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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 2 replies
- 377 views
I did the AI lip pose perfect! Now I want to move on to the rest... When I do objects lip pose percentage again it opens a new window... I want to work off of the AI pose (and window) and manipulate it into the other poses... All help is appreciated! PLEASE AND THANK YOU SO MUCH!!!
Last reply by robcat2075, -
- 1 follower
- 8 replies
- 795 views
I am using a model that will need to talk but it has no mouth things in the pose slider or a jaw bone. So how can I make this easy by just adding the voice and the mouth move along with it. And also can I use the model in a movie without dealing with copyright issues if I make it look significantly different.
Last reply by animation man hi, -
- 2 replies
- 419 views
Hi, Set up a project with all 13 actors, a new action for each of them and then dropped a shot audio to each. Then made up a dope sheet seperately for each one adn noticed that only a few generated 'user properties' to move the lips. Surprisingly two that didn't generate teh lipsync were Sir Nigel and teh Skeleton (and I haev used both of these previously with lip-sync). I guess the first question is whether or not the basic set of actors that come with AM can be used with LipSync/DopeSheets - should I haev been able to get lip movement from all the 13 actors within their respective actions? Is there any way of examining an actor's properties (either in t…
Last reply by LensOnLife, -
- 10 replies
- 2.6k views
I used sound from this (for English Sub) this is my Thai presentation web page http://www.bobby.in.th/PagesBox/myNote_0007flv.html and the OK version (only mouth) before I complete the action. NaiToSatTra_ok09_0000.mov Words used in Dope Sheets
Last reply by KJ'd Beast, -
- 1 follower
- 13 replies
- 1.1k views
How do you make liquid i knoe their is an easy way in v15 but how do you do it in v14
Last reply by Fuchur, -
- 5 replies
- 550 views
OK i have been fuddling around with the material editor trying to get something like a blood spatter effect, its not blood thought more like oil but most people know what a blood spatter looks like , the best i have been able to produce is a orb that slowly bubbles then does nothing , any suggestions as to the correct settings i should use?, the effect is to show a bullet puncturing a hydraulic hose if thats any help
Last reply by John Bigboote, -
- 5 replies
- 567 views
i was wondering how to get different properties of a liquid, for example, if i want it to be oozing, like blood or lava, and splashy, like water... by the way is there a way to cease water from emiting? i cant seem to find an option for it, and if not, will you come up with an update concerning a way to stop the liquid? thanks, i am excited to have liquid in the animations!
Last reply by Ravager, -
- 1 follower
- 7 replies
- 2.5k views
Hi guys, I'm just getting back into A:M after a few years off. I'd like to review a list of updates, advancements and additions that have happened to this very organic software over the past few years. Is such a list available? If so, where can I find it? thanks, Tommy
Last reply by TommyDAQ2, -
- 6 replies
- 502 views
Hello guys... I have a basic question, so I thought it would be best to post it here. I want to combine live-action with a CG-character. The CG-Character is a simple one like Thom from the cd... (a bit more complex so, but doesnt matter...) The character is connected to a bunch of keys (key fob). A real person will throw the bunch of keys into the air and fetch it again, etc. There will be some detail-shots of the keys and the key fob. Now my question, What would you do: - Would you try to use a real key fob and key it away? After that, use the video as a rotoscope and add the 3d-character above? (I have a key fob which I painted violett/pink […
Last reply by itsjustme, -
- 1 follower
- 2 replies
- 468 views
Anyone run into this besides me? Lots of work lost if there isn't a fix. Any help appreciated.
Last reply by svetlik, -
- 2 followers
- 4 replies
- 691 views
Hello, Can anyone help me with info on how I can load the Animation Master 2006 onto my Mac G3 blue tower with Panther? I keep getting the error message that says I need Tiger or Leopard and I don't want to spend another $100 bucks to upgrade. They told me at Fryes that it would work on Panther using a patch from Hash??? Any help is greatly appreciated. Thanks, Scoonie
Last reply by scoony2, -
- 1 follower
- 1 reply
- 286 views
ok this one is not so much a AM question as it is a AM forms question , in a lot of the post you have both the rendering and the PRj files as a link , yet i cant find a way to upload eather of those , how do you do it?
