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A:M Forum Rules
GENERAL FORUM GUIDELINES
The A:M Forum is for technical support and the sharing of tips and ideas between users/prospective users of Hash software. It is moderated constantly by technical support representatives.
DO'S!
-Ask questions about the software.
-Assist other users... everyone was new at this once.
-Inform people of your version/platform when asking for help.
-Share resources; tutorials, models, textures, tips and techniques (link to useful websites).
-Post links to your work, or where your art is being used online (on websites, in games, toons', etc.)
-Search the A:M Forum and FAQ. The question you are about to ask may have already been answered.
-Organize and inform others about user groups, IRC chats, image and animation contests, job opportunities, etc.
-Discuss what you are working on and let everyone know about magazine reviews and articles that relate to your projects.
DON'TS!
-Do Not be rude or disrespectful or mean to other forum members in any way. Personal attacks will be removed.
-Do Not post bug/crash reports to the list (send bug/crash reports to http://www.hash.com/reports.
-Do Not complain about forum content. Complaints or suggestions can be sent directly to hash@hash.com
-Do Not reprimand other forum members for violating forum rules, that's the moderators job, which (unless you are a moderator) you are not.
-No complaining or whining on the forum or distribution of misinformation.
-No flames of any kind.
-No Off Topic posts. (Posts in the Off Topics section should be related to A:M in some form or fashion or benefit the A:M community as a whole).
-No soliciting of any kind without prior approval.
-No threads or comparisons related to other 3D Applications.
-No "Wish list" or feature requests, they should be sent to www.hash.com/reports for categorizing and prioritization (User requests define the future development of the software).
-No "me too!" posts
-No discussion of Hash Internal Affairs (finances, advertising, PR.)
-No posting of private email to the forum unless permission of the author is granted. (Private correspondence should remain private)
-No very general questions like: "how do I make a good 3D model" make your questions as complete and concise as possible.
If you have questions as to whether it's appropriate, send it to: support@hash.com, We'll be happy to let you know whether it is, or is not appropriate.
User Led Forum Considerations
Firstly and foremostly, please remember this is Martin Hash's forum and that it is every A:M User's primary resource for information about A:M. In order to remain relevant we need everyone's continuing support and interest.
Secondly, understand there is a distinction between A:M (the program) and the A:M forum. There are some topics and issues that are outside the scope of this forum and most can be deduced by reading through the forum guidelines. These include such things as Hash Inc internal policies, business practices, trade secrets, and specific plans for the future not yet publicly released. Each of these would be fascinating topics of their own but are better reserved for private communications with a representative of Hash Inc.
Related to the second, is purchasing, customer service and other areas outside the purview of the common user who may have no interest in such things; subjects relating to money exchanging hands are beyond the scope of the A:M Forum and often can lead to conflicts of interest between users and/or Hash Inc. (If Hash Inc cuts you a deal on volume purchasing it's really no one else's business). Likewise, individual complaints about a product or service are best remedied by going direct with Hash Inc representatives empowered to make decisions. Please allow them them the time necessary to resolve your specific issue and consider the cost of customized solutions.
This last area is likely the source of much confusion because many see the A:M Forum as the official outlet for Hash Inc... and it is. But the forum is not designed for conducting business and private matters best resolved by going to Hash Inc directly. Similarly, bug reports are best resolved by entering them directly into the A:M Reporting system.
Many problems can be easily addressed at the user level just by asking fellow users in the forum. If someone at Hash Inc suggests the forum as a source, it is very likely a problem can be easily resolved. For tougher issues there is even more reason to take the issue directly to the source... you don't want the issue discussed... you want it resolved quickly.
Finally, remember that we want to pass this forum on to future moderators and generations of A:M Users in the absolute best condition possible. A:M is just that good a program and is worthy of our consideration.
Thanks for making the A:M Forum a great community.
4,160 topics in this forum
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- 760 views
I'm building my first path, but one of the points developed a kink where I want it smooth. I found the path in the PWS Choreograhy list, I've got it selected with a yellow box...but how to display the CP that I need to fix?[attachmentid=13115]
Last reply by Kelley, -
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- 760 views
I may just be trying to run too many things simultaneously but I don't recall experiencing this before. When I start a render and then open another window (such as for browsing the forum) A:M appears to stop rendering and waits until I return to start rendering again. Looking closer, the renderer doesn't seem to be completely stopping but seems to slow down considerably. I'd guess I've told Windows somewhere to give the active window full priority but... not sure where and when I would have set that. Any leads will be appreciated.
Last reply by Rodney, -
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- 759 views
How do I completely duplicate a model with groups, poses, and sub folders?
