Work In Progress / Sweatbox
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A:M Stills (86,467 visits to this link)
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Works In Progress (WIP) (59,022 visits to this link)
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5,147 topics in this forum
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Old 'little' project that I never finished and since I was itching to do some animating again after a bit of a break (holidays, fixing things and such) I thought I would start finishing it off. Here's the flick: Flower Sniffin I still have a problem with the feet skidding (I have never fully worked out how to avoid this, or if I did I have forgotten how to do it) and a few other glitches. I have basically put Bella in her Igloo nad changed camera angles on her - not sure if I have done too many though... It's great to be doing some AM again!
Last reply by Rodney, -
- 15 replies
- 698 views
What I want to have is a background showing the noise eg. on a TV-screen. And hopefully not only black and white noise - but RGB-noise - Red, Green, Blue - noise. I have had a look on this: http://www.dotnet.se/aaver/Water/RainEffects/index.html made by the forum member aaver Perhaps that is the way to go? Making a noise-material. Someone having a noise-material to offer? Or some suggestions how to make " The-War-Of-The-Ants-Material"! I have had a try - rendering time is long so the rendering is short - rendering time also a problem - and it is not really the thing - but perhaps a start... Have a look at noise_media01.avi OK! There is also t…
Last reply by Mr MM, -
- 8 replies
- 698 views
A few years ago I had sketched out a design for a spacecraft and proceeded to model it in AM. I could never get the fuselage right. A few times a year I'd pull the model up and hack away on it but it just wasn't fulfilling my original vision. Sunday afternoon I had a what-the-hell moment and converted it to AM13. For whatever reason, it suddenly came together. I have a drawer full of old drawings with many a spacecraft sketch, but this one has always been my favorite; now it appears that I might finally be able to get it flying.
Last reply by Fuchur, -
- 11 replies
- 698 views
Here's the first shot of my major Halo2 Movie I'm making. When the camera pans to the bridge, there's supposed to be a huge explosion in the background, shaking the view. I'm lookin for some help or a link to a tutorial for this scene. Anything helps! First_frames.mov
Last reply by Cross, -
- 11 replies
- 698 views
So here's what I've come up with for my Brainfart character. I'm still rigging him so he'll be moving soon. If anyone has any comments or suggestions I'd love to hear them. Thanks, Andy.
Last reply by cuboos, -
- 3 replies
- 698 views
Hi everybody ... As the Dhar I am also using the new version of Sam in the competition of 11 second club ... Any advice is welcome... Transcript Voice One: "It's unbelievable. The director has actually torn up a huge section of my music. But it's perfect as it is! I can't... rewrite what's perfect?" 11sec_march_xtaz.mov
Last reply by Xtaz, -
- 2 replies
- 698 views
help please cristof1.mdl martin1.mdl
Last reply by robcat2075, -
- 5 replies
- 696 views
this is my first successful model (in my opinion)
Last reply by Seiferus, -
- 8 replies
- 696 views
I'm starting up a hip hop site and this will be one of the graphics included...I still have to create a label on the Record and add the grooves, along with labeling the power button
Last reply by jamagica, -
- 1 follower
- 13 replies
- 696 views
it's my firt beginning of character for a movie film. i'm used to make 2D movies so let's try 3D it's strange it's normal it's a pity it isn't becoz i'm on the soft since 1 Week so pleaz don't be rude ....... it's for an electro video clip of a jamendo.com artist ca ya pallls steff
Last reply by da frong, -
- 12 replies
- 696 views
If you weren't here three four years five years ago this will seem brand new! Just change the 05 at the end to an 08 an 09 a brand, spanking new 10. Those Holiday Memories
Last reply by TheSpleen, -
- 10 replies
- 696 views
Thank you to all who voted for my image. I'm happy for the win with such stiff competition. This one was a lot of fun to make and was actually based on an old abandoned market I had seen in the Arizona desert. Below you can see the pic of the original mart and a wireframe of my model. Crits, comments, and questions are always welcome.
