Work In Progress / Sweatbox
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5,155 topics in this forum
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So I am getting a little carried away. With A:M its very easy too! After doing "It's a Pitch" by the book, I thought "Wow, this is cool!" So, I just had to do some elaboration on this one. I am getting ahead of my self in many ways, but that drives the learning. Now I need to figure out how to switch to the 2nd camera for the next shot. I have it set up to aim at the rabbit for his walk to the door, but haven't figured out how to keyframe a camera switch. http://www.bitterjewelerfilms.com/Stuck%20Door.wmv
Last reply by Mr. Jaqe, -
- 0 replies
- 384 views
By the way... I need short films to screen at this event. The dealine for submissions if May 1st. Get in touch with me. justin@justincurfman.com "TICKS" teaser from Justin Curfman
Last reply by Dascurf, -
- 1 follower
- 15 replies
- 1.1k views
This is a new character for me to learn and install the 3dArtz rig on. I took the rotos from an old 30's character "Tom" from "Tom and Jerry" (NOT the mouse and cat!) Anyway, I've really been struggling with the head. I redid some things based on Josh's suggestions but I have a couple of issues (aside from general tweaking needs). - Note the open 6-point patch. I'm at a loss how to finish this part of the face. It's the last hole in the face. - He looks like he has no chin! It's tricky getting a 2d into a 3d mode sometimes and he seems to be not translating super well (the head at least). Certainly part of this is my (lack of) skill. The hair is only I star…
Last reply by pixelmech, -
- 14 replies
- 1.1k views
Hi pals, here is my character for the image contest about heroes. His name is "Toribio", but may be I change the name to "Torito" or "SuperT" or another. He is a defensor of the animals's rights and goes to the ruedo (arena) to fight with the toreros and save the condemned bull. Obviously, it's a joke, I do respect all the cultures but I love the animals and I do not like that the animals are mistreated. Now, I'm modeling the body, let me know what you think, any comments about the character and name are appreciated.
Last reply by Far Star Productions, -
- 2 replies
- 511 views
This is a new image I've been working on as part of a redesign of my site. (January is turning out to be a slow work month.) "Trails" took a bit over 24 hours to render on a single 1.8Ghz G5, with 16-pass oversampling. It's lit with five dub lights and the practical below the peak of the roof. The clouds are a seperate layer, to simplify things, and because I wasn't sure how much work I'd need to do on them in Photoshop. (I ended up applying a half-pixel gaussian blur, but that was it.) Each cloud is a tube with something like 50 cross-sections. I ran my Punk&Bloat AppleScript on them twice, and crossfaded between the two action files between frame 0 an…
Last reply by modernhorse, -
- 1 follower
- 19 replies
- 1.5k views
So I do a test render of my new steam locomotive and I notice that something funky is happening on the half inch plate under the cab in the shadows (see image). The patch layout for that plate is legal and all the normals are pointing outward. When I built it, I was trying for the fewest patches possible. I took another swing at it without any regard for patch count and came up with something equivalent with only two more patches and a much nicer render. The only real differences are that on the offending plate there are three point patches and the three patches forming the rectangular edges of the central cutout are formed with four, dead end, two cp splines joining the …
Last reply by John Bigboote, -
- 16 replies
- 1.8k views
This is a little short I made to test my new character's rig and (few) face poses. He will become much more elaborate in the future, with any hope. Video format is MPEG - 1. Wasting Time Audio and titles added in post. Thanks.