Last reply by Caroline, -
- 1 reply
- 297 views
Hey guys, Im back with another question thanks for the help with the las question i asked i was able to get my canyon model built. Now i am having trouble getting a model to load up into A:M that i got from another A:M user. It will load but say there are a bunch of compnents missing so i worked on it saved the project and when i loaded it back up the model i was putting bones in that i got from the other user wouldnt load up. Please help. Thanks Geoff
Last reply by Geoff, -
- 1 follower
- 9 replies
- 463 views
is there a way to lock the camera so it can’t be moved by accident? I seem to be always moving the camera inadvertently in the choreography window. I can’t seem to see a way to prevent accidental movement when( I move around the camera window as I would in a front or side view, the camera as well. very annoying.
Last reply by Rodney, -
- 2 replies
- 350 views
ok i have a model ripped from a game and unfortunatly its in poly mode and as most of you have told me just rebuold it from scratch , so this s what im going to do , one thing i would like is to be able to take the polygon model and lock it in place so i can see it but cant click on it or select it , any one know how to do this as im sure its going to bea real easy but i cant find out how to do it right know
Last reply by Master chief, -
- 2 replies
- 75 views
I don't understand how lock mode (Shift+A) works, it creates two CP's at one point. Please explain.
Last reply by Userdelete, -
- 2 replies
- 732 views
Hi guys, At some point my speedy, yet sloppy, mouse clicking caused me to lock on grid all of my control point movements and I haven't found on tools, options how to unlock...help please?
Last reply by tomross2002, -
- 18 replies
- 1.4k views
how do i lock a light on a model?? im making the starship enterprise, i want to put lights on it to shine on the letters: uss enterprise 1701-a then animate the ship, flying. thx
Last reply by Walter Baker, -
- 0 replies
- 412 views
Just lately when i go to the AM still page it wants me to login every minute or so even though it has my name on the top of the page as login aready
Last reply by richard m peplinski, -
Logo Help!
by Mark3D- 35 replies
- 2.4k views
Hello All, I am trying to recreate the Denny's logo from their new commercials: http://www.youtube.com/watch?v=F5qmBawyifg Now I have completed the logo already but that is as far as I have gotten. What I am wondering is if anyone had tutorials on the different surface attributes I could apply to the logo to give it that "dull", low reflective look it has in the commercial. Almost like the 3d renders people do of white/grey models when their project is a WIP. Hopefully someone can understand what I am trying to say... haha. If not, I can try and clarify. Thanks! Here is the logo as of now....
Last reply by Mark3D, -
- 24 replies
- 2.2k views
Hello - I have purchased a custom built PC with an AMD 320+Ghz dual core processor with 2 gig of RAM and I'm still running into long rendering times. Rendering a 20 sec (491 frames) animation in "preview" mode at low res (320x240) is still taking over 2 hours. My choreography's ground and sky are just the default A:M backgrounds. I am running A:M 11.1 on my startup disc and rendering to a seperate internal hard drive. Surely this rendering time is abnormally long. Any suggestions? Thanks, Chris
Last reply by luckbat, -
- 1 follower
- 7 replies
- 1.9k views
WOW! Hello folks. I've been away from the forum for a while, and things have sure changed up while I've been gone. I'm using version 15.0J+ There have been a couple of new versions released. Is it possible to purchase a new CD version or is the only way to upgrade the yearly download option? Although I haven't been animating, I've been using A:M as an artistic tool to create "photo" borders. Before I left I was fairly confident in my modeling skills but stalled out learning rigging. I've decided that I want to attempt to animate a short piece, and to do this I'm gonna need to call upon the generosity that I've always found with the members of this forum.I'll n…
Last reply by Shelton, -
- 7 replies
- 991 views
I'm looking for an online group! I'm a begginer (Learning) So please tell me if you want to invite me to a group! thnks
Last reply by thebestkiller, -
- 3 replies
- 585 views
I am looking for a lobster model for a project i am working on. I also need a guitar. I any one has these or knows where i can get them please let me know. i don't think i am that far along to model them myself. thanks!