Last reply by KenH, -
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I'm working on a walk cycle--I did one forever ago, but haven't touched on any actions or choreographies in awhile, so I don't recall having had this problem before . . . . I make my first pose, click off the model (so I'm not just copying that one bone), go to the end of the cycle, copy the keyframe. Then I go to the halfway mark and paste mirrored, which does absolutely nothing. OK, no sweat, my guy's a little assymetrical, so that's probably why, I just manually make a mirrored pose. But now, on frames 1 and 24 (the beginning and ends), the poses that were there have gone all wonky. One of the legs is now goose-stepping and the other is somewhere else crazy. …
Last reply by someawfulbridge, -
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Hello all: I am animating a character with a stem and a wheel at the end of it...no legs. I am making 'walk' cycles for him and am having to do all but the arms in every keyframe. In other words, it won't let me make any significant moves of the stem body, and the hips (other than up and down, of course) if I want to mirrorcopy to another keyframe. What happens is: My character becomes a lump on the floor with a head and a wheel. My character has been specially modeled and so has its own rig. So, is there any way at all to use mirror copy with a character like this?
Last reply by robcat2075, -
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- 759 views
i am just wondering if there is any tutorial on particle system . . . just let me know if you have any one.
Last reply by HomeSlice, -
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- 9 replies
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This has to be one of the stupidest questions ever but I can't find a post that I made on the newbies forum. It was about upgrading A:M from v13 to v15. I'm pretty sure the last one to respond on the post was robcat. I searched for it everywhere but I couldn't find it. Can posts be deleted? Thanks, Masna
Last reply by Masna, -
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Hi everyone, I've noticed some of the renderings people are use are soft and almost gradient like. The rendering setting that I always use is just final, which looks sort of like plastic. Does anyone know how to get a softer rendering? Masna
Last reply by Masna, -
- 1 follower
- 8 replies
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So, I had an urge to do a simple model that quickly grew into a serious monster... I wanted to model a simple stick of RAM for a computer. The first step was to scan both sides of it so I'd have a good reference. Then I thought, I could make this ultra simple and just made a model the same shape as the main circuit board of the stick of RAM and apply the image of the front for a decal and I'm done. (Patch count at this point 51) Well, when I rendered it, it looked good, but very 'flat' to me. So, I figured, Well, I can extrude it, clean it up some and then apply the image of the front and back to ... well, the front and back and see if that helps. (Pat…
Last reply by MMZ_TimeLord, -
- 9 replies
- 756 views
I have a face model that I am trying to decal, and I am a little confused about how AM implements this feature. It's not quite like UV mapping in LW or Maya, and it's also quite different from the prior version of AM I was using in the past. I built a head model that I am trying to get a reference for texturing. (1) Can I only flatten a model in a choreography window, and in muscle mode? (2) When I flatten the model, how do I apply a decal to it? I can't seem to do this in the choreography mode. (this after I spent almost an hour figuring out how to get the axial orientation correct. (3) Assuming you tell me how to apply a decal to a flattened model, how do I '…
Last reply by Rodney, -
- 1 follower
- 8 replies
- 756 views
Hi - can anyone tell me a quick and easy way to make a perfect circle for an eyeball - also can someone point me in the direction of some eye images I can use as decals or tell me if you have any tricks to making them. - Thanks again for all your help.
Last reply by the_black_mage, -
- 2 followers
- 4 replies
- 756 views
Hi All, Newbies and experts, I am using subscription v15.0c on a iMac G4 and would love to place my character into my Granddaughters home video. The video is 320x240 and a QuickTime movie. (very small) about 9 seconds long. I have had some advice and found very few tutorial helps on the net yet, none of them seem to get the video to play or even appear as a Rotoscope in the choreography window. I also have searched through the online manual and not found anything to help. Does anyone have a step by step tutorial on how to get me started. Any and ALL help would be deeply appreciated. Your friend in 3D
Last reply by Walter Baker, -
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- 755 views
I've been working on a movie and decided it was time to animate the scenes. Unfortunately, I can't continue unless I know some kind of software that gives me high-quality scene combiners. Whenever I use Windows Movie Maker for combining scenes, the quality is really bad and I don't want it that way. I was hoping for a software that could allow me to finalize my movies in quicktime. I have one scene from the movie that I'm currently working on. untitleddo.mov Do you know any software that can produce the same quality and be in quicktime?