Last reply by Eric2575, -
- 8 replies
- 695 views
Thought I'd share my latest with the Forum. I'm dreaming-up a 'superhero' premice. 'CrimeBomb' is a masked crimefighter who's lazy ways forces him to take on a 'sidekick' to improve his ratings. Misty wins his heart and gets the job, only to learn that she has to do all the dirty work and CrimeBomb gets all the credit. She is unsure if their ratings are improving because of her crimefighting or her outfit, which CrimeBomb designed and insists she wears... Both are rigged with TSM1, awaiting TSM2...CrimBomb is heavy with fanbones and smartskin and needs a lot of work, MissDemeanor's hair is V11 with 2 separate matierials 1 for short hair and 1 for poneytail- whic…
Last reply by JohnArtbox, -
- 11 replies
- 695 views
OK...I had a glitch that was crashing my render and lost a few days, but here is the Mustang again...added more detail- rear parking lights...wheel decals... this test shows some rigging...wheels turn...steerage etc... I am trying to capture in animation some of the 'overboard-dynamics' that cartoonists have been putting in illustrated cars for years. GLITCHES: Ms.D's hair goes thru the roof...I'll have to add an interior roof panel with normals facing down and hope the collision detection honors it. Also, at the last minute I thru in some smoke...which has lots of weirdness...Also, the wheels are off the ground at the start...and the sound is just thrown in... …
Last reply by heyvern, -
- 15 replies
- 695 views
O.K. Just to get a little feedback perhaps, I am now working on the inside of BB's igloo home so I thought I'd show off a quick render. It obviously needs more work but it will start the ball rolling…
Last reply by gazzamataz, -
- 12 replies
- 695 views
After staring at the computer screen for quite a while, I have it! (Eureka?) I've decided to make a spoof of a movie. It will probably hilariously funny to my friends and me, but leave other people thinking "What???" But I'm getting off topic. so, its a spoof on mission: impossible (movie, not TV series)...with pants and stuff @ a department store. There, I said it. =P Just in the beginning now, however. Plot is not secured yet, so suggestions are very, very welcome. I am re-watching the movie tonight to refresh my memory. Here is a simple pants model, which I can modify to make other pants.
Last reply by .:shortdog:., -
- 7 replies
- 695 views
This is my toon female wip to go along with the corpse that I modeled. Comments always welcome....
Last reply by william20, -
- 10 replies
- 695 views
Here is a link to a clip for a case I'm working on. This truck driver was pinned in his truck and drown in the process. The pathologist indicated he lived 30 - 60 seconds. Bubbles are all sprites with negative values for gravity The clip is 55 seconds and 10 Mb. I was at a loss as to what to have the poor fellow do for 55 seconds. Drowning Clip David
Last reply by KingSalami, -
- 6 replies
- 695 views
One of Many models I am working on for a personal project: It was inspired by the following image. Plus Crabs, Spiders and Turtles. Feng Zhu inspiration Here is afront leg about 2/3 modelled. I will take any constructive criticism OTHER THAN: Too many patches, I would have used a 5 point patch, etc...I model the patch style I do and I'm content.
Last reply by UNGLAUBLICHUSA, -
- 1 follower
- 5 replies
- 694 views
Hello, my dear colleagues! I represent one of the Russian resources, devoted to the study of our favorite program “Hash Animation Master”. Now we decide to carry out the first 3D contest on our site. So I appeal to you with a request to support our contest and take part in it. Your help is very important for us as it will promote the popularization of the program “Hash Animation Master” in Russia. For this purpose, the English- speaking forum, devoted to the contest, is opened specially for you http://www.hasher.ru/forum/viewtopic.php?t=884 . Perhaps it seems to you that the prizes of the contest are not so significant, but it’s only the beginning. At our foru…
Last reply by lomvuho, -
- 1 follower
- 6 replies
- 694 views
what would a good body set be for a eureka 7 /gundum model???? im me pls
Last reply by ishida, -
- 8 replies
- 694 views
Hello - been working on a second tooth animation for my dentist client, the first one was the Veneers. This second one was much more challenging, I had to set up several pose sliders to get the different effects. The most interesting part was creating the "impression" which is like a lump of clay on a mouthpiece that goes in the mouth - then having it pull out w/ an impression of the teeth in the clay. Anyway, here it is if anyone is curious. It's on my site - the lower center under section "2D & 3D Flash Demonstations" - it's the first one just click on "VIEW" http://www.flashanimationwebsitedesign.com/ Thanks for all the help from my posts - Eric
Last reply by flashawd, -
- 6 replies
- 693 views
An image using my CHESTA robot model infront of a layer BG in the choreography. Trying out some animation now.
