A:M Tutorials & Demos
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The Software Tutorials Forum is constantly adding new resources. Thanks to all contributors! We couldn't do this without you. Recently added to A:M Tutes: Realistic Edges (Bias) Subject: Modeling - Level: Basic - Author: Ken Heslip Changing a Cartoon Horse into a Zebra Subject: Materials - Level: Basic - Author: JohnL3d Quick Videos (Qvids) Subject: Various - Level: Basic - Author: LarryB Animation Bootcamp and related Tutorials Subject: Animation - Level: Basic - Author: Alonso Soriano FACE Rigging Subject: Rigging - Level: Basic through Advanced - Author: Mark Strohbehn Using The Squetch Rig Subject: Animating - Level…
Last reply by Rodney, -
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We begin "It Can't Be Done", a tutorial thread in which we try to do the undo-able... with Animation:Master! Part1 This month's topic is revealed and we get started. PRJ of example in video ICBD_2_2014_02_line_test.prj The photograph shown in the video is used with the permission of the artist, Rob Walker. Part 2 ... With comparative analysis we learn to cook our own A:M files. I recommend you Fullscreen it and use the "Settings" button at the lower right of the Youtube player to choose 480p or 720p. If anyone can't view Youtube, let me know. Error: at 7:45 I say "…
Last reply by robcat2075, -
- 2 followers
- 28 replies
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Jason Hampton Video Tutorials links 13 Video Tutorials total so far. - Create Material from Surface property group Tutorial, Video Tutorial - Motion control Video Tutorial or http://www.cameracontrol.com/reels.html - Technocrane Camera Rig and tutorial - SSS demystified Video tutorial The following currently have broken links: - Snap group pivot to grid video tutorial: http://www.hash.com/forums/index.php?showt...+video+tutorial - Screen Capture Video Tutorial: http://www.hash.com/forums/index.php?showt...+video+tutorial - Quicktime pro video tutorial compression settings: http://www.hash.com/forums/index.php?showt...video+tutorials …
Last reply by Rodney, -
- 3 followers
- 22 replies
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This is a collection of links to various explanatory posts I have made over the years on the forum. Some are full stand-alone tutorial presentations but most are answers to an A:M user's question or sometimes mere interjections in a thread and you may need to read above and below for context. They may be videos, annotated screen capture stills, example projects or just text explanations. Some videos may require installation of the free Ensharpen Codec (bottom of page at link) They are arranged only roughly in broad categories below and not in any particular order beyond that. Some might fit in more than one category but none are listed more than once. I may…
Last reply by robcat2075, -
- 8 replies
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Hi! so here it is: Another beginner Tutorial for A:M... PatchWork3d: Beginner Tutorial It is quite large (mp4, about 50 min. 1024px * 604px resolution). Filesize is about 160 MB, but I think it is worth it for a beginner! Let me know what you think. I am covering different things like: - user interface - basic spline / patch principles - some comon questions like: how to connect a shape to an arm > explaining when to use which patches, etc. - what are and when to use hooks - the advantages and disadvantages of peaked vs smooth splines - hooks, lathe, extrusion, copy/flip/attach, a little bit about normals - many many helpful little t…
Last reply by stefff285, -
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Here is an working index to some of the A:M Forum's Tutorials. Featured: Holmes Bryant's Featured Tutorials Pinned: Featured Tutorials (3 replies) Pinned: Useful Links (Archive) (75 replies) Other/older classic tutorials: Making a Tutorial... (21 replies) Championing Video Tutorials (1 reply) Camtasia Decoder not Working (1 reply) Holmes Bryant Tuts (1 reply) Dink3D tutorial - Ribbed surface (7 replies) Screw head tut with keyboard shortcuts (5 replies) My first video tutorial (11 replies) What is the best free software for making (3 replies) lighting tuts from movie short (2 replies) exploding tut mov (6 replies) …
Last reply by Rodney, -
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This post has two video tuts. Modeling a simple missile and making it fly! http://www.hash.com/forums/index.php?s=&am...st&p=338964 (But don't skip the tutorials in your TAoA:M booklet )
Last reply by HomeSlice, -
- 1 follower
- 64 replies
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Hi guys, I just wanted to let you guys know that there is a new tutorial on how to export from A:M to Unity (a gameengine using the FBX-format) on my website. Video-Tutorial: A:M2Unity3d. Another tutorial can be found here about how to export from A:M to Quest3d. (a 3d engine using the directX-format) Video-Tutorial: A:M2Quest3d. Hope you find them useful! See you *Fuchur*