Last reply by the_black_mage, -
- 4 replies
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Hello, I continue my exploration of AM. Despite the technical documentation ( in English), I do not understand the direction of operation of the function copy / flip / attach. Does anyone have a simple example please? thank you in advance. teo
Last reply by robcat2075, -
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Ive put a walk cycle onto a path, but I wanted to adjust the speed. I tried increasing the 'chor length' and 'cycle length'. I think thats what they are called. Anyway, that was great for slowing it down, but when I tried to speed it up again, this time by reducing those parameters I lost part of the cycle. ie, part was truncated.. then my character slides the remainder of the path, where once, he walked.. Do I really have to be so linear in my work-flow? Im sure theres a way to change the speed without this problem.
Last reply by Christian, -
- 7 replies
- 753 views
i would add my "hair" material to my model and not all of the areas are covered in hair, no matter how much density i put in.
Last reply by Ravager, -
- 6 replies
- 753 views
In a multi-camera setup, how does one make them so when you want to switch from viewing through one camera trained on one object to later going to another camera that is trained on another object? I have messed with the timeline but I'm unsure how to do this. Some assistance would be greatly welcomed. Kind of like having two people talking in a movie and the camera view switches from one face to another as they speak. Thank you ahead of time! Noganite
Last reply by Muff, -
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Search was futile. I know, I'm thinking in CAD instead of A:M (for shame)... But is there a way to put a "real" hole in a sphere or a (perpendicular to the length of the) cylinder? Probably not an easy thing. Of course, beveling such a hole in a CAD program would be no joy either. As an example, the wrist pin hole in a piston. I realise that A:M lets me simply stick the pin through the cylinder at right angles. But no beveling of the hole is possible except with a bump or displacement map. And that really doesn't leave me with a hole, just a rod through a sphere or a cylinder. Must learn to think A:M again. (Looks like, not is, nor does it…
Last reply by oakchas, -
- 1 follower
- 4 replies
- 753 views
I am new on the forum so I need lots of advice. I don't know if this works, but is there a way to copy models? In the choreography or in the models folder? I just can't figure it out. Please help. Also can anyone tell me how to keep models in one position for a certain amount of time, because I don't know how to. Again I'm knew.
Last reply by Fuchur, -
- 1 follower
- 4 replies
- 752 views
Is there a UK distributor now? I aks as more and more people are being charged crazy ammounts for software import duty from the states. e.g another app that costs the same cost another £70 ($124) just for import duty on top of the vat etc already paid. Cheers Mike R
Last reply by Stuart Rogers, -
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- 752 views
I am struggling quite a bit with the door stuck project. To begin with, the help file isn't doing much good. I am having a hard time looking things up. For example, if you put the word keyframe in the search for the index, there is not an entry for keyframe Kind of surprising when that is so fundamental to the program. Anyway, my plan was to create Shaggy turning the knob back and forth and pulling back, which I did. These are represented on frames 0:00, 0:05, and 0:10 respectively. Then I would copy keyframe 0:00 and paste it at frame 0:15, copy keyframe 0:05 and paste it at 0:20 and copy keyframe 0:10 and paste it at 0:25 so that he would repeat the action.…
Last reply by Fuchur, -
- 1 follower
- 7 replies
- 752 views
My apologies if this topic has been covered and answered, but I'm way too lazy to do anything more than a cursory search for past posts. I'm using AM 1.1 (2007 version is being rushed to my door by dedicated men in brown as I speak type, so this may be a problem that has already been solved). This is what I'm doing: It's a very very simple animation (on the level of an animated gif, really) made up of about a dozen jpgs with different timings. I strung them together and made up an avi using another program, but wasn't happy with the results. I wanted to add a smoke effect (mostly to indicate time passing between jpg changes), so I decided to try it as an AM proj…
Last reply by Rodney, -
- 6 replies
- 752 views
Hi forks I can't get the Patch group mode (shift+p) to work, is it only me? The cp's do not take on 15e please help
Last reply by robcat2075, -
- 3 replies
- 752 views
Hi, I'm trying to do a rack focus and I keep getting these bubbles around the objects. In the example image I've uploaded, thats suppose to be an X Wing Fighter! You can see the X Wing but these bubbles appear around it. I've set up the render in the options panel to "Use Settings From the Camera." I've tried to turn on and off motion blur, Reflections, and shadows. Anyone else have this difficulty?
