Work In Progress / Sweatbox
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5,155 topics in this forum
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- 14 replies
- 408 views
@Rodney and I were talking last night. AI can make a 3D image of a hammer from a text prompt... But getting it to do that in splines seems undoable.
Last reply by robcat2075, -
- 3 replies
- 407 views
As it was pointed out displacement materials were not available earlier this is a $1.98 ocean i created using a material as a displacement map and changing colors to also make it a color map then animating both in the chor its a bit too quick but a only gave myself a few minutes so only 1 render I'll post the project file the next post Tinkering Gnome ocean.mov
Last reply by johnl3d, -
- 2 replies
- 407 views
the other idea from blobbies and forces beetestedsprites.mov
Last reply by heyvern, -
- 6 replies
- 407 views
I saw a post about an Umbrella and I decided to make one up, plus throw in a pose slider for control....basically adjusted CP's. There is no rig/bones on this model Cheers, Eugene
Last reply by luckbat, -
- 2 replies
- 407 views
Here's my most recent project (and my 1st posted animation). Its ment to be a mech that can be stacked and stored easily, and can transform on demand. Comments appreciated Transforming_Mech.zip
Last reply by DanCBradbury, -
- 1 reply
- 407 views
Ack...I did something a bit too quickly. When opening a project, I was prompted to click on where a model was located. I accidentally clicked on another model by mistake. I quickly exited out of loading the file. However, when I go to open the file now, it doesn't prompt me for the model again. I have now opened the project. Now, it would be simple if my project did not have any animation keyframes for the model that is supposed to be there in the first place. The model I accidentally imported in its place, is associated with the animated keyframes (both models are human bipeds and rigged exactly the same). Is there an easy way to replace the orroneous model with the…
Last reply by mtpeak2, -
- 0 replies
- 406 views
I am attaching a jpg of what I suggest to do to fix this problem from the new users forum
Last reply by UNGLAUBLICHUSA, -
- 2 replies
- 406 views
The housing question - what can it be about? Have a guess!
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- 3 replies
- 406 views
I tried just having just the bottom of the dress simcloth and go this weird simulation ..have try few other things to see what happen beta1dress.mov
Last reply by Zaryin, -
- 5 replies
- 406 views
mouthful.mov Rough test of an idea needs tweaking
Last reply by Dale_The_Bold, -
- 3 replies
- 405 views
Hi Guys! I practiced the animation principles in this animation on weekend. I applied squash and strech, anticipation, easy in-out, holding, spacing and timeing and etc.. Here is the little animation: Punch a ball I used Xvid codec for the movie's compressing. Cheers... Sharky
Last reply by Vash, -
- 2 replies
- 404 views
Finally got the effect I was looking for. It's a sensor to detect a pallet moving into position. d Pallet_Sensor_w_dp_logo.mpg
Last reply by ddustin, -
- 1 reply
- 404 views
Hello, this avi-file of a rotating blue light is my first own project outside the exercises and tutorials. Of course, it is not of artistic value. But I hope I can learn from your critics and improve my knowledge on animation:master. The most time I spent by fitting the lighting performance so that the blue light looks as real as possible. Best regards, Wolfgang Bluelight.zip
Last reply by jesshmusic, -
- 1 follower
- 5 replies
- 404 views
This is actually close to being done. A few touches and she'll be ready to lay an egg
Last reply by Eric2575, -
- 1 follower
- 1 reply
- 404 views
hey guys haven't been here for awhile...well as you know I like making simple models for practicing animation with. Check out this quadreped model. in the midst of rigging still
Last reply by Dhar, -
- 6 replies
- 404 views
Hi I am trying to get back to animating again. I was messing around and did a few dance moves for my frogman today. Just a little thing but I haven't animated in a looooooong time. That will change though. I'm gonna get back to boot camp on Monday. Got some things to do before then. Then I will do work on TWO. Anyway, it feels good to move bones around again. This one is just for fun but feel free to rip at it. Edit: fixed feet through floor. frogman2.mov
Last reply by dborruso, -
- 1 reply
- 404 views
Here's the model I use for test animations. It's a simple model rigged with the setup machine 2. It only has one finger so as long as you don't animate them the actions can transfer to another model rigged with the TSM2. Cheers!!! manaquin_rigged.mdl
Last reply by Darkwing, -
- 2 replies
- 403 views
another attempt to play with hair using an animation this time with 2 qts hcreature.mov
Last reply by KenH, -
- 4 replies
- 403 views
I remember a recent theard about a balloon and gravity here is a too fast gravity changing sprite sample wballoon.mov
Last reply by johnl3d, -
- 1 reply
- 403 views
Thanks Jim Lighting really does make a diifference.
