Work In Progress / Sweatbox
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A:M Stills (86,602 visits to this link)
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Works In Progress (WIP) (59,168 visits to this link)
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5,153 topics in this forum
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- 17 replies
- 700 views
Hey Guys, Simon here... I haven't posted anything in a long time as I have been way too busy with my latest creation, 'Against The Author, The War of the Worlds'. I'm just posting to say that production of this A:M motion picture is going great and it will be expected to be released about Winter 2005, or at the very latest, Summer 2006. For anyone out there who has never really heard of Against The Author Before, here is a description: And, for anyone out there who doesn't want tor read all the post, here is a quick trailer we made for the movie a long time ago, it is probably out of date, but it gives you guys a chance to see it in action, so…
Last reply by guernseyfreak, -
- 16 replies
- 1.1k views
We were talking about 'cheap/free' website providers up in the 'Animation:Master' forum (http://www.hash.com/forums/index.php?showtopic=10540) and someone spilled the beens about 'Dreamhost's 7 year anniversary sale. Next thing I knew I have a new host with (hopefully) a lot more bandwidth and a lot less pop-ups... So far so good...best $9.24 I've spent in a long while. So now I need to throw a little foottraffic at it to see how it holds-up. I put a 'WIP' 30 second render (4.5mb) windows media file (eventually, it will be streaming Quicktime) of my 'The Rolling Stones' animation which is still being rendered and tweeked...anyhow, there's some lip-synch and rock…
Last reply by Animus, -
- 5 replies
- 513 views
Hi, Here is a movie of my first model. A strange looking fellow. It's all original, I'd say I put about 8-10 hours into it. I've learned a lot but I could use some critiques to help me sort out the problem areas (I can upload the project file if that helps or is desired). I used shaggy's hand as a reference when I made mine, but it has some real rough parts. Plus, there is one 5 point patch that will not close, no idea why. See pic. One thing I can't seem to get is where you see a slight "diamond" area in a patch and can't seem to get rid of it. Also, I think I may have used too many hooks. In particular on the top of the hand, they look real bad :/ Pl…
Last reply by pixelmech, -
- 8 replies
- 712 views
Here's a screen shot of my new website. Let me know what you think good, bad and the ugly. David EDIT: Note, the new site isn't up yet. I'm building it off line for now, and my head hurts.
Last reply by Paul Forwood, -
- 6 replies
- 488 views
I made a robot head for me to experiment with animation and expressions: I'll be postin' up some animations in a couple of days
Last reply by jamagica, -
- 7 replies
- 1.2k views
Here's an animation I've done over the holidays. Wanted it out before Christmas, but took too much time. Let It Snow EDIT: The larger version is now on A:M Films, HERE. Richard
Last reply by racreel, -
- 3 replies
- 335 views
Here's a model of a tent which is used by the nomads of Outer Mongolia. It's called a ger, or some call it a yurt. I'm visiting my parents who are missionaires in Mongolia so I decided to take advantage of some reference shots. Am going to stick it in a much larger seen once I'm happy with it.
Last reply by heyvern, -
- 8 replies
- 754 views
It's not often I get the time to sit down and actually use A:M - certainly nowhere near as often as I would like. However, recently I managed to cobble together this piece of silliness: http://www.stuart.rogers.clara.co.uk/Mattress_sor3H_320.mov [ QuickTime6 - 5.4MB. I'm sure I ticked the 'internet fast start' box when I built this file, but it doesn't seem to be doing this, so you'll have to wait until it loads. Ho hum.] Strictly speaking it should be in the WIP section, as there's plenty more that needs to be done on it, but enough is enough - I've spent enough time on it and now want to get on with something else. Stuart
Last reply by jamagica, -
This is my latest model, of course I am looking of critisism and the usual I cliked submit twice look at the other one
Last reply by nf1nk, -
- 2 replies
- 457 views
Made everything in 5 days using version 11. Was my first character as well. That is 256 passes and took about 1 hour and 15 minutes to render and I know I probably could of gotten away with less passes but I was going to take a nap while it rendered so what the heck . Hope you all like it. Please let me know what you all think. Paul
Last reply by zacktaich, -
I saw a crab model on another forum and wondered if AM would be capable of similar. I think I convinced myself that AM is...mostly. The only thing missing from the model is about a hundred spikes. Not only do I not have time to model all that but I did some tests with displacement maps and if they didn't need so many patches, they would be perfect for such details. Anyway, this is as far as I'm taking it for now and wanted to show it.