Last reply by John Bigboote, -
- 1 follower
- 3 replies
- 751 views
Dear Animation Masters, When outputting .mov file with sound, I am unable to hear the sound playback on hard drives or as streaming video off the web. However, if I output a .wmv there is no problem hearing the sound. In addition, many websites open with a big block with a q with a question mark in it. I have removed flash from the list in QT pro, so I thought that would solve the problem. Any tips? Thanks, Michael Angelo http://www.michaelangeloart.com
Last reply by artunemedia, -
- 11 replies
- 751 views
hi everyone. i'm in need of some serious help as it seems as though i've fallen at the first hurdle. no...not even the first hurdle. i've tripped over at the start line! i've just bought and installed a:m v15 and its not letting me actually open it! it keeps saying to insert the cd into the drive. its already there!!! this is my first pc and as a result my knowledge of everything to do with computers is at best very limited! if anyone has any help they could offer i would be forever grateful. have i installed it wrong? i couldn't find an obvious serial number on the box or cd so i just entered what i thought was the erial number, would this be it? thanks in anticipat…
Last reply by matt_stanford, -
- 1 follower
- 7 replies
- 751 views
As a user of another program whose name I shall not speak (LOL) there are certain work flows I have grown used to and am curious if I can do something similar with Hash. One involves the use of groups for keying animation. As an example, many times I will key in the body and the face separate, so easy peasy, I would just make two groups, one that contains all the body animation controls and one containing all the facial animation controls. This helps to keep a clean time line and makes it easier if say, want to re-time the body animation without effecting lip sync. I've watched Robcat's uber helpful keying tutorials, but so far haven't figured out a way to do this i…
Last reply by My Fault, -
- 6 replies
- 751 views
I'm not really active on the forums too much... but check out this pimp ass model i did! Just for a reference for drawing i doubt it will animate very well... over 3k patches... oops too much details... Oh and i stole the arms and legs off another model i did im going to make them fit in better with textures... or maybe not depends on how lazy i am
Last reply by Paintstrippin, -
- 6 replies
- 751 views
OK so taking a break from my work i have tryed to create a new tracked vehicle for my own amusement , i have been able to create a good frame but when trying to create a track i fall short "see picture" i cant seam to find a way to get the end to be a smooth round. any one know of a good way to get the smooth round side that i need?
Last reply by Eric2575, -
- 7 replies
- 751 views
this is in the 3rd video of the FW-190 exercise, around 6 minute mark in the video, the author draws 2 splines to attach to the circular opening in the front of the plane model in order to close it. when going into side view, the 2 splines after deleting the tails, dont show in the exercise, which means they connected to the other control points, but mine do and it means the attachment wasnt completed. he mentions about performing some keyboard Tilda key or mouse shortcuts to make sure they attach but i tried what he says and it doesnt work. please help
Last reply by north, -
- 2 replies
- 750 views
Are there any plugins available to allow exporting a figure so it can be opened in 3dmax? The plugin included for saving as 3ds doesn't create a file that will open in Max. I like the spline based modeling but AM renders the slowest of any program I've tried. Also, what happens if something happens to your cd (crack, scratch, etc.) can you get another so you can run the program? Thanks
Last reply by bobaloons, -
- 7 replies
- 750 views
I'm working on a quick project, and I could use an electric guitar. I've found a very high quality model for sale, however I don't need that kind of detail. If anyone has a link to a free (or cheap) guitar model, that would be awesome.
Last reply by phatso, -
- 5 replies
- 750 views
hey gang! does anyone have a hotdog, hamburger and pizza (full or slice) willing to donate, sell or trade? nothing fancy, just simple. thanks!
Last reply by new guy, -
- 6 replies
- 749 views
hello m new in A:M i have intel original 845 board with 1.7GHz 1gb of ram and 60mb of Gf mine render very slow i plan to buy new pc intel i7 with 3gb ram and 1gb Gf (video card) it increase mine render speed ?????????????????????