Last reply by jamagica, -
- 0 replies
- 403 views
Hi All, Some time ago, I could have sworn there was a Generic Woman Model that possibly entity had put up. I have the Generic Man model, but I just can't find the Woman model. Can anyone help me out? Thanks, Eugene
Last reply by Gene, -
- 8 replies
- 402 views
I am having trouble with the sound quality after I render my project. Anyone have any suggestions? Should I use multipass?
Last reply by camzilla, -
- 4 replies
- 402 views
Another for fun... Cheers, Eugene
Last reply by Zaryin, -
- 1 follower
- 1 reply
- 402 views
My film begins in an attic full of childhood memories. This still shows that it's twilight, and the character has just turned the light on, but she's off-screen still. I may put something outside the window, so far it's just a night-sky-fading sunset gradient. There are also some models here that I could post to the forum, most of them "work" (the rocking horse, scooter, the russian doll opens and the tin toy bear marches around and bangs a drum. The books also all have working pages) The dresser doesn't open though. Ignore the fact that the streamers on the scooter go straight out. I haven't simulated yet. This is just the "set dressing view so far." Seana
Last reply by Rodney, -
- 3 replies
- 402 views
Parrot: -To be or not to be [attachmentid=13945] [attachmentid=13946] parrot05.mov
Last reply by 3DArtZ, -
- 5 replies
- 402 views
It appears that when an object is put into the choreography window, the size of the bounding box and bone have little relationship to the size of the object. Frequently, an object like a house has a box approximately the size of the object. But, on the other hand, a very small object gets a bounding box that would hold Cinncinnati. Case in point: the bridge segment. The bounding box is nearly 300% bigger that the whole project. To put the cursor on the tip of the bone to rotate, I'm zoomed out so far, I can no longer see the object, let alone adjust its position. [ the red dot ids the bridge segment] I could zoom in so it's easily visible, then enter number values to…
Last reply by Kelley, -
- 2 replies
- 402 views
Well, it's probably way overdue that I post a WIP thread on this project, so here's what I've got so far: This is the body for one of the two characters. Today I'll be working on modeling the head, texturing and rigging him. The other character is going to be cloned from this completed model. I'll need to make some minor changes to differentiate the two, like the other character will have longer sleeves, a thinner build, some minor tweaks to the face, and different hair/facial hair. But for all intents and purposes, the brunt of the work is going to be done on this character (Rigging, facial setup, etc) and the other character will just be a duplicate. Se…
Last reply by Rodney, -
- 1 reply
- 401 views
hey i got this program for christmas and i tried it today and made something i have one question how exactly do you made like an even box with straight sides cause the lines are like curvey [attachmentid=14743]
Last reply by Ganthofer, -
- 2 replies
- 401 views
[attachmentid=15964] [attachmentid=15966] [attachmentid=15965] [attachmentid=15967] darktree simbiot material not included projects 13alpha11 zap.mov zap1.mov zap.zip zap1.zip
Last reply by johnl3d, -
- 1 reply
- 401 views
shaw
Last reply by rusty, -
- 4 replies
- 401 views
i made an object constrained to a bone, that was in frame zero. on some frame latter i removed the constrain, but the constrain on the object remove at frame zero. what can i do so that my object stay constrain till the frame i want it to be constrained to before removing the constrain.
Last reply by petokosun, -
- 2 replies
- 401 views
i think this image looks like an ambulance right what does u guys think
Last reply by John Bigboote, -
- 0 replies
- 400 views
Here's a test I did using an animated material to drive hair color.
Last reply by mtpeak2, -
- 4 replies
- 400 views
in this topic you could request a charachter or model. i would like to start with sum1 who could help me with building the charachters of Sum 41, an Canadian band, a band u should know
Last reply by Rodney, -
- 0 replies
- 400 views
I finished the outside of the Westing House and Sunset Towers. I still need to make the inside of the westing house and then i am done but here is Outside Westing House and Sunset Towers *(All these buildings are from the book "The Westing Game" Sunset Towers Westing House
Last reply by animation man hi, -
- 2 replies
- 400 views
Still working on the materials on this one. Also made the wind up key but when I used the AI importer it did some funky stuff so I'll just remodel that by hand. Not showing the back because the key is fugly
Last reply by Zaryin, -
- 1 reply
- 399 views
Here is a lightsaber that I made. Do you have any ideas on how to make it glow more?