Last reply by KenH, -
- 6 replies
- 371 views
well this is my first model i've ever made. very simple, but tell me if there's anything to make it better. oh yea, how do you render .jpg or just img format? all i've got it to render in is movie format... and can you change the transparency settings and stuff on the materials included with the CD? anyways, here it is: vase.mov
Last reply by Aragorn23, -
- 4 replies
- 394 views
I couldn't figure out something to do in A:M so I decided to to an aspirin bottle animation...it's a really old punchline, but it was a great excersise for squash and stretch, and arc movement (sorry for the bad quality) Aspirin.zip
Last reply by jamagica, -
- 2 replies
- 238 views
some one asked about animating a tube along a path for an escape route here is a half tube done with a pose slider escape.mov
Last reply by jamagica, -
This is the old 6 shooter we sell on eggprops. You can check it out <here>
Last reply by starwarsguy, -
- 3 replies
- 467 views
Ta da! If you're wondering why I made him flat and didn't just make him 3D and toon render him, it's because I'm trying to capture the style from How the Sith Stole Christmas. Here he is. Now just gotta make a side version, a back version, caped versions, shadow versions, and a 3D version for hard shots. Phew. LOL. I need some C and C. And by the way, Merry Christmas everyone!
Last reply by starwarsguy, -
- 9 replies
- 970 views
Here's Arsenal's Logo created by me. What do u think?
Last reply by D.Joseph Design, -
- 30 replies
- 2.9k views
Hi guys, I posted this scene a while back on the list and I though I would post it on the new forum....... I created this as a STILL LIFE, just testing out lighting and texturing. http://www.renderosity.com/viewed.ez?galle...it&ByArtist=Yes thanks for viewing.
Last reply by guernseyfreak, -
- 12 replies
- 1.1k views
Ok heres a simple animation that I created with my wine glass model, it turned out better than I was expecting, hope you like it. edit: the file size is bigger than a meg and I cant seem to zip it smaller how else could I minimize the file size?
Last reply by guernseyfreak, -
- 4 replies
- 510 views
this is too slow and nothing is tweaked image if you can bullets fired across the ground more later or what do you think it is really bdot.mov
Last reply by lazz, -
- 13 replies
- 1.1k views
Here's an experiment using flaming particles. this is as far as it's rendered. Taking about 45 minutes per frame. Need to make a few other changes. David terrain_dpllc.m1v
Last reply by starwarsguy, -
- 7 replies
- 786 views
W.I.P. I showed this model (actually pictures of this model) to the attendees of the most recent MAAM user group meeting in Philadelphia PA. I did not have the wire frames to show at the time so I have posted them here today. I have been trying to settle on the overall look of my project and I am leaning towards an toon-lined/ semi-realistic style. This is still a WIP. I have yet to complete a number of things with this model that I intend to complete. Such as: Costume changes. Adding hair to the model. Finishing the rigging and smart skinning of the model. Applying textures to the model. Any questions, comments, and/ or constru…
Last reply by Mechadelphia, -
- 22 replies
- 1.6k views
This my first insect made in A:M 11.0. Continuation follows... I Ask your remarks and wishes. Thanks.