Last reply by Newbert_Zero, -
- 12 replies
- 1.7k views
the third quarter at AnimationMentor is... acting! Well, such as it is...my first dialog test: You're right Mr. Thatcher... (QT 500Kb)
Last reply by Dagooos, -
- 8 replies
- 704 views
here it is, my first show and tell, the amazing: MAN! or not... I know he's crappy, but he's my first and Im kinda pleased with him, actually. Gotta do some more tweaking tho, so anybady got some good tips like: "GET BETTER!" or something? anyway, all help is usefull, so just post away! (btw, going to bed, so I won't critizise any of your tips before tomorrow)
Last reply by Mr. Jaqe, -
- 27 replies
- 2.3k views
From: "D.Joseph Design" <Mail@DJosephDesign.com> Mail@DJosephDesign.com Date: 2004-1-29 09:45:41 It is finally done! My "March of the Rubber Duckies" animation has been rendered and output with music, sound effects, and enhancements. The opening animation for Bethel Baptist Temple's annual Year in Review video is now complete! Checkout my animation at www.DJosephDesign.com/3D/SecretWIP.php. Once the video premieres on Sunday, February 15 (rescheduled), my Works-in-Progress page will renamed to "WIP.php" and the animation will be moved to my animations page, www.DJosephDesign.com/3D/Animations.php. Please tell me what you think! I'm sur…
Last reply by ZachBG, -
- 7 replies
- 528 views
Hi. I have noticed some strangeness in hair from time to time and the attached file is an example of a current problem. Dynamics and collision detection are turned off yet I am getting this distortion occuring, as if collision detection were activated. Any ideas? This model still requires alot of work on the geometry and rig but I have a problem that someone may be able to shed some light on. For some reason the head bone refuses to work in an action or choreography. I have tried creating a pose slider to get around this but that refuses to work too. Any ideas what could be preventing me from rotating the head bone? Thanks for any ideas! [attachmentid…
Last reply by John Bigboote, -
- 1 follower
- 11 replies
- 615 views
As the required rite of passage for TWO, here's the lion and the door. Have spent the best part of a week chewing on the carpet just to get it to this point. It's been better, and it's been a lot worse. Adding Kinetic constraints always flips the hands 180 degrees. Keeping constraints on has been an exercise in frustration suppresion. Ah well, if I have to disgrace myself before the entire Hash community, let this be the day. LION_AT_THE_DOOR.zip
Last reply by Kelley, -
Just a quick post to let everyone know that a revised, large-screen version of my animation <ESC> is up on AMFilms. This is the one that won the IRTC for October 2003. I cleaned up some of the animation and fixed a bunch of textures. http://amfilms.hash.com/search/Entry.php?entry=786 Interestingly enough, I got an email from a guy who had independently come up with the same concept of an escape key escaping. He was kind enough to say that he had enjoyed my film. Although he's doing it in another application, I thought I'd post his proof of concept render. Zach
Last reply by ZachBG, -
- 7 replies
- 1.1k views
My short film <ESC> just got invited to Italy! Specifically, the SEDICICORTO International Film Festival Forlì. I know nothing whatsoever about it, but they have a nice web site. It's in October of 2006. Anyone want to pay for a plane ticket?
Last reply by the_black_mage, -
- 7 replies
- 961 views
Hello, ladies and gents: Just a quick heads-up to point out that my famous one-minute epic, <ESC>, will be shown tonight on the G4 cable channel, as part of the animation program "Happy Tree Friends and Friends." Previous episodes have included Petey and Jaydee shorts, so I'm pretty amazed to be in such company. It shows at 12 AM Eastern, 9 PM Pacific, with a bunch of repeats later. Also, this showing will include the World Premiere™ of my logo for my new website. Five seconds of glorious narcissism! If you can, please catch it; if not, well, don't feel bad, because I'll probably be too tired to see it myself anyway.
Last reply by Atomike, -
- 13 replies
- 1.2k views
Hi guys, I just did this scene for fun, had this idea for a while but only just got around to doing it.... I was after a nice simple cartoon look and feel.... am very happy with the results and thought I would share....
Last reply by DarkLimit, -
- 8 replies
- 639 views
[attachmentid=20935] Just wanted to see if this would work the_abstract.mov
Last reply by case, -
- 11 replies
- 2k views
I got a chance to do a test to try to win some 3D work, I had 1 day to show I can do a pre-designed Female groundhog for the national 'Miss Dig' campaign. A:M got me from spline1 to finished render in about 7 hours... modeling, texturing, rigging (TSM2) animating and rendering(with FastAO). Sure- there's room for improvement, but I think a test like this in 1 day is 'spankin' !!! MissDig_1_Day_TEST.mov
Last reply by John Bigboote, -
1-Eyed Model
by -TC-- 3 replies
- 682 views
I have just made a 1-eyed "thing", im not sure what to call it at the moment. Ive just gotta give him an eye now. And i need your opinions on textures for him, please tell me which one you think works best out of each coulor scheme. And of course tell me what you think of the model I plan on making a short animation with him. Blue Green Red
Last reply by -TC-, -
- 3 replies
- 591 views
project file v12 simple muzzle flash using group of model [attachmentid=15528] added sprite casing for extra effect [attachmentid=15527] remember this is just the idea muzzle.zip muzzle.mov
Last reply by johnl3d, -
Made this for the ten second club but must have submitted it late because it didn't make it in for voting. cheers [attachmentid=14805] H.264 compression [attachmentid=14807] feb_10sec.mov Feb_10sec_club.mpg
Last reply by cory, -
- 10 replies
- 1.1k views
Hey everyone, sorry about the last post that only 3 people were able to view, this one will be much better. So, this is my first run at entering the 10 second club animation contest (www.10secondclub.net) and I've already got some feed back from a couple people on weight shifts at the end, but please watch it and give me some replies on what I can improve. Thanks a million!
