjustments Also in the tech manual it mentions I can use a model spline for a path but I have not been able to get it to work.
Last reply by DJBREIT, -
- 1 follower
- 1 reply
- 532 views
if i make a path, in "bone position" at "end" the Z channel has a key at 25 hrs, at 25cm. v15 j+. is it just bugging me?
Last reply by robcat2075, -
- 1 reply
- 358 views
it the actual animation mode how do you change a path , i put one down in top view but need it to go up a hill but cant get it to do so
Last reply by KenH, -
- 1 follower
- 8 replies
- 1.1k views
OK I will include screenshots and my project file. Basically this is what happens I wanted to test a simple animation to practice my skills with and it uses all the default stuff that comes wit A:M and what I was trying to do was have the knight model walk along a path using the walk(exausted) action and then at the end of the path yawn using the yawn action at the end of the path but it keeps puting the yawn ino the cnstrain to path and I dont know why. Meaning the last part o him moving along the path he is yawning... here is the screenshots and project file so you can understand more. Just open the project file and play the animation then seek all the wa…
Last reply by Kaijin, -
- 5 replies
- 607 views
Hi Splinesmen! I think this must be a rather simple question. Im using AM 13r on Windows XP. I just want an object to follow a path#1 (I know of Ease and Enforcement) - so this works great. At the end of path #1 my object has to do some "strange" movement, where a path is not apropiate. So I append a normal choreo action. Now my object "lands" somewere - and now following a different, second path (lets say path#2) would be the easiest for me. But I've no success in doing the last step. A added the second path. I set a path constraint on object with path#2 as target. But now matter how I edit Ease & Enforcement: MY object does NOT move along…
Last reply by derwok, -
- 0 replies
- 354 views
i want my camera to swing around an object while facing it the whole time, but when i tried, every frame turns the camera further away. i tried going to the last frame and pointing the camera to it but it didnt work...how can i do it?
Last reply by digitalmunkey141, -
- 2 replies
- 429 views
i want my camera to swing around an object while facing it the whole time, but when i tried, every frame turns the camera further away. i tried going to the last frame and pointing the camera to it but it didnt work...how can i do it?
Last reply by digitalmunkey141, -
- 2 replies
- 484 views
Is it possible to get the particles of an emitter to follow a path?? I tried creating a tube and turning on object collision but many of the particles end up getting out of the tube.
Last reply by johnl3d, -
- 3 replies
- 520 views
Wow. I am amazed at how many resources are available for this program. I am ashamed that I am posting because I am sure the answers are right in front of me. However, I have taken time to work through the online video tutorials, I have dipped into the manual, and have searched the help menu and this forum, and can't turn up what I am looking for. Perhaps I am searching with the wrong terms. At any rate, here is what I am trying to accomplish. I need to animate a model to walk along a mountain ridge. I have been able to create a path and have the model follow that path pretty well. However during the models "trek" I need it to stop for a short time to look as though i…
Last reply by KenH, -
- 5 replies
- 904 views
When animating an object, how do you keep it completely still in one segment between keyframes and then move it again? An example is a character that stops everything it's doing briefly, frozen in time, then looks around. It seems like any animation program won't let you do that because it only allows constant movement while you're animating. Can anyone help?
Last reply by GAngus, -
- 11 replies
- 1.1k views
Hi, i bought animation master v 10 and installed in my pc wich has windows xp, the question is that im going to buy a mac next month, and dont know if i can use the same disc to install on windows and mac....can someone help?
Last reply by jon, -
- 1 reply
- 559 views
am in the mood to upgrade from my Mac Sawtooth to a new computer for video & animation. my Mac is still great for video, but 512 MB Video Cards are more affordable & easily obtainable (as with most hardware/software) with PC's. MacPro's are tempting, but again, which platform is more pliable with the demands of animation?
Last reply by martin, -
- 0 replies
- 281 views
Hello- Does anyone know where to download the "pearl.mat" material? Thanks for any info! Tom
Last reply by Tom, -
- 0 replies
- 293 views
Hello- Does anyone know where to download the "pearl.mat" material? Thanks for any info! Tom
Last reply by Tom, -
- 14 replies
- 1.1k views
ok i have a sceen where a bullet like projectile hits 2 armor tiles right where they connect , what should happen is that the tiles deform to just allow the bullet through then slowly restore to normal , only problem i have is that it seams to take way to many bones on the part that the bullet plows through and it dosent look very good , is there a way to set 1 model segment to automaticaly deform when another "hits" it or do i just have a lot more work ahead of me
Last reply by Gerry, -
- 1 follower
- 12 replies
- 2.3k views
Anyone know how to create something like this dense_beveled_cube.mdl Modzz2.mdl I cant figure it out. everything I create it seems impossible to create a smooth dense cube.
Last reply by itsjustme, -
- 10 replies
- 1k views
Any Ideas?
Last reply by UNGLAUBLICHUSA, -
- 1 reply
- 393 views
it wont let me add phenomes HELP ill love you forever
Last reply by HomeSlice, -
- 4 replies
- 717 views
ok so i was able to add a single phenom to the word guns... but when i go to add another A:M closes down why can i not add another??