Last reply by Ilidrake, -
- 58 replies
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Someone was missing this one. Here it comes! You can use hair to make grass! This WINK-tutorial describes how to makes grass in a simple way. A more advanced way you can find here: http://perso.wanadoo.fr/ffave/e_herbes.htm To learn more about hair you can listen to this tutorial: http://www.s1.hashmirror.com/ftp/pub/movies/RandyHair.mov And a web page to learn about hair: http://www.hash.com/am2004/Modeling/Hair/ Hair can be used in many ways so moore tutorials on hair is needed to describe all the possibilities. cfree68f introduced the topic - experiment in Paint strokes, or pointillism? http://www.hash.com/forums/index.php?sho…
Last reply by Coggs, -
- 56 replies
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You can use some photo and lipsynch the person on the photo having recorded some sound to use. Here is an example on how ot lipsync President Lincoln! To do the lipsync of a photo you have to start out with the lipsynced mouth you can find in the project file belonging to Four Basic Lessons. And you better have a look through of PART 4 belonging to the Four Basic Lessons to understand a little more about how to lipsync. Here you will find the project file and PART 4 to study: http://www.hash.com/forums/index.php?showtopic=15027 lincoln_lip_synced.zip
Last reply by seven, -
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Hi Spliners : ill tell about MUFOOF Exist countless uses for the passes, one of them, is the capacity to work with Multiple Frames in Only One Frame ( MUFOOF ). Here i will show you, how to set parameters.. I use it to simulate a fast movement, GI, fire .......... The general concept is to produce an action (it doesn't import how many frames it has) that will be executed in one frame .... The secret for that is to alter the properties of the action inside CHO. First project -> Create a fast spinning helix -> model a simple helix and setup bones ( or download it here ) -> Create a new action , select the bone and select…
Last reply by John Bigboote, -
- 2 followers
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This tutorial explains lighting in depth. Its extremely long but stick with it because it gets more informative as it goes on. The tutorial has instructions on how to instal this updated default chor. Default_Chor.cho Realistic_Lighting_P1.mov Realistic_Lighting_P2.mov Realistic_Lighting_P3.mov This version of the tutorial has poor audio quality. I will upload another version that has clear audio soon. Vid tutorial chapter list 1. examples of the the new default chor lighting scheme 2. how to instal the updated default chor ino am 3. breif intro to the tecknocrane. for an in depth tecknocrane tutorial watch this. http…
Last reply by thejobe, -
- 34 replies
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Why not a new Forum called Tutorials? To this Forum you can send your tutorials and/or links to tutorials on the web. And it will be easy to find tutorials on different subjects knowing where to search for tutorials. A:M is an easy program mostly - but sometimes there are a lot to explain. Text and Images are good - but being able to show some more action - it will be easier to explan and understand. There is a free program called WINK you can use to make a little more Action Tutorials with Screen Capturing. Download it from here to test it: http://www.debugmode.com/wink/ Thanks to Emilio Le Roux I discovered the program. He has done a great tut…
Last reply by seven, -
- 30 replies
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All, There is information in the A:M Forum on just about every subject matter related to Animation:Master. For many forum members finding and organizing this information can be a difficult task. The A:M Forum provides for the collection, editing and dissemination of information to a variety of formats through the [Print Topic] option and basic/advanced search functions. In short, personalized/customized tutorials are only a mouse click away. Its even easier than it sounds. As such we are looking to collect, edit and format some of these treasures, format them and ultimately make useful information available to the A:M Community. Once enough material is a…
Last reply by Rodney, -
- 1 follower
- 27 replies
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If anyone wonders what formula to use when it comes to calculating BPM(Beats-per-minute) to FPS(Frames-per-second) 60:BPM*FPS=NumberOfFramesPerBeat Niels ps. Cycle length can be p.a. 13.39 in order to keep things on timetrack
Last reply by C-grid, -
- 26 replies