Last reply by cuboos, -
- 7 replies
- 681 views
OK pretty simple , a buddy of mine was looking through all the vehicles i have been drawing and noted that while i have a good supply of craft and such i don't have a single trooper or infantry men. to that end i searched for my old AM cd but failed to find it and did a quick search of the hash site but was unable to find something of the sort . all I'm looking for is a male and female model that is anatomically correct ( ie looks actually human not deformed in any way ) that i may use as a template for redrawing.
Last reply by higginsdj, -
- 1 follower
- 3 replies
- 439 views
Hello everyone. I'm looking for a t-rex model. All the one's I've seen are 3DS or some other program. I don't want to pay $60 bucks for a model that won't import into AM. I don't mind buying a good model. I'm not good enough to make one...yet. Anyone know of any AM T-Rex's out there? Thanks
Last reply by Dhar, -
- 5 replies
- 863 views
Hey! I'm new here, and trying to make the leap from 2D animator to 3D with A:M. So I looked around but i couldn't find a tutorial where I saw somebody build a character from scratch. I think watching someone do it with a little commentary is the best way to learn. I must have overlooked it so I hope someone can help me with this .
Last reply by Tralfaz, -
- 1 follower
- 5 replies
- 639 views
Hey, I know I've read about this somewhere in here but I can't find it. Am I better off rendering each part of a project separately then compositing it in AE or AM? For example, if it is a small video (under a minute) is this worth the trouble? For example, Jeff Lew's "Killer Bean" (the party) was each shot created in the Chor, or layered and composited together. Thanks, Andy
Last reply by bighop, -
- 1 reply
- 615 views
I am looking for a tutorial on ice, but I was not able to find anything. Would it be the same thing as glass? If so, would you point toward some good resources: tutorials and available materials. Also, on a different topic. How do you constrain a bone so that it rotates in only one direction? Such as the knee bone on the Hash model "Eddie". Thanks.
Last reply by fybs, -
- 1 reply
- 319 views
ok what im looking for is a thruster graphic , if you seen any psi phy and such you will know what im taking about , you have a port on some jetspack / fighter and with a epic push of a buttion the hero jets away with the girl with flaming jets following them , its the jets im looking for , and any suggestions would be nice
Last reply by johnl3d, -
- 1 reply
- 686 views
I have mentioned previously that I was going to be working on makong my own Star Wars The Clone Wars Models. Right now, I am in need of some blueprints. I have been searching nonstop for blueprints to a lot of ships. Does anybody have blue prints to theses ships or know where to find their blueprints: Venator-Class Star Destroyer, AT-RT (Not the one from Revenge of the Sith, but the one from the clone wars episodes), AT-TE, Acclamator Star Destroyer, Banking Clan Frigate, Hyena-Class Droid Bomber, Vulture Droid Fighter, and the clone wars AAT (From the Clone Wars Episodes). Any one of these found would be very helpful. Thanks for your help.
Last reply by Meowx, -
- 1 follower
- 6 replies
- 641 views
Embeding? 1. When is it useful? 2. What are the downsides to embedding, like when should I not use it? I ask because I recently have been having trouble when bringing projects to other systems even though the project is being accessed the same way via Ethernet storage from all systems. The other systems seem to have to re link to the source files? Dont know why. The only work around I have found is embed but aside from a large file I do not exactly know whats happening and what I should look out for.
Last reply by robcat2075, -
- 2 replies
- 523 views
Hello, I'm looking to purchase A:M and I was wondering if there were walkthroughs so I can make movies like Conrad Chow's Snapshots or if I could record my nephew being chased by dinosaur. Can you just put that dinosaur into your home movie? or are those guys just too good at animation and they are pro. I have no background in animation but I would like to make those movies just for fun. Thanks in advance. Have a great weekend.