Last reply by itsjustme, -
- 1 follower
- 5 replies
- 2k views
I would like to use dope sheets when animating my character. But as my native language is not english I would like to make my own dictionary in swedish. I think I can just replace the dictionary.dic with a swedish dictionary. But there is a problem: I do not recognize the way the phonemes are written. What phonemic alphabet is used in Animation Master? I can tell it is not the IPA by International Phonetic Association. Does anybody know of any documentation that explains the way phonemes are to be written in the Dictionary.dic to work properly in Animation Masters dope sheet? phoneme 'f/oU/n/i/m phonemicist f/oU/'n/i/m/I/s/I/st phonemicize f/oU/'n/i/m/I/,s/aI/z pho…
Last reply by Rodney, -
- 5 replies
- 641 views
Is it necessary to have Photoshop to develop my own cartoons in A:M ?
Last reply by John Bigboote, -
- 2 replies
- 522 views
What is the best way to get photorealism in A:M cause I'm making a movie and I need some Monsters to look Real.
Last reply by robcat2075, -
- 6 replies
- 924 views
i was fooling around with some skin texturing in A:M and i can't get it to look photoreal. Can A:M produce photo real graphics or do i need to invest in another program? i have seen some amazing images done with A:M so maybe it's the images i am using. if it's me and not the program what could you all recommend to me to make the skin textures look more realistic?
Last reply by Gerry, -
- 1 follower
- 18 replies
- 1.5k views
So many tutorials and so much advice throughout the forum involves the use of photoshop. I was thinking about trying to pick up a used copy of the software on e-bay. I probably wouldn't need the whole CS3 suite, so I was wondering; what would be the least elaborate version of photoshop would I need to do the stuff for layering, texturing, IBL,etc. My experience at image manipulation & CG stuff is less than minimal. I already have Corel, but the learning curve on it seems, to me at least, steep. The learning curve in PS is probably steep as well but I think I could follow the step by step instructions that people give in their posts. I would rather spend…
Last reply by Rodney, -
- 4 replies
- 539 views
Hello again... now i try do simple physcis practice.. i try shaggy throw ball on frying pan..... but ball come through pan.. first i have problem to shaggy keep hold on pan. now its move his arm with. any idea how i can make that. and what i do wrong now... or link where is tutorial or viedo.. Physics_test.prj
Last reply by yoda64, -
- 6 replies
- 897 views
If you have an object in a choreography that is a nose, should you set it to be pickable? or not?
Last reply by ArgleBargle, -
- 5 replies
- 599 views
Hello everyone, I hope I can get some help here. I bought AM 2005 in 2005 for my Macintosh and had nothing but problems with bugs in the software and unfortunately had very poor results at the time. Fast forward to 2009. Aside from my Mac, I now have a quad core PC with 8 GB of RAM in it. Since AM 2005 had both the Mac & PC software on the DVD, I've been able to load it into the PC and I'm getting some very good results. But, I've got some questions, since I've been away for so long. Maybe you can help me out. #1 - I shoot alot of HDV 1440x1080i footage. When I try to pull this video into AM, the software shuts down completely, even though it …
Last reply by John Bigboote, -
- 1 follower
- 6 replies
- 546 views
Hello - my little boy broke my manuel into 2 halfes, then that turned into 3 - and the part missing is chapter 12 the pic of the 9 lip poses. Is there anywhere online of a pic of that page that shows an illustration of the poses. I see the video manual, but it doesn't show that page? Thanks - Eric
Last reply by flashawd, -
- 6 replies
- 815 views
I'm not really active on the forums too much... but check out this pimp ass model i did! Just for a reference for drawing i doubt it will animate very well... over 3k patches... oops too much details... Oh and i stole the arms and legs off another model i did im going to make them fit in better with textures... or maybe not depends on how lazy i am
Last reply by Paintstrippin, -
- 15 replies
- 2k views
Hello, I need to change the pivot point in a choreography fir a model. It is easy to change the pivot point in a model with the manipulator, in the choreography it moves the whole model. I tried using the manipulator properties I just do no t have a scale to know where I am in the window. I want to spin my model to I need the pivot point in the center of the model while in the choreography. By the way you guys that constantly help others are fantastic. I really do appreciate your help and hope one day to be good enough to pass on the favor.
Last reply by robcat2075, -
- 2 replies
- 478 views
Ok second post for the day im wondering it theres a easy way to have fonts follow along a line , or do you have to move every thing manualy ?
Last reply by robcat2075, -
- 5 replies
- 835 views
Hey, Im working on the plane tutorial and its come to the part where you are supposed to form the cockpit. I cant figure out which CPs to mmove in order to make the cockpit with out screwing up the model. Heres a pic of the splines and what not. Thanks Thanks Geoff heres a pic with the wing hidden Plane_cockpit_pic.bmp
Last reply by Geoff, -
- 5 replies
- 643 views
Hey, This time i cant get the wheel to lathe properly. It says to move pivot. I dont get it lol. This modeling is a lot of learning lol Hopefully ill be able to be proficent with it soon. Thanks Geoff
Last reply by Rodney, -
- 9 replies
- 1.1k views
Hi. I am slowly learning the "burn" tutorial, and I can bet the material to work, but I am wondering how to get more comtrol over it? By that I mean, can I attach it to a slider, so it burns at the pace I want? Also, can I set it so it only burns certain groups or models, not everything?