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Well... here we are in the new spacious living quarters of the Software Tutorials Forum. Anyone have any specific requests for tutorials? Anyone care to take on a challenge and help build the tutorials of the future? Example: I've long wanted to make a tutorial about putting three segments of animation together into one inside A:M. "Splicing in A:M" on the basic side, or "Film Editing" as a more complex set of instructions I guess you could call it. There are several ways to approach this but I think perhaps that I don't know the best way. -Rodney
Last reply by Rodney, -
- 2 followers
- 26 replies
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Wow. Wow. Wow... and Wow! If you have'nt seen (or recently revisited) Matt Bradbury's Animation:Master Features wiki you must go there now! A:M Features by Matt Bradbury Matt has been systematically working his way through A:M and putting the information about A:M's features in his wiki for all to enjoy. Beautifully presentated with great information. Thanks to Matt for all his hard work on this fine resource. ..and since they will fit right in here as well we'll add the links to information about Sweeper, Treeez and the Newton Physics plugins. These are the pages, projects and presentations from Emilio, Marcel and Steffen who have so masterfully …
Last reply by Kamikaze, -
My skies are boring. I would like to know how to make white fluffy clouds, storm clouds, cirrus clouds, pink apple blossom clouds, etc. Is there a tutorial that deals directly with this question?
Last reply by Pitcher, -
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- 24 replies
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So I downloaded Camstudio and did a real quick tut on making a ball to see if it would work. It worked and lasted about a minute. But the size of the avi file is like 15 megs and the swf isn't much better. How do I get those file sizes down? I'll never be able to make tutorials with file sizes that huge . Thanks for any answers you may give.
Last reply by Fuchur, -
- 1 follower
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This started out as "light" version of Jim Talbot's method to flatten a face and apply a decal but it's already running long... Episode 1 is on Youtube. How to flatten a face? errata: at about 5:35 you can see a bit of distortion happening on the screen-left edge of the mesh. That is because those patches are right next to the hidden stretched patches. Those will decal oddly at that edge. Ideally we would have one more column of patches between those and the stretched patches to hide and exclude from decaling. Then none of the decaled patches would be adjacent to the stretched patches. Episode 2 is on YouTube. Fixing the overlaps. errata:…
Last reply by Rodney, -
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- 20 replies
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These tutorials show you how to create this type of lighting and reflections. Update. See this short video. Although the video shows what is not working it also clearly shows what is working. The work around to using the probes meaning spherical maps is to just make them upside down in Photoshop. IBL_in_AM.mov This is 1 of 4 more tutorials. IBL_HDR_LIGHTING_AND_REFLECTIONS_Part_1of4..mov Here is the link to part 2 of 6 Tutorial 3 of 6 unwrapping_probes.mov Download hdrshop below under tools. I was unable to upload the quicktime to this site so I had to put it on youtube. …
Last reply by jason1025, -
- 19 replies
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Learn how to tell stories with Animation Master using your own models, sounds and bitmaps in four basic lessons. I believe you can learn it in four hours and then you have to practise for four more hours. Then you can teach it to others! Animation Master is a professional program but possible to use in schools for students from 10 to 100. Other professional 3D programs you have to work with daily - not A:M - not having all those buttons and commands instead just the basic ones to use for whatever you want to do. And everything aimed at animating not just doing nice images - but that is of course possible too. These four lessons are for telling stories with lipsynche…
Last reply by seven, -
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- 19 replies
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Using MakeNormalMap001.atx plugin Enjoy Make_normal_map_Tutorial_h264.mov Part_2 Addendum I missed 2 important steps in the first video. Its a good refresher after viewing the first video. Updated this should play now Addendum_To_Normap_plugin_video_tutorial.mov
Last reply by Rodney, -
- 19 replies
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So you want to snap bones to CPs? This is how it can be done... Episode 1 is on YouTube. A little bit of set-up is done Episode 2 is on YouTube. Pose export magic. Ta-Dahhh!