Last reply by modernhorse, -
- 5 replies
- 693 views
standard 40 ft. length (circa 1950's) with steel sheathing box car pic
Last reply by Zaryin, -
- 5 replies
- 693 views
I was rummaging about my hard drive, and I found this image from awhile ago. The lighting is a little bit strange, but it's cool, if I say so myself.
Last reply by zacktaich, -
- 15 replies
- 693 views
I am working on a House inspired by a photo in a magazine. Niels ps. I tend to colour a little while modelling, so only a solid-color is assigned.
Last reply by Muff, -
- 5 replies
- 693 views
I made this hour glass would like to no how to animate sand in it ...look for Tutorial on it could not find one. is this the right place to post this Hour_Glass.mdl
Last reply by TheSpleen, -
- 1 follower
- 4 replies
- 692 views
Ok..it's in word document file..I'm in the progress of converting to PDF, but this is what i have for now.. I'll be posting what you need: * the unrigged cape *the rigged cape *the tute * the Performance vid clothsimulationtute.doc
Last reply by hypnomike, -
- 12 replies
- 692 views
i thought i would try something diffrent by trying some material effects by animating them. im still trying to figure them out but this was my first attempt water_test.mov
Last reply by johnl3d, -
- 12 replies
- 692 views
Here are 2 renders of the same model. One using toon and the other a standard render, nothing special. Which do you prefer?
Last reply by aen916, -
- 6 replies
- 692 views
i was just finished the body and colour groups for cloths i got a rig done with the help of Barry Zundel dvd and Mike Fitzerald's cog tutorial ( it took me a almost 2 years to put it to action, i just never got to the point of finishing a model ...but with Barry's help i got my second model done, my first Model is just the duck head avatar lol ) i add text in photoshop and to his chest i still want to create pose sliders for him and i wanted to create real choths for him and his not so secret identity. thanks for viewing Steve ps. no caps
Last reply by stinkyu111, -
- 8 replies
- 692 views
Working on polishing up the old portfolio, though I share and get some opinions on my character study. Right now I'm kinda ify about her hands. I think I need some more variety in the finger positions. raven_01web.mov Any tips on lip synching are always welcome and wanted.
Last reply by John Bigboote, -
- 4 replies
- 691 views
i made this logo for a pod cast wesite that asked for logo submission's its called "This Week in Technologie" i was going to try useing hair to make the strands come out of the end of wires but it is for a low rez logo and it wouldnt who up well. it was fun figureing out how to get the twist in the wire 'wire Man' 'Wire Man' toon version
Last reply by ufoman4, -
hi, i'm from mexico, this is my first house in animation master suggestions.......
Last reply by Nosferatu, -
- 7 replies
- 691 views
I've just realized how much I've improved since I first got animation:master. heres my firs head :[attachmentid=20562] Heres my second:[attachmentid=20560] And last (what this WIP is about) my latest head:[attachmentid=20559] [attachmentid=20564] Anyway, just lookin for comment on how to improve my latest head.
Last reply by mouseman, -
- 1 follower
- 4 replies
- 690 views
I've been working on this model for a number of months, and I've finally rendered something presentable. It still needs some work, but I'm very happy with it as it is. This is the CSS Virginia, the first ironclad ship of the Civil War. I'm working on the USS Monitor, and I'll likely have it done in a few weeks. -The Bird Man
Last reply by R Reynolds, -
- 6 replies
- 689 views
I can't get projection maps to apply as anything but spherical. I don't know what's up, probably me being an idiot somehow. I was wanting either a difuse map, or a color map (or both) but I can't get them to actually show up on my model unless I have the interpolation set to spherical. Otherwise, it doesn't show up at all. Any ideas as to what might be going wrong?
Last reply by SHADOWMASTER, -
In my quest for gainful employment, I'm working on another model. Here's the beginnings of it. I'm sort of stuck on the wheel workings right now and I can't find any good images on the net. If anyone has anything like that, I'd appreciate it.