Last reply by lomvuho, -
- 24 replies
- 1.9k views
Well, it's been years, but I finally started on my first female character. Let me state first off that the character I am supposed to be modeling is supposed to be small breasted, but for some reason they got modeled bigger. I am quite serious when I say I tried to model them smaller and ended up with her looking slightly more voluptious. I will be working on reducing the breast area when I make the actual character. This version will be my female base for later use anyway. This isn't done yet so please keep that in mind. I had trouble getting this far with the model. I think modeling only males has hampered me in this area. Comments and suggestions al…
Last reply by Zaryin, -
- 9 replies
- 996 views
It looks as if the animation contest for the topic of "Soap Opera" did not have enough entries to legitimize the results. So I am posting a link to my entry hoping to get some feedback. Soap Opera Entry Thanks in advance for all criticism, Steve
Last reply by smwolke, -
- 16 replies
- 1k views
I'm working on my first model of a human figure, that kind of thing. But I've run across a problem. Could anyone help me? Here's the problem: when I copy flip attatch the half of my face that I've got, it comes out with missing splines, patches, and cp's that make it look normal. Here are some pictures. Maybe you could help me based on those? CAPTION: half of face. 2nd Caption below: After copy flip attatch.
Last reply by Vash, -
- 3 replies
- 360 views
I took thhe LUG model from the CD and the Wood-A tga from the wood material folder and appled the tga to every patch in the LUG The front and back have the tga rotated differently. Each patch had to be a group to get best control lug.mov
Last reply by johnl3d, -
- 13 replies
- 1.2k views
I'm not sure if this is the right place to post this - I tried the new users area but no response. I'm trying to mimic Coopers tutorial. I started with the nose and rotoscopes as he did. I get the general concept but I'm really struggling with a few parts around the nostril. I realize some of this is just learn by trial and error but I could really use some suggestions, I've hit a brick wall on this. Here is a pic, note especially the arrowed areas, but the whole thing in general needs work.
Last reply by higginsdj, -
Character for toon tutorial
by Guest GCharb- 17 replies
- 1.1k views
Hello all! Here is a character I am working on for an upcoming toon render tutorial for AM 10.5. Only half is done, will try to finish it today if my obligations allows me too! Critic are more then welcome. raper360.mov 908kb Gilles
Last reply by nimblepix, -
Lots of Metal
by Guest Wegg- 32 replies
- 2.5k views
Check em out <here>
Last reply by ypoissant, -
- 9 replies
- 433 views
You know, making simple medicine tablets are fun! lol.It's mainly to learn about cycles, and some basic modeling..very basic...I've posted a zip folder wiht a walk cycle test...anything to change? P.S. Ibu brothers is short for Ibuprofen brothers Walk_Cycle.zip
Last reply by jamagica, -
- 2 replies
- 316 views
I was working on an opening slide for a presentation, and tried using particles and the water material. Started out OK but later frames in the render had a strange flickering effect. This was rendered on a farm. There is no pattern to the flicker related to a specific machine in the farm. David dustglasssmall3.m1v
Last reply by ddustin, -
MERRY X-MAS
by jo b.- 22 replies
- 1.9k views
AND A HAPPY NEW YEAR!
Last reply by Mendi, -
- 15 replies
- 1.1k views
threw together this explosion with crater using explsion material on cd and two tga files one for displacement and the other for color explode.mov
Last reply by johnl3d, -
- 1 reply
- 302 views
Be sure you have the particles set to show
Last reply by johnl3d, -
- 16 replies
- 1.1k views
Here's a model I'm working on from my Bugbots comic. Some of you have seen other work on this project, and I had a whole website at www.bugbots.com but I recently lost my free webspace so it's on hiatus. However I've been meaning to work on modeling Skarab, the main character, and here's my work so far. I'm going to be doing the eyes based on Dave Simmons great eyeball tute on the ARM. It's so simple and so effective I can't believe it! However I'm concerned that the eyes will look too "real" compared to the skin. I still need to work out some of the angularity in the splines and I'm open to suggestions for tweaks. The character is half insect and half human so …
Last reply by williamgaylord, -
- 6 replies
- 800 views
Here is a Christmas tree I am currently working on for a Christmas scene.