Last reply by robcat2075, -
- 18 replies
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Here is a place to talk up your software of choice for making Tutorials. Tell us about what you use to make tutorials, what the pros and cons may be and where possible show us examples of tutorials created with those tools. Of special interest are those tutorials that demonstrate use of Animation:Master. For the record Hash Inc's preferred software for video tutorials is Camtasia. For freeware the Tutorials Forum currently suggests Wink as the standard for .swf tutorials. Please note that the forum can generate HTML tutorials based on discussions here in the forum via the 'Print this Topic' option. See THIS TOPIC for more information. Formats of interes…
Last reply by Rodney, -
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- 18 replies
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hi, not much traffic 'round these parts? let's see what happens; nearly-newbie-to-a:m filmmaker/animator wishes to get going with a very first 3D project in a month - 6 weeks. looking for a technically skilled person who knows this program well, and who enjoys the absurd, willing to build and rig a deceivingly simple-looking character. there's already one boneless character =the basic finished shape to start from. your job would be to add detail if needed to facilitate future use, hair etc; duplicate the character then connect the two; resulting in one character, one IK, breakable to FK. there's also a turning-scenario, which in the rather 2D wor…
Last reply by dblhelix, -
- 3 followers
- 18 replies
- 2.8k views
Thanks to Robert I was able to make a tutorial on this. Its very powerful information helping to unlock the power of animating cloth. If you cant play the video I recommend downloading quicklime player and using that. If that does not work download VLC player and use it.
Last reply by Gerry, -
- 18 replies
- 3.5k views
This new "It Can't Be Done!" tutorial series will be somewhat more general interest and briefer than "Painting with Light" so don't be afraid to give it a look! Part 1 is on YouTube. How to make a smooth, glass-like heart shape? We preface our attempt with some discussion of A:M tools. Part 2 is on YouTube. We begin our heart with Lathing and make an unusual use of the Rotation tool. Part 3 is on YouTube. To the center of the heart! Part 4 is on YouTube. CFA early, CFA often. Part 5 is on YouTube. You get the Hook. Here is the image used as a rotoscope in Part 2
Last reply by robcat2075, -
- 17 replies
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Well I tried to give some answer to a question about using Expressions: http://www.hash.com/forums/index.php?showt...ndpost&p=102551 I can do a tutorial on this! But Why? I have already done so many! And their must be others - who can do the tutorials on Expressions! Here is the picture showing how to use the formula to get a pose to repeat:
Last reply by SotirisGougousis, -
- 4 followers
- 16 replies
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Hello, I'm an editor at Focal Press, a leading media technology publisher, working on our graphics and animation list. I'm just looking at the current books on AM and there seem to be very few - I could just see 'The Animation : Master 2000 Handbook' by Jeff Paries and 'Animation:Master 2002: A Complete Guide' by David Rogers. Both these seem to be quite comprehensive, beginner/intermediate guides to the program weighing in at more than 500 pages. Do these books, along with the manual and these forums, cover most people's needs or do you perceive a need for something else... if so, what would you like to see? I'd really appreciate any thoughts on…
Last reply by Julian, -
- 1 follower
- 16 replies
- 2.9k views
Hello everybody: Cole3d.net, the bigest spanish A:M workgroup around the world, is happy to offer for free our long videotutorial about the full process of modelling and rigging a human character. Note that, as expected, it is narrated in Spanish... It will be released by parts, and will be available from our site, a new chapter every week: http://cole3d.net/am/ Now let me put it in Spanish, so our targeted audience can understand it well... Nos sentimos muy contentos de poder ofrecer por primera vez on-line, y de forma gratuita, nuestro curso completo del "Humanoide", con el proceso razonado de creación de un personaje en A:M, desde el d…
Last reply by Rodney, -
- 2 followers
- 15 replies
- 2.4k views
My friend and I we're on a video game streak the other week and came across and game, "Cell Factor". Great game and all, but now we plan to make a minimovie over it. Like, maybe 30 minutes. We've planned out that all human characters will be played out by real people, and we'll have Guardians (Giant Robot thingies that look like General Grievous clones.) done in Animation Master. So I blew off the dust of my CD and started it up. I'd like to know the difficulty of adding Animation to actual video footage. We're also going to be using psychonesis and will be using objects in A:M to throw around. All this is actually going to be planned out to be don…
Last reply by largento, -
- 1 follower
- 14 replies
- 5.2k views
Recently, I am researching ways to process 2-dimensional animation, line drawing animation, illustration of manga and game, commercialize material outputted from Animation Master. Little by little, I think I will announce the results. I want users who can approve actively participate. Let's make "A: M" exciting. At least I want to make this tool known to the world. It is a wonderful animation tool. Thank you.