Last reply by Nat, -
- 8 replies
- 879 views
Hi everyone! This is an animation that I did for the January 10 Second Club. Please give me your feedback and critiques! Thanks!!! http://media.putfile.com/10_sec_jan_entry Nat
Last reply by Zaryin, -
- 4 replies
- 567 views
hey everyone, I'm currently working on an animation for this month's 10 second club contest. For those of you that have never heard of it, you can go to www.10secondclub.net to check it out. The link below takes you to a page that has a single link on it, the link opens the animation. Sorry if you experience errors, it's through yahoo and I've been having some problems with the server. Anyway, hope it works and hope y'all can give me some good feedback. Here's the link: www.geocities.com/nat_iwata/
Last reply by Nat, -
- 4 replies
- 596 views
Something I did yesterday when I should have been working on other things (including TWO). http://media.putfile.com/10sec Cheers.
Last reply by robcat2075, -
- 2 replies
- 505 views
Hi This file is a heavily compressed version of my entry to the April Competition at 10secondclub.com. I missed the deadline due to last minute compression problems. I was taking a 640x320 avi file, (13+ Mb), and attempting to get a 320x240 MPEG-1 file which fell between 1.5Mb and 1.8Mb. In the end I failed. The file shown here has been compressed as follows: 640x480 to 200x180pixels compressed with Sorenson3 at 20%. Audio compressed to 8bit mono using MACE 6:1 The results are not good so I am hoping that one of you wizards out there will be able to offer some advice. What is the best way of creating an MPEG-1 at 320x240 with decent sound and a legible …
Last reply by Paul Forwood, -
- 15 replies
- 1.2k views
Hi everybody, here's a link to an animation I've been at the last couple days. Just something to go on my reel. Still need to do more with facial expression, comments welcome. http://media.putfile.com/June-entry-51 Thanks!
Last reply by NancyGormezano, -
- 29 replies
- 2.6k views
Just thought I'd post my December effort for the 10 second club. It got close this time.... just...... not close enough Link to 10 secondclub entry
Last reply by Mr. Jaqe, -
- 5 replies
- 706 views
Hey, I really rushed to get this in on time so there is a lot of sloppy animation but I still wanted to show it. Even though I know theres a lot of problems CC would still be great! Thanks http://www.3dshowcase.lunarpages.com/4D/No...r%20Contest.mpg
Last reply by MATrickz, -
- 1 follower
- 125 replies
- 14.8k views
What could it be?
Last reply by robcat2075, -
- 3 replies
- 872 views
Hi everybody ... As the Dhar I am also using the new version of Sam in the competition of 11 second club ... Any advice is welcome... Transcript Voice One: "It's unbelievable. The director has actually torn up a huge section of my music. But it's perfect as it is! I can't... rewrite what's perfect?" 11sec_march_xtaz.mov
Last reply by Xtaz, -
- 13 replies
- 1.4k views
I've got a rough WIP for the July 2008 11 Second Club animation contest. I thought that I'd play w/ getting lip synch in Animation Master and submit a Work In Progress. I got two quick responses. I just grabbed what was convenient, Shaggy, and simple enough for me to animate in two days. Any other of the models or rigs that would work better here? I'm just getting started w/ designing and creating the sequence, so the simpler the better. Here is the youtube link: http://www.youtube.com/watch?v=eIPw3GFV8z8 thanks, Tim R
Last reply by number, -
- 11 replies
- 1.1k views
Here's my blocking pass for the 11 second clubs august competition. My first try and they decided to do it in spanish this time! anyway. I've got frame burn on in post effects but its not working. What did I do wrong? still using 14c. Aug11sec3rd.mov
Last reply by Tunames, -
- 13 replies
- 1.2k views
This is my entry WIP. mov 2 (still blocking) is the reflection that I want to import as Image Sequence into A:M and project it on the mirror surface. I have never done it before. How does it work? I import the image sequence in the Image folder (which it told me was too large ~ 380 frames) and then what? Adorable_lowres.mov Adorable_2.mov
Last reply by robcat2075, -
- 1 follower
- 60 replies
- 4.3k views
I got an idea for an 11 second club entry over the holiday but couldn't start until today. So this may not get done at all but we'll see. what could it be?