Last reply by KenH, -
- 1 follower
- 8 replies
- 689 views
Hey guys, so eventually I want to make an action type short animation with the models I've made and I figure I have to get good at action type animation between 2 or more characters. Well, I couldn't sleep last night so I figured I'd burn off the energy by getting started on some excersizes. I'm certainly in no way happy about the outcome, but I figure I'd share as I always seem to get some good feedback from everyone here. What I did, in a nutshell, I created a bouncing fighter stance for each character and then cycled it until the punches start getting thrown. I noticed during animation that it is sort of tuff to show the effects of quick little act…
Last reply by the_black_mage, -
- 8 replies
- 689 views
Heres a scene that i have been working on at work. Its a toon render, so be gentle...
Last reply by noober, -
- 9 replies
- 689 views
Well i dont know if i should follow through with something like totally awesome or just throw out this teaser trailer as a joke. but either way i wanted all you people to see what the great power or Boredom can do to a person. so enjoy. hopefully comments are welcome. and critics. and if you had a bad day and want to make yourself feel better. you can bag on it. i do not mind TeaserMaybe.wmv
Last reply by John Bigboote, -
- 6 replies
- 688 views
I took a break from building models and decided to start learning about poses and facial animation. Here a link to 4 very small clips. I have no way of assembling them. It is getting easier each every as some things become familiar. Questions: a) If I attach these heads to their respective bodies will they remember the poses? Is it better to import the body into the head file or vice versa? c) If I rig the faces and them import them onto a rigged body, can I combine the rigs by moving the bone files intot hte proper hierachy? thanks, Gaetan Facial Clips Test
Last reply by ddustin, -
Ape, my ape
by Guest william40- 2 followers
- 12 replies
- 687 views
Hello all, Well, after about 12 horus on him, several Mt. Dews He is what I got so far.. William [attachmentid=12450]
Last reply by Eric2575, -
- 1 follower
- 10 replies
- 687 views
Well, I've determined I'm not the greatest modeller, but, I'm getting quite good at SFX. Seeing as I haven't really seen anybody work with putting everything together into a SFX reel, I am. Eventually, there will be a fully animated SFX reel, but at the moment all I have is a WIP still image. So, here it is!
Last reply by Darkwing, -
- 3 replies
- 686 views
Hi all. I really like what the programmers did with ver11, especially the way the panels slided in and out to have more room to work with. This got me thinking and I was wondering if this would be a nice feature request. It hard for me to explain so I did an avi of it. http://yojimbo1.homestead.com/files/AM.avi Cheers, --------------------------------------------- Somboun http://yojimbo1.homestead.com/main.html
Last reply by CyberSpark, -
- 10 replies
- 686 views
Hi there. This is not really a WIP, just my first attemt at animating. I know it is not that great (and there are many problems, including the right shoulder on the follow through, sliding on the ground, etc.), but just wondering if I can get some comments. Thanks, Logan H. Here are the Links: Front View Left Angle From Above
Last reply by Rodney, -
- 10 replies
- 686 views
Link to old footage Just for fun. Phil
Last reply by williamgaylord, -
www.bee-s.com/~gggg/avi/sg.mpg http://www.studio-max.ru/video/sputnikgermes.mpg [attachmentid=12916]
Last reply by trajcedrv, -
- 11 replies
- 685 views
Not much done on this scene yet, but I thought I'd post it so far. Batman's actually not going to be in the final, but I needed SOMETHING other than just the buildings for now. I have big plans for this...hopefully they'll develop quickly
Last reply by trajcedrv, -
- 10 replies
- 684 views
Hey...just something I thrutogether yesterday for a DVD menu. Reminds me of the old joke..."I spent a WEEK in Detroit one day..." Try not to get mugged while watching this... Of interesting note...other than the Renaissance Center and one or two other building, the whole city is a copy-paste of one model...the 'Ambassador Bridge' is a model I had lying around, as are all the vehicles and other props. I am re-rendering right now to slow it down from 6 sec to 8 sec...plus I populated it a bit more. DETROIT_ZOOM2sm.mov
Last reply by NEKOSEI,