Last reply by Fuchur, -
- 1 follower
- 14 replies
- 3.2k views
Is it magic? Is it a trick? I will note that Transfer AW is not a one-button solution and sometimes makes mistaken assignments that are rather odd. But if you had to get a body moving quickly... it's there.
Last reply by zandoriastudios, -
- 13 replies
- 2.3k views
I know there are some videos for sale out there like Jeff Lew (did I get that right?) Any others or books on animating that are worthy of purchasing? While I have the money I am buying the A:M cd's and also looking for any good reference stuff. Thanks.
Last reply by HomeSlice, -
- 2 followers
- 13 replies
- 5.8k views
Not sure if this has been covered before or not, but Anzovin Studios produced a large number of CD and VHS based tutorials for AM but they no longer support or distribute them. I think I have them all (or at least nearly all). The TSM2 one has already been released on this forum so I contacted Anzovin Studios to find out the status of the others. Anzovin Studios has graciously allowed all their tutorials to be freely distributed (there are a couple where copyright rests with the presenter and can't be distributed yet so if anyone knows how to contact Justin Barrett and Simon Buntrock please let me know) These include: Non Linear Animation …
Last reply by robcat2075, -
- 1 follower
- 12 replies
- 1.8k views
Is it possible to start and finish a sprite at any particular point in time. For example, if I was doing a shot that was 15 seconds long, could I have the particle start at let's say 10 seconds and end at 13 seconds? Can this be down with lights like lens flares as well?
Last reply by johnl3d, -
- 12 replies
- 2.7k views
Before my computer was maliciously hacked and wiped late last year I had a wonderful collection of documents in digital files from the wikiold site. Things like Compositing, Ambient Occlusion, Etc.. not in video - but PRINTED (OR Prinable) format. Have these all become lost in time or were they moved. Any assistance is appreciated. P.S. I se links all over to the ARM...but that site is down. Cheers and thanks in advance for any assistance. Mark
Last reply by Rodney, -
- 12 replies
- 3k views
Just got PFHoe and have tracked a clip. It opened fine in A:M and have been trying to get models and (shall I say) a floor into the chor. I finally have the model, but the ground that was created into the project does not respond the way it should. (transparent but will show shadows of the model) I have done other chors. where I put a grid under a model to create shadows, but with this new stuff I am having a hell of a time and wasting way to much time trying to figure it out. I just upgraded to LION on my Mac and am wondering if that could be the problem. I know some of you folks have used PFHoe before and hope you could point me to a tutorial or some other stu…
Last reply by Walter Baker, -
- 12 replies
- 3.2k views
OpenEXR buffers make it possible to change lighting after you render and that includes FakeAO. Here's how to add FakeAO to a previously rendered image. FakeAOinAMComposite.mov You will see substantial banding in the images in the video. That is an artifact of the screencapture software, not A:M. OpenEXR sequences can be quite large and slow for A:M to step through. OpenEXR does have compression options, which i don't demonstrate in this video, that may help negate some of that.