Last reply by itsjustme, -
- 5 replies
- 644 views
Simple question, I want to pan over an existing looping video placed in chor as a rotoscope or layer, how do I get AM to loop it? Right now it plays once and gets temperamental if I try to set different lengths or key frame numbers. v15 seems to have more options for this than v13 and 13 seems to crop a frame or two from rotos but either version will do for what I want. Any hints? okay dropping the same video as a second rotoscope gives me another repeat but then there's no smoothness to the position keyframes... I'm probably missing some obvious "loop animation" button, right?
Last reply by Ersatz anime, -
- 1 follower
- 2 replies
- 454 views
Hi, I'm new to this forum but have been using Animation master for 2 years. I recently lost my A:M cd while traveling. I have my serial number but can't start the program because, as you all know, you need to have the cd in the drive in order to start. My question is as follows: Is there any file or anything that I can download that will get AM to start even without the cd? Or is there any way to get the cd using my serial # ? Any help would be much appreciated. Thank you! Bruce
Last reply by NancyGormezano, -
- 1 follower
- 15 replies
- 1k views
Hey, i was wondering, if i possibly might have lost my cd, just in case, because i moved a little while ago. But if i happen to lose my cd, is there a way to get another one or something?
Last reply by Rodney, -
- 8 replies
- 651 views
I need help. I set up the surface properties (color, transparency, etc) on several parts of my model. I then deleted the groups, not realizing what they do. I "Undo'd" and the groups came back but the properties are still gone from the model. Is there any way I can get the properties re-applied easily?
Last reply by robcat2075, -
- 2 replies
- 448 views
A few months ago I found, and went through, a simple but excellent little tutorial on how to make a beveled cube. It was step by step, but I am not sure if it was a video tutorial or not, I'm thinking not. I am pretty sure I found it in the tutorials section somewhere, but after searching through there for an hour or so, it seems to have eluded me. In my (often faulty) memory it seems to have been one of several "mini" tutorials in the same 'place'. It was not the Qvids. For some reason I want to think they were done by Ken H. (But that may only be because of the fact that I hold him and his skills in such high regard. I wish to go through the tute again, but I…
Last reply by MJL, -
- 1 follower
- 3 replies
- 587 views
G'day fellow AM users, hope we're all well... Just a quick question from a new animating loving brother down under. I've done all the tutorials with some success and a whole lotta fun! But now I am trying out a short animation of my own and have run into a strange thing that I am wondering how to get around. In choreography I have dropped in "kid" and "Resolute Walk" onto a path, changing the Ease to allow him to walk down the path for a few seconds. I play back and all is well. Now, here's where I need some advice guys and girls of AM. I now at 6 frames latter wish to alter "kid"'s foot so he appears to finish the walk at a standstill. I go into the nulls …
Last reply by higginsdj, -
- 4 replies
- 535 views
As I'm starting to add texture, I'm finding it very difficult to preview stuff in real time because the textures are just ridiculously low-res. The texture itself is pretty big, the upper body texture in the screenshots is about 2000x1000. It's kinda hard to even apply a decal, it shows up in low res there too (3rd pic). Is it just because the texture is too big? Also, "Clear Cache" doesn't seem to do anything. If I edit a texture, I have to reload the project to get it to update. I'm on a Mac, dunno if these are Mac problems or A:M problems.