Last reply by Ravi Rajpoot, -
- 6 replies
- 748 views
I am using AM2006, the yeti CD. I downloaded the AM2000 & AM2001 files from the Hash FTP. I created a library file for AM2000 and gave all the models thumbnails. Then I was doing the same for AM2001. After spending a long time doing this, I noticed the "Vehicles\Land" folder was missing. Then, right before my eyes, the "Vehicles\Sea" folder disappeared as well. I went back and checked the AM2000 library and the same thing had happened there too! I panicked and closed AM quickly. When I reopened it and browsed my libraries, I found those folders as well as a couple of others had mysteriously relocated themselves into my "props\weapons\blade" library folder. …
Last reply by T-Dogg, -
- 7 replies
- 748 views
I am working on the legs of a person, and I have this unwanted crease that I just can't seem to get rid of. I have tried deleting CPs and re-connecting them. It will get rid of the crease in one direction, but then the crease will appear in a different direction. For instance, If I get rid of the vertical crease, it will appear horizontally and vice versa. I have attached a shaded view, shaded wire view and a close-up shaded wire view of the problem area. Any help or suggestions would be greatly appreciated. Thanks... Al [attachmentid=22630] [attachmentid=22629] [attachmentid=22631]
Last reply by Tralfaz, -
- 1 follower
- 6 replies
- 748 views
I have a problem with simcloth. Why the red model glues at the blue and the ground and how I can change that. The ground and the blue model have a deflector 16 and the red model have a cloth-material with the default value. glue.mov glue.prj
Last reply by ftu_de, -
- 8 replies
- 748 views
I created a tucan bird model with feathers (hair). Before I play around with it, I wanted to make sure it is possible if I have the bird flying that the feathers have a "blowing in the wind" look. I did the "Waving the flag" exercise about a year ago, so I'm going to run through that again, but wanted to make sure it would work before I put the time into it. Can anyone advise me on this or even have an animation they have done, that I could see the effect. Thanks - E
Last reply by johnl3d, -
- 6 replies
- 748 views
Hey everyone. Been a LONG time since I was on here. My account must of been cleared because it's been awhile. Anyway, I currently have 14.0. Would it be worth the $300 to purchase the new version? I'm eventually getting a laptop (probably alienware ) that will be customed for this program. Are there significant changes since the 14.0 version? Sorry, just haven't been here in a long time, so I'm a little behind the "hash" times!
Last reply by Rodney, -
- 3 replies
- 747 views
Hello, Can A:M export to the FBX file format, or any similar format which includes UV mapping and animation information? Thanks! kali
Last reply by robcat2075, -
- 8 replies
- 747 views
This may seem obvious but I want to post my screen shots so I can communicate the problem I am having. How do I do this? Lori Hiatt
Last reply by Lori Hiatt, -
- 4 replies
- 746 views
Hi All - I'm hoping someone can help me with a problem. In my camera properties, I set the background color (in this case to white). When I click the onscreen render button, the background is white. When I render my final animation, the background is black. I tried changing the bg color to all kinds of crazy colors. Same exact results. I'm sure I'm just missing a setting somewhere. What setting am I missing? Thanks. - Michael
Last reply by mfortunato, -
- 4 replies
- 746 views
hey gang! my guess is that planet glow would give a texture such as this?
Last reply by detbear, -
I just got AM V11.1 a couple of days ago. When I try to load a Model or Project from the program I get alot of error messages saying that plugins and texures are not found. What can I do to fix this?
Last reply by newblood, -
- 1 follower
- 6 replies
- 745 views
Hello, recently I discovered that while working with A:M for a while, and rendering things using a few of the different pre-set options, all of a sudden the pre-set rendering options started to dissappear! (see the picture below) Can anyone tell me if there is an easy solution to this? If it helps, I am using A:M 2006, and using a MacBook.
Last reply by robcat2075, -
- 1 follower
- 5 replies
- 745 views
Even though I am not a newbie, I am having a problem. I created some pose sliders and did the poses. When I looked back, I realized that I could do what I wanted without half of them. One slider has nothing attached to it. I have tried to delete them and they are not deleting. Is there a specific technique to getting rid of these. Any help would be appreciated Leo
Last reply by Banes, -
- 6 replies
- 745 views
Not really sure how this happen since i cant recreate it. I was modeling and decided i needed to zoom in on a part and then move it a bit to center it in the screen. Then i looked down at the picture for just a moment an all of a sudden i had another window open in A;M. It was like those T.V with the picture in picture. An all it had was the area i had scrolled in on. I am not to sure if i can do anything within that window because when i clicked outside it on my main model it vanished. At the time i wasn't using my keyboard or any on screen functions. I was just using the mouse wheel. So is there a function like this in A;M i didn't know about ? IF so how do i re…
Last reply by Fuchur, -
- 4 replies
- 745 views
Hello , I m wondering if a knife tool exist (i ve tried J. Gross cutplane but i can t make it work ).Also i would like to know wich are the modelings tools and plugins to model in a good et efficient work flow. It is possible to extrude and move in the normal direction ? is it possible to create a spline and copy paste and outline or offset it ? or to solidify an object ? Any suggestions are welcome. ps : how can i create a short key to a plugins ? like Zevel o, key "Z"
Last reply by Fuchur, -
- 5 replies
- 745 views
I swear I remember there was a way to duplicate bones for the other hand....
Last reply by Nerdcore Steve, -
- 3 replies
- 745 views
I've tried changing the color on the Camera background... no matter what color I choose... even white... toon renders the background black. How do I get the background color I want in Toon?
Last reply by robcat2075,