Last reply by Fuchur, -
- 1 follower
- 11 replies
- 1.6k views
Just uploaded to youtube but still being processed. The help section notes that it could take up to eight hours. Since I've never done this before, I'll keep checking till I get some kind of results. I hope to get your guys feedback on this. Thanks Here is the link: Please leave your comments
Last reply by MJL, -
- 1 follower
- 11 replies
- 2k views
Important In the video tutorial I set the audio data rate too high, this increases file size. Set it to something like 32kbs but no lower than 20kbs. Remember the more movement in your tutorial the higher you need to set the frame rate. Dont set lower than 2 but there is really no need to go above 20 because of the large effects on file size. You can push key frame settings up to every 7 or 8 seconds which will lower the file size as well but 5 seems to work well. I like quality set to 50% rasing it is to much of a cost hit in file size. sometimes you can get away with 40% but thats only if you dont have much movement in the screen capture. …
Last reply by higginsdj, -
- 1 follower
- 11 replies
- 2.7k views
Snap group pivot to grid video tutorial Enjoy Snap_Pivot_to_grid_video_tutorial.mov
Last reply by Gerry, -
- 10 replies
- 2.6k views
EDIT!!! Massive and desperately needed edits done. Hopefully this is MUCH easier to understand now! Tutorial link (FIVE MEGS) Click to download ZIPPED file. 4.3 megs EDIT: LINK FIXED Phil Leavens
Last reply by pleavens, -
Tools
by InfoCentral- 10 replies
- 1.9k views
There are Free screen recording software such as WINK and CamStudio but are there any Free software that will allow you to take that and build interactive tutorials? I'm sure you have used one of them. That's where they show you how to do something and then they tell you to do it. Or there is a pop-up dialogue box that tells you to select this on screen and when you do another dialogue box comes up and says "good." Interactive where the user needs to select something beside the "next" button. WINK Download CamStudio Download
Last reply by InfoCentral, -
- 1 follower
- 9 replies
- 1.5k views
I am in the process of making a short film with space fights. If i have a spaceship model is there a way to aanimate it falling apart? I can add the explosion FX in a compositing program.
Last reply by clonewar12345, -
- 2 followers
- 9 replies
- 2.3k views
Anyone use these and have an opinion (note the Mac version of Camtasia is not the same as the Windows version and appears to only have a subset of features - perhaps why it is $200 cheaper than the Windows version) Cheers
Last reply by Gerry, -
- 9 replies
- 2.7k views
Here is a brief demonstration project for controlling an image sequence with a pose or SmartSkin instead of time. ImageSequenceToSS.zip The image sequence shows numbers from 1 to 50 and fades from green to red The top decal is controlled with the "UpperSequence" Pose slider The top decal is controlled with a SmartSkin on the "Lower Sequence" bone below the square. Neither is controlled by time anymore. When you make a Pose or Smartskin there is a temporary Action created in the Actions folder. That is where you can turn on "Show More than Drivers" and make entries in the "Frame" parameter of an image sequence at certain Pose slider settings or certain…
Last reply by robcat2075, -
- 9 replies
- 2.1k views
I was asked how to apply a decal to one patch Have images in the Images folder Select the patch on the selection and choose "Add Image" Choose an image from the drop down list The image can be rotated in 90° increments with "Rotate Images" You can select multiple patches in step 2 if you want to apply the image to repeat on multiple patches. Cautions: Patch Images often do not shade correctly when used as bump or displacement maps.
Last reply by robcat2075, -
- 8 replies
- 2.4k views
There are some nice particle emitter tutorials out by the likes of Colin Freeman/Shaun Freeman and others but this one I don't recall seeing. It's from 2000 but appears to have current informaton. For those that cannot view larger video tutorials it may be just the thing to get a good flame effect in your scene. Flame Tutorial It has a project file that I haven't tested. Thanks Sine NG!
Last reply by robcat2075,