Last reply by trajcedrv, -
- 3 replies
- 399 views
Sorry in photoshop and got an idea for a displacement map using chrome filter and a few others any way I tried two ideas with a material on two large single patches added a material then to finish the scene on one more patch [attachmentid=13958] project file with front decal and the two darktrees [attachmentid=13959] v13disp_a.zip
Last reply by johnl3d, -
- 2 replies
- 399 views
this started as doodle in Photoshop Got two decals one on sphere and one as camera rotoscope
Last reply by johnl3d, -
- 0 replies
- 398 views
Got this idea after watch a commecial where bubbles with people fall then the people continue doing something. Thought it might be cool to have a ball or frisbee shape sail through the air and morph into something else with color and shape changes. So I volunteered Thom and did a very rough test will have to play with it a bit more as time allows wrong clip posted thought I had stopped it but I guess not. sorry for any confusion
Last reply by johnl3d, -
Here's a link to some of the work I've been doing. Its primarily all industrial applications. http://www.dustinproductions.com/robotics_2.htm I've converted them to flash to keep the file sizes down. David
Last reply by ddustin, -
- 5 replies
- 398 views
Tried another reflective idea this with two layers and a rotating sphere(peaked) with one light it only rotates a little since the render time and size would not allow more [attachmentid=11067] this used the fire tgas posted in another area on two layers and one larger sphere with all points peaked and made reflective reflect1.mov
Last reply by phnxpyre, -
- 1 reply
- 398 views
i started on this helmet which i think is from quake...i just googled for helmet and this is the only one i saw with three sides to use for rotoscopes. i got one side of the front done but its flat...is pulling all the splines individually the only or best way to get them into thier place on the Z axis or is there an easier way? [attachmentid=20595] [attachmentid=20596]
Last reply by KenH, -
- 3 replies
- 398 views
Playing around making an indian from JD ,I think it makes a funny indian,got a lota bits to do but thought you might like a look /laugh
Last reply by steve392, -
- 0 replies
- 397 views
I've been whittling out a logo these past couple days. It'll be mainly for video production work that I do. I know a flying cardboard box isn't all that glamorous for a company icon, but I liked the idea for some reason. I'm not quite done with the animated version. A:M's giving me a little difficulty with the wings on the box. I'll try to remember to post that when I'm done with it, but for now it's just a picture. Please comment if you wish. Thanks!
Last reply by Pyriphlegethon, -
- 3 replies
- 397 views
Someone was looking for a cheap music program. I found at a used bookstore a program by MAGIX called techno music maker and if I remember right there were other version for other types of music. Anyway you can drop in drums melody and other loops and even produce video effects including in this case a couple of dancers ( I used one) and background effects and I paid a whopping $6.00 Anyway I made a wave file and a video file and got this example using Shaggy and a layer. The animation is bad did about every 10-15 frame poses just to post this sample but if you need a cheap way to produce in this case techno music well look around for something by Ma…
Last reply by Rodney, -
- 1 follower
- 1 reply
- 397 views
I know it's stupid... but I haven't been using A:M at all for the last few months and I was wanting to do something fast just to get myself reaquainted with the software. http://www.irish-studios.com/ and then click on the only link on that page.
Last reply by jamagica, -
- 2 replies
- 397 views
Not a whole lot to say... just... here it is.
Last reply by Cross, -
- 5 replies
- 397 views
Ok, This was my entry: I made it from Floor Plans that I found on the web. Had I known there would be so many great entries, I'd have used some more elaborate plans, but then I probably wouldn't have had time to finish. Here is the model with no textures, just AO: Nearly all the textures came from CGTextures.com (I believe I used 5 images total). The background image is a photo I took here in the Hudson Valley. I had planned to do some landscaping with plants, but something went wrong somehow with the choreography file, and Cookie cuts wouldn't render right. I tried to reproduce the results in test choreographies, but sometimes I could, someti…
Last reply by dre4mer, -
- 1 reply
- 396 views
Is there any way of posting an Image Contest Entry before the judging ends to get feedback on improving it? I am assuming that a general post will disqualify the image since it would link artist and image. Even a partial post of the image would probably do the same. I'm not happy with my characters eyes and need advice/guidance on improving them. Cheers
Last reply by JohnArtbox,