Last reply by johnl3d, -
- 4 replies
- 801 views
hey gang! my guess is that planet glow would give a texture such as this?
Last reply by detbear, -
- 12 replies
- 1.2k views
Does anybody know how to model a planet? I've tried making a giant sphere, than place a material on it, but instead of a planet, it looks like a giant marble! So, I would like some assistance please! Thanks, Rooky Animator
Last reply by phatso, -
- 4 replies
- 748 views
ok this is more of a asking if any one has thing, im looking for a good way to render plasma (not the blood kind) and would like some suggestions
Last reply by Julian, -
- 7 replies
- 558 views
any one know of a way to make a nice plasma bolt thats coming from aepons fire?
Last reply by Masna, -
- 1 follower
- 12 replies
- 870 views
if youv ever played any sci phi games you will notice that they usualy have a force field or bubble that has a really cool plasma effect , halo 1 in the control room for example , i was woundering if there was a way to do this in AM sort of like this with out so many colors and transparent rainbow image and sorta lke this, its the one on the bottom as i couldent add the pic here as saying something about picture extentions picture any other vareation on this would also be appreceated as i need some thing workable before flashy
Last reply by Caroline, -
- 1 reply
- 483 views
Is there anyway to recreate a plasma ball in Animation Master? Like electric bolts of various colors contained in a glass sphere?
Last reply by luckbat, -
- 7 replies
- 1.8k views
Suddenly, mysteriously, the play range button at the bottom of the screen isn't working and neither is the "home" or "end" buttons on the keyboard. Tried a reset settings and toolbar - nope, tried rebooting computer - nope, not sure what to try next... Anyone ever have this problem before? If so, what fixed it?
Last reply by robcat2075, -
- 3 replies
- 572 views
Hey there, I'm having a bit of trouble getting a sound "boing.wav" (from A:M Yeti CD Sound Library in cartoon folder) to play while scrubbing &/or pressing the play button. I have dragged and dropped into sound folder then dragged and dropped into a characters' choreography action folder in the choreography folder; mute is off, volume is 100% the sound starts a few seconds into the animation project but no sound......so......what could be wrong? An interesting thing though, in the tools>options>sounds, this setting does not see the sound and says 'No sound object loaded', Iwould have thought the "boing.wav" from the library would change that and allow…
Last reply by chris11jed, -
- 1 follower
- 3 replies
- 573 views
Hey, ive made a really cool animation, that is 15 secs long, but the play display stops at 1 second, it does not continue the animation. How can I change this?? Thanks for the help kind regards 8imon
Last reply by 8imon, -
- 3 replies
- 692 views
While I was having problems getting back into the modelling groove for my Batmobile project, I decided to take a little break and work through some of the tutorials in Animation Master: A Complete Guide by David Rogers. I modelled the flour sack and attempted to animate a walk (hop?) cycle. [attachmentid=18185] What do you Animation Masters think? Any pointers would be greatly appreciated.
Last reply by T-Dogg, -
- 1 follower
- 9 replies
- 1.3k views
Hi I was wondering what are the lip sync tools like in Am? What sort of documentation does Am come with? What sort of technical support can I expect from am company, if i bought am. Does am have a paint program simular to that of bodypaint? What feature films does anyone know of that have been developed from am. How easy is it to learn the moddeling tools? What other software is compatible with am?, In your own words how does am compare with major packages like cinema 4d?, or lightwave? If you can answer any of these questions I would be very grateful.
Last reply by phatso, -
- 5 replies
- 574 views
i forgot what to do when you put a jpeg in a choreo. and it renders as really overexposed. can anyone please help with this much appreciated kevin
Last reply by Meowx, -
- 3 replies
- 536 views
Instead of starting my movie at 00:00:00 in the time line I would like to start some were in the negetive numbers since I forgot my beginning credits..... is it possible to start and render my movie at -00:49:02 to 01:59:05 Thanks, Eric
Last reply by robcat2075, -
- 3 replies
- 445 views
I'm kind of a new user to Animation:Master. I recently started working on the software after quite a while and it wont let me animate. For example I cant do keyframes or anything. I'll put my character in position and then move the time bar to 10 frames and then move the character again but when I go to 0 it is just the previous pose.
Last reply by Fishman, -
- 5 replies
- 713 views
Hi, please help me! I need this project: If someone has this project, please send it to my email office@boomradio.net, or upload it here. Please!!! Please!!! Please!!! Please!!!Please!!!Please!!!Please!!!Please!!!Please!!!Please!!!Please!!! Thanks! Igor from Serbia!
Last reply by the_black_mage,