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Frederick

*A:M User*
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  • Name
    frederick

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  • A:M version
    v19
  • Hardware Platform
    Windows
  • Short Term Goals
    Learn AM.

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  1. Cool. I’ll try that. I also created a text file with the needed coordinates and saved that. I never save a project anymore. more than once or twice the project file would not open. Good thing I didn’t embed the component files. But that’s another topic!
  2. Robcat, I tested CTRL Z on my desktop rather than my laptop, and it does work there. It just takes a few clicks before anything happens. thank you.
  3. Yes, that’s what I mean, and CTRL Z does nothing..
  4. Yes, that works for most things, but when I inadvertently orbit when in camera view in a choreography window, it is treated like a camera move. There is no undo for that either. My best solution so far is to constrain the camera location and rotation to a null and invoke that constraint to get the camera back to where I had (painstakingly) set it up. I wish there was a property that would make camera movement, or any other object’s movement impossible, in order to protect a previous placement. I know it’s my mistake to move the camera, but it’s so darn easy to do!
  5. is there a way to lock the camera so it can’t be moved by accident? I seem to be always moving the camera inadvertently in the choreography window. I can’t seem to see a way to prevent accidental movement when( I move around the camera window as I would in a front or side view, the camera as well. very annoying.
  6. In relation to “a key for each cp”, I meant that each cp can have a number of keyed positions if I’ve moved it at say, bone rotation angle 25, 45, 90 degrees of rotation. The cp will have a key at each of those angles, so three.
  7. Okay. Thanks. Then I will need to go the long route of multiple clicking to get each key for each cp I guess. And.. I wonder if I am missing something: when I click on a cp in the relation window so I can identify it in the project workspace, it doesn’t select it there.. is this right?
  8. I am wanting to edit smartskin cp keys like key frames on a timeline, in order to manipulate their position, or delete them as a group that is related to a bone rotation angle. Is this possible?
  9. Can I use smartskin on a bone that is part of a kinematic chain?
  10. I will reply to my own question. All fixed. I could have sworn I turned of the snapping button several times. oh well, all is good now.
  11. While working away, my new spline creation suddenly started snapping to the grid. I can’t get rid of this behaviour. Editing is fine, it’s just upon creating new control points. it’s making things difficult. Do I have to reinstall AM?
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