Last reply by Meowx, -
- 2 replies
- 397 views
Hello - I am almost too embarrassed to ask this question since I have been working with this program so long, but here goes - I think I hit some key on the keyboard and the models look like they are all in low res (image below) I have never had this happen, and I didn't know you could switch it to low res - can anyone please tell me what key I hit to get this view? Thanks - Eric
Last reply by flashawd, -
- 8 replies
- 969 views
I am running an IMac 3.03 with 4Gb of RAM, using OSX 10.65 and 15J of AM. I am trying to finish off a project that has had a few difficulties but, I have a recurring problem which, if I was a less affable fellow, would have me screaming. This afternoon ( UK time ) I was rendering out some test QT files of Action files for the project. One file would render and I would select the next one. When I go to save file as, to change the name, the program freezes up and every time I click the mouse I get the fault sound. I can't even click CANCEL . The only way to get out of it is to Force Quit under OSX. Then reload. This happens each time I have rende…
Last reply by Simon Edmondson, -
- 18 replies
- 1.3k views
This seemed like the best place to ask (?) I am using V15J on a Mac under OSX10.68 and trying to set up some cycles at first but animations later. There is an anomaly on the Mac version which never seemed to happen in the PC interface and I wondered if there was a way to correct it ? When setting up key frames over a timeline you can 'bracket' the frame range at the top of the window to just play back those you want to see. On the PC ( as I remember it ) the inactive frames were shaded in a different colour and it was easy to spot the limit and then adjust it. On the Mac version, its a slightly darker shade of grey, and that makes it awkward to find…
Last reply by Simon Edmondson, -
- 0 replies
- 329 views
I just downloaded the Mac help file and upzipped it. Inside are three more files. Where do they go? Do I replace the current 'technical reference' folder inside the Animation Masster 15.0 folder?
Last reply by bubba, -
- 2 replies
- 491 views
I preface this with saying I realize I'm missing some simple step to this. I don't think its a bug. So I apologize for the boneheaded question...however... So I've previously used AM on my windows machine and had no issues. I even used an older copy (with CD) on my Mac without issue. But I'm having some difficulty installing the AM web subscription on my Mac. I was wondering if someone could help me out. So installing it directly under my admin account works just fine. Its installing it under one of my "user" accounts where I have issues. Although I went through multiple permutations of this formula, this is the last install I did. I installed under my…
Last reply by lafnjack, -
- 1 follower
- 8 replies
- 549 views
Hi. I won a copy of Animation Master in the Renderosity Animation Contest and received my prize yesterday in the mail. The CD is version 12 which when installed won't run on my computer. It quits unexpectedly on start up. I've tried installing updates versions: 15, 14 and 13: these all start fine but none will recognize my CD to let the program continue. Any help would be greatly appreciated! -thanks, Perry
Last reply by Rodney, -
- 1 follower
- 0 replies
- 274 views
I need a plug in that will convert a mdl file to a .dst or .dsq,....is there one, or does the new version of AM allow you to do this? Thanks, Andy
Last reply by bighop, -
- 2 followers
- 4 replies
- 714 views
I am trying to decide on which computer to install AM 16 (I have AM11 on disk) I have a computer with both WIN7 Professional (64bit) and MAC OS Lion (not Bootcamp, but dual boot) and was wondering, since all the hardware is the same, if the program would run equally as well on WIN as it would on OSX. I do not want to buy two versions of the software just to satisfy my curiosity. Specs: i5-2500K, 8MB 1333Mhz ram, 90GB SSD, 1TB WD Black, 2TB Hitatchi 6gbs SATA, Radeon HD6870 So...does anyone have any idea which version if faster, all things being the same? Are there any usability features in one version that makes it better than the other? Additionally, I …
Last reply by largento, -
- 4 replies
- 664 views
Hi new today with hash animation master and will it install? will it certain exazerbations in four worded modes. I would really appreciate why a G5 Powermac micro processor 2ghz Pc can not run Animation master 11.1 on an O.S OSX 10.4.8...What Am I doing wrong?
Last reply by Bruce Del Porte, -
- 1 follower
- 2 replies
- 2.2k views
Spent hours setting up constraints finger joints, all was working well. Came back later, opened the project and boom. Most of the constraints had vanished. For some reason a few remained (see attached) but they were "broken" and had question mark on them. This was made with new pose on/off when I started and everything seemed to be working. I did notice as I was doing this that AM was creating an Action file and all was going into that but after closing the window and returning to the project all constraints but a few had turned to vapor. I also saved constantly while I was working on this. Again I've stumbled into a Moron Mode somehow and cant get out. Any help ap…
Last reply by svetlik,