Last reply by TheSpleen, -
- 2 replies
- 334 views
Hello everyone, Im sorta new at animation but i thought id try the 11 second competition just for fun. Its a little slow going but heres what i have so far. Crits very welcome! blocking12.mov
Last reply by Dagooos, -
- 5 replies
- 728 views
The skinny scarecrow is such a neat model I wanted to try it out. The audio is from the 11 second club. I haven't done any tweaking yet just getting the poses and timing down. but Im wondering about the acting choices? over acting? octoberblocking31.mov thanks David
Last reply by Dagooos, -
- 6 replies
- 646 views
The attached QT file is a really rough walk cycle and is not shown to demonstrate how not to do it, even though you could probably use it for that purpose, but to demonstrate some strangeness to do with dynamic bones and particles in A:M 11.1g. This model has small dynamic chains in the shirt tails that hang below Woot's belt and collision detection is turned on. The first two paces are rendered with particles turned OFF so no hair is generated. The next two paces are rendered with particles turned ON and look what happens to the dynamic chains.
Last reply by Paul Forwood, -
- 25 replies
- 2k views
Hi all, I had been entering this comp with another App in the past but this month, after my initial attempts were panned have chosen AM and a completely new approach. Currently rerigging the 2 characters to be able to blink and talk (at least at a basic level). (Chicken: "You Stole from my kin.") Cheers
Last reply by higginsdj, -
- 3 replies
- 691 views
Here's a quick preview of a 12-mat shoji-screened room I was playing around with over the holidays. This will be a part of a larger temple building and I built this sample room to test render times and material effects. The material effects are in no way complete, but I liked the look of this quick pic when I was checking the transluciency settings on the shoji screens. [attachmentid=12858]
Last reply by Dhar, -
- 6 replies
- 748 views
20 minutes of intense rendering....not whole project maybe [attachmentid=13302] This new displacement is great [attachmentid=13303] this is only 15 frames so scroll to see effect burnt.mov burnt.zip
Last reply by johnl3d, -
- 1 reply
- 310 views
tried a simple hair tree [attachmentid=13264] project file included decal and hair image [attachmentid=13265] Sorry to post so much tonight I guess I'm coming out of my "brain fart" old guy hair.mov v13hair.zip
Last reply by Kamikaze, -
- 0 replies
- 303 views
Thought I'd try the alpha here is a test with a volumetric light with turbulence for under water effect [attachmentid=12947] [attachmentid=12948] water.zip
Last reply by johnl3d, -
- 14 replies
- 2.3k views
Hi Hashers .... I was playing whit AM, IBL, HDRI, AO and other letters and i resolved to render a wallpaper to use whit my new laptop .... the result is here, i didnt compact it to show all its colors ( 830Kb ) all comments are welcome ... as always
Last reply by MattWBradbury, -
- 4 replies
- 396 views
tsweep.mov had to try the new beta moved material overtime (darktree mat included in zip) tsweep.zip --realized after the render that I left alpha buffer on so black sky
Last reply by NancyGormezano, -
- 1 follower
- 48 replies
- 3.9k views
Hi guys and gals. I haven't gotten to use AM for anything creative in a bit and was really starting to feel the lack of creativity in my life.. So this Sunday afternoon after church I sat down and started working on a character just for fun. And I was reminded once again why I don't use anything other than animation master... and how wonderfullly easy it is to just make stuff!
Last reply by buddy, -
- 1 follower
- 2 replies
- 747 views
Ran a render with a character from Rear Window Project. Rendered in AO with all the bells and whistle, hair fog, shadows etcc 16 b 11:42 frame 17 beta 3 6:42 a frame
Last reply by Darkwing, -
- 38 replies
- 3.4k views
After completing the Lamborghini Gallardo, I wanted to try another car and hopefully improve on what I learned from the first model. So, here is the start of a 1934 Ford 5 window coupe street rod. And since I needed to start somewhere, I started with the frame. I am hoping to add a full suspension, working doors, windows and full interior. If I get really ambitious, then a fully detailed motor and tranny as well. The body will be left mainly stock in appearance. I figure this is going to be a fairly lengthy project if I can accomplish all I want to. When I model this car, I want to be aware of the splines and patch count, trying to minimize each but still h…
Last reply by Jeetman, -
- 1 reply
- 4.6k views
here is my rough model
Last reply by Rodney, -
- 2 followers
- 41 replies
- 13.7k views
It seems appropriate that a new year brings a new model. This one is a PCC (President's Conference Committee) street car from the middle of the last century. The design was the final attempt by all stakeholders in the street car industry to sell a fast, quiet, state-of-the-art vehicle to cities with street cars and withstand the spread of diesel buses. And we all know how that turned out. Once it has an interior, its going to be painted in a scheme similar to the Toronto Transit Commission which had the largest PCC fleet in the world and kept running some "Red Rockets" into the 90's.
Last reply by Maniac,