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- 17 replies
- 1.4k views
This is the first time I've animated to sound. It took about 20 hours and I think it turned out pretty OK. It's for the next "10 Second Club" animation contest at the end of the month, so if you have any crits I'll get them fixed before then. BTW the movie clip is from "Anger Management". 1.7 MB Mpg-1 (sorry Maccers)
Last reply by KenH, -
- 3 replies
- 361 views
We don't all have broadband so may I politely suggest to people posting images directly into the forum messages that you take some steps in reducing the size of them - use thumbnails with links off to full size images somewhere else if necessary. And by size I mean keep them under 50kb. People like me just aren't going to sit around for 5 minutes waiting for the images to download! If I did I would never get through the forum posts! Cheers
Last reply by higginsdj, -
- 27 replies
- 1.7k views
Jim said start posting! So here is my WIP A couple cartoon type characters. The male is basically what he is going to look like. The female still needs a lot of work just started her. I thought it might be fun to give her big saggy breast and rig them with dynamics
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- 14 replies
- 1.1k views
threw this together tonight ~1/2 hour ..someone wanted to have a rock hit some snow going downhill as in 3d mag/lightwave...I haven't really looked at it just glanced and tried this idea its rigid body on a rock, cloth rut and a few sprites for now as time allows i'll try other ideas ..open for suggestions also got a bad cold so this is all i have time for I think it was Paul ..new user I believe snowball.mov
Last reply by johnl3d, -
- 12 replies
- 773 views
After staring at the computer screen for quite a while, I have it! (Eureka?) I've decided to make a spoof of a movie. It will probably hilariously funny to my friends and me, but leave other people thinking "What???" But I'm getting off topic. so, its a spoof on mission: impossible (movie, not TV series)...with pants and stuff @ a department store. There, I said it. =P Just in the beginning now, however. Plot is not secured yet, so suggestions are very, very welcome. I am re-watching the movie tonight to refresh my memory. Here is a simple pants model, which I can modify to make other pants.
Last reply by .:shortdog:., -
- 5 replies
- 661 views
This is the "glam pic" for the Brushed Aluminium texture we have on eggprops. You can check it out <here> (Thank you everyone on #hash3d for reminding me where all the buttons are. )
Last reply by starwarsguy, -
- 3 replies
- 369 views
Greetings to you all simon
Last reply by Hutch, -
- 2 replies
- 282 views
Hi! I have this character maybe some have seen in a couple tests i posted. Anyway i put up a fair amount of work in this head ( and i am pretty slow), and made a lot of muscle poses for the face. I made what i think is a common mistake by not so experienced users, the range of my poses don't go extreme enough. I have to go back in the poses and exagerate way way more. I would like comments and crits before digging in again. Also i would like tricks or advices on making poses with scaling included. I mean by that having the whole jaw area scaled up with an extreme smile, or a very exagerated drop jaw, or one orbit and eye area scaled up when questionning.…
Last reply by Animus, -
- 6 replies
- 528 views
I really like this model. Tons of details and the mesh is layed out very well. Its one of the eggprop models. The link to it is right <here>
Last reply by zacktaich, -
I'm working on a movie called Squirrels, but it isn't an animation feature. I'm going to be using Animation Master to create all the killer squirrels in the movie, but it is a live action feature. Its about a chemical waste spill in a local forest, infecting the squirrels living inside it. They become violent and homosidal (sp?)...a group of people have to sneak in undetected and nuke the forest before the infection spreads. Summer 2005 Squirrels 2: Apocalype COMING SOON!
Last reply by CreativeAustinYankee, -
- 25 replies
- 1k views
Hey, This is my first attempt at making a character. This is the very basis of him. Im going to be making a film with him if all goes well with the texturing and the rigging so here it is:
Last reply by Vash, -
- 6 replies
- 747 views
DivX http://www.bee-s.com/~gggg/avi/casino.avi 3M for MAC users QT Sorenson3: http://www.bee-s.com/~gggg/avi/casino.mov 9M
Last reply by John Bigboote, -
- 8 replies
- 795 views
I'm starting up a hip hop site and this will be one of the graphics included...I still have to create a label on the Record and add the grooves, along with labeling the power button
Last reply by jamagica,